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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "plVirtualCamNeu.h"
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#include "plCameraModifier.h"
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#include "plCameraBrain.h"
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#include "plPipeline.h"
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#include "pfCameraProxy.h"
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#include "plgDispatch.h"
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#include "pnKeyedObject/plKey.h"
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#include "pnKeyedObject/plFixedKey.h"
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#include "hsMatrix44.h"
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#include "pnSceneObject/plSceneObject.h"
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#include "hsResMgr.h"
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#include "hsTimer.h"
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#include "plAudio/plAudioSystem.h"
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#include "plInputCore/plInputDevice.h"
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#include "plInputCore/plInputManager.h"
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#include "pnInputCore/plKeyDef.h"
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#include "plScene/plSceneNode.h"
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#include "plMessage/plAvatarMsg.h"
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#include "pnMessage/plWarpMsg.h"
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#include "pnMessage/plCameraMsg.h"
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#include "pnMessage/plEnableMsg.h"
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#include "pnMessage/plTimeMsg.h"
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#include "pnMessage/plObjRefMsg.h"
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#include "pnMessage/plCmdIfaceModMsg.h"
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#include "pnMessage/plPlayerPageMsg.h"
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#include "plMessage/plInputEventMsg.h"
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#include "pnSceneObject/plCoordinateInterface.h"
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#include "plDrawable/plDrawableGenerator.h"
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#include "plScene/plSceneNode.h"
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#include "plInputCore/plDebugInputInterface.h"
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#include "plInputCore/plAvatarInputInterface.h"
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#include "plMessage/plInputIfaceMgrMsg.h"
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#include "plStatusLog/plStatusLog.h"
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#include "plPipeline/plPlates.h"
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#include "plGImage/plMipmap.h"
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#include "plSurface/plLayer.h"
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#include "plSurface/hsGMaterial.h"
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#include "pnNetCommon/plNetApp.h"
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#include "plNetClient/plNetClientMgr.h"
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#include "plAvatar/plAvBrainHuman.h"
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#include "plAvatar/plAvatarMgr.h"
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#include "hsGeometry3.h"
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#include "hsQuat.h"
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float plVirtualCam1::fFOVw = 45.0f;
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float plVirtualCam1::fFOVh = 33.75f;
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float plVirtualCam1::fHither = 0.3f;
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float plVirtualCam1::fYon = 500.0f;
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hsBool plVirtualCam1::printFOV = false;
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hsBool plVirtualCam1::fUseAccelOverride = 1;
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hsBool plVirtualCam1::freeze = 0;
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//float plVirtualCam1::fAccel = 5.0f;
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//float plVirtualCam1::fDecel = 5.0f;
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//float plVirtualCam1::fVel = 10.0f;
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float plVirtualCam1::fAccel = 50.0f;
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float plVirtualCam1::fDecel = 50.0f;
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float plVirtualCam1::fVel = 100.0f;
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float plVirtualCam1::fPanResponseTime = 3.0f;
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float plVirtualCam1::fFallTimerDelay = 0.25f;
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hsBool plVirtualCam1::alwaysCutForColin = false;
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hsBool plVirtualCam1::WalkPan3rdPerson = false;
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hsBool plVirtualCam1::StayInFirstPersonForever = false;
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float plVirtualCam1::fAspectRatio = fFOVw / fFOVh;
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// #define STATUS_LOG
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#ifdef STATUS_LOG
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static plStatusLog *camLog = nil;
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#endif
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// static functions
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void plVirtualCam1::AddMsgToLog(const char* msg)
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{
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#ifdef STATUS_LOG
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if (camLog)
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camLog->AddLine(msg);
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#endif
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}
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hsBool plVirtualCam1::IsCurrentCamera(const plCameraModifier1* mod)
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{
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if (plVirtualCam1::Instance())
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{
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if (plVirtualCam1::Instance()->InTransition())
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return(plVirtualCam1::Instance()->GetTransitionCamera() == mod);
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return (plVirtualCam1::Instance()->GetCurrentCamera() == mod);
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}
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return false;
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}
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plVirtualCam1* plVirtualCam1::fInstance = nil;
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void plVirtualCam1::Deactivate()
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{
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}
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plVirtualCam1::plVirtualCam1()
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{
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fFlags.Clear();
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fPythonOverride = nil;
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fFirstPersonOverride = nil;
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fThirdPersonCam = nil;
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fTransPos = POS_TRANS_OFF;
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fPrevCam = nil;
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fTransitionCamera = new plCameraModifier1;
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fTransitionCamera->RegisterAs(kTransitionCamera_KEY);
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// set initial view position
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fOutputPos.Set(100,100,100);
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fOutputPOA.Set(0,0,0);
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fEffectPlate = nil;
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fFreezeCounter = 0;
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fFadeCounter = 0;
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fX = fY = 0.5f;
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fXPanLimit = 0;
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fZPanLimit = 0;
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fRetainedFY = 0.5f;
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// create built-in drive mode camera
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fCameraDriveInterface = plDebugInputInterface::GetInstance();
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hsRefCnt_SafeRef( fCameraDriveInterface );
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fDriveCamera = new plCameraModifier1;
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plCameraBrain1* pDriveBrain = new plCameraBrain1_Drive(fDriveCamera);
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PushCamera(fDriveCamera);
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fForceCutOnce=false;
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// static accessor hack
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plVirtualCam1::fInstance = this;
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#ifdef STATUS_LOG
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if (!camLog)
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camLog = plStatusLogMgr::GetInstance().CreateStatusLog(40, "Camera.log", plStatusLog::kFilledBackground | plStatusLog::kDeleteForMe | plStatusLog::kAlignToTop);
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// camLog = plStatusLogMgr::GetInstance().CreateStatusLog(40, "Camera", plStatusLog::kFilledBackground | plStatusLog::kDeleteForMe | plStatusLog::kDontWriteFile | plStatusLog::kAlignToTop);
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#endif
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ICreatePlate();
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foutLog = nil;
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#ifndef PLASMA_EXTERNAL_RELEASE
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// only open log file if logging is on
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if ( !plStatusLog::fLoggingOff )
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{
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wchar_t fileAndPath[MAX_PATH];
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PathGetLogDirectory(fileAndPath, arrsize(fileAndPath));
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PathAddFilename(fileAndPath, fileAndPath, L"camLog.txt", arrsize(fileAndPath));
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foutLog = hsWFopen( fileAndPath, L"wt" );
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}
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#endif
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SetFlags(kFirstPersonEnabled);
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}
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plVirtualCam1::~plVirtualCam1()
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{
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if(fTransitionCamera->GetBrain())
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{
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delete(fTransitionCamera->GetBrain());
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}
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fTransitionCamera->UnRegisterAs(kTransitionCamera_KEY);
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delete(fDriveCamera->GetBrain());
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delete(fDriveCamera);
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hsRefCnt_SafeUnRef( fCameraDriveInterface );
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if(fThirdPersonCam)
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{
