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188 lines
5.7 KiB
188 lines
5.7 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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13 years ago
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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14 years ago
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef PLQUATCHANNEL_INC
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#define PLQUATCHANNEL_INC
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#include "hsQuat.h"
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#include "plAGChannel.h"
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#include "plAGApplicator.h"
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// PLQUATCHANNEL
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/////////////
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// A source of animated hsQuat data
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class plQuatChannel : public plAGChannel
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{
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protected:
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hsQuat fResult;
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public:
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plQuatChannel();
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virtual ~plQuatChannel();
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// AG PROTOCOL
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virtual const hsQuat & Value(double time);
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virtual void Value(hsQuat &quaternion, double time);
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// can this channel combine with the given channel?
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virtual bool CanCombine(plAGChannel * channelB);
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// combine it (allocates combine object)
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virtual plAGChannel * MakeCombine(plAGChannel * channelB);
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// const eval at time zero
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virtual plAGChannel * MakeZeroState();
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// make a timeScale instance
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virtual plAGChannel * MakeTimeScale(plScalarChannel *timeSource);
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// blend it (allocates blend object)
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virtual plAGChannel * MakeBlend(plAGChannel * channelB, plScalarChannel * channelBias, int blendPriority);
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// PLASMA PROTOCOL
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CLASSNAME_REGISTER( plQuatChannel );
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GETINTERFACE_ANY( plQuatChannel, plAGChannel );
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};
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// PLQUATCONSTANT
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////////////
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// A quat channel that just keeps handing out the same quaternion
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class plQuatConstant : public plQuatChannel
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{
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public:
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plQuatConstant();
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plQuatConstant(const hsQuat &quaternion);
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virtual ~plQuatConstant();
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void Set(const hsQuat &the_Quat) { fResult = the_Quat; }
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// PLASMA PROTOCOL
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CLASSNAME_REGISTER( plQuatConstant );
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GETINTERFACE_ANY( plQuatConstant, plQuatChannel );
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void Read(hsStream *stream, hsResMgr *mgr);
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void Write(hsStream *stream, hsResMgr *mgr);
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};
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////////////////////
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// PLQUATTIMESCALE
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////////////////////
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// Adapts the time scale before passing it to the next channel in line.
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// Use to instance animations while allowing each instance to run at different speeds.
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class plQuatTimeScale : public plQuatChannel
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{
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protected:
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plScalarChannel *fTimeSource;
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plQuatChannel *fChannelIn;
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public:
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plQuatTimeScale();
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plQuatTimeScale(plQuatChannel *channel, plScalarChannel *timeSource);
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virtual ~plQuatTimeScale();
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virtual bool IsStoppedAt(double time);
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virtual const hsQuat & Value(double time);
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virtual plAGChannel * Detach(plAGChannel * channel);
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// PLASMA PROTOCOL
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CLASSNAME_REGISTER( plQuatTimeScale );
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GETINTERFACE_ANY( plQuatTimeScale, plQuatChannel );
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};
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// PLQUATBLEND
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//////////////
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// Combines two quaternion sources into one
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class plQuatBlend : public plQuatChannel
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{
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public:
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plQuatBlend();
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plQuatBlend(plQuatChannel *channelA, plQuatChannel *channelB, plScalarChannel *channelBias);
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virtual ~plQuatBlend();
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// GETTERS AND SETTERS FOR CHANNELS
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const plQuatChannel * GetQuatA() const { return fQuatA; }
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void SetQuatA(plQuatChannel *the_QuatA) { fQuatA = the_QuatA; }
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const plQuatChannel * GetQuatB() const { return fQuatB; }
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void SetQuatB(plQuatChannel *the_QuatB) { fQuatB = the_QuatB; }
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const plScalarChannel * GetChannelBias() const { return fChannelBias; }
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void SetChannelBias(plScalarChannel *channel) { fChannelBias = channel; }
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//float GetBlend() const { return fBlend; }
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//void SetBlend(float the_blend) { fBlend = the_blend; }
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virtual bool IsStoppedAt(double time);
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// AG PROTOCOL
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virtual const hsQuat &Value(double time);
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// remove the specified channel from our graph
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virtual plAGChannel * Detach(plAGChannel * channel);
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// PLASMA PROTOCOL
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CLASSNAME_REGISTER( plQuatBlend );
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GETINTERFACE_ANY( plQuatBlend, plQuatChannel );
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protected:
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plQuatChannel *fQuatA;
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plQuatChannel *fQuatB;
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plScalarChannel *fChannelBias;
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};
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////////////////////////////
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//
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// Channel Applicator classes
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class plQuatChannelApplicator : public plAGApplicator
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{
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protected:
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virtual void IApply(const plAGModifier *mod, double time);
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public:
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CLASSNAME_REGISTER( plQuatChannelApplicator );
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GETINTERFACE_ANY( plQuatChannelApplicator, plAGApplicator );
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};
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#endif // PLQUATCHANNEL_INC
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