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737 lines
17 KiB
737 lines
17 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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13 years ago
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Copyright (C) 2011 Cyan Worlds, Inc.
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14 years ago
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 years ago
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 years ago
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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13 years ago
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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14 years ago
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "plSpaceTreeMaker.h"
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#include "../plMath/hsRadixSort.h"
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#include "../plDrawable/plSpaceTree.h"
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#include "hsUtils.h" // for testing, get hsRand()
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#include "hsTimer.h"
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#include "../plIntersect/plVolumeIsect.h"
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//#define MF_DO_TIMES
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enum mfTimeTypes
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{
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kMakeTree = 0,
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kMakeFatTree,
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kSortList,
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kHarvest,
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kMakeSpaceTree,
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kMakeTreeAll,
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kHarvestSphere,
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kHarvestCone,
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kHarvestCapped,
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kNumTimes
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};
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#ifdef MF_DO_TIMES
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double times[kNumTimes];
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#define StartTimer(i) { times[(i)] -= hsTimer::GetSeconds(); }
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#define StopTimer(i) { times[(i)] += hsTimer::GetSeconds(); }
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#define InitTimers() { for( int i = 0; i < kNumTimes; i++ )times[i] = 0; }
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#else // MF_DO_TIMES
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#define StartTimer(i)
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#define StopTimer(i)
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#define InitTimers()
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#endif // MF_DO_TIMES
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// Create the tree
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// more temp testing garbage
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#if 0
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plSpaceCullResult mySpaceCullFunction(const hsBounds3Ext& bnd)
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{
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const hsPoint3& maxs = bnd.GetMaxs();
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const hsPoint3& mins = bnd.GetMins();
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if( maxs.fX < 0.25f )
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return kSpaceCulled;
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if( maxs.fY < 0.25f )
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return kSpaceCulled;
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if( maxs.fZ < 0.25f )
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return kSpaceCulled;
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if( mins.fX > 0.75f )
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return kSpaceCulled;
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if( mins.fY > 0.75f )
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return kSpaceCulled;
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if( mins.fZ > 0.75f )
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return kSpaceCulled;
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if( maxs.fX > 0.75f )
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return kSpaceSplit;
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if( maxs.fY > 0.75f )
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return kSpaceSplit;
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if( maxs.fZ > 0.75f )
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return kSpaceSplit;
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if( mins.fX < 0.25f )
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return kSpaceSplit;
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if( mins.fY < 0.25f )
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return kSpaceSplit;
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if( mins.fZ < 0.25f )
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return kSpaceSplit;
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return kSpaceClear;
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}
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#endif
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void plSpaceTreeMaker::ISortList(hsTArray<plSpacePrepNode*>& nodes, const hsVector3& axis)
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{
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StartTimer(kSortList);
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hsRadixSort::Elem* list = fSortScratch;
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hsRadixSort::Elem* listTrav = list;
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Int32 n = nodes.GetCount();
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while( n-- )
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{
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listTrav->fKey.fFloat = axis.InnerProduct(nodes[n]->fWorldBounds.GetCenter());
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listTrav->fBody = (void*)nodes[n];
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listTrav->fNext = listTrav+1;
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listTrav++;
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}
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list[nodes.GetCount()-1].fNext = nil;
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UInt32 sortFlags = 0;
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hsRadixSort rad;
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hsRadixSort::Elem* sortedList = rad.Sort(list, sortFlags);
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listTrav = sortedList;
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int i;
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for( i = 0; i < nodes.GetCount(); i++ )
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{
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nodes[i] = (plSpacePrepNode*)(listTrav->fBody);
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listTrav = listTrav->fNext;
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}
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StopTimer(kSortList);
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return;
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}
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void plSpaceTreeMaker::ISplitList(hsTArray<plSpacePrepNode*>& nodes, const hsVector3& axis, hsTArray<plSpacePrepNode*>& lower, hsTArray<plSpacePrepNode*>& upper)
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{
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ISortList(nodes, axis);
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int lowerCount = nodes.GetCount() / 2;
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int upperCount = nodes.GetCount() - lowerCount;
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lower.SetCount(lowerCount);
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upper.SetCount(upperCount);
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int i;
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for( i = 0; i < lowerCount; i++ )
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lower[i] = nodes[i];
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for( i = 0; i < upperCount; i++ )
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upper[i] = nodes[i + lowerCount];
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}
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hsBounds3Ext plSpaceTreeMaker::IFindDistToCenterAxis(hsTArray<plSpacePrepNode*>& nodes, hsScalar& length, hsVector3& axis)
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{
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hsBounds3Ext bnd;
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bnd.MakeEmpty();
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hsAssert(nodes.GetCount() > 1, "Degenerate case");
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int i;
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for( i = 0; i < nodes.GetCount(); i++ )
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{
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bnd.Union(&nodes[i]->fWorldBounds);
