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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef HeadSpinHDefined
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#define HeadSpinHDefined
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#if (defined(_DEBUG) || defined(UNIX_DEBUG))
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# define HS_DEBUGGING
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#endif // defined(_DEBUG) || defined(UNIX_DENUG)
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//======================================
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// Some standard includes
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//======================================
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#include <cstddef>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <cctype>
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#include <stdarg.h>
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#include <stdint.h>
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//======================================
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// Winblows Hacks
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//======================================
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#ifdef HS_BUILD_FOR_WIN32
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// 4244: Conversion
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// 4305: Truncation
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// 4503: 'identifier' : decorated name length exceeded, name was truncated
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// 4018: signed/unsigned mismatch
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// 4786: 255 character debug limit
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// 4284: STL template defined operator-> for a class it doesn't make sense for (int, etc)
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// 4800: 'int': forcing value to bool 'true' or 'false' (performance warning)
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# ifdef _MSC_VER
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# pragma warning( disable : 4305 4503 4018 4786 4284 4800)
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# endif // _MSC_VER
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// Kind of nasty looking forward declarations, but this is Win32.... it'll never change!
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// If you want to argue: would you rather pull in the entire Windows.h? Windows 8 makes it
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// even more bloated than before!
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struct HWND__; typedef struct HWND__ *HWND;
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struct HINSTANCE__; typedef struct HINSTANCE__ *HINSTANCE;
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typedef HWND hsWindowHndl;
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typedef HINSTANCE hsWindowInst;
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typedef HINSTANCE HMODULE;
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typedef long HRESULT;
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typedef void* HANDLE;
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#else
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typedef int32_t* hsWindowHndl;
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typedef int32_t* hsWindowInst;
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#endif // HS_BUILD_FOR_WIN32
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//======================================
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// Basic macros
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//======================================
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#ifdef __cplusplus
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#define hsCTypeDefStruct(foo)
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#else
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#define hsCTypeDefStruct(foo) typedef struct foo foo;
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#endif
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#ifdef HS_BUILD_FOR_WIN32
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# ifndef CDECL
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# define CDECL __cdecl
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# endif
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#else
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# define CDECL
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#endif
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#define kPosInfinity16 (32767)
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#define kNegInfinity16 (-32768)
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#define kPosInfinity32 (0x7fffffff)
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#define kNegInfinity32 (0x80000000)
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#ifndef M_PI
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# define M_PI 3.14159265358979323846
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#endif
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#ifndef nil
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# define nil (0)
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#endif
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typedef int32_t hsError;
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typedef uint32_t hsGSeedValue;
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#define hsOK 0
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#define hsFail -1
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#define hsFailed(r) ((hsError)(r)<hsOK)
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#define hsSucceeded(r) ((hsError)(r)>=hsOK)
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#define hsLongAlign(n) (((n) + 3) & ~3L)
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#define hsMaximum(a, b) ((a) > (b) ? (a) : (b))
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#define hsMinimum(a, b) ((a) < (b) ? (a) : (b))
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#define hsABS(x) ((x) < 0 ? -(x) : (x))
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#define hsSGN(x) (((x) < 0) ? -1 : ( ((x) > 0) ? 1 : 0 ))
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#define hsBitTst2Bool(value, mask) (((value) & (mask)) != 0)
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#define hsFourByteTag(a, b, c, d) (((uint32_t)(a) << 24) | ((uint32_t)(b) << 16) | ((uint32_t)(c) << 8) | (d))
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//======================================
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// Endian swap funcitions
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//======================================
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inline uint16_t hsSwapEndian16(uint16_t value)
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{
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return (value >> 8) | (value << 8);
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}
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inline uint32_t hsSwapEndian32(uint32_t value)
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{
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return ((value) << 24) |
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((value & 0x0000ff00) << 8) |
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((value & 0x00ff0000) >> 8) |
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((value) >> 24);
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}
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inline uint64_t hsSwapEndian64(uint64_t value)
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{
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return ((value) << 56) |
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((value & 0x000000000000ff00) << 40) |
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((value & 0x0000000000ff0000) << 24) |
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((value & 0x00000000ff000000) << 8) |
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((value & 0x000000ff00000000) >> 8) |
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((value & 0x0000ff0000000000) >> 24) |
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((value & 0x00ff000000000000) >> 40) |
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((value) >> 56);
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}
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inline float hsSwapEndianFloat(float fvalue)
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{
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uint32_t value = *(uint32_t*)&fvalue;
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value = hsSwapEndian32(value);
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return *(float*)&value;
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}
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inline double hsSwapEndianDouble(double dvalue)
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{
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uint64_t value = *(uint64_t*)&dvalue;
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value = hsSwapEndian64(value);
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return *(double*)&value;
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}
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#if LITTLE_ENDIAN
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#define hsToBE16(n) hsSwapEndian16(n)
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#define hsToBE32(n) hsSwapEndian32(n)
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#define hsToBE64(n) hsSwapEndian64(n)
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#define hsToBEFloat(n) hsSwapEndianFloat(n)
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#define hsToBEDouble(n) hsSwapEndianDouble(n)
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#define hsToLE16(n) (n)
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#define hsToLE32(n) (n)
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#define hsToLE64(n) (n)
