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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/pnNpCommon.h
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*
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***/
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PNNPCOMMON_H
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/pnNpCommon.h included more than once"
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#endif
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PNNPCOMMON_H
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#include "pnUUID/pnUUID.h"
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#include "hsRefCnt.h"
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/*****************************************************************************
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*
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* Client message field types
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*
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***/
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#ifdef USES_NETCLI
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const NetMsgField kNetMsgFieldAccountName = NET_MSG_FIELD_STRING(kMaxAccountNameLength);
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const NetMsgField kNetMsgFieldPlayerName = NET_MSG_FIELD_STRING(kMaxPlayerNameLength);
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const NetMsgField kNetMsgFieldShaDigest = NET_MSG_FIELD_RAW_DATA(sizeof(ShaDigest));
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const NetMsgField kNetMsgFieldUuid = NET_MSG_FIELD_DATA(sizeof(plUUID));
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const NetMsgField kNetMsgFieldTransId = NET_MSG_FIELD_DWORD();
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const NetMsgField kNetMsgFieldTimeMs = NET_MSG_FIELD_DWORD();
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const NetMsgField kNetMsgFieldENetError = NET_MSG_FIELD_DWORD();
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const NetMsgField kNetMsgFieldEAgeId = NET_MSG_FIELD_DWORD();
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const NetMsgField kNetMsgFieldNetNode = NET_MSG_FIELD_DWORD();
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const NetMsgField kNetMsgFieldBuildId = NET_MSG_FIELD_DWORD();
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#endif
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/*****************************************************************************
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*
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* Player information structures
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*
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***/
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#pragma pack(push,1)
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struct SrvPlayerInfo {
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unsigned playerInt;
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wchar_t playerName[kMaxPlayerNameLength];
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wchar_t avatarShape[kMaxVaultNodeStringLength];
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unsigned explorer;
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};
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#pragma pack(pop)
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/*****************************************************************************
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*
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* NetAgeInfo
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*
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***/
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struct NetAgeInfo {
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plUUID ageInstId;
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wchar_t ageFilename[kMaxAgeNameLength];
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wchar_t ageInstName[kMaxAgeNameLength];
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wchar_t ageUserName[kMaxAgeNameLength];
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wchar_t ageDesc[1024];
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uint32_t ageSequenceNumber;
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uint32_t ageLanguage;
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uint32_t population; // only used with GetPublicAgeList query results
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uint32_t currentPopulation; // only used with GetPublicAgeList query results
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};
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/*****************************************************************************
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*
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* NetGameScore
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*
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***/
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struct NetGameScore {
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unsigned scoreId;
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unsigned ownerId;
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uint32_t createdTime;
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wchar_t gameName[kMaxGameScoreNameLength];
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unsigned gameType;
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int value;
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unsigned Read (const uint8_t inbuffer[], unsigned bufsz, uint8_t** end = nil); // returns number of bytes read
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unsigned Write (ARRAY(uint8_t) * buffer) const; // returns number of bytes written
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void CopyFrom (const NetGameScore & score);
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};
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/*****************************************************************************
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*
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* NetGameRank
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*
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***/
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struct NetGameRank {
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unsigned rank;
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int score;
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wchar_t name[kMaxPlayerNameLength];
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unsigned Read (const uint8_t inbuffer[], unsigned bufsz, uint8_t** end = nil); // returns number of bytes read
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unsigned Write (ARRAY(uint8_t) * buffer) const; // returns number of bytes written