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}
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length = 0;
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for( i = 0; i < nodes.GetCount(); i++ )
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{
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hsVector3 sep;
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sep.Set(&bnd.GetCenter(), &nodes[i]->fWorldBounds.GetCenter());
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hsScalar len = sep.MagnitudeSquared();
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if( len > length )
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{
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axis = sep;
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length = len;
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}
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}
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length = hsSquareRoot(length);
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if( length > 1.e-3f )
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axis /= length;
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else
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return IFindSplitAxis(nodes, length, axis);
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return bnd;
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}
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plSpacePrepNode* plSpaceTreeMaker::IMakeFatTreeRecur(hsTArray<plSpacePrepNode*>& nodes)
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{
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if( !nodes.GetCount() )
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return nil;
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StartTimer(kMakeFatTree);
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plSpacePrepNode* subRoot = TRACKED_NEW plSpacePrepNode;
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fTreeSize++;
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if( nodes.GetCount() == 1 )
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{
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*subRoot = *nodes[0];
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subRoot->fChildren[0] = nil;
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subRoot->fChildren[1] = nil;
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StopTimer(kMakeFatTree);
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return subRoot;
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}
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// Find the overall bounds of the list.
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// Find the maximum length vector from nodes[i] center to list center.
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// If that length is zero, just use the maximum dimension of overall bounds.
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hsScalar length;
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hsVector3 axis;
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hsBounds3Ext bnd = IFindDistToCenterAxis(nodes, length, axis);
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hsTArray<plSpacePrepNode*> list0;
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hsTArray<plSpacePrepNode*> list1;
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ISplitList(nodes, axis, list0, list1);
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subRoot->fChildren[0] = IMakeTreeRecur(list0);
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subRoot->fChildren[1] = IMakeTreeRecur(list1);
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subRoot->fWorldBounds = bnd;
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StopTimer(kMakeFatTree);
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return subRoot;
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}
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hsBounds3Ext plSpaceTreeMaker::IFindSplitAxis(hsTArray<plSpacePrepNode*>& nodes, hsScalar& length, hsVector3& axis)
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{
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hsBounds3Ext bnd;
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bnd.MakeEmpty();
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int i;
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for( i = 0; i < nodes.GetCount(); i++ )
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{
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bnd.Union(&nodes[i]->fWorldBounds);
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}
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hsScalar maxLen = bnd.GetMaxs()[0] - bnd.GetMins()[0];
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int maxAxis = 0;
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if( bnd.GetMaxs()[1] - bnd.GetMins()[1] > maxLen )
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{
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maxLen = bnd.GetMaxs()[1] - bnd.GetMins()[1];
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maxAxis = 1;
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}
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if( bnd.GetMaxs()[2] - bnd.GetMins()[2] > maxLen )
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{
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maxLen = bnd.GetMaxs()[2] - bnd.GetMins()[2];
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maxAxis = 2;
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}
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length = maxLen;
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switch( maxAxis )
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{
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case 0:
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axis.Set(1.f, 0, 0);
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break;
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case 1:
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axis.Set(0, 1.f, 0);
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break;
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case 2:
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axis.Set(0, 0, 1.f);
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break;
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}
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return bnd;
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}
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void plSpaceTreeMaker::IFindBigList(hsTArray<plSpacePrepNode*>& nodes, hsScalar length, const hsVector3& axis, hsTArray<plSpacePrepNode*>& giants, hsTArray<plSpacePrepNode*>& strimps)
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{
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const hsScalar kCutoffFrac = 0.5f;
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giants.SetCount(0);
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strimps.SetCount(0);
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int i;
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for( i = 0; i < nodes.GetCount(); i++ )
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{
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hsPoint2 depth;
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nodes[i]->fWorldBounds.TestPlane(axis, depth);
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if( depth.fY - depth.fX > length * kCutoffFrac )
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giants.Append(nodes[i]);
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else
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strimps.Append(nodes[i]);
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}
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}
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plSpacePrepNode* plSpaceTreeMaker::INewSubRoot(const hsBounds3Ext& bnd)
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{
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plSpacePrepNode* subRoot = TRACKED_NEW plSpacePrepNode;
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subRoot->fDataIndex = Int16(-1);
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fTreeSize++;
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subRoot->fWorldBounds = bnd;
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return subRoot;
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}
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plSpacePrepNode* plSpaceTreeMaker::IMakeTreeRecur(hsTArray<plSpacePrepNode*>& nodes)
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{
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if( !nodes.GetCount() )
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return nil;
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if( nodes.GetCount() == 1 )
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{
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return IMakeFatTreeRecur(nodes);
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}
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StartTimer(kMakeTree);
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// Find the maximum bounds dimension
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hsScalar length;
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hsVector3 axis;
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hsBounds3Ext bnd = IFindSplitAxis(nodes, length, axis);
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// Find everyone with bounds over half that size in the same dimension as list0.
