/*==LICENSE==*
CyanWorlds . com Engine - MMOG client , server and tools
Copyright ( C ) 2011 Cyan Worlds , Inc .
This program is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation , either version 3 of the License , or
( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program . If not , see < http : //www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program , or any covered work , by linking or
combining it with any of RAD Game Tools Bink SDK , Autodesk 3 ds Max SDK ,
NVIDIA PhysX SDK , Microsoft DirectX SDK , OpenSSL library , Independent
JPEG Group JPEG library , Microsoft Windows Media SDK , or Apple QuickTime SDK
( or a modified version of those libraries ) ,
containing parts covered by the terms of the Bink SDK EULA , 3 ds Max EULA ,
PhysX SDK EULA , DirectX SDK EULA , OpenSSL and SSLeay licenses , IJG
JPEG Library README , Windows Media SDK EULA , or QuickTime SDK EULA , the
licensors of this Program grant you additional
permission to convey the resulting work . Corresponding Source for a
non - source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work .
You can contact Cyan Worlds , Inc . by email legal @ cyan . com
or by snail mail at :
Cyan Worlds , Inc .
14617 N Newport Hwy
Mead , WA 99021
* = = LICENSE = = */
# include "pyGameCliMsg.h"
# include "../pyEnum.h"
# include <Python.h>
///////////////////////////////////////////////////////////////////////////////
//
// Base game client msg class
//
PYTHON_CLASS_DEFINITION ( ptGameCliMsg , pyGameCliMsg ) ;
PYTHON_DEFAULT_NEW_DEFINITION ( ptGameCliMsg , pyGameCliMsg )
PYTHON_DEFAULT_DEALLOC_DEFINITION ( ptGameCliMsg )
PYTHON_NO_INIT_DEFINITION ( ptGameCliMsg )
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCliMsg , getType )
{
return PyInt_FromLong ( self - > fThis - > GetType ( ) ) ;
}
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCliMsg , getGameCli )
{
return self - > fThis - > GetGameCli ( ) ;
}
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCliMsg , upcastToFinalGameCliMsg )
{
return self - > fThis - > UpcastToFinalGameCliMsg ( ) ;
}
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCliMsg , upcastToGameMsg )
{
return self - > fThis - > UpcastToGameMsg ( ) ;
}
PYTHON_START_METHODS_TABLE ( ptGameCliMsg )
PYTHON_METHOD_NOARGS ( ptGameCliMsg , getType , " Returns the type of the message (see PtGameCliMsgTypes) " ) ,
PYTHON_METHOD_NOARGS ( ptGameCliMsg , getGameCli , " Returns the game client associated with this message " ) ,
PYTHON_METHOD_NOARGS ( ptGameCliMsg , upcastToFinalGameCliMsg , " Returns this message as the game client message it is (player joined, player left, invite failed, or owner change) " ) ,
PYTHON_METHOD_NOARGS ( ptGameCliMsg , upcastToGameMsg , " Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc) " ) ,
PYTHON_END_METHODS_TABLE ;
// Type structure definition
PLASMA_DEFAULT_TYPE ( ptGameCliMsg , " Message from the game server from a game " ) ;
PYTHON_EXPOSE_TYPE_DEFINITION ( ptGameCliMsg , pyGameCliMsg ) ;
// required functions for PyObject interoperability
PyObject * pyGameCliMsg : : New ( pfGameCliMsg * msg )
{
ptGameCliMsg * newObj = ( ptGameCliMsg * ) ptGameCliMsg_type . tp_new ( & ptGameCliMsg_type , NULL , NULL ) ;
newObj - > fThis - > message = msg ;
return ( PyObject * ) newObj ;
}
