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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/Apps/plUruLauncher/plLauncherCallback.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_APPS_PLURULAUNCHER_PLLAUNCHERCALLBACK_H
#error "Header $/Plasma20/Sources/Plasma/Apps/plUruLauncher/plLauncherCallback.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_APPS_PLURULAUNCHER_PLLAUNCHERCALLBACK_H
enum EStatus {
kStatusOk,
kStatusError,
kStatusPending,
};
struct PatchInfo {
unsigned progress;
unsigned stage;
unsigned progressStage;
};
typedef void (*launcherCallback)(int status, void *param);
typedef void (*setTextCallback)(const char text[]);
typedef void (*setStatusTextCallback)(const char text[]);
typedef void (*setTimeRemainingCallback)(unsigned seconds);
typedef void (*setBytesRemainingCallback)(unsigned bytes);
struct plLauncherInfo {
wchar path[MAX_PATH];
wchar cmdLine[512];
unsigned buildId; // buildId override
launcherCallback prepCallback;
launcherCallback initCallback;
launcherCallback startCallback;
launcherCallback stopCallback;
launcherCallback terminateCallback;
launcherCallback progressCallback;
launcherCallback exitCallback;
setTextCallback SetText;
setStatusTextCallback SetStatusText;
setTimeRemainingCallback SetTimeRemaining;
setBytesRemainingCallback SetBytesRemaining;
PatchInfo patchInfo;
bool IsTGCider;
DWORD returnCode; // used so we can pass a new process id back to gametap. That way gametap wont think uru has exited when the patcher quits.
};
/*****************************************************************************
*
* Main.cpp
*
***/
void SetProgress (unsigned progress) ;
void SetText (const char text[]);
void SetStatusText (const char text[]);
void SetTimeRemaining(unsigned seconds);
void SetBytesRemaining(unsigned bytes);