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delete(fThirdPersonCam->GetBrain());
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fThirdPersonCam->UnRegisterAs(kBuiltIn3rdPersonCamera_KEY);
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}
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plUoid U(kDefaultCameraMod1_KEY);
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plKey pKey = hsgResMgr::ResMgr()->FindKey(U);
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if (pKey)
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{
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delete((plCameraModifier1*)pKey->GetObjectPtr())->GetBrain();
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pKey->GetObjectPtr()->UnRegisterAs(kDefaultCameraMod1_KEY);
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}
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if (fEffectPlate)
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plPlateManager::Instance().DestroyPlate(fEffectPlate);
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}
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// for saving camera stack
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plCameraModifier1* plVirtualCam1::GetCameraNumber(int camNumber)
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{
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return (fCameraStack[camNumber]);
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}
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// for rebuilding camera stack
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void plVirtualCam1::RebuildStack(const plKey& key)
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{
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if (fCameraStack.Count() == 1)
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{
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plUoid U(kDefaultCameraMod1_KEY);
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plKey pKey = hsgResMgr::ResMgr()->FindKey(U);
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if (pKey)
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{
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if (fCameraStack[0]->GetKey() == pKey)
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fCameraStack.SetCountAndZero(0);
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}
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}
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plSceneObject* pObj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
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if (pObj)
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{
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plCameraModifier1* pMod = (plCameraModifier1*)pObj->GetModifierByType(plCameraModifier1::Index());
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if (pMod)
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AddCameraToStack(pMod);
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else
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PushThirdPerson();
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}
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else
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{
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plCameraModifier1* pMod = plCameraModifier1::ConvertNoRef(key->GetObjectPtr());
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if (pMod)
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AddCameraToStack(pMod);
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else
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PushThirdPerson();
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}
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if (!HasFlags(kFirstPersonAtLinkOut))
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{
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plEnableMsg* pMsg = new plEnableMsg;
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pMsg->SetSender(GetKey());
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pMsg->SetCmd(plEnableMsg::kEnable);
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pMsg->AddType(plEnableMsg::kDrawable);
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pMsg->SetBCastFlag(plMessage::kPropagateToModifiers);
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pMsg->AddReceiver(plNetClientMgr::GetInstance()->GetLocalPlayerKey());
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plgDispatch::MsgSend(pMsg);
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}
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fForceCutOnce=true;
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}
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// hack for console command to force offset
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void plVirtualCam1::SetOffset(float x, float y, float z)
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{
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plCameraModifier1* pCam = plVirtualCam1::Instance()->GetCurrentCamera();
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if (!pCam)
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return;
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hsVector3 pt(x,y,z);
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if (plCameraBrain1_Avatar::ConvertNoRef(pCam->GetBrain()))
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((plCameraBrain1_Avatar*)(pCam->GetBrain()))->SetOffset(pt);
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}
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// static function
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void plVirtualCam1::SetFOV(float x, float y)
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{
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float fovW = y * fAspectRatio;
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fFOVw = fovW;
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fFOVh = y;
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if (! plVirtualCam1::Instance()->fPipe)
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return;
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plVirtualCam1::Instance()->SetFlags(plVirtualCam1::kSetFOV);
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#ifdef STATUS_LOG
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if (printFOV)
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camLog->AddLineF("FOV changed by console command to %f", fFOVw);
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#endif
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}
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// static function
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void plVirtualCam1::SetFOV(float x, float y, plCameraModifier1* pCam)
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{
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if (plVirtualCam1::Instance()->GetCurrentCamera() != pCam)
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return;
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float diff = hsABS(fFOVw - x);
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if (diff > 10.0f)
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{
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#ifdef STATUS_LOG
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camLog->AddLineF("Radical FOV change of %f", diff);
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#endif
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}
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float fovW = y * fAspectRatio;
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fFOVw = fovW;
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fFOVh = y;
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if (! plVirtualCam1::Instance()->fPipe)
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return;
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plVirtualCam1::Instance()->SetFlags(plVirtualCam1::kSetFOV);
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#ifdef STATUS_LOG
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if (printFOV)
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camLog->AddLineF("FOV changed to %f", fFOVw);
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#endif
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}
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// static function
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void plVirtualCam1::SetDepth(float h, float y)
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{
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return;
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fHither = h;
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fYon = y;
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if (! plVirtualCam1::Instance()->fPipe)
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return;
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plVirtualCam1::Instance()->fPipe->SetDepth(fHither, fYon);
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plVirtualCam1::Instance()->fPipe->RefreshMatrices();
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#ifdef STATUS_LOG
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camLog->AddLineF("Hither, Yon changed to %f %f", fHither, fYon);
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#endif
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}
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// force drive mode from console
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void plVirtualCam1::Drive()
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{
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if (GetCurrentCamera() == fDriveCamera)
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{
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fCameraDriveInterface->SetEnabled( false );
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PopCamera(fDriveCamera);
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#ifdef STATUS_LOG
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camLog->AddLineF("Camera Drive Mode Disabled");
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#endif
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}
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else
|
|
|
|
{
|
|
|
|
// set it to the current camera position -
|
|
|
|
fDriveCamera->GetBrain()->SetGoal(GetCurrentCamera()->GetTargetPos());
|
|
|
|
fDriveCamera->GetBrain()->SetPOAGoal(GetCurrentCamera()->GetTargetPOA());
|
|
|
|
fDriveCamera->SetTargetPos(GetCurrentCamera()->GetTargetPos());
|
|
|
|
fDriveCamera->SetTargetPOA(GetCurrentCamera()->GetTargetPOA());
|
|
|
|
|
|
|
|
PushCamera(fDriveCamera);
|
|
|
|
|
|
|
|
// push the interface on
|
|
|
|
fCameraDriveInterface->SetEnabled( true );
|
|
|
|
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Camera Drive Mode Enabled");
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void plVirtualCam1::SetPipeline(plPipeline* p)
|
|
|
|
{
|
|
|
|
fPipe = p;
|
|
|
|
SetFOV(plVirtualCam1::fFOVw, plVirtualCam1::fFOVh);
|
|
|
|
SetRender(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::Reset(hsBool bRender)
|
|
|
|
{
|
|
|
|
if (fPythonOverride)
|
|
|
|
fPythonOverride = nil;
|
|
|
|
if (fFirstPersonOverride)
|
|
|
|
fFirstPersonOverride = nil;
|
|
|
|
fCamerasLoaded.SetCountAndZero(0);
|
|
|
|
fCameraStack.SetCountAndZero(0);
|
|
|
|
fCameraStack.Append(fDriveCamera);
|
|
|
|
plUoid U(kDefaultCameraMod1_KEY);
|
|
|
|
plKey pKey = hsgResMgr::ResMgr()->FindKey(U);
|
|
|
|
if (pKey)
|
|
|
|
PushCamera((plCameraModifier1*)pKey->GetObjectPtr());
|
|
|
|
//fCameraStack.Append((plCameraModifier1*)pKey->GetObjectPtr());
|
|
|
|
|
|
|
|
if (fThirdPersonCam)
|
|
|
|
PushCamera(fThirdPersonCam);
|
|
|
|
SetRender(bRender);
|
|
|
|
|
|
|
|
fX = fY = 0.5f;
|
|
|
|
fRetainedFY = 0.5f;
|
|
|
|
ClearFlags(kAvatarWalking);
|
|
|
|
ClearFlags(kUnPanCamera);
|
|
|
|
ClearFlags(kInterpPanLimits);
|
|
|
|
ClearFlags(kResponderForced3rd);
|
|
|
|
ClearFlags(kScriptsDisabled1st);
|
|
|
|
ClearFlags(kFalling);
|
|
|
|
ClearFlags(kFirstPersonEnabled);
|
|
|
|
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Virtual Camera Reset");
|
|
|
|
#endif
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::ClearStack()
|
|
|
|
{
|
|
|
|
fCameraStack.SetCountAndZero(0);
|
|
|
|
plUoid U(kDefaultCameraMod1_KEY);
|
|
|
|
plKey pKey = hsgResMgr::ResMgr()->FindKey(U);
|
|
|
|
if (pKey)
|
|
|
|
