You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

346 lines
9.8 KiB

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="plGLight"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../../../Sources/Plasma/NucleusLib/inc;../../../../Sources/Plasma/PubUtilLib/inc;../../../../Sources/Plasma/CoreLib"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
ForceConformanceInForLoopScope="TRUE"
PrecompiledHeaderFile=""
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile=".\Release\plGLight.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../../Sources/Plasma/NucleusLib/inc;../../../../Sources/Plasma/PubUtilLib/inc;../../../../Sources/Plasma/CoreLib"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
ForceConformanceInForLoopScope="TRUE"
PrecompiledHeaderFile=""
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile=".\Debug\plGLight.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plDirectShadowMaster.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plLightInfo.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plLightProxy.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plLightSpace.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plPerspDirSlave.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plPointShadowMaster.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plShadowCaster.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plShadowMaster.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plShadowSlave.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plDirectShadowMaster.h">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plGLightCreatable.h">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plLightInfo.h">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plLightKonstants.h">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plLightProxy.h">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plLightSpace.h">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plPerspDirSlave.h">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plPointShadowMaster.h">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plShadowCaster.h">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plShadowMaster.h">
</File>
<File
RelativePath="..\..\..\..\Sources\Plasma\PubUtilLib\plGLight\plShadowSlave.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>