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#define hsToLEFloat(n) (n)
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#define hsToLEDouble(n) (n)
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#else
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#define hsToBE16(n) (n)
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#define hsToBE32(n) (n)
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#define hsToBE64(n) (n)
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#define hsToBEFloat(n) (n)
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#define hsToBEDouble(n) (n)
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#define hsToLE16(n) hsSwapEndian16(n)
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#define hsToLE32(n) hsSwapEndian32(n)
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#define hsToLE64(n) hsSwapEndian64(n)
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#define hsToLEFloat(n) hsSwapEndianFloat(n)
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#define hsToLEDouble(n) hsSwapEndianDouble(n)
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#endif
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inline void hsSwap(int32_t& a, int32_t& b)
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{
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int32_t c = a;
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a = b;
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b = c;
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}
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inline void hsSwap(uint32_t& a, uint32_t& b)
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{
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uint32_t c = a;
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a = b;
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b = c;
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}
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inline void hsSwap(float& a, float& b)
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{
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float c = a;
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a = b;
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b = c;
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}
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//===========================================================================
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// Define a NOOP (null) statement
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//===========================================================================
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#ifdef _MSC_VER
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# define NULL_STMT __noop
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#else
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# define NULL_STMT ((void)0)
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#endif
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//===========================================================================
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template<class T>
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inline T max (const T & a, const T & b) {
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return (a > b) ? a : b;
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}
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//===========================================================================
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inline unsigned max (int a, unsigned b) {
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return ((unsigned)a > b) ? a : b;
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}
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//===========================================================================
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inline unsigned max (unsigned a, int b) {
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return (a > (unsigned)b) ? a : b;
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}
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//===========================================================================
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template<class T>
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inline T min (const T & a, const T & b) {
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return (a < b) ? a : b;
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}
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//===========================================================================
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inline unsigned min (int a, unsigned b) {
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return ((unsigned)a < b) ? a : b;
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}
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//===========================================================================
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inline unsigned min (unsigned a, int b) {
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return (a < (unsigned)b) ? a : b;
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}
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/****************************************************************************
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*
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* MAX/MIN macros
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* These are less safe than the inline function versions, since they
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* evaluate parameters twice. However, they can be used to produce
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* compile-time constants.
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*
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***/
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#define MAX(a, b) (((a) > (b)) ? (a) : (b))
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#define MIN(a, b) (((a) < (b)) ? (a) : (b))
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/****************************************************************************
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*
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* SWAP
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* Swaps the values of two variables
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*
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***/
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//===========================================================================
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template<class T>
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void SWAP (T & a, T & b) {
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T temp = a;
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a = b;
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b = temp;
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}
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/****************************************************************************
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*
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* AUTO_INIT_FUNC
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* Declares a function that is automatically called at program startup time
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*
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* Example:
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*
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* AUTO_INIT_FUNC(BuildLookupTables) {
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* ...
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* }
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*
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***/
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#define AUTO_INIT_FUNC(name) namespace { struct name { name (); } name##_instance; } name::name ()
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/****************************************************************************
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*
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* arrsize
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* arrsize returns the number of elements in an array variable
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*
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* Example:
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*
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* StrPrintf(buffer, arrsize(buffer), "%u", value);
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*
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***/
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#define arrsize(a) (sizeof(a) / sizeof((a)[0]))
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/****************************************************************************
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*
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* IS_POW2
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*
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***/
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#define IS_POW2(val) (!((val) & ((val) - 1)))
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#ifdef PLASMA_EXTERNAL_RELEASE
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# define hsStatusMessage(x) NULL_STMT
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# define hsStatusMessageF(x, ...) NULL_STMT
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#else
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void hsStatusMessage(const char message[]);
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void hsStatusMessageF(const char * fmt, ...);
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#endif // PLASMA_EXTERNAL_RELEASE
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char* hsStrcpy(char dstOrNil[], const char src[]);
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void hsStrLower(char *s);
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char * hsFormatStr(const char * fmt, ...); // You are responsible for returned memory.
