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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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// singular
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#include "plAGChannel.h"
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// local
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#include "plAGModifier.h"
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// global
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#include "HeadSpin.h"
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#include "hsResMgr.h"
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#include "plAGAnimInstance.h"
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/////////////////////////////////////////////////////////////////////////////////////////
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//
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// plAGChannel
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//
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/////////////////////////////////////////////////////////////////////////////////////////
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plAGChannel::plAGChannel()
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{
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#ifdef TRACK_AG_ALLOCS
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fName = gGlobalAnimName;
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RegisterAGAlloc(this, gGlobalChannelName, gGlobalAnimName, this->ClassIndex());
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#else // TRACK_AG_ALLOCS
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fName = nil;
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#endif // TRACK_AG_ALLOCS
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}
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// DTOR
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plAGChannel::~plAGChannel()
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{
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// we do not own the "fName" string, so don't delete it!
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#ifdef TRACK_AG_ALLOCS
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UnRegisterAGAlloc(this);
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#endif // TRACK_AG_ALLOCS
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}
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// MAKECOMBINE
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plAGChannel * plAGChannel::MakeCombine(plAGChannel *channelA)
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{
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return nil;
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}
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// MAKEBLEND
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plAGChannel * plAGChannel::MakeBlend(plAGChannel *channelA, plScalarChannel *blend, int blendPriority)
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{
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return nil;
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}
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// DETACH
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// If the channel being detached is us, let our caller know to replace us
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// by return NIL.
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plAGChannel * plAGChannel::Detach(plAGChannel *channel)
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{
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if (this == channel)
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{
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return nil;
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} else {
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return this;
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}
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}
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// OPTIMIZE
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plAGChannel * plAGChannel::Optimize(double time)
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{
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// the basic channel can't optimize...
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return this;
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}
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// WRITE
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void plAGChannel::Write(hsStream *stream, hsResMgr *mgr)
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{
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plCreatable::Write(stream, mgr);
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stream->WriteSafeString(fName);
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}
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// READ
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void plAGChannel::Read(hsStream *stream, hsResMgr *mgr)
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{
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plCreatable::Read(stream, mgr);
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fName = stream->ReadSafeString();
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}
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////////////////////////////////////////////////////////////////////////////////////
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