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void CopyFrom (const NetGameRank & fromRank);
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};
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/*****************************************************************************
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*
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* Server vault structures
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*
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***/
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class NetVaultNode : public hsRefCnt
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{
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protected:
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enum NodeFields
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{
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kNodeId = (1 << 0),
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kCreateTime = (1 << 1),
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kModifyTime = (1 << 2),
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kCreateAgeName = (1 << 3),
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kCreateAgeUuid = (1 << 4),
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kCreatorAcct = (1 << 5),
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kCreatorId = (1 << 6),
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kNodeType = (1 << 7),
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kInt32_1 = (1 << 8),
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kInt32_2 = (1 << 9),
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kInt32_3 = (1 << 10),
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kInt32_4 = (1 << 11),
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kUInt32_1 = (1 << 12),
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kUInt32_2 = (1 << 13),
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kUInt32_3 = (1 << 14),
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kUInt32_4 = (1 << 15),
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kUuid_1 = (1 << 16),
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kUuid_2 = (1 << 17),
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kUuid_3 = (1 << 18),
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kUuid_4 = (1 << 19),
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kString64_1 = (1 << 20),
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kString64_2 = (1 << 21),
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kString64_3 = (1 << 22),
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kString64_4 = (1 << 23),
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kString64_5 = (1 << 24),
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kString64_6 = (1 << 25),
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kIString64_1 = (1 << 26),
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kIString64_2 = (1 << 27),
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kText_1 = (1 << 28),
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kText_2 = (1 << 29),
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kBlob_1 = (1 << 30),
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kBlob_2 = (1 << 31),
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kValidFields = (kNodeId | kCreateTime | kModifyTime | kCreateAgeName | kCreateAgeUuid |
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kCreatorAcct | kCreatorId | kNodeType | kInt32_1 | kInt32_2 | kInt32_3 |
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kInt32_4 | kUInt32_1 | kUInt32_2 | kUInt32_3 | kUInt32_3 | kUInt32_4 |
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kUuid_1 | kUuid_2 | kUuid_3 | kUuid_4 | kString64_1 | kString64_2 |
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kString64_3 | kString64_4 | kString64_5 | kString64_6 | kIString64_1 |
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kIString64_2 | kText_1 | kText_2 | kBlob_1 | kBlob_2)
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};
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public:
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/**
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* This is public only so that it may be referenced by anonymous functions.
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* Should not be used outside NetVaultNode.
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*/
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struct Blob
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{
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size_t size;
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uint8_t* buffer;
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Blob() : size(0), buffer(nullptr) { }
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Blob(const Blob &rhs);
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Blob(Blob &&rhs);
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~Blob() { delete[] buffer; }
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void operator =(const Blob& rhs);
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void operator =(Blob&& rhs);
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bool operator ==(const Blob& rhs) const;
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bool operator !=(const Blob& rhs) const { return !operator==(rhs); }
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};
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private:
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uint64_t fUsedFields;
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uint64_t fDirtyFields;
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plUUID fRevision;
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uint32_t fNodeId;
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uint32_t fCreateTime;
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uint32_t fModifyTime;
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plString fCreateAgeName;
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plUUID fCreateAgeUuid;
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plUUID fCreatorAcct;
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uint32_t fCreatorId;
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uint32_t fNodeType;
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int32_t fInt32_1;
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int32_t fInt32_2;
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int32_t fInt32_3;
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int32_t fInt32_4;
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uint32_t fUInt32_1;
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uint32_t fUInt32_2;
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uint32_t fUInt32_3;
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uint32_t fUInt32_4;
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plUUID fUuid_1;
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plUUID fUuid_2;