PYTHON_CLASS_CHECK_IMPL ( ptGameCliMsg , pyGameCliMsg )
PYTHON_CLASS_CONVERT_FROM_IMPL ( ptGameCliMsg , pyGameCliMsg )
// Module and method definitions
void pyGameCliMsg : : AddPlasmaClasses ( PyObject * m )
{
PYTHON_CLASS_IMPORT_START ( m ) ;
PYTHON_CLASS_IMPORT ( m , ptGameCliMsg ) ;
PYTHON_CLASS_IMPORT_END ( m ) ;
}
void pyGameCliMsg : : AddPlasmaConstantsClasses ( PyObject * m )
{
PYTHON_ENUM_START ( PtGameCliMsgTypes ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliMsgTypes , kGameCliPlayerJoinedMsg , kSrv2Cli_Game_PlayerJoined ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliMsgTypes , kGameCliPlayerLeftMsg , kSrv2Cli_Game_PlayerLeft ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliMsgTypes , kGameCliInviteFailedMsg , kSrv2Cli_Game_InviteFailed ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliMsgTypes , kGameCliOwnerChangeMsg , kSrv2Cli_Game_OwnerChange ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliMsgTypes , kGameCliTTTMsg , kPyGameCliTTTMsg ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliMsgTypes , kGameCliHeekMsg , kPyGameCliHeekMsg ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliMsgTypes , kGameCliMarkerMsg , kPyGameCliMarkerMsg ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliMsgTypes , kGameCliBlueSpiralMsg , kPyGameCliBlueSpiralMsg ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliMsgTypes , kGameCliClimbingWallMsg , kPyGameCliClimbingWallMsg ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliMsgTypes , kGameCliVarSyncMsg , kPyGameCliVarSyncMsg ) ;
PYTHON_ENUM_END ( m , PtGameCliMsgTypes ) ;
}
///////////////////////////////////////////////////////////////////////////////
//
// Game client message subclasses
//
PYTHON_CLASS_DEFINITION ( ptGameCliPlayerJoinedMsg , pyGameCliPlayerJoinedMsg ) ;
PYTHON_DEFAULT_NEW_DEFINITION ( ptGameCliPlayerJoinedMsg , pyGameCliPlayerJoinedMsg )
PYTHON_DEFAULT_DEALLOC_DEFINITION ( ptGameCliPlayerJoinedMsg )
PYTHON_NO_INIT_DEFINITION ( ptGameCliPlayerJoinedMsg )
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCliPlayerJoinedMsg , playerID )
{
return PyLong_FromUnsignedLong ( self - > fThis - > PlayerID ( ) ) ;
}
PYTHON_START_METHODS_TABLE ( ptGameCliPlayerJoinedMsg )
PYTHON_METHOD_NOARGS ( ptGameCliPlayerJoinedMsg , playerID , " Returns the player's ID number " ) ,
PYTHON_END_METHODS_TABLE ;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE ( ptGameCliPlayerJoinedMsg , pyGameCliMsg , " Game client message when a player joined message is received " ) ;
// required functions for PyObject interoperability
PyObject * pyGameCliPlayerJoinedMsg : : New ( pfGameCliMsg * msg )
{
ptGameCliPlayerJoinedMsg * newObj = ( ptGameCliPlayerJoinedMsg * ) ptGameCliPlayerJoinedMsg_type . tp_new ( & ptGameCliPlayerJoinedMsg_type , NULL , NULL ) ;
if ( msg & & ( msg - > netMsg - > messageId = = kSrv2Cli_Game_PlayerJoined ) )
newObj - > fThis - > message = msg ;
return ( PyObject * ) newObj ;
}
PYTHON_CLASS_CHECK_IMPL ( ptGameCliPlayerJoinedMsg , pyGameCliPlayerJoinedMsg )
PYTHON_CLASS_CONVERT_FROM_IMPL ( ptGameCliPlayerJoinedMsg , pyGameCliPlayerJoinedMsg )
// Module and method definitions
void pyGameCliPlayerJoinedMsg : : AddPlasmaClasses ( PyObject * m )
{
PYTHON_CLASS_IMPORT_START ( m ) ;
PYTHON_CLASS_IMPORT ( m , ptGameCliPlayerJoinedMsg ) ;