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char * hsFormatStrV(const char * fmt, va_list args); // You are responsible for returned memory.
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// Use "correct" stricmp based on the selected compiler / library
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|
#if _MSC_VER
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# define stricmp _stricmp
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# define strnicmp _strnicmp
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# define wcsicmp _wcsicmp
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# define wcsnicmp _wcsnicmp
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# define strlwr _strlwr
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#else
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# define stricmp strcasecmp
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# define strnicmp strncasecmp
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# define wcsicmp wcscasecmp
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# define wcsnicmp wcsncasecmp
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# define strlwr hsStrLower
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#endif
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inline char* hsStrcpy(const char src[])
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{
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return hsStrcpy(nil, src);
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}
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inline char *hsStrncpy(char *strDest, const char *strSource, size_t count)
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{
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char *temp = strncpy(strDest, strSource, count-1);
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strDest[count-1] = 0;
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return temp;
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}
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wchar_t *hsStringToWString( const char *str );
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char *hsWStringToString( const wchar_t *str );
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|
enum { // Kind of MessageBox...passed to hsMessageBox
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|
hsMessageBoxAbortRetyIgnore,
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hsMessageBoxNormal, // Just Ok
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hsMessageBoxOkCancel,
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hsMessageBoxRetryCancel,
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hsMessageBoxYesNo,
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hsMessageBoxYesNoCancel,
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|
};
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enum {
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hsMessageBoxIconError,
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hsMessageBoxIconQuestion,
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hsMessageBoxIconExclamation,
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hsMessageBoxIconAsterisk,
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};
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enum { // RETURN VALUES FROM hsMessageBox
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hsMBoxOk = 1, // OK button was selected.
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hsMBoxCancel, // Cancel button was selected.
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hsMBoxAbort, // Abort button was selected.
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hsMBoxRetry, // Retry button was selected.
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hsMBoxIgnore, // Ignore button was selected.
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hsMBoxYes, // Yes button was selected.
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hsMBoxNo // No button was selected.
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};
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extern bool hsMessageBox_SuppressPrompts;
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int hsMessageBox(const char message[], const char caption[], int kind, int icon=hsMessageBoxIconAsterisk);
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int hsMessageBox(const wchar_t message[], const wchar_t caption[], int kind, int icon=hsMessageBoxIconAsterisk);
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int hsMessageBoxWithOwner(hsWindowHndl owner, const char message[], const char caption[], int kind, int icon=hsMessageBoxIconAsterisk);
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int hsMessageBoxWithOwner(hsWindowHndl owner, const wchar_t message[], const wchar_t caption[], int kind, int icon=hsMessageBoxIconAsterisk);
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// flag testing / clearing
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#define hsCheckBits(f,c) ((f & c)==c)
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#define hsTestBits(f,b) ( (f) & (b) )
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#define hsSetBits(f,b) ( (f) |= (b) )
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#define hsClearBits(f,b) ( (f) &= ~(b) )
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#define hsToggleBits(f,b) ( (f) ^= (b) )
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#define hsChangeBits(f,b,t) ( t ? hsSetBits(f,b) : hsClearBits(f,b) )
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#if HS_BUILD_FOR_WIN32
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// This is for Windows
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# define hsVsnprintf _vsnprintf
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# define hsVsnwprintf _vsnwprintf
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# define hsSnprintf _snprintf
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# define hsSnwprintf _snwprintf
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# define snprintf _snprintf
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# define snwprintf _snwprintf
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# define swprintf _snwprintf
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# ifndef fileno
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# define fileno(__F) _fileno(__F)
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# endif
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# define hsWFopen(name, mode) _wfopen(name, mode)
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#else
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// This is for Unix, Linux, OSX, etc.
