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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "HeadSpin.h"
#include "plAudioInterface.h"
#include "plAudible.h"
#include "pnMessage/plAudioSysMsg.h"
#include "pnMessage/plSoundMsg.h"
#include "hsBounds.h"
#include "hsStream.h"
#include "hsResMgr.h"
#include "pnKeyedObject/plKey.h"
#include "plSceneObject.h"
#include "plgDispatch.h"
#include "pnMessage/plEnableMsg.h"
#include "pnMessage/plIntRefMsg.h"
#include "plCoordinateInterface.h"
#include "pnMessage/plNodeRefMsg.h"
#include "pnMessage/plProxyDrawMsg.h"
#include "pnNetCommon/plNetApp.h"
#include "hsTimer.h"
plAudioInterface::plAudioInterface()
: fAudible(nil), fAudibleInited( false )
{
fRegisteredForASysMsg = false;
}
plAudioInterface::~plAudioInterface()
{
}
void plAudioInterface::SetProperty(int prop, hsBool on)
{
plObjInterface::SetProperty(prop, on);
if( fAudible )
fAudible->SetProperty(prop, on);
}
plSound* plAudioInterface::GetSound(int i) const
{
if( fAudible )
return fAudible->GetSound(i);
return nil;
}
int plAudioInterface::GetSoundIndex(const char *keyname)
{
if( fAudible )
return fAudible->GetSoundIndex(keyname);
else
return -1;
}
int plAudioInterface::GetNumSounds() const
{
if( fAudible )
return fAudible->GetNumSounds();
return 0;
}
// set the filename of sound[index] within the audible
void plAudioInterface::SetSoundFilename(int index, const char *filename, bool isCompressed)
{
if(fAudible)
fAudible->SetFilename(index, filename, isCompressed);
}
void plAudioInterface::ISetSceneNode(plKey key)
{
if( fAudible )
{
fAudible->SetSceneNode(key);
if( !fAudibleInited )
{
int isLocal = IsLocallyOwned();
plKey localKey = ( plNetClientApp::GetInstance() != nil ) ? plNetClientApp::GetInstance()->GetLocalPlayerKey() : nil;
if( fOwner && fOwner->GetKey() == localKey )
isLocal = true;
else
isLocal = false;
fAudible->Init( isLocal );//( isLocal == plSynchedObject::kYes ) );
fAudibleInited = true;
}
}
}
void plAudioInterface::ISetOwner(plSceneObject* owner)
{
plObjInterface::ISetOwner(owner);
if( owner && !fRegisteredForASysMsg )
{
plgDispatch::Dispatch()->RegisterForExactType(plAudioSysMsg::Index(), GetKey());
fRegisteredForASysMsg = true;
}
else if( owner == nil && fRegisteredForASysMsg )
{
plgDispatch::Dispatch()->UnRegisterForExactType(plAudioSysMsg::Index(), GetKey());
fRegisteredForASysMsg = false;
}
if (fAudible)
fAudible->SetSceneObject(owner ? owner->GetKey() : nil);
}
void plAudioInterface::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l)
{
if( fAudible )
fAudible->SetTransform(l2w, w2l);
}
void plAudioInterface::Read(hsStream* s, hsResMgr* mgr)
{
plObjInterface::Read(s, mgr);
plIntRefMsg* refMsg = new plIntRefMsg(GetKey(), plRefMsg::kOnCreate, 0, plIntRefMsg::kAudible);
mgr->ReadKeyNotifyMe(s, refMsg, plRefFlags::kActiveRef);
}
void plAudioInterface::Write(hsStream* s, hsResMgr* mgr)
{
plObjInterface::Write(s, mgr);
mgr->WriteKey(s,fAudible);
}
void plAudioInterface::ISetAudible(plAudible* aud)
{
fAudible = aud;
if( fAudible )
{
fAudible->SetSceneNode(GetSceneNode());
if (fOwner)
fAudible->SetSceneObject(fOwner->GetKey());
}
plAudioSysMsg* pMsg = new plAudioSysMsg( plAudioSysMsg::kPing );
pMsg->SetSender(GetKey());
// pMsg->SetBCastFlag(plMessage::kBCastByExactType, false);
plgDispatch::MsgSend( pMsg );
}
void plAudioInterface::IRemoveAudible(plAudible* aud)
{
hsAssert(aud == fAudible, "Removing Audible I don't have");
fAudible = nil;
}
hsBool plAudioInterface::MsgReceive(plMessage* msg)
{
plIntRefMsg* intRefMsg = plIntRefMsg::ConvertNoRef(msg);
if( intRefMsg )
{
switch( intRefMsg->fType )
{
case plIntRefMsg::kAudible:
if( intRefMsg->GetContext() & (plRefMsg::kOnDestroy|plRefMsg::kOnRemove) )
{
IRemoveAudible(plAudible::ConvertNoRef(intRefMsg->GetRef()));
}
else
{
ISetAudible(plAudible::ConvertNoRef(intRefMsg->GetRef()));
}
return true;
default:
break;
}
}
plSoundMsg* pSoundMsg = plSoundMsg::ConvertNoRef( msg );
if (pSoundMsg)
{
if (!fAudible)
return false;
if (pSoundMsg->Cmd( plSoundMsg::kAddCallbacks))
fAudible->AddCallbacks( pSoundMsg );
if (pSoundMsg->Cmd( plSoundMsg::kRemoveCallbacks))
fAudible->RemoveCallbacks( pSoundMsg );
