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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// pfGUIDraggableMod Definition //
// //
//////////////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include "pfGUIDraggableMod.h"
#include "pfGameGUIMgr.h"
#include "pnMessage/plRefMsg.h"
#include "pfMessage/pfGameGUIMsg.h"
#include "plMessage/plAnimCmdMsg.h"
#include "plAvatar/plAGModifier.h"
#include "plInputCore/plInputInterface.h"
#include "plgDispatch.h"
#include "hsResMgr.h"
//// Constructor/Destructor //////////////////////////////////////////////////
pfGUIDraggableMod::pfGUIDraggableMod()
{
SetFlag( kWantsInterest );
fDragging = false;
}
pfGUIDraggableMod::~pfGUIDraggableMod()
{
}
//// IEval ///////////////////////////////////////////////////////////////////
hsBool pfGUIDraggableMod::IEval( double secs, hsScalar del, UInt32 dirty )
{
return pfGUIControlMod::IEval( secs, del, dirty );
}
//// MsgReceive //////////////////////////////////////////////////////////////
hsBool pfGUIDraggableMod::MsgReceive( plMessage *msg )
{
return pfGUIControlMod::MsgReceive( msg );
}
//// Read/Write //////////////////////////////////////////////////////////////
void pfGUIDraggableMod::Read( hsStream *s, hsResMgr *mgr )
{
pfGUIControlMod::Read(s, mgr);
}
void pfGUIDraggableMod::Write( hsStream *s, hsResMgr *mgr )
{
pfGUIControlMod::Write( s, mgr );
}
//// UpdateBounds ////////////////////////////////////////////////////////////
void pfGUIDraggableMod::UpdateBounds( hsMatrix44 *invXformMatrix, hsBool force )
{
pfGUIControlMod::UpdateBounds( invXformMatrix, force );
fBoundsValid = false;
}
//// HandleMouseDown/Up //////////////////////////////////////////////////////
void pfGUIDraggableMod::HandleMouseDown( hsPoint3 &mousePt, UInt8 modifiers )
{
if( !fDragging )
{
fLastMousePt = mousePt;
fOrigCenter = fScreenCenter;
fDragging = true;
fDragOffset = fScreenCenter - mousePt;
SetObjectCenter( mousePt.fX + fDragOffset.fX, mousePt.fY + fDragOffset.fY );
HandleExtendedEvent( kStartingDrag );
}
}
void pfGUIDraggableMod::HandleMouseUp( hsPoint3 &mousePt, UInt8 modifiers )
{
if( fDragging )
{
fLastMousePt = mousePt;
fDragging = false;
SetObjectCenter( mousePt.fX + fDragOffset.fX, mousePt.fY + fDragOffset.fY );
DoSomething();
if( HasFlag( kAlwaysSnapBackToStart ) )
SetObjectCenter( fOrigCenter.fX, fOrigCenter.fY );
}
}
void pfGUIDraggableMod::HandleMouseDrag( hsPoint3 &mousePt, UInt8 modifiers )
{
if( fDragging )
{
fLastMousePt = mousePt;
SetObjectCenter( mousePt.fX + fDragOffset.fX, mousePt.fY + fDragOffset.fY );
if( HasFlag( kReportDragging ) )
HandleExtendedEvent( kDragging );
}
}
//// IGetDesiredCursor ///////////////////////////////////////////////////////
UInt32 pfGUIDraggableMod::IGetDesiredCursor( void ) const
{
// if we are anchored, then no cursors that say we can move
if( fDragging )
{
if( HasFlag( kHideCursorWhileDragging ) )
return plInputInterface::kCursorHidden;
return plInputInterface::kCursor4WayDragging;
}
return plInputInterface::kCursor4WayDraggable;
}
void pfGUIDraggableMod::StopDragging( hsBool cancel )
{
if( fDragging )
{
fDragging = false;
if( cancel )
HandleExtendedEvent( kCancelled );
if( HasFlag( kAlwaysSnapBackToStart ) )
SetObjectCenter( fOrigCenter.fX, fOrigCenter.fY );
}
}