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247 lines
6.4 KiB
247 lines
6.4 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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14 years ago
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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13 years ago
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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14 years ago
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////
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//
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// pyKey - the wrapper class around a plKey so that Python can handle it
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//
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//////////////////////////////////////////////////////////////////////
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#include "pyKey.h"
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#include "../pnKeyedObject/plKey.h"
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#include "plgDispatch.h"
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#include "plPythonFileMod.h"
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#include "../pnMessage/plEnableMsg.h"
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#include "hsResMgr.h"
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#include "pySceneObject.h"
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#include "../pnSceneObject/plSceneObject.h"
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pyKey::pyKey()
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{
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fKey=nil;
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#ifndef BUILDING_PYPLASMA
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fPyFileMod=nil;
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fNetForce=false;
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#endif
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}
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pyKey::pyKey(plKey key)
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{
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fKey = key;
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#ifndef BUILDING_PYPLASMA
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fPyFileMod=nil;
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fNetForce=false;
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#endif
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}
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#ifndef BUILDING_PYPLASMA
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pyKey::pyKey(plKey key, plPythonFileMod* pymod)
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{
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fKey = key;
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fPyFileMod=pymod;
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fNetForce=false;
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}
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void pyKey::SetNetForce(hsBool state)
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{
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// set our flag
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fNetForce = state;
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}
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// send enable message to the plKey
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void pyKey::Enable()
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{
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IEnable(true);
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}
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// send disable message to the plKey
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void pyKey::Disable()
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{
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IEnable(false);
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}
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#endif
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hsBool pyKey::operator==(const pyKey &key) const
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{
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plKey ours = ((pyKey*)this)->getKey();
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plKey theirs = ((pyKey&)key).getKey();
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if ( ours == nil && theirs == nil )
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return true;
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else if ( ours != nil && theirs != nil )
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return (ours->GetUoid()==theirs->GetUoid());
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else
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return false;
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}
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#ifndef BUILDING_PYPLASMA
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PyObject* pyKey::GetPySceneObject()
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{
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plKey theKey = getKey();
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//if a modifier return the scene objects key
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plModifier* mod = plModifier::ConvertNoRef(theKey->ObjectIsLoaded());
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if (mod)
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{
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if(mod->GetNumTargets()>0)
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{
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return pySceneObject::New(mod->GetTarget(0)->GetKey());
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}
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else return nil;
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}
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// create pySceneObject that will be managed by Python
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return pySceneObject::New(getKey());
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}
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// send disable message to the plKey
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void pyKey::IEnable(hsBool state)
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{
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// create message
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plEnableMsg* pMsg = TRACKED_NEW plEnableMsg;
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if (fNetForce )
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{
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// set the network propagate flag to make sure it gets to the other clients
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pMsg->SetBCastFlag(plMessage::kNetPropagate);
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pMsg->SetBCastFlag(plMessage::kNetForce);
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}
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pMsg->AddReceiver(fKey);
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// which way are we doin' it?
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if ( state )
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pMsg->SetCmd(plEnableMsg::kEnable);
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else
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pMsg->SetCmd(plEnableMsg::kDisable);
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plgDispatch::MsgSend( pMsg ); // whoosh... off it goes
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}
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// if this is a modifier then get the (first) object its attached to
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PyObject* pyKey::GetParentObject()
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{
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if (fKey)
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{
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// see if this a modifier that is loaded
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plModifier* mod = plModifier::ConvertNoRef(fKey->ObjectIsLoaded());
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if (mod)
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{
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if ( mod->GetNumTargets() > 0 )
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return pyKey::New(mod->GetTarget(0)->GetKey());
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}
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}
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return nil;
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}
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// special functions when the plKey is a pointer to the PythonModifier
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//
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// Was the last plNotifyMsg a locally sent?
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hsBool pyKey::WasLocalNotify()
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{
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// see if we have a PythonFileModifier pointer
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if ( fPyFileMod )
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return fPyFileMod->WasLocalNotify();
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// otherwise... just say it is local
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return true;
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}
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// Is python file mod attached to clone
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hsBool pyKey::IsAttachedToClone()
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{
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// see if we have a PythonFileModifier pointer
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if ( fPyFileMod )
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return fPyFileMod->AmIAttachedToClone();
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// otherwise return nope
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return false;
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}
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plPipeline* pyKey::GetPipeline()
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{
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if ( fPyFileMod )
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return fPyFileMod->GetPipeline();
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return nil;
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}
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// get the notify list count
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Int32 pyKey::NotifyListCount()
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{
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// see if we have a PythonFileModifier pointer
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if ( fPyFileMod )
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return fPyFileMod->NotifyListCount();
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// otherwise... just say notify list receivers
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return 0;
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}
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// get a notify list item
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plKey pyKey::GetNotifyListItem(Int32 i)
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{
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// see if we have a PythonFileModifier pointer
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if ( fPyFileMod )
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return fPyFileMod->GetNotifyListItem(i);
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// otherwise... just say it is local
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return nil;
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}
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// Set the dirty state on the PythonModifier
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void pyKey::DirtySynchState(const char* SDLStateName, UInt32 sendFlags)
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{
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// see if we have a PythonFileModifier pointer
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if ( fPyFileMod )
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fPyFileMod->DirtySynchState(SDLStateName, sendFlags);
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}
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// register for control key events with the pythonfile modifier
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void pyKey::EnableControlKeyEvents()
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{
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// see if we have a PythonFileModifier pointer
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if ( fPyFileMod )
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// if so, then pass on the command request
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fPyFileMod->EnableControlKeyEvents();
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}
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// unregister for control key events with the pythonfile modifier
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void pyKey::DisableControlKeyEvents()
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{
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// see if we have a PythonFileModifier pointer
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if ( fPyFileMod )
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// if so, then pass on the command request
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fPyFileMod->DisableControlKeyEvents();
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}
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#endif // BUILDING_PYPLASMA
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