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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "pnUUID.h"
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#ifdef HS_BUILD_FOR_WIN32
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#include <rpc.h>
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void plUUID::Clear()
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{
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UuidCreateNil( (GUID *)this );
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}
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int plUUID::CompareTo( const plUUID * v ) const
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{
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RPC_STATUS s;
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return UuidCompare( (GUID *)this, (GUID *)v, &s );
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}
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bool plUUID::IsEqualTo( const plUUID * v ) const
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{
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return ( CompareTo( v )==0 );
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}
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bool plUUID::IsNull() const
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{
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RPC_STATUS s;
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return 1 == UuidIsNil( (GUID *)this, &s );
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}
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void plUUID::CopyFrom( const plUUID * v ) {
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if (!v)
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Clear();
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else
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CopyFrom(*v);
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}
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void plUUID::CopyFrom( const plUUID & v ) {
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memcpy(fData, v.fData, sizeof(fData));
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}
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bool plUUID::FromString( const char * str )
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{
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Clear();
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if ( !str )
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return false;
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return RPC_S_OK == UuidFromString( (unsigned char *)str, (GUID *)this );
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}
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bool plUUID::ToStdString( std::string & out ) const
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{
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out = "";
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unsigned char * ubuf;
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RPC_STATUS s;
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s = UuidToString( (GUID *) this, &ubuf );
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bool success = ( s==RPC_S_OK );
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if ( success )
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out = (char*)ubuf;
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RpcStringFree( &ubuf );
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return success;
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}
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// static
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plUUID plUUID::Generate()
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{
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hsAssert(sizeof(plUUID) >= sizeof(GUID), "plUUID size");
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plUUID result;
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UuidCreate( (GUID *)&result );
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return result;
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}
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#endif
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