PushCamera((plCameraModifier1*)pKey->GetObjectPtr());
|
|
|
|
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Camera Stack Cleared");
|
|
|
|
#endif
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
plCameraModifier1* plVirtualCam1::GetCurrentCamera()
|
|
|
|
{
|
|
|
|
if (GetCurrentStackCamera() == fDriveCamera)
|
|
|
|
return fDriveCamera;
|
|
|
|
if (fPythonOverride)
|
|
|
|
return (fPythonOverride);
|
|
|
|
if (fFirstPersonOverride)
|
|
|
|
return(fFirstPersonOverride);
|
|
|
|
if (fTransPos == POS_TRANS_FOLLOW)
|
|
|
|
return(fTransitionCamera);
|
|
|
|
|
|
|
|
if (fCameraStack.Count())
|
|
|
|
return fCameraStack[fCameraStack.Count() - 1];
|
|
|
|
else return nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
hsBool plVirtualCam1::Is1stPersonCamera()
|
|
|
|
{
|
|
|
|
if (GetCurrentStackCamera() == fDriveCamera)
|
|
|
|
return false;
|
|
|
|
if (fPythonOverride)
|
|
|
|
return false;
|
|
|
|
if (fFirstPersonOverride)
|
|
|
|
return true;
|
|
|
|
|
|
|
|
else return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
plCameraModifier1* plVirtualCam1::GetCurrentStackCamera()
|
|
|
|
{
|
|
|
|
if (fCameraStack.Count())
|
|
|
|
return fCameraStack[fCameraStack.Count() - 1];
|
|
|
|
else return nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::ICreatePlate()
|
|
|
|
{
|
|
|
|
int x, y;
|
|
|
|
|
|
|
|
|
|
|
|
fEffectPlate = nil;
|
|
|
|
|
|
|
|
// +0.01 to deal with the half-pixel antialiasing stuff
|
|
|
|
plPlateManager::Instance().CreatePlate( &fEffectPlate, 0, 0, 2.01, 2.01 );
|
|
|
|
|
|
|
|
// hack for now--create a black layer that we will animate the opacity on
|
|
|
|
plMipmap *ourMip = fEffectPlate->CreateMaterial( 16, 16, true );
|
|
|
|
for( y = 0; y < ourMip->GetHeight(); y++ )
|
|
|
|
{
|
|
|
|
uint32_t *pixels = ourMip->GetAddr32( 0, y );
|
|
|
|
for( x = 0; x < ourMip->GetWidth(); x++ )
|
|
|
|
pixels[ x ] = 0xff000000;
|
|
|
|
}
|
|
|
|
if( fEffectPlate == nil )
|
|
|
|
ICreatePlate();
|
|
|
|
fEffectPlate->SetVisible( false );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void plVirtualCam1::SetCutNextTrans()
|
|
|
|
{
|
|
|
|
SetFlags(kCutNextTrans);
|
|
|
|
SetRender(true);
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Set Camera to cut on next transition");
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::SetRender(hsBool render)
|
|
|
|
{
|
|
|
|
fFlags.SetBit(kRender,render);
|
|
|
|
if (render)
|
|
|
|
{
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Virtual Camera Render Updates Enabled");
|
|
|
|
if (fEffectPlate)
|
|
|
|
fEffectPlate->SetVisible(false);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Virtual Camera Render Updates Disabled");
|
|
|
|
if (fEffectPlate)
|
|
|
|
fEffectPlate->SetVisible(true);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
// hack, hack, hack
|
|
|
|
hsBool plVirtualCam1::RestoreFromName(const plString& name)
|
|
|
|
{
|
|
|
|
for(int i = 0; i < fCamerasLoaded.Count(); i++)
|
|
|
|
{
|
|
|
|
if (name.Compare(fCamerasLoaded[i]->GetKeyName()) == 0)
|
|
|
|
{
|
|
|
|
RebuildStack(fCamerasLoaded[i]->GetKey());
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
void plVirtualCam1::Next()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::Prev()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::PushThirdPerson()
|
|
|
|
{
|
|
|
|
if (fThirdPersonCam)
|
|
|
|
{
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Restore failed, forcing built-in 3rd person camera");
|
|
|
|
#endif
|
|
|
|
ClearStack();
|
|
|
|
SetCutNextTrans();
|
|
|
|
PushCamera(fThirdPersonCam);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Restore failed, 3rd person camera not available for switch: attempting to force 1st person");
|
|
|
|
#endif
|
|
|
|
FirstPersonOverride();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
// Make adjustments to camera position based on
|
|
|
|
// user input - NOTE this is for mouse-cursor based adjustment
|
|
|
|
//
|
|
|
|
void plVirtualCam1::StartInterpPanLimits()
|
|
|
|
{
|
|
|
|
plCameraBrain1* pBrain = 0;
|
|
|
|
if (fPythonOverride && fPythonOverride->GetBrain())
|
|
|
|
pBrain = fPythonOverride->GetBrain();
|
|
|
|
if (pBrain == 0 && GetCurrentStackCamera() && GetCurrentStackCamera()->GetBrain())
|
|
|
|
pBrain = GetCurrentStackCamera()->GetBrain();
|
|
|
|
|
|
|
|
if (pBrain)
|
|
|
|
{
|
|
|
|
if (pBrain->GetXPanLimit() == fXPanLimit &&
|
|
|
|
pBrain->GetZPanLimit() == fZPanLimit )
|
|
|
|
{
|
|
|
|
ClearFlags(kInterpPanLimits);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
fXPanLimitGoal = pBrain->GetXPanLimit();
|
|
|
|
fZPanLimitGoal = pBrain->GetZPanLimit();
|
|
|
|
fXPanInterpRate = fXPanLimitGoal - fXPanLimit;
|
|
|
|
fZPanInterpRate = fZPanLimitGoal - fZPanLimit;
|
|
|
|
SetFlags(kInterpPanLimits);
|
|
|
|
fInterpPanLimitTime = hsTimer::GetSysSeconds() + 1.0f;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::InterpPanLimits()
|
|
|
|
{
|
|
|
|
if (fXPanLimitGoal == fXPanLimit && fZPanLimitGoal == fZPanLimit)
|
|
|
|
{
|
|
|
|
ClearFlags(kInterpPanLimits);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
fXPanLimit += fXPanInterpRate * hsTimer::GetDelSysSeconds();
|
|
|
|
fZPanLimit += fZPanInterpRate * hsTimer::GetDelSysSeconds();
|
|
|
|
if ((fZPanInterpRate > 0 && fZPanLimit >= fZPanLimitGoal) ||
|
|
|
|
(fZPanInterpRate < 0 && fZPanLimit <= fZPanLimitGoal) )
|
|
|
|
{
|
|
|
|
fZPanLimit = fZPanLimitGoal;
|
|
|
|
fZPanInterpRate = 0;
|
|
|
|
}
|
|
|
|
if ((fXPanInterpRate > 0 && fXPanLimit >= fXPanLimitGoal) ||
|
|
|
|
(fXPanInterpRate < 0 && fXPanLimit <= fXPanLimitGoal) )
|
|
|
|
{
|
|
|
|
fXPanLimit = fXPanLimitGoal;
|
|
|
|
fXPanInterpRate = 0;
|
|
|
|
}
|
|
|
|
if (fXPanInterpRate == 0)
|
|
|
|
fXPanLimit = fXPanLimitGoal;
|
|
|
|
if (fZPanInterpRate == 0)
|
|
|
|
fZPanLimit = fZPanLimitGoal;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::StartUnPan()
|
|
|
|
{
|
|
|
|
if (!HasFlags(kUnPanCamera))
|
|
|
|
{
|
|
|
|
SetFlags(kUnPanCamera);
|
|
|
|
if (HasFlags(kFalling))
|
|
|
|
{
|
|
|
|
fUnPanEndTime = hsTimer::GetSysSeconds() + 0.5;
|
|
|
|
fXUnPanRate = (0.5f - fX) / 0.5f;
|
|
|
|
fZUnPanRate = (0.5f - fY) / 0.5f;
|
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
fUnPanEndTime = hsTimer::GetSysSeconds() + fPanResponseTime;
|
|
|
|
fXUnPanRate = (0.5f - fX) / fPanResponseTime;
|
|
|
|
fZUnPanRate = (0.5f - fY) / fPanResponseTime;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::UnPanIfNeeded()
|
|
|
|
{
|
|
|
|
if (HasFlags(kUnPanCamera))
|
|
|
|
{
|
|
|
|
if (fX == 0.5f && fY == 0.5f)
|
|
|
|
{
|
|
|
|
ClearFlags(kUnPanCamera);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
fX += fXUnPanRate * hsTimer::GetDelSysSeconds();
|
|
|
|
fY += fZUnPanRate * hsTimer::GetDelSysSeconds();
|
|
|
|
if ((fXUnPanRate > 0 && fX >= 0.5f) || (fXUnPanRate < 0 && fX <= 0.5f))
|
|
|
|
{
|
|
|
|
fX = 0.5f;
|
|
|
|
fXUnPanRate = 0;
|
|
|
|
}
|
|
|
|
if ((fZUnPanRate > 0 && fY >= 0.5f) || (fZUnPanRate < 0 && fY <= 0.5f))
|
|
|
|
{
|
|
|
|
fY = 0.5f;
|
|
|
|
fZUnPanRate = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void plVirtualCam1::AdjustForInput()
|
|
|
|
{
|
|
|
|
if (!fFirstPersonOverride)
|
|
|
|
{
|
|
|
|
if (HasFlags(kInterpPanLimits))
|
|
|
|
InterpPanLimits();
|
|
|
|
|
|
|
|
UnPanIfNeeded();
|
|
|
|
|
|
|
|
float panSpeed = 0.5f;
|
|
|
|
double secs = hsTimer::GetDelSysSeconds();
|
|
|
|
|
|
|
|
if (HasMovementFlag(B_CAMERA_PAN_UP))
|
|
|
|
fY -= (float)(panSpeed * secs);
|
|
|
|
if (HasMovementFlag(B_CAMERA_PAN_DOWN))
|
|
|
|
fY += (float)(panSpeed * secs);
|
|
|
|
if (HasMovementFlag(B_CAMERA_PAN_LEFT))
|
|
|
|
fX -= (float)(panSpeed * secs);
|
|
|
|
if (HasMovementFlag(B_CAMERA_PAN_RIGHT))
|
|
|
|
fX += (float)(panSpeed * secs);
|
|
|
|
}
|
|
|
|
if ((fY == 0.5f && fX == 0.5f) &&
|
|
|
|
fFirstPersonOverride == nil)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (fY > 1.0f)
|
|
|
|
fY = 1.0f;
|
|
|
|
if (fY < 0.0f)
|
|
|
|
fY = 0.0f;
|
|
|
|
if (fX > 1.0f)
|
|
|
|
fX = 1.0f;
|
|
|
|
if (fX < 0.0f)
|
|
|
|
fX = 0.0f;
|
|
|
|
|
|
|
|
if ((fXPanLimit == 0.0f && fZPanLimit == 0.0f) &&
|
|
|
|
fFirstPersonOverride == nil)
|
|
|
|
return;
|
|
|
|
|
|
|
|
hsMatrix44 m;
|
|
|
|
|
|
|
|
hsVector3 v1(fOutputPOA - fOutputPos);
|
|
|
|
hsVector3 v2(0,0,1);
|
|
|
|
v1.Normalize();
|
|
|
|
hsVector3 up = (v2 % v1) % v1;
|
|
|
|
|
|
|
|
m.Make(&fOutputPos, &fOutputPOA, &up);
|
|
|
|
|
|
|
|
|
|
|
|
// scale maximum angle by % mouse input
|
|
|
|
|
|
|
|
float scaledX;
|
|
|
|
if (fFirstPersonOverride)
|
|
|
|
scaledX = 3.14159;
|
|
|
|
else
|
|
|
|
scaledX = (float)(3.14159 - (fXPanLimit * ( (fX - 0.5f) / 0.5f)));
|
|
|
|
|
|
|
|
float scaledZ;
|
|
|
|
if (fFirstPersonOverride)
|
|
|
|
scaledZ = (float)(3.14159 - (0.872f * ( (fY - 0.5f) / 0.5f)));
|
|
|
|
else
|
|
|
|
scaledZ = (float)(3.14159 - (fZPanLimit * ( (fY - 0.5f) / 0.5f)));
|
|
|
|
|
|
|
|
hsMatrix44 mX;
|
|
|
|
hsMatrix44 mZ;
|
|
|
|
|
|
|
|
hsVector3 right = m.GetAxis(hsMatrix44::kRight);
|
|
|
|
up = m.GetAxis(hsMatrix44::kUp);
|
|
|
|
up *= -1;
|
|
|
|
hsQuat qX(scaledX, &up);
|
|
|
|
hsQuat qZ(scaledZ, &right);
|
|
|
|
|
|
|
|
qX.MakeMatrix(&mX);
|
|
|
|
qZ.MakeMatrix(&mZ);
|
|
|
|
|
|
|
|
m = mX * m;
|
|
|
|
m = mZ * m;
|
|
|
|
|
|
|
|
hsVector3 view = m.GetAxis(hsMatrix44::kView);
|
|
|
|
fOutputPOA = fOutputPos + (view * 15);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void plVirtualCam1::IUpdate()
|
|
|
|
{
|
|
|
|
if (!HasFlags(kRender))
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
|
|
if (fDriveCamera)
|
|
|
|
fDriveCamera->Update();
|
|
|
|
if (fPythonOverride)
|
|
|
|
fPythonOverride->Update();
|
|
|
|
if (fFirstPersonOverride)
|
|
|
|
fFirstPersonOverride->Update();
|
|
|
|
if (fTransitionCamera)
|
|
|
|
fTransitionCamera->Update();
|
|
|
|
|
|
|
|
RunTransition();
|
|
|
|
|
|
|
|
for (int i=0; i < fCameraStack.Count(); i++)
|
|
|
|
{
|
|
|
|
hsBool update = true;
|
|
|
|
for (int j=i+1; j<fCameraStack.Count(); j++)
|
|
|
|
{
|
|
|
|
if (fCameraStack[i] == fCameraStack[j])
|
|
|
|
{
|
|
|
|
update = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ((fCameraStack[i] == GetCurrentStackCamera()) && fTransPos != POS_TRANS_OFF)
|
|
|
|
update = false;
|
|
|
|
if(update)
|
|
|
|
{
|
|
|
|
// eek...
|
|
|
|
if(alwaysCutForColin && fCameraStack[i]->GetBrain())
|
|
|
|
{
|
|
|
|
fCameraStack[i]->GetBrain()->SetFlags(plCameraBrain1::kCutPos);
|
|
|
|
fCameraStack[i]->GetBrain()->SetFlags(plCameraBrain1::kCutPOA);
|
|
|
|
}
|
|
|
|
if(fForceCutOnce)
|
|
|
|
{
|
|
|
|
fCameraStack[i]->GetBrain()->SetFlags(plCameraBrain1::kCutPosOnce);
|
|
|
|
fCameraStack[i]->GetBrain()->SetFlags(plCameraBrain1::kCutPOAOnce);
|
|
|
|
}
|
|
|
|
fCameraStack[i]->Update();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if(fForceCutOnce)fForceCutOnce=false;
|
|
|
|
|
|
|
|
Output();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void plVirtualCam1::Output()
|
|
|
|
{
|
|
|
|
if (fFreezeCounter)
|
|
|
|
{
|
|
|
|
fFreezeCounter-=1;
|
|
|
|
GetCurrentCamera()->GetBrain()->SetFlags(plCameraBrain1::kCutPOAOnce);
|
|
|
|
GetCurrentCamera()->GetBrain()->SetFlags(plCameraBrain1::kCutPosOnce);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (fFadeCounter)
|
|
|
|
{
|
|
|
|
fFadeCounter-=1;
|
|
|
|
if (fFadeCounter == 0 && fFirstPersonOverride == nil)
|
|
|
|
{
|
|
|
|
plEnableMsg* pMsg = new plEnableMsg;
|
|
|
|
pMsg->SetSender(GetKey());
|
|
|
|
pMsg->SetCmd(plEnableMsg::kEnable);
|
|
|
|
pMsg->AddType(plEnableMsg::kDrawable);
|
|
|
|
pMsg->SetBCastFlag(plMessage::kPropagateToModifiers);
|
|
|
|
pMsg->AddReceiver(plNetClientMgr::GetInstance()->GetLocalPlayerKey());
|
|
|
|
plgDispatch::MsgSend(pMsg);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
hsMatrix44 targetMatrix;
|
|
|
|
hsMatrix44 inverse;
|
|
|
|
if (GetCurrentCamera())
|
|
|
|
{
|
|
|
|
fOutputPos = GetCurrentCamera()->GetTargetPos();
|
|
|
|
fOutputPOA = GetCurrentCamera()->GetTargetPOA();
|
|
|
|
AdjustForInput();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
// construct output matrix
|
|
|
|
hsVector3 abUp(0,0,1);
|
|
|
|
hsVector3 view(fOutputPos - fOutputPOA);
|
|
|
|
view.Normalize();
|
|
|
|
// Now passing in Up for up parameter to MakeCamera. Negates sense of up. mf_flip_up - mf
|
|
|
|
hsVector3 up = (view % abUp) % view;
|
|
|
|
if (GetCurrentCamera()->IsAnimated())
|
|
|
|
up = -GetCurrentCamera()->GetTarget()->GetCoordinateInterface()->GetLocalToWorld().GetAxis(hsMatrix44::kView);
|
|
|
|
|
|
|
|
fOutputUp = up;
|
|
|
|
targetMatrix.MakeCamera(&fOutputPos,&fOutputPOA, &up);
|
|
|
|
targetMatrix.GetInverse(&inverse);
|
|
|
|
fPipe->SetWorldToCamera( targetMatrix, inverse );
|
|
|
|
if (HasFlags(kSetFOV)) // are we changing the field of view?
