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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/pnAceIo.cpp
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*
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***/
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#include "Pch.h"
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#pragma hdrstop
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/****************************************************************************
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*
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* ISocketConnHash
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*
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***/
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// socket notification procedures
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// connection data format:
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// uint8_t connType;
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// uint32_t buildId; [optional]
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// uint32_t branchId; [optional]
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// uint32_t buildType; [optional]
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// Uuid productId; [optional]
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const unsigned kConnHashFlagsIgnore = 0x01;
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const unsigned kConnHashFlagsExactMatch = 0x02;
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struct ISocketConnHash {
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unsigned connType;
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unsigned buildId;
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unsigned buildType;
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unsigned branchId;
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Uuid productId;
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unsigned flags;
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unsigned GetHash () const;
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bool operator== (const ISocketConnHash & rhs) const;
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};
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struct ISocketConnType : ISocketConnHash {
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HASHLINK(ISocketConnType) hashlink;
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FAsyncNotifySocketProc notifyProc;
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};
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static CLock s_notifyProcLock;
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static HASHTABLEDECL(
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ISocketConnType,
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ISocketConnHash,
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hashlink
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) s_notifyProcs;
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//===========================================================================
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unsigned ISocketConnHash::GetHash () const {
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CHashValue hash;
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hash.Hash32(connType);
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/*
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if (buildId)
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hash.Hash32(buildId);
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if (buildType)
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hash.Hash32(buildType);
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if (branchId)
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hash.Hash32(branchId);
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if (productId != kNilGuid)
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hash.Hash(&productId, sizeof(productId));
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*/
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return hash.GetHash();
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}
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//===========================================================================
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bool ISocketConnHash::operator== (const ISocketConnHash & rhs) const {
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ASSERT(flags & kConnHashFlagsIgnore);
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for (;;) {
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// Check connType
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if (connType != rhs.connType)
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break;
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// Check buildId
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if (buildId != rhs.buildId) {
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if (rhs.flags & kConnHashFlagsExactMatch)
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break;
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if (buildId)
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break;
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}
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// Check buildType
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if (buildType != rhs.buildType) {
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if (rhs.flags & kConnHashFlagsExactMatch)
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break;
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if (buildType)
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break;
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}
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// Check branchId
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if (branchId != rhs.branchId) {
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if (rhs.flags & kConnHashFlagsExactMatch)
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break;
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if (branchId)
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break;
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}
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// Check productId
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if (productId != rhs.productId) {
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if (rhs.flags & kConnHashFlagsExactMatch)
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break;
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if (productId != kNilGuid)
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break;
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}
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// Success!
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return true;
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}
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// Failed!
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return false;
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}