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hsTArray<plSpacePrepNode*> list0;
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hsTArray<plSpacePrepNode*> list1;
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IFindBigList(nodes, length, axis, list0, list1);
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plSpacePrepNode* subRoot = nil;
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// If list0 not empty, put them in first child, recur on remainder,
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if( list0.GetCount() && list1.GetCount() )
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{
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subRoot = INewSubRoot(bnd);
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subRoot->fChildren[0] = IMakeFatTreeRecur(list0); // too big
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subRoot->fChildren[1] = IMakeTreeRecur(list1); // remainder
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}
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else if( list0.GetCount() )
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{
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subRoot = IMakeFatTreeRecur(list0);
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}
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// Else sort along axis by bounds center, recur separately on lower and upper halves.
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else
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{
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ISplitList(nodes, axis, list0, list1);
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subRoot = INewSubRoot(bnd);
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subRoot->fChildren[0] = IMakeTreeRecur(list0);
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subRoot->fChildren[1] = IMakeTreeRecur(list1);
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}
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StopTimer(kMakeTree);
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return subRoot;
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}
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void plSpaceTreeMaker::IMakeTree()
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{
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fSortScratch = TRACKED_NEW hsRadixSort::Elem[fLeaves.GetCount()];
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fPrepTree = IMakeTreeRecur(fLeaves);
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delete [] fSortScratch;
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fSortScratch = nil;
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}
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void plSpaceTreeMaker::Reset()
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{
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fLeaves.Reset();
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fPrepTree = nil;
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fTreeSize = 0;
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fSortScratch = nil;
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}
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void plSpaceTreeMaker::IDeleteTreeRecur(plSpacePrepNode* node)
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{
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if( node )
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{
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IDeleteTreeRecur(node->fChildren[0]);
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IDeleteTreeRecur(node->fChildren[1]);
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delete node;
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}
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}
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void plSpaceTreeMaker::Cleanup()
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{