|
|
|
|
{
|
|
|
|
ClearFlags(kSetFOV);
|
|
|
|
fPipe->SetFOV(fFOVw,fFOVh);
|
|
|
|
fPipe->RefreshMatrices();
|
|
|
|
if (foutLog)
|
|
|
|
{
|
|
|
|
fprintf(foutLog, "****************************************************************\n");
|
|
|
|
fprintf(foutLog, "FOV changed to %f %f\n",fFOVh, fFOVw);
|
|
|
|
fprintf(foutLog, "****************************************************************\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
/* if (foutLog)
|
|
|
|
{
|
|
|
|
fprintf(foutLog, "output pos %f %f %f\n", fOutputPos.fX,fOutputPos.fY,fOutputPos.fZ);
|
|
|
|
fprintf(foutLog, "output poa %f %f %f\n", fOutputPOA.fX,fOutputPOA.fY,fOutputPOA.fZ);
|
|
|
|
fprintf(foutLog, "\n");
|
|
|
|
} */
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::Init()
|
|
|
|
{
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey());
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plCameraMsg::Index(), GetKey());
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plMouseEventMsg::Index(), GetKey());
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plIfaceFadeAvatarMsg::Index(), GetKey());
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plPlayerPageMsg::Index(), GetKey());
|
|
|
|
|
|
|
|
// register for control messages
|
|
|
|
plCmdIfaceModMsg* pModMsg = new plCmdIfaceModMsg;
|
|
|
|
pModMsg->SetBCastFlag(plMessage::kBCastByExactType);
|
|
|
|
pModMsg->SetSender(GetKey());
|
|
|
|
pModMsg->SetCmd(plCmdIfaceModMsg::kAdd);
|
|
|
|
plgDispatch::MsgSend(pModMsg);
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// toggle between player-enforced 1st person mode and back
|
|
|
|
//
|
|
|
|
void plVirtualCam1::FirstPersonOverride()
|
|
|
|
{
|
|
|
|
if (!HasFlags(kRender))
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (fFirstPersonOverride)
|
|
|
|
{
|
|
|
|
fFirstPersonOverride->Pop();
|
|
|
|
GetCurrentStackCamera()->Push(!HasFlags(kAvatarWalking));
|
|
|
|
GetCurrentStackCamera()->GetBrain()->SetFlags(plCameraBrain1::kCutPosOnce);
|
|
|
|
GetCurrentStackCamera()->GetBrain()->SetFlags(plCameraBrain1::kCutPOAOnce);
|
|
|
|
fFirstPersonOverride = nil;
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Built-In First Person Camera Disabled");
|
|
|
|
#endif
|
|
|
|
SetFOV(GetCurrentStackCamera()->GetFOVw(), GetCurrentStackCamera()->GetFOVh(), GetCurrentStackCamera());
|
|
|
|
GetCurrentStackCamera()->Push(!HasFlags(kAvatarWalking));
|
|
|
|
plAvatarInputInterface::GetInstance()->CameraInThirdPerson(true);
|
|
|
|
FreezeOutput(2);
|
|
|
|
UnFadeAvatarIn(1);
|
|
|
|
fRetainedFY = fY;
|
|
|
|
fX = fY = 0.5f;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (HasFlags(kFirstPersonEnabled))
|
|
|
|
{
|
|
|
|
// plCameraBrain1* pBrain = nil;
|
|
|
|
// if (GetCurrentStackCamera() && GetCurrentStackCamera()->GetBrain())
|
|
|
|
// {
|
|
|
|
// pBrain = plCameraBrain1_FirstPerson::ConvertNoRef(GetCurrentStackCamera()->GetBrain());
|
|
|
|
// if (pBrain) // already in 1st person mode, don't use override
|
|
|
|
// return;
|
|
|
|
// }
|
|
|
|
plUoid U(kDefaultCameraMod1_KEY);
|
|
|
|
plKey pKey = hsgResMgr::ResMgr()->FindKey(U);
|
|
|
|
if (pKey)
|
|
|
|
{
|
|
|
|
fFirstPersonOverride = (plCameraModifier1*)pKey->GetObjectPtr();
|
|
|
|
GetCurrentStackCamera()->Pop();
|
|
|
|
fFirstPersonOverride->Push(!HasFlags(kAvatarWalking));
|
|
|
|
SetFOV(fFirstPersonOverride->GetFOVw(), fFirstPersonOverride->GetFOVh(), fFirstPersonOverride);
|
|
|
|
plAvatarInputInterface::GetInstance()->CameraInThirdPerson(false);
|
|
|
|
// no need to keep transitioning if we are currently...
|
|
|
|
if (fTransPos == POS_TRANS_FOLLOW)
|
|
|
|
FinishTransition();
|
|
|
|
fY = fRetainedFY;
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Built-In First Person Camera Enabled");
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
hsBool plVirtualCam1::MsgReceive(plMessage* msg)
|
|
|
|
{
|
|
|
|
plPlayerPageMsg* pPMsg = plPlayerPageMsg::ConvertNoRef(msg);
|
|
|
|
if (pPMsg)
|
|
|
|
{
|
|
|
|
if (!pPMsg->fUnload && pPMsg->fPlayer == plNetClientMgr::GetInstance()->GetLocalPlayerKey())
|
|
|
|
{
|
|
|
|
/*if (HasFlags(kRegisteredForBehaviors))
|
|
|
|
return true;*/ // not reliable anymore since we have a dummy avatar in the startup age
|
|
|
|
plSceneObject* avSO = plSceneObject::ConvertNoRef(plNetClientMgr::GetInstance()->GetLocalPlayer());
|
|
|
|
if (avSO)
|
|
|
|
{
|
|
|
|
|
|
|
|
plArmatureMod* avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
|
|
|
|
if (avMod)
|
|
|
|
{
|
|
|
|
avMod->RegisterForBehaviorNotify(GetKey());
|
|
|
|
// SetFlags(kRegisteredForBehaviors); // not reliable anymore since we have a dummy avatar in the startup age
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
plAvatarBehaviorNotifyMsg *behNotifymsg = plAvatarBehaviorNotifyMsg::ConvertNoRef(msg);
|
|
|
|
if (behNotifymsg)
|
|
|
|
{
|
|
|
|
if (behNotifymsg->fType == plHBehavior::kBehaviorTypeLinkIn && behNotifymsg->state == true)
|
|
|
|
{
|
|
|
|
if (!HasFlags(kScriptsForced3rd) && !HasFlags(kScriptsDisabled1st))
|
|
|
|
SetFlags(kFirstPersonEnabled);
|
|
|
|
|
|
|
|
if (HasFlags(kFirstPersonUserSelected))
|
|
|
|
{
|
|
|
|
ClearFlags(kFirstPersonAtLinkOut);
|
|
|
|
ClearFlags(kScriptsForced3rd);
|
|
|
|
if (!HasFlags(kScriptsForced3rd))
|
|
|
|
{
|
|
|
|
FirstPersonOverride();
|
|
|
|
//SetFlags(kJustLinkedIn);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
plAvatarInputInterface::GetInstance()->CameraInThirdPerson(true);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (fFirstPersonOverride == nil)
|
|
|
|
{
|
|
|
|
plAvatarInputInterface::GetInstance()->CameraInThirdPerson(true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (behNotifymsg->fType == plHBehavior::kBehaviorTypeLinkOut && behNotifymsg->state == true)
|
|
|
|
{
|
|
|
|
ClearFlags(kFirstPersonEnabled);
|
|
|
|
if (fFirstPersonOverride || HasFlags(kResponderForced3rd))
|
|
|
|
SetFlags(kFirstPersonAtLinkOut);
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
plControlEventMsg* pCtrlMsg = plControlEventMsg::ConvertNoRef(msg);
|
|
|
|
if (pCtrlMsg)
|
|
|
|
{
|
|
|
|
SetMovementFlag(pCtrlMsg->GetControlCode(), pCtrlMsg->ControlActivated());
|
|
|
|
|
|
|
|
if (pCtrlMsg->GetControlCode() == S_SET_FREELOOK && pCtrlMsg->ControlActivated())
|
|
|
|
ClearFlags(kUnPanCamera);
|
|
|
|
|
|
|
|
if (pCtrlMsg->GetControlCode() == B_CONTROL_MOVE_FORWARD ||
|
|
|
|
pCtrlMsg->GetControlCode() == B_CONTROL_MOVE_BACKWARD ||
|
|
|
|
pCtrlMsg->GetControlCode() == B_CONTROL_ROTATE_RIGHT ||
|
|
|
|
pCtrlMsg->GetControlCode() == B_CONTROL_ROTATE_LEFT )
|
|
|
|
{
|
|
|
|
if (!HasMovementFlag(S_SET_FREELOOK))
|
|
|
|
StartUnPan();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (pCtrlMsg->GetControlCode() == B_CONTROL_MOVE_FORWARD || pCtrlMsg->GetControlCode() == B_CONTROL_MOVE_BACKWARD)
|
|
|
|
{
|
|
|
|
fFlags.SetBit(kAvatarWalking, pCtrlMsg->ControlActivated());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (pCtrlMsg->GetControlCode() == S_SET_FIRST_PERSON_MODE && pCtrlMsg->ControlActivated())
|
|
|
|
{
|
|
|
|
if (HasFlags(kFirstPersonEnabled))
|
|
|
|
{
|
|
|
|
if (HasFlags(kFirstPersonUserSelected))
|
|
|
|
ClearFlags(kFirstPersonUserSelected);
|
|
|
|
else
|
|
|
|
SetFlags(kFirstPersonUserSelected);
|
|
|
|
}
|
|
|
|
FirstPersonOverride();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (pCtrlMsg->GetControlCode() == B_CAMERA_RECENTER && pCtrlMsg->ControlActivated())
|
|
|
|
{
|
|
|
|
fX = fY = fRetainedFY = 0.5f;
|
|
|
|
}
|
|
|
|
if (pCtrlMsg->GetControlCode() == B_TOGGLE_DRIVE_MODE && pCtrlMsg->ControlActivated())
|
|
|
|
Drive();
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (fPythonOverride)
|
|
|
|
fPythonOverride->MsgReceive(msg);
|
|
|
|
else
|
|
|
|
if (fFirstPersonOverride)
|
|
|
|
fFirstPersonOverride->MsgReceive(msg);
|
|
|
|
GetCurrentStackCamera()->MsgReceive(msg);
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
plMouseEventMsg* pMouseMsg = plMouseEventMsg::ConvertNoRef(msg);
|
|
|
|
if( pMouseMsg )
|
|
|
|
{
|
|
|
|
if (!HasFlags(kFalling))
|
|
|
|
{
|
|
|
|
float dX = pMouseMsg->GetDX();
|
|
|
|
float dY = pMouseMsg->GetDY();
|
|
|
|
if (plMouseDevice::GetInverted())
|
|
|
|
{
|
|
|
|
dX *= -1.f;
|
|
|
|
dY *= -1.f;
|
|
|
|
}
|
|
|
|
if (HasMovementFlag(S_SET_FREELOOK))
|
|
|
|
{
|
|
|
|
if (pMouseMsg->GetDX() < 0.4 && pMouseMsg->GetDX() > -0.4)
|
|
|
|
{
|
|
|
|
fX -= dX;
|
|
|
|
}
|
|
|
|
if (pMouseMsg->GetDY() < 0.4 && pMouseMsg->GetDY() > -0.4)
|
|
|
|
{
|
|
|
|
fY -= dY;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ((HasMovementFlag(B_CONTROL_CAMERA_WALK_PAN)) &&
|
|
|
|
(fFirstPersonOverride || WalkPan3rdPerson == true))
|
|
|
|
{
|
|
|
|
if (pMouseMsg->GetDY() < 0.4 && pMouseMsg->GetDY() > -0.4)
|
|
|
|
{
|
|
|
|
fY -= dY;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
fDriveCamera->MsgReceive(msg);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
plWarpMsg* pWarpMsg = plWarpMsg::ConvertNoRef(msg);
|
|
|
|
if (pWarpMsg)
|
|
|
|
{
|
|
|
|
SetCutNextTrans();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
plCameraMsg* pCam = plCameraMsg::ConvertNoRef(msg);
|
|
|
|
if (pCam)
|
|
|
|
{
|
|
|
|
if (pCam->Cmd(plCameraMsg::kResetPanning))
|
|
|
|
{
|
|
|
|
fX = fY = fRetainedFY = 0.5f;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (pCam->Cmd(plCameraMsg::kUpdateCameras))
|
|
|
|
{
|
|
|
|
IUpdate();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (pCam->Cmd(plCameraMsg::kResetOnEnter))
|
|
|
|
{
|
|
|
|
// don't send this message to the virtual camera!
|
|
|
|
Reset(false);
|
|
|
|
// this only happens when the player links into the world
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (pCam->Cmd(plCameraMsg::kResetOnExit))
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
Kind of an ugly hack, but it works. The avatar is being loaded/unloaded when
|
|
|
|
the player enters/leaves the age, and the following Reset starts a camera transition
|
|
|
|
which may reference the avatar's sceneobject and crash the client when the next
|
|
|
|
update happens. With the kCutNextTrans flag set it doesn't bother with the
|
|
|
|
transition so there isn't any reading of invalid memory.
|
|
|
|
*/
|
|
|
|
SetFlags(kCutNextTrans);
|
|
|
|
|
|
|
|
// don't send this message to the virtual camera!
