/*==LICENSE==*
CyanWorlds . com Engine - MMOG client , server and tools
Copyright ( C ) 2011 Cyan Worlds , Inc .
This program is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation , either version 3 of the License , or
( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program . If not , see < http : //www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program , or any covered work , by linking or
combining it with any of RAD Game Tools Bink SDK , Autodesk 3 ds Max SDK ,
NVIDIA PhysX SDK , Microsoft DirectX SDK , OpenSSL library , Independent
JPEG Group JPEG library , Microsoft Windows Media SDK , or Apple QuickTime SDK
( or a modified version of those libraries ) ,
containing parts covered by the terms of the Bink SDK EULA , 3 ds Max EULA ,
PhysX SDK EULA , DirectX SDK EULA , OpenSSL and SSLeay licenses , IJG
JPEG Library README , Windows Media SDK EULA , or QuickTime SDK EULA , the
licensors of this Program grant you additional
permission to convey the resulting work . Corresponding Source for a
non - source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work .
You can contact Cyan Worlds , Inc . by email legal @ cyan . com
or by snail mail at :
Cyan Worlds , Inc .
14617 N Newport Hwy
Mead , WA 99021
* = = LICENSE = = */
# include "pyGameCli.h"
# include "../pyEnum.h"
# include <Python.h>
///////////////////////////////////////////////////////////////////////////////
//
// Base game client class
//
PYTHON_CLASS_DEFINITION ( ptGameCli , pyGameCli ) ;
PYTHON_DEFAULT_NEW_DEFINITION ( ptGameCli , pyGameCli )
PYTHON_DEFAULT_DEALLOC_DEFINITION ( ptGameCli )
PYTHON_NO_INIT_DEFINITION ( ptGameCli )
PYTHON_GLOBAL_METHOD_DEFINITION_NOARGS ( PtGetGameIDs , " Returns a list of game IDs that the player is currently joined to " )
{
std : : vector < unsigned > ids = pyGameCli : : GetGameIDs ( ) ;
PyObject * retVal = PyList_New ( ids . size ( ) ) ;
for ( unsigned i = 0 ; i < ids . size ( ) ; + + i )
PyList_SetItem ( retVal , i , PyInt_FromLong ( ids [ i ] ) ) ;
return retVal ;
}
PYTHON_GLOBAL_METHOD_DEFINITION ( PtGetGameCli , args , " Params: gameID \n Returns a ptGameCli associated with the specified id " )
{
int gameID = 0 ;
if ( ! PyArg_ParseTuple ( args , " i " , & gameID ) )
{
PyErr_SetString ( PyExc_TypeError , " PtGetGameCli expects an integer " ) ;
PYTHON_RETURN_ERROR ;
}
return pyGameCli : : GetGameCli ( gameID ) ;
}
PYTHON_GLOBAL_METHOD_DEFINITION ( PtGetGameNameByTypeID , args , " Params: guid \n Returns the name of the game represented by guid passed in as a string " )
{
PyObject * textObj ;
if ( ! PyArg_ParseTuple ( args , " O " , & textObj ) )
{
PyErr_SetString ( PyExc_TypeError , " PtGetGameNameByTypeID expects a unicode string " ) ;
PYTHON_RETURN_ERROR ;
}
if ( PyUnicode_Check ( textObj ) )
{
int strLen = PyUnicode_GetSize ( textObj ) ;
wchar_t * text = new wchar_t [ strLen + 1 ] ;
PyUnicode_AsWideChar ( ( PyUnicodeObject * ) textObj , text , strLen ) ;
text [ strLen ] = L ' \0 ' ;
std : : wstring retVal = pyGameCli : : GetGameNameByTypeID ( text ) ;
delete [ ] text ;
return PyUnicode_FromWideChar ( retVal . c_str ( ) , retVal . length ( ) ) ;
}
else if ( PyString_Check ( textObj ) )
{
// we'll allow this, just in case something goes weird
char * text = PyString_AsString ( textObj ) ;
wchar_t * wText = hsStringToWString ( text ) ;
std : : wstring retVal = pyGameCli : : GetGameNameByTypeID ( wText ) ;
delete [ ] wText ;
return PyUnicode_FromWideChar ( retVal . c_str ( ) , retVal . length ( ) ) ;
}
else
{
PyErr_SetString ( PyExc_TypeError , " PtGetGameNameByTypeID expects a unicode string " ) ;
PYTHON_RETURN_ERROR ;
}
}
PYTHON_GLOBAL_METHOD_DEFINITION ( PtJoinGame , args , " Params: callbackKey, gameID \n Sends a join request to the specified game. Messages are sent to the callback key " )
{
PyObject * callbackObj = NULL ;
int gameID = 0 ;
if ( ! PyArg_ParseTuple ( args , " Oi " , & callbackObj , & gameID ) )
{
PyErr_SetString ( PyExc_TypeError , " PtJoinGame expects a ptKey and an integer " ) ;
PYTHON_RETURN_ERROR ;
}
if ( ! pyKey : : Check ( callbackObj ) )
{
PyErr_SetString ( PyExc_TypeError , " PtJoinGame expects a ptKey and an integer " ) ;
PYTHON_RETURN_ERROR ;
}
pyKey * key = pyKey : : ConvertFrom ( callbackObj ) ;
pyGameCli : : JoinGame ( * key , gameID ) ;
PYTHON_RETURN_NONE ;
}
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCli , gameID )
{
return PyInt_FromLong ( self - > fThis - > GameID ( ) ) ;
}
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCli , gameTypeID )