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//===========================================================================
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static unsigned GetConnHash (
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ISocketConnHash * hash,
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const uint8_t buffer[],
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unsigned bytes
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) {
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if (!bytes)
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return 0;
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if (IS_TEXT_CONNTYPE(buffer[0])) {
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hash->connType = buffer[0];
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hash->buildId = 0;
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hash->buildType = 0;
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hash->branchId = 0;
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hash->productId = 0;
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hash->flags = 0;
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// one uint8_t consumed
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return 1;
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}
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else {
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if (bytes < sizeof(AsyncSocketConnectPacket))
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return 0;
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const AsyncSocketConnectPacket & connect = * (const AsyncSocketConnectPacket *) buffer;
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if (connect.hdrBytes < sizeof(connect))
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return 0;
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hash->connType = connect.connType;
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hash->buildId = connect.buildId;
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hash->buildType = connect.buildType;
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hash->branchId = connect.branchId;
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hash->productId = connect.productId;
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hash->flags = 0;
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return connect.hdrBytes;
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}
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}
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/****************************************************************************
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*
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* Public exports
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*
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***/
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//===========================================================================
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EFileError AsyncGetLastFileError () {
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const unsigned error = GetLastError();
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switch (error) {
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case NO_ERROR:
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return kFileSuccess;
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case ERROR_FILE_NOT_FOUND:
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return kFileErrorFileNotFound;
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case ERROR_ACCESS_DENIED:
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case ERROR_FILE_EXISTS:
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case ERROR_ALREADY_EXISTS:
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return kFileErrorAccessDenied;
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case ERROR_SHARING_VIOLATION:
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return kFileErrorSharingViolation;
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case ERROR_BAD_NETPATH:
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case ERROR_PATH_NOT_FOUND:
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case ERROR_INVALID_NAME:
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case ERROR_BAD_NET_NAME:
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case ERROR_CANT_ACCESS_DOMAIN_INFO:
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case ERROR_NETWORK_UNREACHABLE:
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case ERROR_HOST_UNREACHABLE:
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return kFileErrorPathNotFound;
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}
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LogMsg(kLogPerf, "Unexpected Win32 error [%#x]", error);
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return kFileErrorPathNotFound;
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}
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//============================================================================
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const wchar_t * FileErrorToString (EFileError error) {
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static wchar_t * s_fileErrorStrings[] = {
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L"FileSuccess",
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L"FileErrorInvalidParameter",
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L"FileErrorFileNotFound",
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L"FileErrorPathNotFound",
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L"FileErrorAccessDenied",
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L"FileErrorSharingViolation",
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};
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COMPILER_ASSERT(kNumFileErrors == arrsize(s_fileErrorStrings));
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return s_fileErrorStrings[error];
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}
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//============================================================================
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AsyncFile AsyncFileOpen (
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const wchar_t fullPath[],
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FAsyncNotifyFileProc notifyProc,
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EFileError * error,
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unsigned desiredAccess,
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unsigned openMode,
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unsigned shareModeFlags,
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void * userState,
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uint64_t * fileSize,
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uint64_t * fileLastWriteTime
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) {
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ASSERT(g_api.fileOpen);