|
|
|
|
Reset(false);
|
|
|
|
// this only happens when the player links out of the world
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (pCam->Cmd(plCameraMsg::kCreateNewDefaultCam))
|
|
|
|
{
|
|
|
|
if (pCam->GetSubject() == plNetClientMgr::GetInstance()->GetLocalPlayer())
|
|
|
|
CreateDefaultCamera(pCam->GetSubject());
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (pCam->Cmd(plCameraMsg::kPythonOverridePop))
|
|
|
|
{
|
|
|
|
if (pCam->GetTriggerer() && pCam->GetTriggerer() != plNetClientApp::GetInstance()->GetLocalPlayerKey())
|
|
|
|
return true;
|
|
|
|
{
|
|
|
|
if (fPythonOverride)
|
|
|
|
{
|
|
|
|
fPythonOverride->Pop();
|
|
|
|
FinishTransition();
|
|
|
|
if (plCameraBrain1_FirstPerson::ConvertNoRef(fPythonOverride->GetBrain()) &&
|
|
|
|
!fFirstPersonOverride)
|
|
|
|
{
|
|
|
|
FreezeOutput(2);
|
|
|
|
UnFadeAvatarIn(1);
|
|
|
|
}
|
|
|
|
GetCurrentStackCamera()->GetBrain()->SetFlags(plCameraBrain1::kCutPosOnce);
|
|
|
|
GetCurrentStackCamera()->GetBrain()->SetFlags(plCameraBrain1::kCutPOAOnce);
|
|
|
|
fX = fY = 0.5f;
|
|
|
|
}
|
|
|
|
fPythonOverride = nil;
|
|
|
|
SetFlags(kFirstPersonEnabled);
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Override Python Camera Disabled");
|
|
|
|
#endif
|
|
|
|
if (fFirstPersonOverride)
|
|
|
|
{
|
|
|
|
SetFOV(fFirstPersonOverride->GetFOVw(), fFirstPersonOverride->GetFOVh(), fFirstPersonOverride);
|
|
|
|
fFirstPersonOverride->Push(!HasFlags(kAvatarWalking));
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
SetFOV(GetCurrentStackCamera()->GetFOVw(), GetCurrentStackCamera()->GetFOVh(), GetCurrentStackCamera());
|
|
|
|
GetCurrentStackCamera()->Push(!HasFlags(kAvatarWalking));
|
|
|
|
}
|
|
|
|
|
|
|
|
StartInterpPanLimits();
|
|
|
|
if (fFirstPersonOverride)
|
|
|
|
plAvatarInputInterface::GetInstance()->CameraInThirdPerson(false);
|
|
|
|
|
|
|
|
if (foutLog)
|
|
|
|
{
|
|
|
|
fprintf(foutLog, "********************************************\n");
|
|
|
|
fprintf(foutLog, "popped python camera\n");
|
|
|
|
fprintf(foutLog, "********************************************\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (pCam->Cmd(plCameraMsg::kPythonOverridePush) || pCam->Cmd(plCameraMsg::kPythonOverridePushCut))
|
|
|
|
{
|
|
|
|
if (pCam->GetTriggerer() && pCam->GetTriggerer() != plNetClientApp::GetInstance()->GetLocalPlayerKey())
|
|
|
|
return true;
|
|
|
|
{
|
|
|
|
plCameraModifier1* pCamMod = plCameraModifier1::ConvertNoRef(pCam->GetNewCam()->GetObjectPtr());
|
|
|
|
if (pCamMod)
|
|
|
|
{
|
|
|
|
|
|
|
|
if (fPythonOverride)
|
|
|
|
{
|
|
|
|
fPythonOverride->Pop();
|
|
|
|
if (plCameraBrain1_FirstPerson::ConvertNoRef(fPythonOverride->GetBrain()))
|
|
|
|
{
|
|
|
|
FreezeOutput(2);
|
|
|
|
UnFadeAvatarIn(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Override Python Camera Popped because new one coming in");
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
fPythonOverride = pCamMod;
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Override Python Camera Pushing onto stack");
|
|
|
|
#endif
|
|
|
|
if (foutLog)
|
|
|
|
{
|
|
|
|
fprintf(foutLog, "********************************************\n");
|
|
|
|
fprintf(foutLog, "changed to new camera\n");
|
|
|
|
fprintf(foutLog, "********************************************\n");
|
|
|
|
}
|
|
|
|
if (fFirstPersonOverride)
|
|
|
|
plAvatarInputInterface::GetInstance()->CameraInThirdPerson(true);
|
|
|
|
|
|
|
|
fPythonOverride->Push(!HasFlags(kAvatarWalking));
|
|
|
|
|
|
|
|
CamTrans* pTrans = new CamTrans(fPythonOverride->GetKey());
|
|
|
|
if (pCam->Cmd(plCameraMsg::kPythonOverridePushCut))
|
|
|
|
pTrans->fCutPOA = pTrans->fCutPos = true;
|
|
|
|
StartTransition(pTrans);
|
|
|
|
delete(pTrans);
|
|
|
|
SetFOV(fPythonOverride->GetFOVw(), fPythonOverride->GetFOVh(), fPythonOverride);
|
|
|
|
ClearFlags(kFirstPersonEnabled);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if ( pCam->Cmd(plCameraMsg::kPythonSetFirstPersonOverrideEnable))
|
|
|
|
{
|
|
|
|
if (!pCam->HasBCastFlag(plMessage::kNetNonLocal))
|
|
|
|
{
|
|
|
|
// make sure it was locally sent
|
|
|
|
if (pCam->GetActivated())
|
|
|
|
{
|
|
|
|
SetFlags(kFirstPersonEnabled);
|
|
|
|
ClearFlags(kScriptsDisabled1st);
|
|
|
|
if (HasFlags(kScriptsForced3rd))
|
|
|
|
{
|
|
|
|
ClearFlags(kScriptsForced3rd);
|
|
|
|
FirstPersonOverride();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ClearFlags(kFirstPersonEnabled);
|
|
|
|
SetFlags(kScriptsDisabled1st);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if ( pCam->Cmd(plCameraMsg::kPythonUndoFirstPerson))
|
|
|
|
{
|
|
|
|
if (!pCam->HasBCastFlag(plMessage::kNetNonLocal))
|
|
|
|
{
|
|
|
|
// make sure it was locally sent
|
|
|
|
if (HasFlags(kFirstPersonAtLinkOut))
|
|
|
|
{
|
|
|
|
SetFlags(kScriptsForced3rd);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (fFirstPersonOverride)
|
|
|
|
{
|
|
|
|
SetFlags(kScriptsForced3rd);
|
|
|
|
FirstPersonOverride();
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Forcing 3rd Person from scripts");
|
|
|
|
#endif
|
|
|
|
SetFOV(GetCurrentStackCamera()->GetFOVw(), GetCurrentStackCamera()->GetFOVh(), GetCurrentStackCamera());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if ( pCam->Cmd(plCameraMsg::kResponderSetThirdPerson))
|
|
|
|
{
|
|
|
|
if (plVirtualCam1::StayInFirstPersonForever)
|
|
|
|
return true;
|
|
|
|
|
|
|
|
if (HasFlags(kJustLinkedIn))
|
|
|
|
{
|
|
|
|
ClearFlags(kJustLinkedIn);
|
|
|
|
plCameraTargetFadeMsg* pMsg = new plCameraTargetFadeMsg;
|
|
|
|
pMsg->SetFadeOut(true);
|
|
|
|
pMsg->SetSubjectKey(plNetClientMgr::GetInstance()->GetLocalPlayerKey());
|
|
|
|
pMsg->SetBCastFlag(plMessage::kBCastByExactType);
|
|
|
|
pMsg->SetBCastFlag(plMessage::kNetPropagate, false);
|
|
|
|
pMsg->AddReceiver(plNetClientMgr::GetInstance()->GetLocalPlayerKey());
|
|
|
|
plgDispatch::MsgSend(pMsg);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
if (HasFlags(kScriptsForced3rd))
|
|
|
|
return true;
|
|
|
|
if (fFirstPersonOverride)
|
|
|
|
{
|
|
|
|
SetFlags(kResponderForced3rd);
|
|
|
|
FirstPersonOverride();
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Forcing 3rd Person from code");
|
|
|
|
#endif
|
|
|
|
SetFOV(GetCurrentStackCamera()->GetFOVw(), GetCurrentStackCamera()->GetFOVh(), GetCurrentStackCamera());
|
|
|
|
}
|
|
|
|
ClearFlags(kFirstPersonEnabled);
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("1st person override disabled");
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if ( pCam->Cmd(plCameraMsg::kResponderUndoThirdPerson))
|
|
|
|
{
|
|
|
|
if (HasFlags(kScriptsForced3rd) || HasFlags(kScriptsDisabled1st))
|
|
|
|
return true;
|
|
|
|
SetFlags(kFirstPersonEnabled);
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("1st person override enabled");
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (HasFlags(kResponderForced3rd))
|
|
|
|
{
|
|
|
|
FirstPersonOverride();
|
|
|
|
ClearFlags(kResponderForced3rd);
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Restoring 1st Person from code");
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (pCam->Cmd(plCameraMsg::kRegionPushCamera))
|
|
|
|
{
|
|
|
|
if (HasFlags(kRegionIgnore))
|
|
|
|
return true;
|
|
|
|
if (pCam->GetTriggerer() && pCam->GetTriggerer() != plNetClientApp::GetInstance()->GetLocalPlayerKey())
|
|
|
|
return true;
|
|
|
|
{
|
|
|
|
hsBool bDef = pCam->Cmd(plCameraMsg::kSetAsPrimary);
|
|
|
|
plKey pCamKey = pCam->GetNewCam();
|
|
|
|
if (pCamKey)
|
|
|
|
{
|
|
|
|
plCameraModifier1* pCamMod = plCameraModifier1::ConvertNoRef(pCamKey->GetObjectPtr());
|
|
|
|
if (!pCamMod)
|
|
|
|
{
|
|
|
|
plSceneObject* pObj = plSceneObject::ConvertNoRef( pCamKey->GetObjectPtr() );
|
|
|
|
if (!pObj)
|
|
|
|
return true;
|
|
|
|
for (int i = 0; i < pObj->GetNumModifiers(); i++)
|
|
|
|
{
|
|
|
|
plKey pModKey = pObj->GetModifier(i)->GetKey();
|
|
|
|
pCamMod = plCameraModifier1::ConvertNoRef( pModKey->GetObjectPtr() );
|
|
|
|
if ( pCamMod )
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!pCamMod)
|
|
|
|
return true;
|
|
|
|
if (pCam->Cmd(plCameraMsg::kEntering) || pCam->Cmd(plCameraMsg::kResponderTrigger))
|
|
|
|
PushCamera(pCamMod, bDef);
|
|
|
|
else
|
|
|
|
PopCamera(pCamMod);
|
|
|
|
if (pCam->Cmd(plCameraMsg::kCut))
|
|
|
|
SetFlags(kCutNextTrans);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
plGenRefMsg* pRefMsg = plGenRefMsg::ConvertNoRef(msg);
|
|
|
|
if (pRefMsg )
|
|
|
|
{
|
|
|
|
if( pRefMsg->GetContext() & (plRefMsg::kOnDestroy | plRefMsg::kOnRemove) )
|
|
|
|
{
|
|
|
|
// unfortunately we cannot rely on the ref message to point at a valid camera
|
|
|
|
// (the pointer will match our stack, but it might not be pointing at a valid
|
|
|
|
// chunk of memory). Therefore, we cannot use the ConvertNoRef() call, and we
|
|
|
|
// cannot call PopCamera. We simply have to settle for removing it from our
|
|
|
|
// array. Since this message indicates it was destroyed anyway, this should be
|
|
|
|
// ok.