PYTHON_CLASS_IMPORT_END ( m ) ;
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION ( ptGameCliPlayerLeftMsg , pyGameCliPlayerLeftMsg ) ;
PYTHON_DEFAULT_NEW_DEFINITION ( ptGameCliPlayerLeftMsg , pyGameCliPlayerLeftMsg )
PYTHON_DEFAULT_DEALLOC_DEFINITION ( ptGameCliPlayerLeftMsg )
PYTHON_NO_INIT_DEFINITION ( ptGameCliPlayerLeftMsg )
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCliPlayerLeftMsg , playerID )
{
return PyLong_FromUnsignedLong ( self - > fThis - > PlayerID ( ) ) ;
}
PYTHON_START_METHODS_TABLE ( ptGameCliPlayerLeftMsg )
PYTHON_METHOD_NOARGS ( ptGameCliPlayerLeftMsg , playerID , " Returns the player's ID number " ) ,
PYTHON_END_METHODS_TABLE ;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE ( ptGameCliPlayerLeftMsg , pyGameCliMsg , " Game client message when a player left message is received " ) ;
// required functions for PyObject interoperability
PyObject * pyGameCliPlayerLeftMsg : : New ( pfGameCliMsg * msg )
{
ptGameCliPlayerLeftMsg * newObj = ( ptGameCliPlayerLeftMsg * ) ptGameCliPlayerLeftMsg_type . tp_new ( & ptGameCliPlayerLeftMsg_type , NULL , NULL ) ;
if ( msg & & ( msg - > netMsg - > messageId = = kSrv2Cli_Game_PlayerLeft ) )
newObj - > fThis - > message = msg ;
return ( PyObject * ) newObj ;
}
PYTHON_CLASS_CHECK_IMPL ( ptGameCliPlayerLeftMsg , pyGameCliPlayerLeftMsg )
PYTHON_CLASS_CONVERT_FROM_IMPL ( ptGameCliPlayerLeftMsg , pyGameCliPlayerLeftMsg )
// Module and method definitions
void pyGameCliPlayerLeftMsg : : AddPlasmaClasses ( PyObject * m )
{
PYTHON_CLASS_IMPORT_START ( m ) ;
PYTHON_CLASS_IMPORT ( m , ptGameCliPlayerLeftMsg ) ;
PYTHON_CLASS_IMPORT_END ( m ) ;
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION ( ptGameCliInviteFailedMsg , pyGameCliInviteFailedMsg ) ;
PYTHON_DEFAULT_NEW_DEFINITION ( ptGameCliInviteFailedMsg , pyGameCliInviteFailedMsg )
PYTHON_DEFAULT_DEALLOC_DEFINITION ( ptGameCliInviteFailedMsg )
PYTHON_NO_INIT_DEFINITION ( ptGameCliInviteFailedMsg )
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCliInviteFailedMsg , inviteeID )
{
return PyLong_FromUnsignedLong ( self - > fThis - > InviteeID ( ) ) ;
}
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCliInviteFailedMsg , operationID )
{
return PyLong_FromUnsignedLong ( self - > fThis - > OperationID ( ) ) ;
}
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCliInviteFailedMsg , error )
{
return PyLong_FromLong ( self - > fThis - > Error ( ) ) ;
}
PYTHON_START_METHODS_TABLE ( ptGameCliInviteFailedMsg )
PYTHON_METHOD_NOARGS ( ptGameCliInviteFailedMsg , inviteeID , " Returns the invitee's ID number " ) ,
PYTHON_METHOD_NOARGS ( ptGameCliInviteFailedMsg , operationID , " Returns the operation's ID number " ) ,
PYTHON_METHOD_NOARGS ( ptGameCliInviteFailedMsg , error , " Returns the error value (See PtGameCliInviteErrors) " ) ,
PYTHON_END_METHODS_TABLE ;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE ( ptGameCliInviteFailedMsg , pyGameCliMsg , " Game client message when an invite failed message is received " ) ;
// required functions for PyObject interoperability
PyObject * pyGameCliInviteFailedMsg : : New ( pfGameCliMsg * msg )
{
ptGameCliInviteFailedMsg * newObj = ( ptGameCliInviteFailedMsg * ) ptGameCliInviteFailedMsg_type . tp_new ( & ptGameCliInviteFailedMsg_type , NULL , NULL ) ;