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IDeleteTreeRecur(fPrepTree);
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fPrepTree = nil;
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int i;
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for( i = 0; i < fLeaves.GetCount(); i++ )
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delete fLeaves[i];
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fLeaves.Reset();
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fDisabled.Reset();
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}
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Int32 plSpaceTreeMaker::AddLeaf(const hsBounds3Ext& worldBnd, hsBool disable)
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{
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plSpacePrepNode* leaf = TRACKED_NEW plSpacePrepNode;
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fLeaves.Append(leaf);
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leaf->fDataIndex = fLeaves.GetCount()-1;
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leaf->fChildren[0] = nil;
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leaf->fChildren[1] = nil;
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leaf->fWorldBounds = worldBnd;
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if( leaf->fWorldBounds.GetType() != kBoundsNormal )
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{
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static const hsPoint3 zero(0.f, 0.f, 0.f);
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leaf->fWorldBounds.Reset(&zero);
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}
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fDisabled.SetBit(leaf->fDataIndex, disable);
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return leaf->fDataIndex;
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}
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//#define MF_DO_RAND
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#define MF_DO_3D
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#ifdef MF_DO_RAND
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#define MF_SETPOINT(pt,a,b,c) pt.Set(hsRand()/32767.f, hsRand()/32767.f, hsRand()/32767.f)
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#else // MF_DO_RAND
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||
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#define MF_SETPOINT(pt,a,b,c) pt.Set(a,b,c)
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||
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#endif // MF_DO_RAND
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||
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void plSpaceTreeMaker::TestTree()
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||
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{
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Reset();
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||
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||
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const int kTestSize = 10;
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||
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int i;
|
||
|
for( i = 0; i < kTestSize; i++ )
|
||
|
{
|
||
|
int j;
|
||
|
for( j = 0; j < kTestSize; j++ )
|
||
|
{
|
||
|
int k;
|
||
|
#ifdef MF_DO_3D
|
||
|
for( k = 0; k < kTestSize; k++ )
|
||
|
#else // MF_DO_3D
|
||
|
k = 0;
|
||
|
#endif // MF_DO_3D
|
||
|
{
|
||
|
hsBounds3Ext bnd;
|
||
|
hsPoint3 pt;
|
||
|
MF_SETPOINT(pt, float(i-1)/kTestSize, float(j-1)/kTestSize, float(k-1)/kTestSize);
|
||
|
bnd.Reset(&pt);
|
||
|
MF_SETPOINT(pt, float(i)/kTestSize, float(j)/kTestSize, float(k)/kTestSize);
|
||
|
bnd.Union(&pt);
|
||
|
|
||
|
AddLeaf(bnd);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
hsBitVector list;
|
||
|
|
||
|
plSpaceTree* tree = MakeTree();
|
||
|
|
||
|
#if 0 // HACK TESTING MOVE TO VOLUMECULL