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plUUID fUuid_3;
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plUUID fUuid_4;
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plString fString64_1;
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plString fString64_2;
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plString fString64_3;
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plString fString64_4;
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plString fString64_5;
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plString fString64_6;
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plString fIString64_1;
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plString fIString64_2;
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plString fText_1;
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plString fText_2;
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Blob fBlob_1;
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Blob fBlob_2;
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template<typename T>
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inline void ISetVaultField(uint64_t bits, T& field, T value)
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{
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field = value;
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fUsedFields |= bits;
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fDirtyFields |= bits;
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}
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template<typename T>
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inline void ISetVaultField_NoDirty(uint64_t bits, T& field, T value)
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{
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field = value;
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fUsedFields |= bits;
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}
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void ISetVaultBlob(uint64_t bits, Blob& blob, const uint8_t* buf, size_t size);
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public:
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enum IOFlags
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{
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/** Only write fields marked dirty */
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kDirtyOnly = (1 << 0),
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/** Clears the dirty flag on fields written to the stream */
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kClearDirty = (1 << 1),
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/** Indicates that we should mark the NodeType fields as dirty before writing */
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kDirtyNodeType = (1 << 2),
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/** Indicates that we should mark the String64_1 field as dirty before writing */
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kDirtyString64_1 = (1 << 3),
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};
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public:
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NetVaultNode()
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: fNodeId(0), fCreateTime(0), fModifyTime(0), fCreatorId(0), fNodeType(0), fInt32_1(0),
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fInt32_2(0), fInt32_3(0), fInt32_4(0), fUInt32_1(0), fUInt32_2(0), fUInt32_3(0),
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fUInt32_4(0), fUsedFields(0), fDirtyFields(0)
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{ }
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/** Clears this NetVaultNode for subsequent usage */
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void Clear();
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/** Copies data from \a node to this NetVaultNode */
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void CopyFrom(const NetVaultNode* node);
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bool Matches(const NetVaultNode* rhs) const;
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void Read(const uint8_t* buf, size_t size);
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void Write(ARRAY(uint8_t)* buf, uint32_t ioFlags=0);
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protected:
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uint64_t GetFieldFlags() const { return fUsedFields; }
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public:
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bool IsDirty() const { return fDirtyFields != 0; }
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plUUID GetRevision() const { return fRevision; }
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void GenerateRevision() { fRevision = plUUID::Generate(); }
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uint32_t GetNodeId() const { return fNodeId; }
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uint32_t GetCreateTime() const { return fCreateTime; }
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uint32_t GetModifyTime() const { return fModifyTime; }
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plString GetCreateAgeName() const { return fCreateAgeName; }
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plUUID GetCreateAgeUuid() const { return fCreateAgeUuid; }
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plUUID GetCreatorAcct() const { return fCreatorAcct; }
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uint32_t GetCreatorId() const { return fCreatorId; }
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uint32_t GetNodeType() const { return fNodeType; }
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int32_t GetInt32_1() const { return fInt32_1; }
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int32_t GetInt32_2() const { return fInt32_2; }
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int32_t GetInt32_3() const { return fInt32_3; }
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int32_t GetInt32_4() const { return fInt32_4; }
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uint32_t GetUInt32_1() const { return fUInt32_1; }
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uint32_t GetUInt32_2() const { return fUInt32_2; }
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uint32_t GetUInt32_3() const { return fUInt32_3; }
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uint32_t GetUInt32_4() const { return fUInt32_4; }
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plUUID GetUuid_1() const { return fUuid_1; }
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plUUID GetUuid_2() const { return fUuid_2; }
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plUUID GetUuid_3() const { return fUuid_3; }
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plUUID GetUuid_4() const { return fUuid_4; }
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plString GetString64_1() const { return fString64_1; }
