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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef HSCONTROLLER_inc
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#define HSCONTROLLER_inc
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#include "HeadSpin.h"
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#include "pnFactory/plCreatable.h"
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#include "hsColorRGBA.h"
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#include "hsKeys.h"
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#include "hsTemplates.h"
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class hsResMgr;
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struct hsScaleValue;
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struct hsScalarKey;
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struct hsPoint3Key;
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struct hsScalarTriple;
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struct hsMatrix33;
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struct hsMatrix44;
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class hsQuat;
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class hsAffineParts;
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class plScalarCurve;
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class plAnimTimeConvert;
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class plCompoundController;
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//
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//////////////////////////////////////////////////////////////
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// base controller class.
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// Controllers correspond to Max controllers.
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// Some are leaf controllers which actually have keys, these can also have
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// multiple ease and multiplier controllers.
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// Some are compound controllers, which just contain other (leaf) controllers.
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// Leaf controllers have lists of keys (or plCurves which are just wrappers for
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// the lists of keys).
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//
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class plControllerCacheInfo
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{
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public:
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uint8_t fNumSubControllers;
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plControllerCacheInfo **fSubControllers;
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uint32_t fKeyIndex;
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plAnimTimeConvert *fAtc;
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plControllerCacheInfo();
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~plControllerCacheInfo();
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void SetATC(plAnimTimeConvert *atc);
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};
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//
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//////////////////////////////////////////////////////////////
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// defines base methods
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//
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class plController : public plCreatable
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{
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public:
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CLASSNAME_REGISTER( plController );
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GETINTERFACE_ANY( plController, plCreatable );
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virtual void Interp(float time, float* result, plControllerCacheInfo *cache = nil) const {}
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virtual void Interp(float time, hsScalarTriple* result, plControllerCacheInfo *cache = nil) const {}
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virtual void Interp(float time, hsScaleValue* result, plControllerCacheInfo *cache = nil) const {}
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virtual void Interp(float time, hsQuat* result, plControllerCacheInfo *cache = nil) const {}
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virtual void Interp(float time, hsMatrix33* result, plControllerCacheInfo *cache = nil) const {}
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virtual void Interp(float time, hsMatrix44* result, plControllerCacheInfo *cache = nil) const {}
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virtual void Interp(float time, hsColorRGBA* result, plControllerCacheInfo *cache = nil) const {}
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virtual void Interp(float time, hsAffineParts* parts, plControllerCacheInfo *cache = nil) const {}
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virtual plControllerCacheInfo* CreateCache() const { return nil; } // Caller must handle deleting the pointer.
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virtual float GetLength() const = 0;
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virtual void GetKeyTimes(hsTArray<float> &keyTimes) const = 0;
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virtual bool AllKeysMatch() const = 0;
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// Checks each of our subcontrollers (if we have any) and deletes any that
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// are nothing but matching keys. Returns true if this controller itself
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// is redundant.