|
||
|
|
||
|
hsMatrix44 liX;
|
||
|
hsMatrix44 invLiX;
|
||
|
liX.MakeTranslateMat(&hsVector3(0.5f, 0.5f, 0));
|
||
|
liX.GetInverse(&invLiX);
|
||
|
|
||
|
plSphereIsect sphere;
|
||
|
sphere.SetRadius(0.2);
|
||
|
sphere.SetTransform(liX, invLiX);
|
||
|
|
||
|
tree->SetViewPos(*hsPoint3().Set(0,0,0));
|
||
|
|
||
|
plConeIsect cone;
|
||
|
cone.SetAngle(hsScalarPI*0.25f);
|
||
|
cone.SetTransform(liX, invLiX);
|
||
|
|
||
|
StartTimer(kHarvestCone);
|
||
|
|
||
|
list.Clear();
|
||
|
tree->HarvestLeaves(&cone, list);
|
||
|
|
||
|
StopTimer(kHarvestCone);
|
||
|
|
||
|
plConeIsect capped;
|
||
|
capped.SetAngle(hsScalarPI*0.25f);
|
||
|
capped.SetLength(0.5f);
|
||
|
capped.SetTransform(liX, invLiX);
|
||
|
|
||
|
StartTimer(kHarvestCapped);
|
||
|
|
||
|
list.Clear();
|
||
|
tree->HarvestLeaves(&capped, list);
|
||
|
|
||
|
StopTimer(kHarvestCapped);
|
||
|
|
||
|
StartTimer(kHarvestSphere);
|
||
|
|
||
|
list.Clear();
|
||
|
tree->HarvestLeaves(&sphere, list);
|
||
|
|
||
|
StopTimer(kHarvestSphere);
|
||
|
|
||
|
#endif // HACK TESTING MOVE TO VOLUMECULL
|
||
|
|
||
|
delete tree;
|
||
|
}
|
||
|
|
||
|
plSpaceTree* plSpaceTreeMaker::MakeTree()
|
||
|
{
|
||
|
// DEBUG FISH
|
||
|
InitTimers();
|
||
|
// DEBUG FISH
|
||
|
|
||
|
StartTimer(kMakeTreeAll);
|
||
|
|
||
|
if( !fLeaves.GetCount() )
|
||
|
return IMakeEmptyTree();
|
||
|
|
||
|
if( fLeaves.GetCount() < 2 )
|
||
|
return IMakeDegenerateTree();
|
||
|
|
||
|
IMakeTree();
|
||
|
|
||
|
plSpaceTree* retVal = IMakeSpaceTree();
|
||
|
|
||
|
Cleanup();
|
||
|
|
||
|
StopTimer(kMakeTreeAll);
|
||
|
|
||
|
return retVal;
|
||
|
}
|
||
|
|
||
|
plSpaceTree* plSpaceTreeMaker::IMakeEmptyTree()
|
||
|
{
|
||
|
plSpaceTree* tree = TRACKED_NEW plSpaceTree;
|
||
|
|
||
|
tree->fTree.SetCount(1);
|
||
|
tree->fTree[0].fWorldBounds.Reset(&hsPoint3(0,0,0));
|
||
|
tree->fTree[0].fFlags = plSpaceTreeNode::kEmpty;
|
||
|
tree->fRoot = 0;
|
||
|
tree->fNumLeaves = 0;
|
||
|
|
||
|
Cleanup();
|
||
|
|
||
|
return tree;
|
||
|
}
|
||
|
|
||
|
plSpaceTree* plSpaceTreeMaker::IMakeDegenerateTree()
|
||
|
{
|
||
|
plSpaceTree* tree = TRACKED_NEW plSpaceTree;
|
||
|
|
||
|
tree->fTree.Push();
|
||
|
|
||
|
tree->fRoot = 0;
|
||
|
tree->fTree[0].fWorldBounds = fLeaves[0]->fWorldBounds;
|
||
|
tree->fTree[0].fFlags = plSpaceTreeNode::kIsLeaf;
|
||
|
tree->fTree[0].fLeafIndex = 0;
|
||
|
tree->fTree[0].fParent = plSpaceTree::kRootParent;
|
||
|
tree->fNumLeaves = 1;
|
||
|
|
||
|
if( fDisabled.IsBitSet(0) )
|
||
|
tree->SetLeafFlag(0, plSpaceTreeNode::kDisabled, true);
|
||
|
|
||
|
Cleanup();
|
||
|
|
||
|
return tree;
|
||
|
}
|
||
|
|
||
|
int plSpaceTreeMaker::ITreeDepth(plSpacePrepNode* subRoot)
|
||
|
{
|
||
|
if( !subRoot )
|
||
|
return 0;
|
||
|
|
||
|
int dep0 = ITreeDepth(subRoot->fChildren[0]);
|
||
|
int dep1 = ITreeDepth(subRoot->fChildren[1]);
|
||
|
|
||
|
int dep = hsMaximum(dep0, dep1);
|
||
|
|
||
|
return dep+1;
|
||
|
}
|
||
|
|
||
|
plSpaceTree* plSpaceTreeMaker::IMakeSpaceTree()
|
||
|
{
|
||
|
StartTimer(kMakeSpaceTree);
|
||
|
|
||
|
plSpaceTree* tree = TRACKED_NEW plSpaceTree;
|
||
|
|
||
|
plSpacePrepNode* head = fPrepTree;
|
||
|
|
||
|
tree->fTree.SetCount(fLeaves.GetCount());
|
||
|
|
||
|
IGatherLeavesRecur(head, tree);
|
||
|
|
||
|
int level = ITreeDepth(head);
|
||
|
while( level > 0 )
|
||
|
IMakeSpaceTreeRecur(head, tree, --level, 0);
|
||
|
|
||
|
tree->fRoot = tree->fTree.GetCount()-1;
|
||
|
tree->fTree[tree->fRoot].fParent = plSpaceTree::kRootParent;
|
||
|
tree->fNumLeaves = fLeaves.GetCount();
|
||
|
|
||
|
int i;
|
||
|
for( i = 0; i < fLeaves.GetCount(); i++ )
|
||
|
{
|
||
|
if( fDisabled.IsBitSet(i) )
|
||
|
tree->SetLeafFlag(i, plSpaceTreeNode::kDisabled, true);
|
||
|
}
|
||
|
|
||
|
StopTimer(kMakeSpaceTree);
|
||
|
|
||
|
return tree;
|
||
|
}
|
||
|
|
||
|
// The following goofy cache-friendly tree set up slows down the tree build by 10%, but speeds up the runtime by 9%.
|
||
|
// Sounds fair.