|
|
|
|
plCameraModifier1* pMod = (plCameraModifier1*)(pRefMsg->GetRef());
|
|
|
|
// we go in reverse so that removes don't mess up our index
|
|
|
|
for (int i = fCameraStack.Count() - 1; i >= 0; --i)
|
|
|
|
{
|
|
|
|
if (fCameraStack[i] == pMod)
|
|
|
|
fCameraStack.Remove(i);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return hsKeyedObject::MsgReceive(msg);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::CreateDefaultCamera(plSceneObject* subject)
|
|
|
|
{
|
|
|
|
// If a default cam already exists, we just want to replace the subject (unless it's the same)
|
|
|
|
plUoid U(kDefaultCameraMod1_KEY);
|
|
|
|
plKey pKey = hsgResMgr::ResMgr()->FindKey(U);
|
|
|
|
if (pKey)
|
|
|
|
{
|
|
|
|
plCameraModifier1* mod = plCameraModifier1::ConvertNoRef(pKey->GetObjectPtr());
|
|
|
|
if (mod->GetSubject() == subject)
|
|
|
|
return;
|
|
|
|
|
|
|
|
plGenRefMsg* msg = new plGenRefMsg(mod->GetKey(), plRefMsg::kOnReplace, 0, plCameraBrain1::kSubject );
|
|
|
|
msg->SetOldRef(mod->GetSubject());
|
|
|
|
hsgResMgr::ResMgr()->AddViaNotify(subject->GetKey(), msg, plRefFlags::kPassiveRef);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
plCameraModifier1* pMod = new plCameraModifier1;
|
|
|
|
plCameraBrain1_FirstPerson* pBrain = new plCameraBrain1_FirstPerson(pMod);
|
|
|
|
pMod->RegisterAs( kDefaultCameraMod1_KEY );
|
|
|
|
//pBrain->SetSubject(subject);
|
|
|
|
plGenRefMsg* msg = new plGenRefMsg(pMod->GetKey(), plRefMsg::kOnCreate, 0, plCameraBrain1::kSubject ); // SceneObject
|
|
|
|
hsgResMgr::ResMgr()->AddViaNotify(subject->GetKey(), msg, plRefFlags::kPassiveRef);
|
|
|
|
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), pMod->GetKey());
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plCameraMsg::Index(), pMod->GetKey());
|
|
|
|
|
|
|
|
pMod->SetFOVw(90.0f);
|
|
|
|
pMod->SetFOVh(66.7f);
|
|
|
|
// set up the brain and to be first-person
|
|
|
|
hsVector3 pt(0,0.0f,5.5);
|
|
|
|
pBrain->SetOffset(pt);
|
|
|
|
pt.Set(0,-10,5.5);
|
|
|
|
pBrain->SetPOAOffset(pt);
|
|
|
|
pBrain->SetZPanLimit(0.872f); //radians, == 50 degrees as Decreed By Rand!
|
|
|
|
pBrain->SetXPanLimit(0.872f);
|
|
|
|
pBrain->SetFlags(plCameraBrain1::kCutPOA);
|
|
|
|
pBrain->SetFlags(plCameraBrain1::kCutPos);
|
|
|
|
PushCamera(pMod);
|
|
|
|
}
|
|
|
|
// now deal with the third person camera
|
|
|
|
// If a default 3rd person cam already exists, we just want to replace the subject (unless it's the same)
|
|
|
|
plUoid Ux(kBuiltIn3rdPersonCamera_KEY);
|
|
|
|
plKey pKeyx = hsgResMgr::ResMgr()->FindKey(Ux);
|
|
|
|
if (pKeyx)
|
|
|
|
{
|
|
|
|
plCameraModifier1* mod = plCameraModifier1::ConvertNoRef(pKeyx->GetObjectPtr());
|
|
|
|
if (mod->GetSubject() == subject)
|
|
|
|
return;
|
|
|
|
|
|
|
|
plGenRefMsg* msg = new plGenRefMsg(mod->GetKey(), plRefMsg::kOnReplace, 0, plCameraBrain1::kSubject );
|
|
|
|
msg->SetOldRef(mod->GetSubject());
|
|
|
|
hsgResMgr::ResMgr()->AddViaNotify(subject->GetKey(), msg, plRefFlags::kPassiveRef);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
plCameraModifier1* pModx = new plCameraModifier1;
|
|
|
|
plCameraBrain1_Avatar* pBrainx = new plCameraBrain1_Avatar(pModx);
|
|
|
|
pModx->RegisterAs( kBuiltIn3rdPersonCamera_KEY );
|
|
|
|
plGenRefMsg* msgx = new plGenRefMsg(pModx->GetKey(), plRefMsg::kOnCreate, 0, plCameraBrain1::kSubject ); // SceneObject
|
|
|
|
hsgResMgr::ResMgr()->AddViaNotify(subject->GetKey(), msgx, plRefFlags::kPassiveRef);
|
|
|
|
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), pModx->GetKey());
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plCameraMsg::Index(), pModx->GetKey());
|
|
|
|
|
|
|
|
pModx->SetFOVw(90.0f);
|
|
|
|
pModx->SetFOVh(66.7f);
|
|
|
|
// set up the brain and to be third-person
|
|
|
|
hsVector3 ptx(0, 15, 10);
|
|
|
|
pBrainx->SetOffset(ptx);
|
|
|
|
ptx.Set(0,0,5.5);
|
|
|
|
pBrainx->SetPOAOffset(ptx);
|
|
|
|
pBrainx->SetZPanLimit(0.872f);
|
|
|
|
pBrainx->SetXPanLimit(0.872f);
|
|
|
|
pBrainx->SetVelocity(20.0f);
|
|
|
|
pBrainx->SetDecel(10.0f);
|
|
|
|
pBrainx->SetAccel(5.0f);
|
|
|
|
pBrainx->SetFlags(plCameraBrain1::kCutPOA);
|
|
|
|
pBrainx->SetFlags(plCameraBrain1::kMaintainLOS);
|
|
|
|
PushCamera(pModx);
|
|
|
|
fThirdPersonCam = pModx;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::AddCameraToStack(plCameraModifier1* pCam)
|
|
|
|
{
|
|
|
|
fCameraStack.Append(pCam);
|
|
|
|
if (pCam->GetBrain())
|
|
|
|
{
|
|
|
|
if (HasMovementFlag(B_CONTROL_CAMERA_WALK_PAN))
|
|
|
|
pCam->GetBrain()->SetMovementFlag(B_CONTROL_CAMERA_WALK_PAN);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (pCam->GetKey())
|
|
|
|
hsgResMgr::ResMgr()->AddViaNotify(pCam->GetKey(), new plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kRefCamera), plRefFlags::kPassiveRef);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::PushCamera(plCameraModifier1* pCam, hsBool bDefault)
|
|
|
|
{
|
|
|
|
// pushing the same camera, folks?
|
|
|
|
if (pCam == GetCurrentStackCamera())
|
|
|
|
{
|
|
|
|
AddCameraToStack(pCam);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
// make sure that we don't keep adding the default camera if we're already in it
|
|
|
|
if (bDefault && pCam == GetCurrentStackCamera())
|
|
|
|
return;
|
|
|
|
|
|
|
|
// look up whatever transition we might have specified
|
|
|
|
CamTrans* pTrans = nil;
|
|
|
|
if (pCam->GetNumTrans())
|
|
|
|
{
|
|
|
|
for (int i = 0; i < pCam->GetNumTrans(); i++)
|
|
|
|
{
|
|
|
|
if (pCam->GetTrans(i)->fTransTo == GetCurrentStackCamera()->GetKey())
|
|
|
|
{ // if it is specifically for this camera, this is the one to use
|
|
|
|
pTrans = pCam->GetTrans(i);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else // if it's generic, assign it but keep looking for a specific one...
|
|
|
|
if (pCam->GetTrans(i)->fTransTo == nil)
|
|
|
|
pTrans = pCam->GetTrans(i);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// bail out if we are supposed to be ignoring this camera
|
|
|
|
if (pTrans && pTrans->fIgnore)
|
|
|
|
return;
|
|
|
|
|
|
|
|
// lose the drive camera if that's where we are at
|
|
|
|
if (GetCurrentStackCamera() == fDriveCamera)
|
|
|
|
PopCamera(fDriveCamera);
|
|
|
|
|
|
|
|
if (plCameraBrain1_Drive::ConvertNoRef(pCam->GetBrain()) ||
|
|
|
|
!GetCurrentStackCamera())
|
|
|
|
{
|
|
|
|
// special camera mode (like drive) just add it
|
|
|
|
if (GetCurrentStackCamera())
|
|
|
|
GetCurrentStackCamera()->Pop();
|
|
|
|
pCam->Push(!HasFlags(kAvatarWalking));
|
|
|
|
AddCameraToStack(pCam);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
IHandleCameraStatusLog(pCam, kPush);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// are we mouse-looking?
|
|
|
|
if (GetCurrentStackCamera() && GetCurrentStackCamera()->GetBrain() && GetCurrentStackCamera()->GetBrain()->HasMovementFlag(S_SET_FREELOOK))
|
|
|
|
pCam->GetBrain()->SetMovementFlag(S_SET_FREELOOK);
|
|
|
|
|
|
|
|
// do anything special upon activating this camera
|
|
|
|
if (GetCurrentStackCamera())
|
|
|
|
{
|
|
|
|
// is the avatar faded out?
|
|
|
|
if (GetCurrentStackCamera()->GetFaded() &&!fFirstPersonOverride)
|
|
|
|
{
|
|
|
|
if (!pCam->SetFaded(true))
|
|
|
|
{
|
|
|
|
// new camera doesn't support fading, fade him back in
|
|
|
|
plCameraTargetFadeMsg* pMsg = new plCameraTargetFadeMsg;
|
|
|
|
pMsg->SetFadeOut(false);
|
|
|
|
pMsg->SetSubjectKey(GetCurrentStackCamera()->GetBrain()->GetSubject()->GetKey());
|
|
|
|
pMsg->SetBCastFlag(plMessage::kBCastByExactType);
|
|
|
|
plgDispatch::MsgSend(pMsg);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// check the rare instance that maybe we have fallen down to the bottom of the stack and hit the
|
|
|
|
// built-in first person cam, and are now pushing something on top of it...
