|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
//
|
|
|
|
// plKey - An opaque pointer to actual key data, so that we can keep track
|
|
|
|
// of how many people have pointers (plKeys) to key data (plKeyImp)
|
|
|
|
// and destroy the key data when it's been fully unreffed.
|
|
|
|
//
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
#include "HeadSpin.h"
|
|
|
|
#include "plKey.h"
|
|
|
|
#include "plUoid.h"
|
|
|
|
#include <string.h>
|
|
|
|
#include "hsResMgr.h"
|
|
|
|
|
|
|
|
#define TRACK_REFS 0 // MEMLEAKFISH
|
|
|
|
|
|
|
|
#if TRACK_REFS
|
|
|
|
#include "plCreatableIndex.h"
|
|
|
|
#include "plClassIndexMacros.h"
|
|
|
|
#include "plTweak.h"
|
|
|
|
|
|
|
|
int mlfTrack = 1;
|
|
|
|
|
|
|
|
static const char* keyNameToLookFor = "AgeSDLHook";
|
|
|
|
static const uint16_t CLASS_TO_TRACK = CLASS_INDEX_SCOPED(plSceneObject);
|
|
|
|
static const int kCloneID = 0;
|
|
|
|
static const int kClonePlayerID = 0;
|
|
|
|
static plKeyData* lastData = nil;
|
|
|
|
static const int kLocSeq = -1;
|
|
|
|
|
|
|
|
class keyDataFriend : public plKeyData
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
uint16_t RefCount() const { return fRefCount; }
|
|
|
|
};
|
|
|
|
|
|
|
|
static int IsTracked(const plKeyData* keyData)
|
|
|
|
{
|
|
|
|
if( mlfTrack && keyData )
|
|
|
|
{
|
|
|
|
if( !keyData->GetUoid().GetObjectName().CompareI(keyNameToLookFor)
|
|
|
|
&& (keyData->GetUoid().GetClassType() == CLASS_TO_TRACK) )
|
|
|
|
{
|
|
|
|
if( (kCloneID < 0)
|
|
|
|
||(kCloneID == keyData->GetUoid().GetCloneID()) )
|
|
|
|
{
|
|
|
|
if( (kLocSeq < 0)
|
|
|
|
||(kLocSeq == keyData->GetUoid().GetLocation().GetSequenceNumber()) )
|
|
|
|
{
|
|
|
|
plConst(uint16_t) kMinRefCount(0);
|
|
|
|
const keyDataFriend* kdf = (keyDataFriend*)keyData;
|
|
|
|
if( kdf->RefCount() > kMinRefCount )
|
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
static const char* CloneString(const plKeyData* keyData)
|
|
|
|
{
|
|
|
|
static char buff[256];
|
|
|
|
if( keyData )
|
|
|
|
{
|
|
|
|
sprintf(buff, "CID:%d, CPID:%d LOC:%d",
|
|
|
|
keyData->GetUoid().GetCloneID(),
|
|
|
|
keyData->GetUoid().GetClonePlayerID(),
|
|
|
|
keyData->GetUoid().GetLocation().GetSequenceNumber());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sprintf(buff, "nil");
|
|
|
|
}
|
|
|
|
return buff;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
plKey::plKey(const plKey& rhs) : fKeyData(rhs.fKeyData)
|
|
|
|
{
|
|
|
|
#if TRACK_REFS // FOR DEBUGGING ONLY
|
|
|
|
if( IsTracked(fKeyData) )
|
|
|
|
{
|
|
|
|
char msg[ 512 ];
|
|
|
|
sprintf( msg, "C: Key %s %s is being constructed using the plKey(plKey&) constructor", keyNameToLookFor, CloneString(fKeyData) );
|
|
|
|
//hsAssert( false, msg );
|
|
|
|
hsStatusMessageF(msg);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
IIncRef();
|
|
|
|
}
|
|
|
|
|
|
|
|
plKey::plKey(plKeyData* data) : fKeyData(data)
|
|
|
|
{
|
|
|
|
#if TRACK_REFS // FOR DEBUGGING ONLY
|
|
|
|
if( IsTracked(fKeyData) )
|
|
|
|
{
|
|
|
|
char msg[ 512 ];
|
|
|
|
sprintf( msg, "C: Key %s %s is being constructed using the plKey(plKeyData*) constructor", keyNameToLookFor, CloneString(fKeyData) );
|
|
|
|
//hsAssert( false, msg );
|
|
|
|
hsStatusMessageF(msg);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
IIncRef();
|
|
|
|
}
|
|
|
|
|
|
|
|
plKey::~plKey()
|
|
|
|
{
|
|
|
|
#if TRACK_REFS // FOR DEBUGGING ONLY
|
|
|
|
if( IsTracked(fKeyData) )
|
|
|
|
{
|
|
|
|
char msg[ 512 ];
|
|
|
|
sprintf( msg, "D: Key %s %s is being destructed", keyNameToLookFor, CloneString(fKeyData) );
|
|
|
|
//hsAssert( false, msg );
|
|
|
|
hsStatusMessageF(msg);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
IDecRef();
|
|
|
|
}
|
|
|
|
|
|
|
|
plKey &plKey::operator=( const plKey &rhs )
|
|
|
|
{
|
|
|
|
#if TRACK_REFS // FOR DEBUGGING ONLY
|
|
|
|
if( fKeyData != rhs.fKeyData )
|
|
|
|
{
|
|
