You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
224 lines
7.0 KiB
224 lines
7.0 KiB
14 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
13 years ago
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
14 years ago
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
13 years ago
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
14 years ago
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
13 years ago
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
Additional permissions under GNU GPL version 3 section 7
|
||
|
|
||
|
If you modify this Program, or any covered work, by linking or
|
||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||
|
(or a modified version of those libraries),
|
||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||
|
licensors of this Program grant you additional
|
||
|
permission to convey the resulting work. Corresponding Source for a
|
||
|
non-source form of such a combination shall include the source code for
|
||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||
|
work.
|
||
14 years ago
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#ifndef plParticleUpdateMsg_inc
|
||
|
#define plParticleUpdateMsg_inc
|
||
|
|
||
|
#include "../pnMessage/plMessage.h"
|
||
|
#include "hsResMgr.h"
|
||
|
#include "hsStream.h"
|
||
|
#include "hsBitVector.h"
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////////
|
||
|
// plParticleUpdateMsg. Messages to change the parameters of a particle system
|
||
|
// and its generators.
|
||
|
|
||
|
class plParticleUpdateMsg : public plMessage
|
||
|
{
|
||
|
public:
|
||
|
plParticleUpdateMsg()
|
||
|
: plMessage(nil, nil, nil) {}
|
||
|
plParticleUpdateMsg(const plKey &s, const plKey &r, const double* t, UInt32 paramID, hsScalar paramValue )
|
||
|
: plMessage(s, r, t) { fParamID = paramID; fParamValue = paramValue; }
|
||
|
virtual ~plParticleUpdateMsg() {}
|
||
|
|
||
|
CLASSNAME_REGISTER( plParticleUpdateMsg );
|
||
|
GETINTERFACE_ANY( plParticleUpdateMsg, plMessage );
|
||
|
|
||
|
enum paramIDs
|
||
|
{
|
||
|
kParamParticlesPerSecond,
|
||
|
kParamInitPitchRange,
|
||
|
kParamInitYawRange,
|
||
|
// kParamInitVel,
|
||
|
// kParamInitVelRange,
|
||
|
kParamVelMin,
|
||
|
kParamVelMax,
|
||
|
kParamXSize,
|
||
|
kParamYSize,
|
||
|
// kParamSizeRange,
|
||
|
kParamScaleMin,
|
||
|
kParamScaleMax,
|
||
|
kParamGenLife,
|
||
|
// kParamPartLife,
|
||
|
// kParamPartLifeRange,
|
||
|
kParamPartLifeMin,
|
||
|
kParamPartLifeMax,
|
||
|
kParamEnabled,
|
||
|
};
|
||
|
|
||
|
UInt32 fParamID;
|
||
|
hsScalar fParamValue;
|
||
|
|
||
|
UInt32 GetParamID() { return fParamID; }
|
||
|
hsScalar GetParamValue() { return fParamValue; }
|
||
|
|
||
|
// IO
|
||
|
virtual void Read(hsStream* stream, hsResMgr* mgr)
|
||
|
{
|
||
|
plMessage::IMsgRead(stream, mgr);
|
||
|
|
||
|
fParamID = stream->ReadSwap32();
|
||
|
stream->ReadSwap(&fParamValue);
|
||
|
}
|
||
|
|
||
|
virtual void Write(hsStream* stream, hsResMgr* mgr)
|
||
|
{
|
||
|
plMessage::IMsgWrite(stream, mgr);
|
||
|
|
||
|
stream->WriteSwap32(fParamID);
|
||
|
stream->WriteSwap(fParamValue);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
// plParticleTransferMsg. Currently intended for just the avatar, but amendable. (Talk to Bob)
|
||
|
// Takes one particle system, clones it, slaps the clone on the target
|
||
|
// sceneObject, and transfers some particles from the old system to the new one.