|
|
|
|
plUoid U(kDefaultCameraMod1_KEY);
|
|
|
|
plKey pKey = hsgResMgr::ResMgr()->FindKey(U);
|
|
|
|
if ( (pKey && pKey == GetCurrentStackCamera()->GetKey()) ||
|
|
|
|
(plCameraBrain1_FirstPerson::ConvertNoRef(GetCurrentStackCamera()->GetBrain())) )
|
|
|
|
{
|
|
|
|
FreezeOutput(2);
|
|
|
|
UnFadeAvatarIn(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
GetCurrentStackCamera()->Pop();
|
|
|
|
}
|
|
|
|
pCam->Push(!HasFlags(kAvatarWalking));
|
|
|
|
|
|
|
|
// handle transition between the cameras
|
|
|
|
|
|
|
|
// if the player is warping, just cut
|
|
|
|
plUoid U(kDefaultCameraMod1_KEY);
|
|
|
|
plKey pDefKey = hsgResMgr::ResMgr()->FindKey(U);
|
|
|
|
|
|
|
|
if (HasFlags(kCutNextTrans))
|
|
|
|
{
|
|
|
|
if (fTransPos == POS_TRANS_FOLLOW)
|
|
|
|
FinishTransition();
|
|
|
|
if (pCam->GetKey() != pDefKey)
|
|
|
|
ClearFlags(kCutNextTrans);
|
|
|
|
AddCameraToStack(pCam);
|
|
|
|
if (pCam->GetBrain())
|
|
|
|
{
|
|
|
|
pCam->GetBrain()->SetFlags(plCameraBrain1::kCutPosOnce);
|
|
|
|
pCam->GetBrain()->SetFlags(plCameraBrain1::kCutPOAOnce);
|
|
|
|
}
|
|
|
|
StartInterpPanLimits();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (!fPythonOverride)
|
|
|
|
{
|
|
|
|
// check to see if the new camera has a transition override for the current camera
|
|
|
|
if (!pTrans)
|
|
|
|
{
|
|
|
|
// do a stock transition
|
|
|
|
if (plCameraBrain1_Avatar::ConvertNoRef(GetCurrentStackCamera()->GetBrain()) ||
|
|
|
|
plCameraBrain1_Avatar::ConvertNoRef(pCam->GetBrain()) )
|
|
|
|
{
|
|
|
|
// do a track transition here;
|
|
|
|
fPrevCam = GetCurrentStackCamera();
|
|
|
|
AddCameraToStack(pCam);
|
|
|
|
pTrans = new CamTrans(pCam->GetKey());
|
|
|
|
StartTransition(pTrans);
|
|
|
|
delete(pTrans);
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Performing stock track transition between %s and %s",fPrevCam->GetKeyName(), pCam->GetKeyName());
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// both fixed brains, cut between them
|
|
|
|
AddCameraToStack(pCam);
|
|
|
|
pTrans = new CamTrans(pCam->GetKey());
|
|
|
|
pTrans->fCutPOA = true;
|
|
|
|
pTrans->fCutPos = true;
|
|
|
|
StartTransition(pTrans);
|
|
|
|
delete(pTrans);
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Performing stock cut transition between %s and %s",fPrevCam->GetKeyName(), pCam->GetKeyName());
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// do the specified transition
|
|
|
|
fPrevCam = GetCurrentStackCamera();
|
|
|
|
AddCameraToStack(pCam);
|
|
|
|
StartTransition(pTrans);
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Performing custom transition between %s and %s",fPrevCam->GetKeyName(), pCam->GetKeyName());
|
|
|
|
#endif
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// just push it on, since we have a python camera present.
|
|
|
|
AddCameraToStack(pCam);
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("No transition between %s and %s, python camera is currently displaying",fPrevCam->GetKeyName(), pCam->GetKeyName());
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
// make this the default camera if that's what we want...
|
|
|
|
if (fCameraStack.Count() > 0 && bDefault)
|
|
|
|
{
|
|
|
|
fCameraStack.SetCountAndZero(0);
|
|
|
|
AddCameraToStack(pCam);
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Camera %s is now the DEFAULT camera for this age", pCam->GetKeyName());
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
SetFOV(GetCurrentStackCamera()->GetFOVw(), GetCurrentStackCamera()->GetFOVh(), GetCurrentStackCamera());
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::PopCamera(plCameraModifier1* pCam)
|
|
|
|
{
|
|
|
|
// sanity / new default camera check
|
|
|
|
if (fCameraStack.Count() <= 1)
|
|
|
|
return;
|
|
|
|
|
|
|
|
// is it the current camera AND the same camera we would otherwise switch to?
|
|
|
|
if (pCam==GetCurrentStackCamera() && pCam == fCameraStack[fCameraStack.Count() - 2])
|
|
|
|
{
|
|
|
|
// pop but don't transition to a new camera
|
|
|
|
// or do anything else:
|
|
|
|
fCameraStack.Remove(fCameraStack.Count() - 1);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// are we mouse-looking?
|
|
|
|
hsBool mLook = false;
|
|
|
|
if (pCam->GetBrain() && pCam->GetBrain()->HasMovementFlag(S_SET_FREELOOK))
|
|
|
|
mLook = true;
|
|
|
|
|
|
|
|
// do anything special upon de-activating this camera
|
|
|
|
pCam->Pop();
|
|
|
|
|
|
|
|
if (plCameraBrain1_FirstPerson::ConvertNoRef(pCam->GetBrain()))
|
|
|
|
{
|
|
|
|
FreezeOutput(2);
|
|
|
|
UnFadeAvatarIn(1);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (plCameraBrain1_Drive::ConvertNoRef(pCam->GetBrain()) ||
|
|
|
|
!GetCurrentStackCamera())
|
|
|
|
{
|
|
|
|
// special camera mode (like drive) just pop it
|
|
|
|
fCameraStack.Remove(fCameraStack.Count() - 1);
|
|
|
|
GetCurrentStackCamera()->Push(!HasFlags(kAvatarWalking));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (pCam == GetCurrentStackCamera())
|
|
|
|
{
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
IHandleCameraStatusLog(pCam, kPop);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// pop and actually transition to a new camera
|
|
|
|
fCameraStack.Remove(fCameraStack.Count() - 1);
|
|
|
|
|
|
|
|
if (GetCurrentStackCamera())
|
|
|
|
{
|
|
|
|
// update this camera
|
|
|
|
GetCurrentStackCamera()->Push(!HasFlags(kAvatarWalking));
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
IHandleCameraStatusLog(GetCurrentStackCamera(), kReplacement);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (mLook)
|
|
|
|
GetCurrentStackCamera()->GetBrain()->SetMovementFlag(S_SET_FREELOOK);
|
|
|
|
|
|
|
|
// is the avatar faded out?
|
|
|
|
if (pCam->GetFaded())
|
|
|
|
{
|
|
|
|
if (!GetCurrentStackCamera()->SetFaded(true))
|
|
|
|
{
|
|
|
|
// new camera doesn't support fading, fade him back in
|
|
|
|
plCameraTargetFadeMsg* pMsg = new plCameraTargetFadeMsg;
|
|
|
|
pMsg->SetFadeOut(false);
|
|
|
|
pMsg->SetSubjectKey(pCam->GetBrain()->GetSubject()->GetKey());
|
|
|
|
pMsg->SetBCastFlag(plMessage::kBCastByExactType);
|
|
|
|
plgDispatch::MsgSend(pMsg);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// handle transition between the cameras
|
|
|
|
// check to see if the new camera has a transition override for the current camera
|
|
|
|
CamTrans* pTrans = nil;
|
|
|
|
if (GetCurrentStackCamera()->GetNumTrans())
|
|
|
|
{
|
|
|
|
for (int i = 0; i < GetCurrentStackCamera()->GetNumTrans(); i++)
|
|
|
|
{
|
|
|
|
if (GetCurrentStackCamera()->GetTrans(i)->fTransTo == pCam->GetKey())
|
|
|
|
{
|
|
|
|
pTrans = GetCurrentStackCamera()->GetTrans(i);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (GetCurrentStackCamera()->GetTrans(i)->fTransTo == nil)
|
|
|
|
pTrans = GetCurrentStackCamera()->GetTrans(i);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!pTrans)
|
|
|
|
{
|
|
|
|
// do a stock transition
|
|
|
|
if (plCameraBrain1_Avatar::ConvertNoRef(GetCurrentStackCamera()->GetBrain()) ||
|
|
|
|
plCameraBrain1_Avatar::ConvertNoRef(pCam->GetBrain()) )
|
|
|
|
{
|
|
|
|
// do a track transition here;
|
|
|
|
fPrevCam = pCam;
|
|
|
|
pTrans = new CamTrans(GetCurrentStackCamera()->GetKey());
|
|
|
|
StartTransition(pTrans);
|
|
|
|
delete(pTrans);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
fPrevCam = pCam;
|
|
|
|
pTrans = new CamTrans(GetCurrentStackCamera()->GetKey());
|
|
|
|
pTrans->fCutPOA = true;
|
|
|
|
pTrans->fCutPos = true;
|
|
|
|
StartTransition(pTrans);
|
|
|
|
delete(pTrans);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// do the specified transition
|
|
|
|
fPrevCam = pCam;
|
|
|
|
StartTransition(pTrans);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
IHandleCameraStatusLog(pCam, kBackgroundPop);
|
|
|
|
#endif
|
|
|
|
// just remove this from the stack
|
|
|
|
for (int i = 0; i < fCameraStack.Count(); i++)
|
|
|
|
{
|
|
|
|
if (fCameraStack[i] == pCam)
|
|
|
|
{
|
|
|
|
fCameraStack.Remove(i);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!InTransition())
|
|
|
|
SetFOV(GetCurrentStackCamera()->GetFOVw(), GetCurrentStackCamera()->GetFOVh(), GetCurrentStackCamera());
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::PopAll()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::StartTransition(CamTrans* transition)
|
|
|
|
{
|
|
|
|
|
|
|
|
if ((transition->fCutPos && transition->fCutPOA) || GetCurrentStackCamera()->IsAnimated() || alwaysCutForColin )
|
|
|
|
{
|
|
|
|
if (fTransPos == POS_TRANS_FOLLOW)
|
|
|
|
FinishTransition();
|
|
|
|
// we want to cut, set new camera to cut to current pos and FOV
|
|
|
|
if (GetCurrentStackCamera()->GetBrain())
|
|
|
|
{
|
|
|
|
GetCurrentStackCamera()->GetBrain()->SetFlags(plCameraBrain1::kCutPOAOnce);
|
|
|
|
GetCurrentStackCamera()->GetBrain()->SetFlags(plCameraBrain1::kCutPosOnce);
|
|
|
|
SetFOV(GetCurrentStackCamera()->GetFOVw(), GetCurrentStackCamera()->GetFOVh(), GetCurrentStackCamera());
|
|
|
|
fXPanLimit = GetCurrentStackCamera()->GetBrain()->GetXPanLimit();
|
|
|
|
fZPanLimit = GetCurrentStackCamera()->GetBrain()->GetZPanLimit();
|
|
|
|
StartInterpPanLimits();
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Camera Cut Transition Completed");
|
|
|
|
#endif
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (fFirstPersonOverride)
|
|
|
|
{
|
|
|
|
FinishTransition();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
plCameraModifier1* pCam = GetCurrentStackCamera();
|
|
|
|
plCameraBrain1* pBrain = 0;
|
|
|
|