if ( msg & & ( msg - > netMsg - > messageId = = kSrv2Cli_Game_InviteFailed ) )
newObj - > fThis - > message = msg ;
return ( PyObject * ) newObj ;
}
PYTHON_CLASS_CHECK_IMPL ( ptGameCliInviteFailedMsg , pyGameCliInviteFailedMsg )
PYTHON_CLASS_CONVERT_FROM_IMPL ( ptGameCliInviteFailedMsg , pyGameCliInviteFailedMsg )
// Module and method definitions
void pyGameCliInviteFailedMsg : : AddPlasmaClasses ( PyObject * m )
{
PYTHON_CLASS_IMPORT_START ( m ) ;
PYTHON_CLASS_IMPORT ( m , ptGameCliInviteFailedMsg ) ;
PYTHON_CLASS_IMPORT_END ( m ) ;
}
void pyGameCliInviteFailedMsg : : AddPlasmaConstantsClasses ( PyObject * m )
{
PYTHON_ENUM_START ( PtGameCliInviteErrors ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliInviteErrors , kGameInviteSuccess , kGameInviteSuccess ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliInviteErrors , kGameInviteErrNotOwner , kGameInviteErrNotOwner ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliInviteErrors , kGameInviteErrAlreadyInvited , kGameInviteErrAlreadyInvited ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliInviteErrors , kGameInviteErrAlreadyJoined , kGameInviteErrAlreadyJoined ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliInviteErrors , kGameInviteErrGameStarted , kGameInviteErrGameStarted ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliInviteErrors , kGameInviteErrGameOver , kGameInviteErrGameOver ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliInviteErrors , kGameInviteErrGameFull , kGameInviteErrGameFull ) ;
PYTHON_ENUM_ELEMENT ( PtGameCliInviteErrors , kGameInviteErrNoJoin , kGameInviteErrNoJoin ) ;
PYTHON_ENUM_END ( m , PtGameCliInviteErrors ) ;
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION ( ptGameCliOwnerChangeMsg , pyGameCliOwnerChangeMsg ) ;
PYTHON_DEFAULT_NEW_DEFINITION ( ptGameCliOwnerChangeMsg , pyGameCliOwnerChangeMsg )
PYTHON_DEFAULT_DEALLOC_DEFINITION ( ptGameCliOwnerChangeMsg )
PYTHON_NO_INIT_DEFINITION ( ptGameCliOwnerChangeMsg )
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCliOwnerChangeMsg , ownerID )
{
return PyLong_FromUnsignedLong ( self - > fThis - > OwnerID ( ) ) ;
}
PYTHON_START_METHODS_TABLE ( ptGameCliOwnerChangeMsg )
PYTHON_METHOD_NOARGS ( ptGameCliOwnerChangeMsg , ownerID , " Returns the owner's ID number " ) ,
PYTHON_END_METHODS_TABLE ;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE ( ptGameCliOwnerChangeMsg , pyGameCliMsg , " Game client message when a owner change message is received " ) ;
// required functions for PyObject interoperability
PyObject * pyGameCliOwnerChangeMsg : : New ( pfGameCliMsg * msg )
{
ptGameCliOwnerChangeMsg * newObj = ( ptGameCliOwnerChangeMsg * ) ptGameCliOwnerChangeMsg_type . tp_new ( & ptGameCliOwnerChangeMsg_type , NULL , NULL ) ;
if ( msg & & ( msg - > netMsg - > messageId = = kSrv2Cli_Game_OwnerChange ) )
newObj - > fThis - > message = msg ;
return ( PyObject * ) newObj ;
}
PYTHON_CLASS_CHECK_IMPL ( ptGameCliOwnerChangeMsg , pyGameCliOwnerChangeMsg )
PYTHON_CLASS_CONVERT_FROM_IMPL ( ptGameCliOwnerChangeMsg , pyGameCliOwnerChangeMsg )
// Module and method definitions
void pyGameCliOwnerChangeMsg : : AddPlasmaClasses ( PyObject * m )
{
PYTHON_CLASS_IMPORT_START ( m ) ;
PYTHON_CLASS_IMPORT ( m , ptGameCliOwnerChangeMsg ) ;
PYTHON_CLASS_IMPORT_END ( m ) ;
}