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141 lines
4.1 KiB
141 lines
4.1 KiB
14 years ago
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include_directories("../")
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include_directories("../../Plasma/CoreLib")
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include_directories("../../Plasma/FeatureLib")
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include_directories("../../Plasma/FeatureLib/inc")
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include_directories("../../Plasma/NucleusLib")
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include_directories("../../Plasma/NucleusLib/inc")
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include_directories("../../Plasma/PubUtilLib")
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include_directories("../../Plasma/PubUtilLib/inc")
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include_directories(${3dsm_INCLUDE_DIR})
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if(Bink_SDK_AVAILABLE)
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include_directories(${Bink_INCLUDE_DIR})
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endif()
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set(MaxPlasmaMtls_HEADERS
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plBinkBitmap.h
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plBMSampler.h
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plDetailCurveCtrl.h
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plMaterialRefMsg.h
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plMtlImport.h
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Shaders.h
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)
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set(MaxPlasmaMtls_HEADERS_Layers
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Layers/plAngleAttenLayer.h
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Layers/plDynamicEnvLayer.h
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Layers/plDynamicTextLayer.h
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Layers/plLayerTex.h
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Layers/plLayerTexBitmapPB.h
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Layers/plMAXCameraLayer.h
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Layers/plPlasmaMAXLayer.h
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Layers/plStaticEnvLayer.h
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Layers/plStaticEnvLayerBitmapPB.h
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)
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set(MaxPlasmaMtls_HEADERS_Materials
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Materials/plAnimStealthNode.h
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Materials/plBumpMtl.h
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Materials/plBumpMtlAnimPB.h
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Materials/plBumpMtlAnimPBDec.h
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Materials/plBumpMtlBasicPB.h
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Materials/plBumpMtlBasicPBDec.h
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Materials/plClothingMtl.h
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Materials/plClothingMtlPBDec.h
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Materials/plCompositeMtl.h
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Materials/plCompositeMtlDlg.h
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Materials/plCompositeMtlPB.h
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Materials/plCompositeMtlPBDec.h
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Materials/plDecalMtl.h
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Materials/plDecalMtlAdvPB.h
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Materials/plDecalMtlAdvPBDec.h
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Materials/plDecalMtlAnimPB.h
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Materials/plDecalMtlAnimPBDec.h
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Materials/plDecalMtlBasicPB.h
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Materials/plDecalMtlBasicPBDec.h
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Materials/plDecalMtlLayersPB.h
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Materials/plDecalMtlLayersPBDec.h
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Materials/plMultipassMtl.h
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Materials/plMultipassMtlDlg.h
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Materials/plMultipassMtlPB.h
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Materials/plNoteTrackWatcher.h
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Materials/plParticleMtl.h
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Materials/plParticleMtlPBDec.h
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Materials/plPassAnimDlgProc.h
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Materials/plPassBaseParamIDs.h
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Materials/plPassMtl.h
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Materials/plPassMtlAdvPB.h
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Materials/plPassMtlAdvPBDec.h
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Materials/plPassMtlAnimPB.h
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Materials/plPassMtlAnimPBDec.h
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Materials/plPassMtlBase.h
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Materials/plPassMtlBasicPB.h
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Materials/plPassMtlBasicPBDec.h
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Materials/plPassMtlLayersPB.h
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Materials/plPassMtlLayersPBDec.h
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)
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set(MaxPlasmaMtls_RESOURCES
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MaxPlasmaMtls.rc
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resource.h
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res/detailBgnd8bit.bmp
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res/dmtlbut.bmp
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res/dmtlmsk.bmp
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)
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set(MaxPlasmaMtls_SOURCES
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plBinkBitmap.cpp
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plBMSampler.cpp
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plDetailCurveCtrl.cpp
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plDrawCurve.cpp
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plMtlImport.cpp
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Shaders.cpp
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)
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set(MaxPlasmaMtls_SOURCES_Layers
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Layers/plAngleAttenLayer.cpp
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Layers/plDynamicEnvLayer.cpp
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Layers/plDynamicTextLayer.cpp
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Layers/plLayerTex.cpp
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Layers/plMAXCameraLayer.cpp
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Layers/plPlasmaMAXLayer.cpp
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Layers/plStaticEnvLayer.cpp
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)
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set(MaxPlasmaMtls_SOURCES_Materials
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Materials/plAnimStealthConvert.cpp
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Materials/plAnimStealthNode.cpp
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Materials/plBumpMtl.cpp
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Materials/plClothingMtl.cpp
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Materials/plCompositeMtl.cpp
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Materials/plCompositeMtlDlg.cpp
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Materials/plDecalMtl.cpp
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Materials/plMultipassMtl.cpp
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Materials/plMultipassMtlDlg.cpp
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Materials/plNoteTrackWatcher.cpp
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Materials/plParticleMtl.cpp
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Materials/plPassAnimDlgProc.cpp
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Materials/plPassMtl.cpp
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Materials/plPassMtlBase.cpp
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)
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add_library(MaxPlasmaMtls
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STATIC
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${MaxPlasmaMtls_HEADERS}
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${MaxPlasmaMtls_HEADERS_Layers}
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${MaxPlasmaMtls_HEADERS_Materials}
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${MaxPlasmaMtls_RESOURCES}
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${MaxPlasmaMtls_SOURCES}
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${MaxPlasmaMtls_SOURCES_Layers}
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${MaxPlasmaMtls_SOURCES_Materials}
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)
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source_group("Header Files" FILES ${MaxPlasmaMtls_HEADERS})
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source_group("Header Files\\Layers" FILES ${MaxPlasmaMtls_HEADERS_Layers})
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source_group("Header Files\\Materials" FILES ${MaxPlasmaMtls_HEADERS_Materials})
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source_group("Resource Files" FILES ${MaxPlasmaMtls_RESOURCES})
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source_group("Source Files" FILES ${MaxPlasmaMtls_SOURCES})
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source_group("Source Files\\Layers" FILES ${MaxPlasmaMtls_SOURCES_Layers})
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source_group("Source Files\\Materials" FILES ${MaxPlasmaMtls_SOURCES_Materials})
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