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return g_api.fileOpen(
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fullPath,
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notifyProc,
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error,
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desiredAccess,
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openMode,
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shareModeFlags,
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userState,
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fileSize,
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fileLastWriteTime
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);
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}
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//============================================================================
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void AsyncFileClose (
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AsyncFile file,
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uint64_t truncateSize
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) {
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ASSERT(g_api.fileClose);
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g_api.fileClose(file, truncateSize);
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}
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//============================================================================
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void AsyncFileSetLastWriteTime (
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AsyncFile file,
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uint64_t lastWriteTime
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) {
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ASSERT(g_api.fileSetLastWriteTime);
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g_api.fileSetLastWriteTime(file, lastWriteTime);
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}
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//============================================================================
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uint64_t AsyncFileGetLastWriteTime (
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const wchar_t fileName[]
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) {
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ASSERT(g_api.fileGetLastWriteTime);
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return g_api.fileGetLastWriteTime(fileName);
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}
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//============================================================================
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AsyncId AsyncFileFlushBuffers (
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AsyncFile file,
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uint64_t truncateSize,
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bool notify,
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void * param
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) {
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ASSERT(g_api.fileFlushBuffers);
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return g_api.fileFlushBuffers(file, truncateSize, notify, param);
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}
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//============================================================================
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AsyncId AsyncFileRead (
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AsyncFile file,
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uint64_t offset,
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void * buffer,
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unsigned bytes,
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unsigned flags,
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void * param
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) {
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ASSERT(g_api.fileRead);
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return g_api.fileRead(
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file,
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offset,
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buffer,
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bytes,
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flags,
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param
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);
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}
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//============================================================================
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AsyncId AsyncFileWrite (
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AsyncFile file,
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uint64_t offset,
|
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const void * buffer,
|
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|
|
unsigned bytes,
|
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|
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unsigned flags,
|
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void * param
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) {
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ASSERT(g_api.fileWrite);
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return g_api.fileWrite(
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file,
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offset,
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buffer,
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bytes,
|
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flags,
|
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param
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);
|
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}
|
|
|
|
|
|
|
|
//============================================================================
|
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|
|
AsyncId AsyncFileCreateSequence (
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|
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AsyncFile file,
|
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|
|
bool notify,
|
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|
|
void * param
|
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) {
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|
|
ASSERT(g_api.fileCreateSequence);
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|
|
return g_api.fileCreateSequence(file, notify, param);
|
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|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
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|
|
bool AsyncFileSeek (
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|
|
AsyncFile file,
|
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|
