You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
175 lines
6.9 KiB
175 lines
6.9 KiB
14 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
13 years ago
|
Additional permissions under GNU GPL version 3 section 7
|
||
|
|
||
|
If you modify this Program, or any covered work, by linking or
|
||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||
|
(or a modified version of those libraries),
|
||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||
|
licensors of this Program grant you additional
|
||
|
permission to convey the resulting work. Corresponding Source for a
|
||
|
non-source form of such a combination shall include the source code for
|
||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||
|
work.
|
||
|
|
||
14 years ago
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#ifndef plAGApplicator_h
|
||
|
#define plAGApplicator_h
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// FORWARDS
|
||
|
//
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plAudioInterface;
|
||
|
class plCoordinateInterface;
|
||
|
class plDrawInterface;
|
||
|
class plSimulationInterface;
|
||
|
class plObjInterface;
|
||
|
class plAGModifier;
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// INCLUDES
|
||
|
//
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////
|
||
|
#include "pnFactory/plCreatable.h"
|
||
10 years ago
|
#include "plAGDefs.h"
|
||
13 years ago
|
#include "plString.h"
|
||
14 years ago
|
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// INCLUDES
|
||
|
//
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////
|
||
|
class plAGChannel;
|
||
|
class plScalarChannel;
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// DEFINITIONS
|
||
|
//
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////
|
||
|
/** \class plAGApplicator
|
||
|
Takes the end of a channel tree and applies it to a scene object.
|
||
|
A transform applicator takes a matrix-typed-tree and applies it to
|
||
|
the transform of the scene object.
|
||
|
Other applicators might take floats and use them to animate alpha channels,
|
||
|
etc. */
|
||
|
class plAGApplicator : public plCreatable
|
||
|
{
|
||
|
public:
|
||
|
// -- methods --
|
||
|
/** Base constructor. */
|
||
|
plAGApplicator();
|
||
13 years ago
|
plAGApplicator(const plString &channelName);
|
||
14 years ago
|
virtual ~plAGApplicator();
|
||
|
|
||
|
/** Return our single input channel. Applicators only ever
|
||
|
have a single input channel; you can always use blend
|
||
|
or combine nodes to merge channels before routing
|
||
|
them into the applicator. */
|
||
|
plAGChannel *GetChannel() { return fChannel; }
|
||
|
|
||
|
/** Set our input channel. Does not free the previous input channel. */
|
||
|
void SetChannel(plAGChannel *channel) { fChannel = channel; }
|
||
|
|
||
13 years ago
|
void SetChannelName(const plString &name);
|
||
|
plString GetChannelName();
|
||
|
|
||
14 years ago
|
/** Optionally suppress the action of this applicator.
|
||
|
The applicator can still be forced to apply using the force
|
||
|
paramater of the Apply function. */
|
||
12 years ago
|
void Enable(bool on) { fEnabled = on; }
|
||
14 years ago
|
|
||
|
/** Make a shallow copy of the applicator. Keep the same input channel
|
||
|
but do not clone the input channel. */
|
||
|
virtual plAGApplicator *CloneWithChannel(plAGChannel *channel);
|
||
|
|
||
|
/** What animation type do we have? Used to determine whether two
|
||
|
applicators are trying to animate the same thing or whether they
|
||
|
can coexist peacefully. */
|
||
|
virtual plAGPinType GetPinType() { return kAGPinUnknown; }
|
||
|
|
||
|
// Join the incoming channel (if possible) to ours
|
||
|
|
||
|
|
||
|
/** Determine whether the given applicator can be blended to ours. If so, this
|
||
|
would be effected by pulling the input channel from the other applicator,
|
||
|
blending it with our input channel via a new blend node, attaching that blend
|
||
|
node as our new input, and throwing the other applicator away. */
|
||
12 years ago
|
virtual bool CanBlend(plAGApplicator *app);
|
||
14 years ago
|
/** Combine the two applicators if possible. \sa CanBlend */
|
||
|
virtual plAGChannel * MergeChannel(plAGApplicator *app, plAGChannel *channel,
|
||
|
plScalarChannel *blend, int blendPriority);
|
||
|
|
||
|
/** \bug It makes no sense for an applicator to combine because combination always
|
||
|
results in a different data type, which would require a different applicator. */
|
||
12 years ago
|
virtual bool CanCombine(plAGApplicator *app) { return false; }
|
||
14 years ago
|
|
||
|
/** Apply our channel's data to the scene object, via the modifier.
|
||
|
This is the only function that actually changes perceivable scene state. */
|
||
12 years ago
|
void Apply(const plAGModifier *mod, double time, bool force = false); // Apply our channel's data to the modifier
|
||
14 years ago
|
|
||
|
// this is pretty much a HACK to support applicators that want to stick around when
|
||
|
// their channel is gone so they can operate on the next channel that comes in
|
||
|
// the RIGHT way to do this is to make applicators support the Detach() protocol just
|
||
|
// like channels...
|
||
12 years ago
|
virtual bool AutoDelete() { return true; } // should we remove it when its input channel is gone?
|
||
14 years ago
|
|
||
|
// PlOP
|
||
|
CLASSNAME_REGISTER( plAGApplicator );
|
||
|
GETINTERFACE_ANY( plAGApplicator, plCreatable );
|
||
|
|
||
|
virtual void Write(hsStream *stream, hsResMgr *mgr);
|
||
|
virtual void Read(hsStream *s, hsResMgr *mgr);
|
||
|
|
||
|
protected:
|
||
|
// -- methods --
|
||
|
virtual void IApply(const plAGModifier *mod, double time) = 0;
|
||
|
|
||
|
// give derived classes access to the object interfaces
|
||
|
plAudioInterface * IGetAI(const plAGModifier *modifier) const;
|
||
|
plCoordinateInterface * IGetCI(const plAGModifier *modifier) const;
|
||
|
plDrawInterface * IGetDI(const plAGModifier *modifier) const;
|
||
|
plSimulationInterface * IGetSI(const plAGModifier *modifier) const;
|
||
13 years ago
|
plObjInterface * IGetGI(const plAGModifier *modifier, uint16_t classIdx) const;
|
||
14 years ago
|
|
||
|
// Allow plAGModifier to declare IGet?? as friends
|
||
|
friend class plAGModifier;
|
||
|
|
||
|
// -- members --
|
||
|
plAGChannel *fChannel;
|
||
12 years ago
|
bool fEnabled;
|
||
13 years ago
|
plString fChannelName;
|
||
14 years ago
|
};
|
||
|
|
||
13 years ago
|
#endif
|