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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plTimedInterp_inc
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#define plTimedInterp_inc
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// There's no auto update on this, the owner is
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// required to call update periodically.
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//
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// This isn't optimized in any way, and is still
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// fairly general. Adding features would most likely
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// be best implemented in a derived type.
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// Notably lacking features are:
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// ability to read and write,
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// auto-eval on significant time change
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//
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//
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// Requires class T to have the following members
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// T& operator+=(const class T& t);
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// T& operator-=(const class T& t);
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// T& operator*=(float scale);
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// T& operator=(const class T&); // unless builtin = is adequate.
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//
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template <class T> class plTimedInterp
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{
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protected:
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T fInit;
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T fCurr;
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T fTarg;
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double fDuration;
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double fEnd;
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const T& IEnd();
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const T& IBegin();
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const T& IEval(float parm);
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public:
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plTimedInterp();
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plTimedInterp(const T& t);
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const T& Set(const T& val) { return SetTarget(val, 0, 0); }
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const T& SetTarget(const T& targ, double start, double duration);
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const T& Update(double t);
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operator T() const { return fCurr; }
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const T& Value() const { return fCurr; }
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};
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template <class T>
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plTimedInterp<T>::plTimedInterp()
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: fDuration(0),
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fEnd(0)
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{
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}
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template <class T>
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plTimedInterp<T>::plTimedInterp(const T& t)
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: fInit(t),
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fCurr(t),
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fTarg(t),
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fDuration(0),
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fEnd(0)
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{
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}
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template <class T>
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const T&
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plTimedInterp<T>::Update(double t)
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{
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if( fDuration <= 0 )
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return IEnd();
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float parm = float((fEnd - t) / fDuration);
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if( parm <= 0 )
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return IEnd();
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else if( parm >= 1.f )
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return IBegin();
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return IEval(parm);
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}
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template <class T>
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const T&
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plTimedInterp<T>::SetTarget(const T& targ, double start, double dur)
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{
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fEnd = start + dur;
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fDuration = dur;
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fTarg = targ;
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if( dur <= 0 )
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fCurr = targ;
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fInit = fCurr;
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return fCurr;
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}
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template <class T>
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const T&
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plTimedInterp<T>::IEnd()
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{
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fDuration = 0;
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fCurr = fTarg;
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return fCurr;
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}
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template <class T>
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const T&
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plTimedInterp<T>::IBegin()
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{
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return fCurr;
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}
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template <class T>
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const T&
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plTimedInterp<T>::IEval(float parm)
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{
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fCurr = fInit;
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fCurr -= fTarg;
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fCurr *= parm;
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fCurr += fTarg;
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return fCurr;
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}
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#endif // plTimedInterp_inc
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