|
uint64_t distance,
|
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|
|
EFileSeekFrom seekFrom
|
|
|
|
) {
|
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|
|
ASSERT(g_api.fileSeek);
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|
|
return g_api.fileSeek(file, distance, seekFrom);
|
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|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
void AsyncSocketConnect (
|
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|
|
AsyncCancelId * cancelId,
|
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|
|
const NetAddress & netAddr,
|
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|
|
FAsyncNotifySocketProc notifyProc,
|
|
|
|
void * param,
|
|
|
|
const void * sendData,
|
|
|
|
unsigned sendBytes,
|
|
|
|
unsigned connectMs,
|
|
|
|
unsigned localPort
|
|
|
|
) {
|
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|
|
ASSERT(g_api.socketConnect);
|
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|
|
g_api.socketConnect(
|
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|
|
cancelId,
|
|
|
|
netAddr,
|
|
|
|
notifyProc,
|
|
|
|
param,
|
|
|
|
sendData,
|
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|
|
sendBytes,
|
|
|
|
connectMs,
|
|
|
|
localPort
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
void AsyncSocketConnectCancel (
|
|
|
|
FAsyncNotifySocketProc notifyProc,
|
|
|
|
AsyncCancelId cancelId
|
|
|
|
) {
|
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|
|
ASSERT(g_api.socketConnectCancel);
|
|
|
|
g_api.socketConnectCancel(notifyProc, cancelId);
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
void AsyncSocketDisconnect (
|
|
|
|
AsyncSocket sock,
|
|
|
|
bool hardClose
|
|
|
|
) {
|
|
|
|
ASSERT(g_api.socketDisconnect);
|
|
|
|
g_api.socketDisconnect(sock, hardClose);
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
void AsyncSocketDelete (AsyncSocket sock) {
|
|
|
|
|
|
|
|
ASSERT(g_api.socketDelete);
|
|
|
|
g_api.socketDelete(sock);
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
bool AsyncSocketSend (
|
|
|
|
AsyncSocket sock,
|
|
|
|
const void * data,
|
|
|
|
unsigned bytes
|
|
|
|
) {
|
|
|
|
ASSERT(g_api.socketSend);
|
|
|
|
return g_api.socketSend(sock, data, bytes);
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
bool AsyncSocketWrite (
|
|
|
|
AsyncSocket sock,
|
|
|
|
const void * buffer,
|
|
|
|
unsigned bytes,
|
|
|
|
void * param
|
|
|
|
) {
|
|
|
|
ASSERT(g_api.socketWrite);
|
|
|
|
return g_api.socketWrite(sock, buffer, bytes, param);
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
void AsyncSocketSetNotifyProc (
|
|
|
|
AsyncSocket sock,
|
|
|
|
FAsyncNotifySocketProc notifyProc
|
|
|
|
) {
|
|
|
|
ASSERT(g_api.socketSetNotifyProc);
|
|
|
|
g_api.socketSetNotifyProc(sock, notifyProc);
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
void AsyncSocketSetBacklogAlloc (
|
|
|
|
AsyncSocket sock,
|
|
|
|
unsigned bufferSize
|
|
|
|
) {
|
|
|
|
ASSERT(g_api.socketSetBacklogAlloc);
|
|
|
|
g_api.socketSetBacklogAlloc(sock, bufferSize);
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
unsigned AsyncSocketStartListening (
|
|
|
|
const NetAddress & listenAddr,
|
|
|
|
FAsyncNotifySocketProc notifyProc
|
|
|
|
) {
|
|
|
|
ASSERT(g_api.socketStartListening);
|
|
|
|
return g_api.socketStartListening(listenAddr, notifyProc);
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
void AsyncSocketStopListening (
|
|
|
|
const NetAddress & listenAddr,
|
|
|
|
FAsyncNotifySocketProc notifyProc
|
|
|
|
) {
|
|
|
|
ASSERT(g_api.socketStopListening);
|
|
|
|
g_api.socketStopListening(listenAddr, notifyProc);
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void AsyncSocketEnableNagling (
|
|
|
|
AsyncSocket sock,
|
|
|
|
bool enable
|
|
|
|
) {
|
|
|
|
ASSERT(g_api.socketEnableNagling);
|
|
|
|
g_api.socketEnableNagling(sock, enable);
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
void AsyncSocketRegisterNotifyProc (
|
|
|
|
uint8_t connType,
|
|
|
|
FAsyncNotifySocketProc notifyProc,
|
|
|
|
unsigned buildId,
|
|
|
|
unsigned buildType,
|
|
|
|
unsigned branchId,
|
|
|
|
const Uuid & productId
|
|
|
|
) {
|
|
|
|
ASSERT(connType != kConnTypeNil);
|
|
|
|
ASSERT(notifyProc);
|
|
|
|
|
|
|
|
// Perform memory allocation outside lock
|
|
|
|
ISocketConnType * ct = new ISocketConnType;
|
|
|
|
ct->notifyProc = notifyProc;
|
|
|
|
ct->connType = connType;
|
|
|
|
ct->buildId = buildId;
|
|
|
|
ct->buildType = buildType;
|
|
|
|
ct->branchId = branchId;
|
|
|
|
ct->productId = productId;
|
|
|
|
ct->flags = kConnHashFlagsIgnore;
|
|
|
|
|
|
|
|
s_notifyProcLock.EnterWrite();
|
|
|
|
{
|
|
|
|
s_notifyProcs.Add(ct);
|
|
|
|
}
|
|
|
|
s_notifyProcLock.LeaveWrite();
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
void AsyncSocketUnregisterNotifyProc (
|
|
|
|
uint8_t connType,
|
|
|
|
FAsyncNotifySocketProc notifyProc,
|
|
|
|
unsigned buildId,
|
|
|
|
unsigned buildType,
|
|
|
|
unsigned branchId,
|
|
|
|
const Uuid & productId
|
|
|
|
) {
|
|
|
|
ISocketConnHash hash;
|
|
|
|
hash.connType = connType;
|
|
|
|
hash.buildId = buildId;
|
|
|
|
hash.buildType = buildType;
|
|
|
|
hash.branchId = branchId;
|
|
|
|
hash.productId = productId;
|
|
|
|
hash.flags = kConnHashFlagsExactMatch;
|
|
|
|
|
|
|
|
ISocketConnType * scan;
|
|
|
|
s_notifyProcLock.EnterWrite();
|
|
|
|
{
|
|
|
|
scan = s_notifyProcs.Find(hash);
|
|
|
|
for (; scan; scan = s_notifyProcs.FindNext(hash, scan)) {
|
|
|
|
if (scan->notifyProc != notifyProc)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
// Unlink the object so it can be deleted outside the lock
|
|
|
|
s_notifyProcs.Unlink(scan);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
s_notifyProcLock.LeaveWrite();
|
|
|
|
|
|
|
|
// perform memory deallocation outside the lock
|
|
|
|
delete scan;
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
FAsyncNotifySocketProc AsyncSocketFindNotifyProc (
|
|
|
|
const uint8_t buffer[],
|
|
|
|
unsigned bytes,
|
|
|
|
unsigned * bytesProcessed,
|
|
|
|
unsigned * connType,
|
|
|
|
unsigned * buildId,
|
|
|
|
unsigned * buildType,
|
|
|
|
unsigned * branchId,
|
|
|
|
Uuid * productId
|
|
|
|
) {
|
|
|
|
for (;;) {
|
|
|
|
// Get the connType
|
|
|
|
ISocketConnHash hash;
|
|
|
|
*bytesProcessed = GetConnHash(&hash, buffer, bytes);
|
|
|
|
if (!*bytesProcessed)
|
|
|
|
break;
|
|
|
|
|
|
|
|
// Lookup notifyProc based on connType
|
|
|
|
FAsyncNotifySocketProc proc;
|
|
|
|
s_notifyProcLock.EnterRead();
|
|
|
|
if (const ISocketConnType * scan = s_notifyProcs.Find(hash))
|
|
|
|
proc = scan->notifyProc;
|
|
|
|
else
|
|
|
|
proc = nil;
|
|
|
|
s_notifyProcLock.LeaveRead();
|
|
|
|
if (!proc)
|
|
|
|
break;
|
|
|
|
|
|
|
|
// Success!
|
|
|
|
*connType = hash.connType;
|
|
|
|
*buildId = hash.buildId;
|
|
|
|
*buildType = hash.buildType;
|
|
|
|
*branchId = hash.branchId;
|
|
|
|
*productId = hash.productId;
|
|
|
|
return proc;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Failure!
|
|
|
|
PerfAddCounter(kAsyncPerfSocketDisconnectInvalidConnType, 1);
|
|
|
|
*bytesProcessed = 0;
|
|
|
|
*connType = 0;
|
|
|
|
*buildId = 0;
|
|
|
|
*buildType = 0;
|
|
|
|
*branchId = 0;
|
|
|
|
*productId = 0;
|
|
|
|
return nil;
|
|
|
|
}
|