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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef _pyNotify_h_
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#define _pyNotify_h_
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//////////////////////////////////////////////////////////////////////
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//
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// pyNotify - a wrapper class to provide interface to send a NotifyMsg
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//
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//////////////////////////////////////////////////////////////////////
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#include "../pnMessage/plNotifyMsg.h"
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#include "pyKey.h"
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#include "pyGeometry3.h"
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#include <python.h>
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#include "pyGlueHelpers.h"
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class pyNotify
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{
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private:
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plKey fSenderKey; // the holder of the who (the modifier) we are
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// the list of receivers that want to be notified
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hsTArray<plKey> fReceivers;
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hsBool fNetPropagate;
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hsBool fNetForce;
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// notify message build area
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plNotifyMsg fBuildMsg;
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protected:
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pyNotify(); // only used by python glue, do NOT call
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pyNotify(pyKey& selfkey);
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public:
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~pyNotify();
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// required functions for PyObject interoperability
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PYTHON_CLASS_NEW_FRIEND(ptNotify);
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static PyObject *New(pyKey& selfkey);
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyNotify object
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyNotify); // converts a PyObject to a pyNotify (throws error if not correct type)
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static void AddPlasmaClasses(PyObject *m);
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static void AddPlasmaConstantsClasses(PyObject *m);
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void SetSender(pyKey& selfkey); // only used by python glue, do NOT call
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// methods that will be exposed to Python
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virtual void ClearReceivers();
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virtual void AddReceiver(pyKey* key);
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virtual void SetNetPropagate(hsBool propagate);
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virtual void SetNetForce(hsBool state);
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virtual void SetActivateState(hsScalar state);
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virtual void SetType(Int32 type);
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// add event record helpers
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virtual void AddCollisionEvent( hsBool enter, pyKey* other, pyKey* self );
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virtual void AddPickEvent(hsBool enabled, pyKey* other, pyKey* self, pyPoint3 hitPoint);
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virtual void AddControlKeyEvent( Int32 key, hsBool down );
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virtual void AddVarNumber(const char* name, hsScalar number);
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virtual void AddVarKey(const char* name, pyKey* key);
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virtual void AddFacingEvent( hsBool enabled, pyKey* other, pyKey* self, hsScalar dot);
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virtual void AddContainerEvent( hsBool entering, pyKey* container, pyKey* contained);
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virtual void AddActivateEvent( hsBool active, hsBool activate );
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virtual void AddCallbackEvent( Int32 event );
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virtual void AddResponderState(Int32 state);
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virtual void Send();
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};
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#endif // _pyNotify_h_
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