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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plOneShotMod_INC
#define plOneShotMod_INC
#include "pnModifier/plMultiModifier.h"
#include "pnMessage/plMessage.h"
// PLONESHOTMOD
// A one shot
// - suspends user input
// - moves the avatar to a specific position
// - plays a specific animation
// - returns control to the user from the final position of the animation
// This modifier holds the information that the avatar needs to do that.
class plOneShotMod : public plMultiModifier
{
protected:
virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) {return true;}
char * fAnimName; // the name of the animation associated with this one-shot
hsBool fDrivable; // whether the user can control the position of the animation
hsBool fReversable; // whether the user can back up the animation (fDrivable must be true as well)
float fSeekDuration; // how long to take to get to the seek point (??? should this be speed instead?)
float fSmartSeek; // use smart seek to walk to the seek point?
hsBool fNoSeek;
public:
plOneShotMod();
plOneShotMod(const char *animName, hsBool drivable, hsBool reversable, float seekDuration, hsBool smartSeek,hsBool noSeek = false);
virtual ~plOneShotMod();
void Init(const char *animName, hsBool drivable, hsBool reversable, float seekDuration, hsBool smartSeek, hsBool noSeek = false);
CLASSNAME_REGISTER( plOneShotMod );
GETINTERFACE_ANY( plOneShotMod, plMultiModifier );
virtual void AddTarget(plSceneObject* so);
hsBool MsgReceive(plMessage* msg);
virtual void Read(hsStream *stream, hsResMgr *mgr);
virtual void Write(hsStream *stream, hsResMgr *mgr);
};
#endif