|
||
|
|
||
|
class plParticleTransferMsg : public plMessage
|
||
|
{
|
||
|
public:
|
||
|
plKey fSysSOKey; // sceneObject of the system we're snagging particles from
|
||
|
UInt16 fNumToTransfer; // number of particles to transfer
|
||
|
|
||
|
plParticleTransferMsg() : plMessage(nil, nil, nil), fSysSOKey(nil), fNumToTransfer(0) {}
|
||
|
plParticleTransferMsg(const plKey &s, const plKey &r, const double* t, plKey sysSOKey, UInt16 numParticles )
|
||
|
: plMessage(s, r, t) { fSysSOKey = sysSOKey; fNumToTransfer = numParticles; }
|
||
|
virtual ~plParticleTransferMsg() {}
|
||
|
|
||
|
CLASSNAME_REGISTER( plParticleTransferMsg );
|
||
|
GETINTERFACE_ANY( plParticleTransferMsg, plMessage );
|
||
|
|
||
|
// IO
|
||
|
virtual void Read(hsStream *stream, hsResMgr *mgr)
|
||
|
{
|
||
|
plMessage::IMsgRead(stream, mgr);
|
||
|
|
||
|
fSysSOKey = mgr->ReadKey(stream);
|
||
|
fNumToTransfer = stream->ReadSwap16();
|
||
|
}
|
||
|
|
||
|
virtual void Write(hsStream *stream, hsResMgr *mgr)
|
||
|
{
|
||
|
plMessage::IMsgWrite(stream, mgr);
|
||
|
|
||
|
mgr->WriteKey(stream, fSysSOKey);
|
||
|
stream->WriteSwap16(fNumToTransfer);
|
||
|
}
|
||
|
|
||
|
};
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////////
|
||
|
// plParticleKillMsg. Tell a system that a number (or percentage) of its
|
||
|
// particles have to go.
|
||
|
|
||
|
class plParticleKillMsg : public plMessage
|
||
|
{
|
||
|
public:
|
||
|
hsScalar fNumToKill;
|
||
|
hsScalar fTimeLeft;
|
||
|
|
||
|
UInt8 fFlags;
|
||
|
enum
|
||
|
{
|
||
|
kParticleKillImmortalOnly = 0x1, // Only slap a death sentence on "immortal" particles (the others are already dying)
|
||
|
kParticleKillPercentage = 0x2, // Tells us to interpret "fNumToKill" as a 0-1 percentage.
|
||
|
};
|
||
|
|
||
|
plParticleKillMsg() : plMessage(nil, nil, nil), fNumToKill(0.f), fTimeLeft(0.f), fFlags(kParticleKillImmortalOnly) {}
|
||
|
plParticleKillMsg(const plKey &s, const plKey &r, const double* t, hsScalar numToKill, hsScalar timeLeft, UInt8 flags = kParticleKillImmortalOnly )
|
||
|
: plMessage(s, r, t) { fNumToKill = numToKill; fTimeLeft = timeLeft; fFlags = flags; }
|
||
|
virtual ~plParticleKillMsg() {}
|
||
|
|
||
|
CLASSNAME_REGISTER( plParticleKillMsg );
|
||
|
GETINTERFACE_ANY( plParticleKillMsg, plMessage );
|
||
|
|
||
|
// Local only
|
||
|
virtual void Read(hsStream *stream, hsResMgr *mgr)
|
||
|
{
|
||
|
plMessage::IMsgRead(stream,mgr);
|
||
|
fNumToKill = stream->ReadSwapScalar();
|
||
|
fTimeLeft = stream->ReadSwapScalar();
|
||
|
stream->ReadSwap(&fFlags);
|
||
|
}
|
||
|
virtual void Write(hsStream *stream, hsResMgr *mgr)
|
||
|
{
|
||
|
plMessage::IMsgWrite(stream, mgr);
|
||
|
stream->WriteSwapScalar(fNumToKill);
|
||
|
stream->WriteSwapScalar(fTimeLeft);
|
||
|
stream->WriteSwap(fFlags);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////////
|
||
|
// plParticleFlockMsg. Commands for a flock effect
|
||
|
|
||
|
class plParticleFlockMsg : public plMessage
|
||
|
{
|
||
|
public:
|
||
|
hsScalar fX, fY, fZ;
|
||
|
UInt8 fCmd;
|
||
|
enum
|
||
|
{
|
||
|
kFlockCmdSetOffset,
|
||
|
kFlockCmdSetDissentPoint,
|
||
|
};
|
||
|
|
||
|
plParticleFlockMsg() : plMessage(nil, nil, nil), fCmd(0), fX(0.f), fY(0.f), fZ(0.f) {}
|
||
|
plParticleFlockMsg(const plKey &s, const plKey &r, const double* t, UInt8 cmd, hsScalar x, hsScalar y, hsScalar z)
|
||
|
: plMessage(s, r, t), fCmd(cmd), fX(x), fY(y), fZ(z) {}
|
||
|
virtual ~plParticleFlockMsg() {}
|
||
|
|
||
|
CLASSNAME_REGISTER( plParticleFlockMsg );
|
||
|
GETINTERFACE_ANY( plParticleFlockMsg, plMessage );
|
||
|
|
||
|
// Local only
|
||
|
virtual void Read(hsStream *stream, hsResMgr *mgr) {}
|
||
|
virtual void Write(hsStream *stream, hsResMgr *mgr) {}
|
||
|
};
|
||
|
|
||
|
|
||
|
|
||
|
#endif // plParticleUpdateMsg_inc
|
||
|
|