{
std : : wstring retVal = self - > fThis - > GameTypeID ( ) ;
return PyUnicode_FromWideChar ( retVal . c_str ( ) , retVal . length ( ) ) ;
}
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCli , name )
{
std : : wstring retVal = self - > fThis - > Name ( ) ;
return PyUnicode_FromWideChar ( retVal . c_str ( ) , retVal . length ( ) ) ;
}
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCli , playerCount )
{
return PyInt_FromLong ( self - > fThis - > PlayerCount ( ) ) ;
}
PYTHON_METHOD_DEFINITION ( ptGameCli , invitePlayer , args )
{
int playerID = 0 ;
if ( ! PyArg_ParseTuple ( args , " i " , & playerID ) )
{
PyErr_SetString ( PyExc_TypeError , " invitePlayer expects an unsigned int " ) ;
PYTHON_RETURN_ERROR ;
}
self - > fThis - > InvitePlayer ( playerID ) ;
PYTHON_RETURN_NONE ;
}
PYTHON_METHOD_DEFINITION ( ptGameCli , uninvitePlayer , args )
{
int playerID = 0 ;
if ( ! PyArg_ParseTuple ( args , " i " , & playerID ) )
{
PyErr_SetString ( PyExc_TypeError , " uninvitePlayer expects an unsigned int " ) ;
PYTHON_RETURN_ERROR ;
}
self - > fThis - > UninvitePlayer ( playerID ) ;
PYTHON_RETURN_NONE ;
}
PYTHON_BASIC_METHOD_DEFINITION ( ptGameCli , leaveGame , LeaveGame )
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCli , upcastToTTTGame )
{
return self - > fThis - > UpcastToTTTGame ( ) ;
}
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCli , upcastToHeekGame )
{
return self - > fThis - > UpcastToHeekGame ( ) ;
}
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCli , upcastToMarkerGame )
{
return self - > fThis - > UpcastToMarkerGame ( ) ;
}
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCli , upcastToBlueSpiralGame )
{
return self - > fThis - > UpcastToBlueSpiralGame ( ) ;
}
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCli , upcastToClimbingWallGame )
{
return self - > fThis - > UpcastToClimbingWallGame ( ) ;
}
PYTHON_METHOD_DEFINITION_NOARGS ( ptGameCli , upcastToVarSyncGame )
{
return self - > fThis - > UpcastToVarSyncGame ( ) ;
}
PYTHON_START_METHODS_TABLE ( ptGameCli )
PYTHON_METHOD_NOARGS ( ptGameCli , gameID , " Returns the ID number for this game " ) ,
PYTHON_METHOD_NOARGS ( ptGameCli , gameTypeID , " Returns the game type ID for this game (as a guid string) " ) ,
PYTHON_METHOD_NOARGS ( ptGameCli , name , " Returns the name of the game " ) ,
PYTHON_METHOD_NOARGS ( ptGameCli , playerCount , " Returns the current number of players " ) ,
PYTHON_METHOD ( ptGameCli , invitePlayer , " Params: playerID \n Invites the specified player to join the game " ) ,
PYTHON_METHOD ( ptGameCli , uninvitePlayer , " Params: playerID \n Revokes the invitation for the specified player " ) ,
PYTHON_BASIC_METHOD ( ptGameCli , leaveGame , " Leaves this game " ) ,
PYTHON_METHOD_NOARGS ( ptGameCli , upcastToTTTGame , " Returns this game client as a ptTTTGame " ) ,
PYTHON_METHOD_NOARGS ( ptGameCli , upcastToHeekGame , " Returns this game client as a ptHeekGame " ) ,
PYTHON_METHOD_NOARGS ( ptGameCli , upcastToMarkerGame , " Returns this game client as a ptMarkerGame " ) ,
PYTHON_METHOD_NOARGS ( ptGameCli , upcastToBlueSpiralGame , " Returns this game client as a ptBlueSpiralGame " ) ,
PYTHON_METHOD_NOARGS ( ptGameCli , upcastToClimbingWallGame , " Returns this game client as a ptClimbingWallGame " ) ,
PYTHON_METHOD_NOARGS ( ptGameCli , upcastToVarSyncGame , " Returns this game client as a ptVarSyncGame " ) ,
PYTHON_END_METHODS_TABLE ;
// Type structure definition
PLASMA_DEFAULT_TYPE ( ptGameCli , " Base class for all game client interfaces " ) ;
PYTHON_EXPOSE_TYPE_DEFINITION ( ptGameCli , pyGameCli ) ;
// required functions for PyObject interoperability
PyObject * pyGameCli : : New ( pfGameCli * client )
{
ptGameCli * newObj = ( ptGameCli * ) ptGameCli_type . tp_new ( & ptGameCli_type , NULL , NULL ) ;
newObj - > fThis - > gameClient = client ;
return ( PyObject * ) newObj ;
}
PYTHON_CLASS_CHECK_IMPL ( ptGameCli , pyGameCli )
PYTHON_CLASS_CONVERT_FROM_IMPL ( ptGameCli , pyGameCli )
// Module and method definitions
void pyGameCli : : AddPlasmaClasses ( PyObject * m )
{
PYTHON_CLASS_IMPORT_START ( m ) ;
PYTHON_CLASS_IMPORT ( m , ptGameCli ) ;
PYTHON_CLASS_IMPORT_END ( m ) ;
}
void pyGameCli : : AddPlasmaMethods ( std : : vector < PyMethodDef > & methods )
{
PYTHON_GLOBAL_METHOD_NOARGS ( methods , PtGetGameIDs ) ;
PYTHON_GLOBAL_METHOD ( methods , PtGetGameCli ) ;
PYTHON_GLOBAL_METHOD ( methods , PtGetGameNameByTypeID ) ;
PYTHON_GLOBAL_METHOD ( methods , PtJoinGame ) ;
}