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
if (fPrevCam->GetKey() && pCam->GetKey())
|
|
|
|
camLog->AddLineF("Starting Camera Transition from %s to %s",fPrevCam->GetKeyName(), pCam->GetKeyName());
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if ( (fPythonOverride && plCameraBrain1_Avatar::ConvertNoRef(fPythonOverride->GetBrain())) ||
|
|
|
|
(plCameraBrain1_Avatar::ConvertNoRef(pCam->GetBrain()) && !fPythonOverride) )
|
|
|
|
{
|
|
|
|
plCameraBrain1_Avatar* pAvBrain = new plCameraBrain1_Avatar;
|
|
|
|
|
|
|
|
pAvBrain->SetOffset(((plCameraBrain1_Avatar*)pCam->GetBrain())->GetOffset());
|
|
|
|
pAvBrain->SetPOAOffset(pCam->GetBrain()->GetPOAOffset());
|
|
|
|
if (pCam->GetBrain()->HasFlag(plCameraBrain1::kMaintainLOS))
|
|
|
|
pAvBrain->SetFlags(plCameraBrain1::kMaintainLOS);
|
|
|
|
|
|
|
|
if (((plCameraBrain1_Avatar*)pCam->GetBrain())->HasFlag(plCameraBrain1::kWorldspacePOA))
|
|
|
|
pAvBrain->SetFlags(plCameraBrain1::kWorldspacePOA);
|
|
|
|
if (((plCameraBrain1_Avatar*)pCam->GetBrain())->HasFlag(plCameraBrain1::kWorldspacePos))
|
|
|
|
pAvBrain->SetFlags(plCameraBrain1::kWorldspacePos);
|
|
|
|
|
|
|
|
// if (plCameraBrain1_Avatar::ConvertNoRef(fPrevCam->GetBrain()) && pCam->GetBrain()->GetPOAOffset() == fPrevCam->GetBrain()->GetPOAOffset())
|
|
|
|
// {
|
|
|
|
// pAvBrain->SetFlags(plCameraBrain1::kCutPOA);
|
|
|
|
// }
|
|
|
|
pAvBrain->SetSubject(pCam->GetBrain()->GetSubject());
|
|
|
|
pBrain = pAvBrain;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
pBrain = new plCameraBrain1;
|
|
|
|
}
|
|
|
|
pBrain->SetFlags(plCameraBrain1::kIsTransitionCamera);
|
|
|
|
|
|
|
|
// set up transition speeds
|
|
|
|
pBrain->SetAccel(transition->fAccel);
|
|
|
|
pBrain->SetDecel(transition->fDecel);
|
|
|
|
pBrain->SetVelocity(transition->fVelocity);
|
|
|
|
|
|
|
|
// if (!pBrain->HasFlag(plCameraBrain1::kCutPOA))
|
|
|
|
if (0)
|
|
|
|
{
|
|
|
|
// see if the transition between POA's is going to swing the camera more than 90 degrees
|
|
|
|
hsVector3 curVec(fPrevCam->GetTargetPos() - fPrevCam->GetTargetPOA());
|
|
|
|
hsVector3 transVec(pCam->GetTargetPOA() - fPrevCam->GetTargetPOA());
|
|
|
|
curVec.fZ = transVec.fZ = 0;
|
|
|
|
transVec.Normalize();
|
|
|
|
curVec.Normalize();
|
|
|
|
float dot = curVec * transVec;
|
|
|
|
if (dot <= 0.5f || transVec.MagnitudeSquared() != 0.0f)
|
|
|
|
{
|
|
|
|
pBrain->SetPOAAccel(100);
|
|
|
|
pBrain->SetPOADecel(100);
|
|
|
|
pBrain->SetPOAVelocity(200);
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Congradulations you triggered the dont-swing-the-POA-more-than-90-degrees override\n");
|
|
|
|
camLog->AddLineF("If you don't like this transition then you need to redesign the cameras involved\n");
|
|
|
|
#endif
|
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
pBrain->SetPOAAccel(transition->fPOAAccel);
|
|
|
|
pBrain->SetPOADecel(transition->fPOADecel);
|
|
|
|
pBrain->SetPOAVelocity(transition->fPOAVelocity);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// make sure that the new camera is where it should be
|
|
|
|
pCam->SetTargetPos(pCam->GetBrain()->GetGoal());
|
|
|
|
pCam->SetTargetPOA(pCam->GetBrain()->GetPOAGoal());
|
|
|
|
// and the transition is trying to go where it should
|
|
|
|
pBrain->SetGoal(pCam->GetTargetPos());
|
|
|
|
pBrain->SetPOAGoal(pCam->GetTargetPOA());
|
|
|
|
|
|
|
|
// set transition camera parameters
|
|
|
|
if (fTransPos != POS_TRANS_FOLLOW)
|
|
|
|
{
|
|
|
|
fTransitionCamera->SetTargetPos(fPrevCam->GetTargetPos());
|
|
|
|
fTransitionCamera->SetTargetPOA(fPrevCam->GetTargetPOA());
|
|
|
|
fTransitionCamera->SetTransform(fPrevCam->GetTargetPOA());
|
|
|
|
if (fPrevCam->GetInSubworld())
|
|
|
|
{
|
|
|
|
fTransitionCamera->SetSubworldPos(fPrevCam->GetSubworldPos());
|
|
|
|
fTransitionCamera->SetSubworldPOA(fPrevCam->GetSubworldPOA());
|
|
|
|
fTransitionCamera->InSubworld(true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
// we're already in transition...
|
|
|
|
{
|
|
|
|
plCameraBrain1* pOldBrain = fTransitionCamera->GetBrain();
|
|
|
|
// match speeds to the old brain so we don't stop mid-transition
|
|
|
|
pBrain->SetCurrentCamSpeed(pOldBrain->GetCurrentCamSpeed());
|
|
|
|
pBrain->SetCurrentViewSpeed(pOldBrain->GetCurrentViewSpeed());
|
|
|
|
delete(pOldBrain);
|
|
|
|
fTransitionCamera->SetBrain(nil);
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Stopping in-progress camera transition");
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
if (transition->fCutPos)
|
|
|
|
{
|
|
|
|
pCam->GetBrain()->SetFlags(plCameraBrain1::kCutPosOnce);
|
|
|
|
pBrain->SetFlags(plCameraBrain1::kCutPos);
|
|
|
|
}
|
|
|
|
if (transition->fCutPOA)
|
|
|
|
{
|
|
|
|
pBrain->SetFlags(plCameraBrain1::kCutPOA);
|
|
|
|
pCam->GetBrain()->SetFlags(plCameraBrain1::kCutPOAOnce);
|
|
|
|
}
|
|
|
|
fTransitionCamera->SetBrain(pBrain);
|
|
|
|
pBrain->SetCamera(fTransitionCamera);
|
|
|
|
|
|
|
|
// deal with FOV -
|
|
|
|
float diffH = hsABS(pCam->GetFOVh() - fPrevCam->GetFOVh());
|
|
|
|
if ( diffH )
|
|
|
|
{
|
|
|
|
double time = 0;
|
|
|
|
hsVector3 dist;
|
|
|
|
// figure out transition time
|
|
|
|
if (transition->fCutPos)
|
|
|
|
{
|
|
|
|
hsPoint3 poadist = fTransitionCamera->GetTargetPOA() - pCam->GetTargetPOA();
|
|
|
|
dist.Set(&poadist);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
hsPoint3 posdist = fTransitionCamera->GetTargetPos() - pCam->GetTargetPos();
|
|
|
|
dist.Set(&posdist);
|
|
|
|
}
|
|
|
|
|
|
|
|
time = (double)(dist.Magnitude() / pBrain->GetVelocity());
|
|
|
|
|
|
|
|
// set up the transition camera to the current FOV
|
|
|
|
fTransitionCamera->SetFOVh(GetFOVh(), false);
|
|
|
|
fTransitionCamera->SetFOVw(GetFOVw(), false);
|
|
|
|
fTransitionCamera->GetBrain()->SetFOVGoal(pCam->GetFOVh(), time);
|
|
|
|
|
|
|
|
}
|
|
|
|
StartInterpPanLimits();
|
|
|
|
fTransPos = POS_TRANS_FOLLOW;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::RunTransition()
|
|
|
|
{
|
|
|
|
if (fTransPos != POS_TRANS_FOLLOW)
|
|
|
|
return;
|
|
|
|
|
|
|
|
plCameraModifier1* pToCam = fPythonOverride;
|
|
|
|
if (!pToCam)
|
|
|
|
pToCam = GetCurrentStackCamera();
|
|
|
|
|
|
|
|
hsVector3 v1(fTransitionCamera->GetTargetPos() - pToCam->GetTargetPos());
|
|
|
|
hsVector3 v2(fTransitionCamera->GetBrain()->GetPOAGoal() - fTransitionCamera->GetTargetPOA());
|
|
|
|
|
|
|
|
if ( v1.MagnitudeSquared() <= 0.0001f && v2.MagnitudeSquared() <= 0.0001f &&
|
|
|
|
!fTransitionCamera->GetBrain()->HasFlag(plCameraBrain1::kAnimateFOV))
|
|
|
|
{
|
|
|
|
FinishTransition();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
pToCam->Update();
|
|
|
|
fTransitionCamera->GetBrain()->SetGoal(pToCam->GetTargetPos());
|
|
|
|
fTransitionCamera->GetBrain()->SetPOAGoal(pToCam->GetBrain()->GetPOAGoal());
|
|
|
|
// check for panic velocity
|
|
|
|
plCameraBrain1* pBrain = pToCam->GetBrain();
|
|
|
|
plCameraBrain1_Avatar* pAvBr = plCameraBrain1_Avatar::ConvertNoRef(pBrain);
|
|
|
|
if (pAvBr)
|
|
|
|
{
|
|
|
|
float off = pAvBr->GetOffset().MagnitudeSquared();
|
|
|
|
hsVector3 dist(pToCam->GetTargetPos() - fTransitionCamera->GetTargetPos());
|
|
|
|
if (dist.MagnitudeSquared() > off)
|
|
|
|
fTransitionCamera->GetBrain()->SetFlags(plCameraBrain1::kPanicVelocity);
|
|
|
|
else
|
|
|
|
fTransitionCamera->GetBrain()->ClearFlags(plCameraBrain1::kPanicVelocity);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVirtualCam1::FinishTransition()
|
|
|
|
{
|
|
|
|
plCameraBrain1* pBrain = fTransitionCamera->GetBrain();
|
|
|
|
delete(pBrain);
|
|
|
|
fTransitionCamera->SetBrain(nil);
|
|
|
|
|
|
|
|
fTransPos = POS_TRANS_OFF;
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
camLog->AddLineF("Finished Camera Transition");
|
|
|
|
#endif
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void plVirtualCam1::IHandleCameraStatusLog(plCameraModifier1* pMod, int action)
|
|
|
|
{
|
|
|
|
#ifdef STATUS_LOG
|
|
|
|
|
|
|
|
if (!pMod->GetKey())
|
|
|
|
return;
|
|
|
|
camLog->AddLineF("..");
|
|
|
|
plCameraBrain1* pBrain = pMod->GetBrain();
|
|
|
|
switch(action)
|
|
|
|
{
|
|
|
|
case kPop:
|
|
|
|
camLog->AddLineF("Popped Camera %s from top of stack", pMod->GetKeyName());
|
|
|
|
break;
|
|
|
|
case kBackgroundPop:
|
|
|
|
camLog->AddLineF("Popped Camera %s from background", pMod->GetKeyName());
|
|
|
|
break;
|
|
|
|
case kPush:
|
|
|
|
camLog->AddLineF("Pushed Camera %s", pMod->GetKeyName());
|
|
|
|
break;
|
|
|
|
case kReplacement:
|
|
|
|
camLog->AddLineF("Camera %s replacing popped camera", pMod->GetKeyName());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (pBrain)
|
|
|
|
{
|
|
|
|
if (plCameraBrain1_Circle::ConvertNoRef(pBrain))
|
|
|
|
{
|
|
|
|
camLog->AddLineF("Brain type Circle");
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (plCameraBrain1_Fixed::ConvertNoRef(pBrain))
|
|
|
|
{
|
|
|
|
camLog->AddLineF("Brain type Fixed");
|
|
|
|
camLog->AddLineF("POAOffset %f %f %f", pBrain->GetPOAOffset().fX,pBrain->GetPOAOffset().fY,pBrain->GetPOAOffset().fZ);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (plCameraBrain1_FirstPerson::ConvertNoRef(pBrain))
|
|
|
|
{
|
|
|
|
camLog->AddLineF("Brain type 1st Person");
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (plCameraBrain1_Avatar::ConvertNoRef(pBrain))
|
|
|
|
{
|
|
|
|
camLog->AddLineF("Brain type 3rd Person");
|
|
|
|
}
|
|
|
|
camLog->AddLineF("FOV %f",pMod->GetFOVw());
|
|
|
|
camLog->AddLineF("..");
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|