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293 lines
8.2 KiB
293 lines
8.2 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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13 years ago
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Copyright (C) 2011 Cyan Worlds, Inc.
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14 years ago
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 years ago
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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13 years ago
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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14 years ago
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// pfConsoleContext //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#include "hsTypes.h"
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#include "pfConsoleContext.h"
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//// Static Root Context /////////////////////////////////////////////////////
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pfConsoleContext pfConsoleContext::fRootContext( "global" );
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pfConsoleContext &pfConsoleContext::GetRootContext( void )
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{
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return fRootContext;
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}
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//// Constructor/Destructor //////////////////////////////////////////////////
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pfConsoleContext::pfConsoleContext( const char *name )
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{
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fName = ( name != nil ) ? hsStrcpy( name ) : nil;
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fAddWhenNotFound = true;
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}
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pfConsoleContext::~pfConsoleContext()
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{
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Clear();
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delete [] fName;
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}
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//// Clear ///////////////////////////////////////////////////////////////////
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void pfConsoleContext::Clear( void )
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{
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Int32 idx;
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for( idx = fVarValues.GetCount() - 1; idx >= 0; idx-- )
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RemoveVar( idx );
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}
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//// Getters /////////////////////////////////////////////////////////////////
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UInt32 pfConsoleContext::GetNumVars( void ) const
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{
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hsAssert( fVarValues.GetCount() == fVarNames.GetCount(), "Mismatch in console var context arrays" );
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return fVarValues.GetCount();
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}
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const char *pfConsoleContext::GetVarName( UInt32 idx ) const
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{
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hsAssert( fVarValues.GetCount() == fVarNames.GetCount(), "Mismatch in console var context arrays" );
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if( idx >= fVarNames.GetCount() )
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{
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hsAssert( false, "GetVarName() index out of range for console context" );
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return nil;
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}
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return fVarNames[ idx ];
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}
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pfConsoleCmdParam &pfConsoleContext::GetVarValue( UInt32 idx ) const
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{
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hsAssert( fVarValues.GetCount() == fVarNames.GetCount(), "Mismatch in console var context arrays" );
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hsAssert( idx < fVarValues.GetCount(), "GetVarValue() index out of range for console context" );
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return fVarValues[ idx ];
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}
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//// FindVar /////////////////////////////////////////////////////////////////
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Int32 pfConsoleContext::FindVar( const char *name ) const
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{
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UInt32 idx;
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hsAssert( fVarValues.GetCount() == fVarNames.GetCount(), "Mismatch in console var context arrays" );
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for( idx = 0; idx < fVarNames.GetCount(); idx++ )
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{
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if( stricmp( name, fVarNames[ idx ] ) == 0 )
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{
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return (Int32)idx;
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}
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}
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return -1;
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}
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//// RemoveVar ///////////////////////////////////////////////////////////////
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void pfConsoleContext::RemoveVar( UInt32 idx )
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{
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hsAssert( fVarValues.GetCount() == fVarNames.GetCount(), "Mismatch in console var context arrays" );
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if( idx >= fVarValues.GetCount() )
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{
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hsAssert( false, "RemoveVar() index out of range for console context" );
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return;
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}
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delete [] fVarNames[ idx ];
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if( fVarValues[ idx ].GetType() == pfConsoleCmdParam::kString )
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// Necessary because the params won't delete the data themselves
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delete [] ( (char *)fVarValues[ idx ] );
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fVarNames.Remove( idx );
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fVarValues.Remove( idx );
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}
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//// AddVar Variants /////////////////////////////////////////////////////////
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void pfConsoleContext::IAddVar( const char *name, const pfConsoleCmdParam &value )
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{
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fVarNames.Append( hsStrcpy( name ) );
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fVarValues.Append( value );
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// Remember, params won't know any better, since by default they don't own a copy of their string
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UInt32 idx = fVarValues.GetCount() - 1;
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if( fVarValues[ idx ].GetType() == pfConsoleCmdParam::kString )
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fVarValues[ idx ].SetString( hsStrcpy( fVarValues[ idx ] ) );
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}
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void pfConsoleContext::AddVar( const char *name, const pfConsoleCmdParam &value )
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{
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Int32 idx = FindVar( name );
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if( idx != -1 )
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{
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hsAssert( false, "AddVar() failed because variable already in console context" );
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return;
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}
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IAddVar( name, value );
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}
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void pfConsoleContext::AddVar( const char *name, int value )
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{
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pfConsoleCmdParam param;
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param.SetInt( value );
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AddVar( name, param );
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}
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void pfConsoleContext::AddVar( const char *name, float value )
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{
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pfConsoleCmdParam param;
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param.SetFloat( value );
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AddVar( name, param );
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}
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void pfConsoleContext::AddVar( const char *name, const char *value )
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{
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pfConsoleCmdParam param;
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param.SetString( (char *)value ); // It's ok, we'll be copying it soon 'nuf
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AddVar( name, param );
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}
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void pfConsoleContext::AddVar( const char *name, char value )
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{
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pfConsoleCmdParam param;
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param.SetChar( value );
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AddVar( name, param );
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}
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void pfConsoleContext::AddVar( const char *name, bool value )
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{
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pfConsoleCmdParam param;
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param.SetBool( value );
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AddVar( name, param );
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}
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//// SetVar Variants /////////////////////////////////////////////////////////
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hsBool pfConsoleContext::SetVar( UInt32 idx, const pfConsoleCmdParam &value )
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{
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hsAssert( fVarValues.GetCount() == fVarNames.GetCount(), "Mismatch in console var context arrays" );
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if( idx >= fVarValues.GetCount() )
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{
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hsAssert( false, "SetVar() index out of range for console context" );
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return false;
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}
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if( fVarValues[ idx ].GetType() == pfConsoleCmdParam::kString )
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{
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// Remember, params won't know any better, since by default they don't own a copy of their string
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delete [] ( (char *)fVarValues[ idx ] );
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}
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fVarValues[ idx ] = value;
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if( fVarValues[ idx ].GetType() == pfConsoleCmdParam::kString )
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fVarValues[ idx ].SetString( hsStrcpy( fVarValues[ idx ] ) );
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return true;
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}
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hsBool pfConsoleContext::SetVar( const char *name, const pfConsoleCmdParam &value )
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{
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Int32 idx = FindVar( name );
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if( idx == -1 )
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{
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if( fAddWhenNotFound )
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{
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// Don't panic, just add
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IAddVar( name, value );
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return true;
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}
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return false;
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}
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return SetVar( idx, value );
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}
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hsBool pfConsoleContext::SetVar( const char *name, int value )
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{
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pfConsoleCmdParam param;
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param.SetInt( value );
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return SetVar( name, param );
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}
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hsBool pfConsoleContext::SetVar( const char *name, float value )
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{
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pfConsoleCmdParam param;
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param.SetFloat( value );
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return SetVar( name, param );
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}
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hsBool pfConsoleContext::SetVar( const char *name, const char *value )
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{
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pfConsoleCmdParam param;
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param.SetString( (char *)value ); // Don't worry, we'll be copying it soon 'nuf
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return SetVar( name, param );
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}
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hsBool pfConsoleContext::SetVar( const char *name, char value )
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{
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pfConsoleCmdParam param;
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param.SetChar( value );
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return SetVar( name, param );
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}
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hsBool pfConsoleContext::SetVar( const char *name, bool value )
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{
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pfConsoleCmdParam param;
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param.SetBool( value );
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return SetVar( name, param );
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}
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