if (pSoundMsg->Cmd( plSoundMsg::kStop ) )
fAudible->Stop(pSoundMsg->fIndex);
if (pSoundMsg->Cmd( plSoundMsg::kGoToTime ) )
fAudible->SetTime(pSoundMsg->fTime, pSoundMsg->fIndex);
if (pSoundMsg->Cmd( plSoundMsg::kPlay ) )
fAudible->Play(pSoundMsg->fIndex);
if(pSoundMsg->Cmd( plSoundMsg::kSynchedPlay))
fAudible->SynchedPlay(pSoundMsg->fIndex);
if (pSoundMsg->Cmd( plSoundMsg::kSetLooping ) )
fAudible->SetLooping(true,pSoundMsg->fIndex);
if (pSoundMsg->Cmd( plSoundMsg::kUnSetLooping ) )
fAudible->SetLooping(false,pSoundMsg->fIndex);
if (pSoundMsg->Cmd( plSoundMsg::kToggleState ) )
{
if (fAudible->IsPlaying(pSoundMsg->fIndex))
fAudible->Stop(pSoundMsg->fIndex);
else
fAudible->Play(pSoundMsg->fIndex);
}
if (pSoundMsg->Cmd( plSoundMsg::kGetStatus ) )
{
fAudible->GetStatus(pSoundMsg);
}
if (pSoundMsg->Cmd( plSoundMsg::kGetNumSounds ) )
{
plSoundMsg* pReply = new plSoundMsg;
pReply->fIndex = fAudible->GetNumSounds();
pReply->AddReceiver(pSoundMsg->GetSender());
pReply->SetCmd( plSoundMsg::kGetNumSounds );
plgDispatch::MsgSend(pReply);
}
if( pSoundMsg->Cmd( plSoundMsg::kSetVolume ) )
{
fAudible->SetVolume( pSoundMsg->fVolume, pSoundMsg->fIndex );
}
if ( pSoundMsg->Cmd( plSoundMsg::kSetTalkIcon ) )
{
fAudible->SetTalkIcon(pSoundMsg->fIndex, pSoundMsg->fNameStr);
}
if ( pSoundMsg->Cmd( plSoundMsg::kClearTalkIcon ) )
{
fAudible->ClearTalkIcon();
}
if ( pSoundMsg->Cmd( plSoundMsg::kSetFadeIn ) )
{
fAudible->SetFadeIn( (int)pSoundMsg->fFadeType, pSoundMsg->fVolume, pSoundMsg->fIndex );
}
if ( pSoundMsg->Cmd( plSoundMsg::kSetFadeOut ) )
{
fAudible->SetFadeOut( (int)pSoundMsg->fFadeType, pSoundMsg->fVolume, pSoundMsg->fIndex );
}
if( pSoundMsg->Cmd( plSoundMsg::kFastForwardPlay ) )
{
fAudible->FastForwardPlay(pSoundMsg->fIndex);
}
if(pSoundMsg->Cmd(plSoundMsg::kFastForwardToggle) )
{
fAudible->FastForwardToggle(pSoundMsg->fIndex);
}
return true;
}
plAudioSysMsg* pASMsg = plAudioSysMsg::ConvertNoRef( msg );
if (pASMsg)
{
if (pASMsg->GetAudFlag() == plAudioSysMsg::kActivate)
{
if( fAudible )
{
if( !fAudibleInited )
{
int isLocal = IsLocallyOwned();
fAudible->Init( ( isLocal == plSynchedObject::kYes ) );
fAudibleInited = true;
}
if( !fAudibleInited )
{
// Arrgh, can't activate yet, so attempt to re-activate some time in the near future
pASMsg = new plAudioSysMsg( plAudioSysMsg::kActivate );
pASMsg->SetBCastFlag( plMessage::kBCastByExactType, false );
pASMsg->SetBCastFlag( plMessage::kNetPropagate, false );
pASMsg->SetTimeStamp( hsTimer::GetSysSeconds() + 1.f );
pASMsg->Send( GetKey() );
return true;
}
fAudible->Activate();
if (GetOwner() && GetOwner()->GetCoordinateInterface())
{
hsMatrix44 l2w = GetOwner()->GetCoordinateInterface()->GetLocalToWorld();
hsMatrix44 w2l = GetOwner()->GetCoordinateInterface()->GetWorldToLocal();;
fAudible->SetTransform(l2w,w2l);
}
}
}
if (pASMsg->GetAudFlag() == plAudioSysMsg::kDeActivate)
{
if( fAudible )
fAudible->DeActivate();
}
if( pASMsg->GetAudFlag() == plAudioSysMsg::kMuteAll )
{
if( fAudible )
fAudible->SetMuted( true );
}
else if( pASMsg->GetAudFlag() == plAudioSysMsg::kUnmuteAll )
{
if( fAudible )
fAudible->SetMuted( false );
}
else if( pASMsg->GetAudFlag() == plAudioSysMsg::kChannelVolChanged )
{
if( fAudible )
return fAudible->MsgReceive( msg );
}
}
plEnableMsg* pEnableMsg = plEnableMsg::ConvertNoRef( msg );
if (pEnableMsg)
{
SetProperty( kDisable, pEnableMsg->Cmd(kDisable) );
return true;
}
// proxyDrawMsg handling--just pass it on to the audible
plProxyDrawMsg *pdMsg = plProxyDrawMsg::ConvertNoRef( msg );
if( pdMsg != nil )
{
if( fAudible )
return fAudible->MsgReceive( pdMsg );
return true;
}
return plObjInterface::MsgReceive(msg);
}
void plAudioInterface::ReleaseData()
{
if (fAudible)
{
// To get rid of our data, we need to release our active ref and tell the SceneNode
// to dump it. It will autodestruct after those two active refs are released, unless
// someone else has a ref on it as well (in which case we don't want to be nuking it
// anyway).
fAudible->SetSceneNode(nil);
// Audible key is gone already, I guess the audioInterface doesn't have a ref -Colin
// GetKey()->Release(fAudible->GetKey());
}
}