|
||
|
#if 0 // Leaves first
|
||
|
Int16 plSpaceTreeMaker::IMakeSpaceTreeRecur(plSpacePrepNode* sub, plSpaceTree* tree, const int targetLevel, int currLevel)
|
||
|
{
|
||
|
if( currLevel == targetLevel )
|
||
|
{
|
||
|
Int16 nodeIdx = tree->fTree.GetCount();
|
||
|
tree->fTree.Push();
|
||
|
|
||
|
tree->fTree[nodeIdx].fWorldBounds = sub->fWorldBounds;
|
||
|
|
||
|
sub->fIndex = nodeIdx;
|
||
|
|
||
|
if( !sub->fChildren[0] )
|
||
|
{
|
||
|
hsAssert(!sub->fChildren[1], "Unsupported unbalance of tree");
|
||
|
|
||
|
tree->fTree[nodeIdx].fFlags = plSpaceTreeNode::kIsLeaf;
|
||
|
tree->fTree[nodeIdx].fLeafIndex = sub->fDataIndex;
|
||
|
|
||
|
return nodeIdx;
|
||
|
}
|
||
|
hsAssert(sub->fChildren[1], "Unsupported unbalance of tree");
|
||
|
|
||
|
tree->fTree[nodeIdx].fFlags = plSpaceTreeNode::kNone;
|
||
|
|
||
|
|
||
|
return nodeIdx;
|
||
|
}
|
||
|
|
||
|
Int16 nodeIdx = sub->fIndex;
|
||
|
|
||
|
if( !sub->fChildren[0] )
|
||
|
{
|
||
|
hsAssert(!sub->fChildren[1] , "Unsupported unbalance of tree");
|
||
|
return nodeIdx;
|
||
|
}
|
||
|
hsAssert(sub->fChildren[1] , "Unsupported unbalance of tree");
|
||
|
|
||
|
tree->fTree[nodeIdx].fChildren[0] = IMakeSpaceTreeRecur(sub->fChildren[0], tree, targetLevel, currLevel+1);
|
||
|
tree->fTree[tree->fTree[nodeIdx].fChildren[0]].fParent = nodeIdx;
|
||
|
|
||
|
tree->fTree[nodeIdx].fChildren[1] = IMakeSpaceTreeRecur(sub->fChildren[1], tree, targetLevel, currLevel+1);
|
||
|
tree->fTree[tree->fTree[nodeIdx].fChildren[1]].fParent = nodeIdx;
|
||
|
|
||
|
return nodeIdx;
|
||
|
}
|
||
|
|
||
|
#else // Leaves first
|
||
|
void plSpaceTreeMaker::IGatherLeavesRecur(plSpacePrepNode* sub, plSpaceTree* tree)
|
||
|
{
|
||
|
// if it's a leaf, stuff it in the right slot, else recur
|
||
|
if( !sub->fChildren[0] )
|
||
|
{
|
||
|
hsAssert(!sub->fChildren[1], "Unsupported unbalance of tree");
|
||
|
|
||
|
plSpaceTreeNode& leaf = tree->fTree[sub->fDataIndex];
|
||
|
Int16 nodeIdx = sub->fDataIndex;
|
||
|
leaf.fWorldBounds = sub->fWorldBounds;
|
||
|
sub->fIndex = nodeIdx;
|
||
|
leaf.fFlags = plSpaceTreeNode::kIsLeaf;
|
||
|
leaf.fLeafIndex = nodeIdx;
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
hsAssert(sub->fChildren[1], "Unsupported unbalance of tree");
|
||
|
|
||
|
IGatherLeavesRecur(sub->fChildren[0], tree);
|
||
|
IGatherLeavesRecur(sub->fChildren[1], tree);
|
||
|
}
|
||
|
|
||
|
void plSpaceTreeMaker::IMakeSpaceTreeRecur(plSpacePrepNode* sub, plSpaceTree* tree, const int targetLevel, int currLevel)
|
||
|
{
|
||
|
// If it's a leaf, we've already done it.
|
||
|
if( !sub->fChildren[0] )
|
||
|
{
|
||
|
hsAssert(!sub->fChildren[1], "Unsupported unbalance of tree");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
hsAssert(sub->fChildren[0] && sub->fChildren[1], "Shouldn't get this deep, already got the leaves");
|
||
|
|
||
|
if( currLevel == targetLevel )
|
||
|
{
|
||
|
Int16 nodeIdx = tree->fTree.GetCount();
|
||
|
tree->fTree.Push();
|
||
|
|
||
|
tree->fTree[nodeIdx].fWorldBounds = sub->fWorldBounds;
|
||
|
|
||
|
sub->fIndex = nodeIdx;
|
||
|
|
||
|
tree->fTree[nodeIdx].fFlags = plSpaceTreeNode::kNone;
|
||
|
|
||
|
tree->fTree[nodeIdx].fChildren[0] = sub->fChildren[0]->fIndex;
|
||
|
tree->fTree[sub->fChildren[0]->fIndex].fParent = nodeIdx;
|
||
|
|
||
|
tree->fTree[nodeIdx].fChildren[1] = sub->fChildren[1]->fIndex;
|
||
|
tree->fTree[sub->fChildren[1]->fIndex].fParent = nodeIdx;
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
IMakeSpaceTreeRecur(sub->fChildren[0], tree, targetLevel, currLevel+1);
|
||
|
IMakeSpaceTreeRecur(sub->fChildren[1], tree, targetLevel, currLevel+1);
|
||
|
}
|
||
|
|
||
|
#endif // Leaves first
|