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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/CoreLib/hsMalloc.h
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*
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***/
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#ifdef _HSMALLOC_H
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# error "Do not include hsMalloc.h directly--use HeadSpin.h"
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#endif // _HSMALLOC_H
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#define _HSMALLOC_H
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#include "HeadSpin.h"
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/****************************************************************************
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*
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* Allocation functions
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*
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***/
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#ifdef __cplusplus
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extern "C" {
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#endif
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// MemAlloc flags
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extern const unsigned kMemReallocInPlaceOnly; // use _expand when realloc'ing
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extern const unsigned kMemZero; // fill allocated memory with zeros
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extern const unsigned kMemIgnoreBlock; // don't track this allocation
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void * MemAlloc (unsigned bytes, unsigned flags, const char file[], int line);
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void * MemDup (const void * ptr, unsigned bytes, unsigned flags, const char file[], int line);
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void MemFree (void * ptr, unsigned flags);
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void * MemRealloc (void * ptr, unsigned bytes, unsigned flags, const char file[], int line);
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unsigned MemSize (void * ptr);
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/****************************************************************************
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*
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* Manipulation functions
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*
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***/
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int MemCmp (const void * buf1, const void * buf2, unsigned bytes);
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void MemCopy (void * dest, const void * source, unsigned bytes);
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void MemMove (void * dest, const void * source, unsigned bytes);
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/*****************************************************************************
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*
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* Debugging functions
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*
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***/
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void MemDumpAllocReport ();
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void MemDumpUsageReport ();
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void MemValidateNow ();
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void MemSetValidation (unsigned on);
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void MemPushDisableTracking ();
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void MemPopDisableTracking ();
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void MemSetColor (unsigned short color);
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#ifdef __cplusplus
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}
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#endif
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/****************************************************************************
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*
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* C++ Operators
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*
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***/
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#ifdef __cplusplus
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#include <new>
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#ifndef _MSC_VER
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#define THROW(x) throw(x)
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#define THROW_EMPTY throw()
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#else
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#define THROW(x)
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#define THROW_EMPTY
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#endif
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// standard new and delete
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inline void* CDECL operator new (size_t bytes) THROW(std::bad_alloc)
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{ return MemAlloc((unsigned)bytes, 0, __FILE__, __LINE__); }
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inline void* CDECL operator new [](size_t bytes) THROW(std::bad_alloc)
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{ return MemAlloc((unsigned)bytes, 0, __FILE__, __LINE__); }
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inline void CDECL operator delete (void * ptr) THROW_EMPTY
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{ MemFree(ptr, 0); }
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inline void CDECL operator delete [](void * ptr) THROW_EMPTY
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{ MemFree(ptr, 0); }
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// memcheck-friendly new
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inline void* CDECL operator new (size_t bytes, const char file[], unsigned line)
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{ return MemAlloc((unsigned)bytes, 0, file, line); }
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inline void* CDECL operator new [](size_t bytes, const char file[], unsigned line)
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{ return MemAlloc((unsigned)bytes, 0, file, line); }
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inline void CDECL operator delete (void * ptr, const char [], unsigned)
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{ return MemFree(ptr, 0); }
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inline void CDECL operator delete [](void * ptr, const char [], unsigned)
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{ return MemFree(ptr, 0); }
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// placement new
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#if defined(_MSC_VER) && !defined(__PLACEMENT_NEW_INLINE)
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#define __PLACEMENT_NEW_INLINE
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inline void* CDECL operator new (size_t, void * ptr) { return ptr; }
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inline void CDECL operator delete (void *, void *) {}
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#endif // ifndef __PLACEMENT_NEW_INLINE
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#endif // ifdef __cplusplus
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/****************************************************************************
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*
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* Macros
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*
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***/
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#ifdef __cplusplus
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#define NEWZERO(t) new(MemAlloc(sizeof(t), kMemZero, __FILE__, __LINE__)) t
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#endif // __cplusplus
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/****************************************************************************
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*
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* TypeInfo
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* (needed for memory leak reporting)
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*
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***/
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#ifdef __cplusplus
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#if !defined(HS_NO_TYPEINFO)
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#include <typeinfo>
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#endif
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#endif // ifdef __cplusplus
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