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# define hsVsnprintf vsnprintf
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# define hsVsnwprintf vswprintf
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# define hsSnprintf snprintf
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# define hsSnwprintf swprintf
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# define hsWFopen(name, mode) fopen(hsWStringToString(name), hsWStringToString(mode))
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# include <limits.h>
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# define MAX_PATH PATH_MAX
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#endif
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// Useful floating point utilities
|
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inline float hsDegreesToRadians(float deg) { return float(deg * (M_PI / 180)); }
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inline float hsRadiansToDegrees(float rad) { return float(rad * (180 / M_PI)); }
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#define hsInvert(a) (1 / (a))
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|
#include <new>
|
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|
#define NEWZERO(t) new(calloc(sizeof(t), 1)) t
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|
|
#ifdef _MSC_VER
|
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|
|
# define ALIGN(n) __declspec(align(n))
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|
#else
|
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|
# define ALIGN(n) __atribute__(aligned(n))
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|
#endif
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#define hsFopen(name, mode) fopen(name, mode)
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|
char** DisplaySystemVersion();
|
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|
/************************ Debug/Error Macros **************************/
|
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|
|
typedef void (*hsDebugMessageProc)(const char message[]);
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|
|
extern hsDebugMessageProc gHSDebugProc;
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|
#define HSDebugProc(m) { if (gHSDebugProc) gHSDebugProc(m); }
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|
hsDebugMessageProc hsSetDebugMessageProc(hsDebugMessageProc newProc);
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|
|
extern hsDebugMessageProc gHSStatusProc;
|
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|
|
hsDebugMessageProc hsSetStatusMessageProc(hsDebugMessageProc newProc);
|
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|
|
void ErrorEnableGui (bool enabled);
|
|
|
|
void ErrorAssert (int line, const char file[], const char fmt[], ...);
|
|
|
|
|
|
|
|
bool DebugIsDebuggerPresent ();
|
|
|
|
void DebugBreakIfDebuggerPresent ();
|
|
|
|
void DebugMsg(const char fmt[], ...);
|
|
|
|
|
|
|
|
#ifdef HS_DEBUGGING
|
|
|
|
|
|
|
|
void hsDebugMessage(const char message[], long refcon);
|
|
|
|
#define hsDebugCode(code) code
|
|
|
|
#define hsIfDebugMessage(expr, msg, ref) (void)( ((expr) != 0) || (hsDebugMessage(msg, ref), 0) )
|
|
|
|
#define hsAssert(expr, msg) (void)( ((expr) != 0) || (ErrorAssert(__LINE__, __FILE__, msg), 0) )
|
|
|
|
#define ASSERT(expr) (void)( ((expr) != 0) || (ErrorAssert(__LINE__, __FILE__, #expr), 0) )
|
|
|
|
#define ASSERTMSG(expr, msg) (void)( ((expr) != 0) || (ErrorAssert(__LINE__, __FILE__, msg), 0) )
|
|
|
|
#define FATAL(msg) ErrorAssert(__LINE__, __FILE__, msg)
|
|
|
|
#define DEBUG_MSG DebugMsg
|
|
|
|
#define DEBUG_BREAK_IF_DEBUGGER_PRESENT DebugBreakIfDebuggerPresent
|
|
|
|
|
|
|
|
#else /* Not debugging */
|
|
|
|
|
|
|
|
#define hsDebugMessage(message, refcon) NULL_STMT
|
|
|
|
#define hsDebugCode(code) /* empty */
|
|
|
|
#define hsIfDebugMessage(expr, msg, ref) NULL_STMT
|
|
|
|
#define hsAssert(expr, msg) NULL_STMT
|
|
|
|
#define ASSERT(expr) NULL_STMT
|
|
|
|
#define ASSERTMSG(expr, msg) NULL_STMT
|
|
|
|
#define FATAL(msg) NULL_STMT
|
|
|
|
#define DEBUG_MSG (void)
|
|
|
|
#define DEBUG_MSGV NULL_STMT
|
|
|
|
#define DEBUG_BREAK_IF_DEBUGGER_PRESENT NULL_STMT
|
|
|
|
|
|
|
|
#endif // HS_DEBUGGING
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef _MSC_VER
|
|
|
|
#define DEFAULT_FATAL(var) default: FATAL("No valid case for switch variable '" #var "'"); __assume(0); break;
|
|
|
|
#else
|
|
|
|
#define DEFAULT_FATAL(var) default: FATAL("No valid case for switch variable '" #var "'"); break;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* Atomic Operations
|
|
|
|
* FIXME: Replace with std::atomic when VS2012 supports WinXP
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
#ifdef _MSC_VER
|
|
|
|
# define AtomicAdd(value, increment) InterlockedExchangeAdd(value, increment)
|
|
|
|
# define AtomicSet(value, set) InterlockedExchange(value, set)
|
|
|
|
#elif __GNUC__
|
|
|
|
# define AtomicAdd(value, increment) __sync_fetch_and_add(value, increment)
|
|
|
|
# define AtomicSet(value, set) __sync_lock_test_and_set(value, set)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#endif
|