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plString GetString64_2() const { return fString64_2; }
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plString GetString64_3() const { return fString64_3; }
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plString GetString64_4() const { return fString64_4; }
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plString GetString64_5() const { return fString64_5; }
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plString GetString64_6() const { return fString64_6; }
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plString GetIString64_1() const { return fIString64_1; }
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plString GetIString64_2() const { return fIString64_2; }
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plString GetText_1() const { return fText_1; }
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plString GetText_2() const { return fText_2; }
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const uint8_t* GetBlob_1() const { return fBlob_1.buffer; }
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size_t GetBlob_1Length() const { return fBlob_1.size; }
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const uint8_t* GetBlob_2() const { return fBlob_2.buffer; }
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size_t GetBlob_2Length() const { return fBlob_2.size; }
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public:
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void SetNodeId(uint32_t value) { ISetVaultField(kNodeId, fNodeId, value); }
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void SetNodeId_NoDirty(uint32_t value) { ISetVaultField_NoDirty(kNodeId, fNodeId, value); }
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void SetCreateTime(uint32_t value) { ISetVaultField(kCreateTime, fCreateTime, value); }
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void SetModifyTime(uint32_t value) { ISetVaultField(kModifyTime, fModifyTime, value); }
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void SetCreateAgeName(plString value) { ISetVaultField(kCreateAgeName, fCreateAgeName, value); }
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void SetCreateAgeUuid(plUUID value) { ISetVaultField(kCreateAgeUuid, fCreateAgeUuid, value); }
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void SetCreatorAcct(plUUID value) { ISetVaultField(kCreatorAcct, fCreatorAcct, value); }
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void SetCreatorId(uint32_t value) { ISetVaultField(kCreatorId, fCreatorId, value); }
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void SetNodeType(uint32_t value) { ISetVaultField(kNodeType, fNodeType, value); }
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void SetInt32_1(int32_t value) { ISetVaultField(kInt32_1, fInt32_1, value); }
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void SetInt32_2(int32_t value) { ISetVaultField(kInt32_2, fInt32_2, value); }
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void SetInt32_3(int32_t value) { ISetVaultField(kInt32_3, fInt32_3, value); }
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void SetInt32_4(int32_t value) { ISetVaultField(kInt32_4, fInt32_4, value); }
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void SetUInt32_1(uint32_t value) { ISetVaultField(kUInt32_1, fUInt32_1, value); }
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void SetUInt32_2(uint32_t value) { ISetVaultField(kUInt32_2, fUInt32_2, value); }
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void SetUInt32_3(uint32_t value) { ISetVaultField(kUInt32_3, fUInt32_3, value); }
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void SetUInt32_4(uint32_t value) { ISetVaultField(kUInt32_4, fUInt32_4, value); }
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void SetUuid_1(const plUUID& value) { ISetVaultField(kUuid_1, fUuid_1, value); }
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void SetUuid_2(const plUUID& value) { ISetVaultField(kUuid_2, fUuid_2, value); }
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void SetUuid_3(const plUUID& value) { ISetVaultField(kUuid_3, fUuid_3, value); }
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void SetUuid_4(const plUUID& value) { ISetVaultField(kUuid_4, fUuid_4, value); }
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void SetString64_1(const plString& value) { ISetVaultField(kString64_1, fString64_1, value); }
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void SetString64_2(const plString& value) { ISetVaultField(kString64_2, fString64_2, value); }
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void SetString64_3(const plString& value) { ISetVaultField(kString64_3, fString64_3, value); }
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void SetString64_4(const plString& value) { ISetVaultField(kString64_4, fString64_4, value); }
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void SetString64_5(const plString& value) { ISetVaultField(kString64_5, fString64_5, value); }
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void SetString64_6(const plString& value) { ISetVaultField(kString64_6, fString64_6, value); }
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void SetIString64_1(const plString& value) { ISetVaultField(kIString64_1, fIString64_1, value); }
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void SetIString64_2(const plString& value) { ISetVaultField(kIString64_2, fIString64_2, value); }
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void SetText_1(const plString& value) { ISetVaultField(kText_1, fText_1, value); }
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void SetText_2(const plString& value) { ISetVaultField(kText_2, fText_2, value); }
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void SetBlob_1(const uint8_t* buf, size_t size) { ISetVaultBlob(kBlob_1, fBlob_1, buf, size); }
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void SetBlob_2(const uint8_t* buf, size_t size) { ISetVaultBlob(kBlob_2, fBlob_2, buf, size); }
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};
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//============================================================================
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// NetVaultNodeRef (packed because is sent over wire directly)
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//============================================================================
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#pragma pack(push,1)
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struct NetVaultNodeRef {
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unsigned parentId;
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unsigned childId;
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unsigned ownerId;
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bool seen;
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};
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#pragma pack(pop)
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