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virtual bool PurgeRedundantSubcontrollers() = 0;
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};
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//////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////
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class plLeafController : public plController
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{
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friend class plCompoundController;
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protected:
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uint8_t fType;
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void *fKeys; // Need to pay attend to fType to determine what these actually are
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uint32_t fNumKeys;
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mutable uint32_t fLastKeyIdx;
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public:
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plLeafController() : fType(hsKeyFrame::kUnknownKeyFrame), fKeys(nil), fNumKeys(0), fLastKeyIdx(0) {}
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virtual ~plLeafController();
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CLASSNAME_REGISTER( plLeafController );
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GETINTERFACE_ANY( plLeafController, plController );
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void Interp(float time, float* result, plControllerCacheInfo *cache = nil) const;
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void Interp(float time, hsScalarTriple* result, plControllerCacheInfo *cache = nil) const;
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void Interp(float time, hsScaleValue* result, plControllerCacheInfo *cache = nil) const;
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void Interp(float time, hsQuat* result, plControllerCacheInfo *cache = nil) const;
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void Interp(float time, hsMatrix33* result, plControllerCacheInfo *cache = nil) const;
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void Interp(float time, hsMatrix44* result, plControllerCacheInfo *cache = nil) const;
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void Interp(float time, hsColorRGBA* result, plControllerCacheInfo *cache = nil) const;
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virtual plControllerCacheInfo* CreateCache() const;
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float GetLength() const;
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uint32_t GetStride() const;
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hsPoint3Key *GetPoint3Key(uint32_t i) const;
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hsBezPoint3Key *GetBezPoint3Key(uint32_t i) const;
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hsScalarKey *GetScalarKey(uint32_t i) const;
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hsBezScalarKey *GetBezScalarKey(uint32_t i) const;
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hsScaleKey *GetScaleKey(uint32_t i) const;
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hsBezScaleKey *GetBezScaleKey(uint32_t i) const;
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hsQuatKey *GetQuatKey(uint32_t i) const;
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hsCompressedQuatKey32 *GetCompressedQuatKey32(uint32_t i) const;
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hsCompressedQuatKey64 *GetCompressedQuatKey64(uint32_t i) const;
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hsG3DSMaxKeyFrame *Get3DSMaxKey(uint32_t i) const;
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hsMatrix33Key *GetMatrix33Key(uint32_t i) const;
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hsMatrix44Key *GetMatrix44Key(uint32_t i) const;
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uint8_t GetType() const { return fType; }
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uint32_t GetNumKeys() const { return fNumKeys; }
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void *GetKeyBuffer() const { return fKeys; }
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void GetKeyTimes(hsTArray<float> &keyTimes) const;
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void AllocKeys(uint32_t n, uint8_t type);
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void QuickScalarController(int numKeys, float* times, float* values, uint32_t valueStrides);
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bool AllKeysMatch() const;
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bool PurgeRedundantSubcontrollers();
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void Read(hsStream* s, hsResMgr* mgr);
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void Write(hsStream* s, hsResMgr* mgr);
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};
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////////////////////////////////////////////////////////////////////////////////
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// NON-LEAF (container) CONTROLLERS
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////////////////////////////////////////////////////////////////////////////////
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//
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class plCompoundController : public plController
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{
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private:
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plController* fXController;
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plController* fYController;
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plController* fZController;
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public:
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plCompoundController(); // allocs leaf controllers
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~plCompoundController();
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CLASSNAME_REGISTER( plCompoundController );
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GETINTERFACE_ANY( plCompoundController, plController );
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void Interp(float time, hsQuat* result, plControllerCacheInfo *cache = nil) const;
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void Interp(float time, hsScalarTriple* result, plControllerCacheInfo *cache = nil) const;
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void Interp(float time, hsAffineParts* parts, plControllerCacheInfo *cache = nil) const;
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void Interp(float time, hsColorRGBA* result, plControllerCacheInfo *cache = nil) const;
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plControllerCacheInfo* CreateCache() const;
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plController *GetXController() const { return fXController; }
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plController *GetYController() const { return fYController; }
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plController *GetZController() const { return fZController; }
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plController *GetPosController() const { return fXController; }
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plController *GetRotController() const { return fYController; }
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plController *GetScaleController() const { return fZController; }
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plController *GetController(int32_t i) const;
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float GetLength() const;
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void GetKeyTimes(hsTArray<float> &keyTimes) const;
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bool AllKeysMatch() const;
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bool PurgeRedundantSubcontrollers();
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void SetXController(plController *c) { delete fXController; fXController = c; }
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void SetYController(plController *c) { delete fYController; fYController = c; }
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void SetZController(plController *c) { delete fZController; fZController = c; }
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void SetPosController(plController *c) { delete fXController; fXController = c; }
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void SetRotController(plController *c) { delete fYController; fYController = c; }
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void SetScaleController(plController *c) { delete fZController; fZController = c; }
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void SetController(int32_t i, plController* c);
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void Read(hsStream* s, hsResMgr* mgr);
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void Write(hsStream* s, hsResMgr* mgr);
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};
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#endif
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