|
|
if( IsTracked(rhs.fKeyData) )
|
|
|
|
{
|
|
|
|
char msg[ 512 ];
|
|
|
|
if (fKeyData == nil)
|
|
|
|
sprintf( msg, "=: Key %s %s is being assigned to a nil key",
|
|
|
|
keyNameToLookFor, CloneString(rhs.fKeyData) );
|
|
|
|
else
|
|
|
|
sprintf( msg, "=: Key %s %s is being assigned to %s",
|
|
|
|
keyNameToLookFor, CloneString(rhs.fKeyData),
|
|
|
|
fKeyData->GetUoid().GetObjectName().c_str() );
|
|
|
|
//hsAssert( false, msg );
|
|
|
|
hsStatusMessageF(msg);
|
|
|
|
}
|
|
|
|
if( IsTracked(fKeyData) )
|
|
|
|
{
|
|
|
|
char msg[ 512 ];
|
|
|
|
if (fKeyData == nil)
|
|
|
|
sprintf( msg, "=: Nil key is being assigned to %s %s",
|
|
|
|
keyNameToLookFor, CloneString(fKeyData) );
|
|
|
|
else
|
|
|
|
sprintf( msg, "=: Key %s %s is being assigned to %s",
|
|
|
|
fKeyData->GetUoid().GetObjectName().c_str(),
|
|
|
|
CloneString(fKeyData), keyNameToLookFor );
|
|
|
|
//hsAssert( false, msg );
|
|
|
|
hsStatusMessageF(msg);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
if( fKeyData != rhs.fKeyData )
|
|
|
|
{
|
|
|
|
IDecRef();
|
|
|
|
fKeyData = rhs.fKeyData;
|
|
|
|
IIncRef();
|
|
|
|
}
|
|
|
|
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plKey::operator==( const plKey &rhs ) const
|
|
|
|
{
|
|
|
|
return fKeyData == rhs.fKeyData;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plKey::operator==( const plKeyData *rhs ) const
|
|
|
|
{
|
|
|
|
return fKeyData == rhs;
|
|
|
|
}
|
|
|
|
|
|
|
|
plKeyData *plKey::operator->() const
|
|
|
|
{
|
|
|
|
return fKeyData;
|
|
|
|
}
|
|
|
|
|
|
|
|
plKeyData &plKey::operator*() const
|
|
|
|
{
|
|
|
|
return *fKeyData;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plKey::IIncRef()
|
|
|
|
{
|
|
|
|
if (!fKeyData)
|
|
|
|
return;
|
|
|
|
|
|
|
|
hsAssert(fKeyData->fRefCount < 0xffff, "Too many refs to plKeyImp");
|
|
|
|
fKeyData->fRefCount++;
|
|
|
|
|
|
|
|
#if TRACK_REFS // FOR DEBUGGING ONLY
|
|
|
|
if( IsTracked(fKeyData) )
|
|
|
|
{
|
|
|
|
char msg[ 512 ];
|
|
|
|
plConst(int) kMaxCnt(30);
|
|
|
|
if( fKeyData->fRefCount > kMaxCnt )
|
|
|
|
*msg = 0;
|
|
|
|
if( lastData && (fKeyData != lastData) )
|
|
|
|
*msg = 0;
|
|
|
|
lastData = fKeyData;
|
|
|
|
sprintf( msg, "+: Key %s %s is being reffed! Refcount: %d", keyNameToLookFor, CloneString(fKeyData), fKeyData->fRefCount );
|
|
|
|
//hsAssert( false, msg );
|
|
|
|
hsStatusMessageF(msg);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (fKeyData->fRefCount == 1)
|
|
|
|
hsgResMgr::ResMgr()->IKeyReffed((plKeyImp*)fKeyData);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plKey::IDecRef()
|
|
|
|
{
|
|
|
|
if (!fKeyData)
|
|
|
|
return;
|
|
|
|
|
|
|
|
hsAssert(fKeyData->fRefCount, "Dec'ing ref on unreffed key");
|
|
|
|
fKeyData->fRefCount--;
|
|
|
|
|
|
|
|
#if TRACK_REFS // FOR DEBUGGING ONLY
|
|
|
|
if( IsTracked(fKeyData) )
|
|
|
|
{
|
|
|
|
char msg[ 512 ];
|
|
|
|
plConst(int) kMinCnt(2);
|
|
|
|
if( fKeyData->fRefCount < kMinCnt )
|
|
|
|
*msg = 0;
|
|
|
|
if( lastData && (fKeyData != lastData) )
|
|
|
|
*msg = 0;
|
|
|
|
lastData = fKeyData;
|
|
|
|
sprintf( msg, "-: Key %s %s is being de-reffed! Refcount: %d", keyNameToLookFor, CloneString(fKeyData), fKeyData->fRefCount );
|
|
|
|
//hsAssert( false, msg );
|
|
|
|
hsStatusMessageF(msg);
|
|
|
|
if( fKeyData->fRefCount == 0 )
|
|
|
|
*msg = 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (fKeyData->fRefCount == 0)
|
|
|
|
hsgResMgr::ResMgr()->IKeyUnreffed((plKeyImp*)fKeyData);
|
|
|
|
}
|
|
|
|
|
|
|
|
//// plKeyData ///////////////////////////////////////////////////////////////
|
|
|
|
// Our base class of key data
|
|
|
|
|
|
|
|
plKeyData::plKeyData()
|
|
|
|
{
|
|
|
|
fRefCount = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
plKeyData::~plKeyData()
|
|
|
|
{
|
|
|
|
// hsAssert(fRefCount == 0, "Deleting key data when someone still has a ref to it");
|
|
|
|
}
|
|
|
|
|
|
|
|
|