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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// plAudioFileReader //
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// //
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//// Notes ///////////////////////////////////////////////////////////////////
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// //
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// 3.5.2001 - Created by mcn. //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#include <string.h>
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#include "HeadSpin.h"
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#include "plAudioFileReader.h"
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#include "plAudioCore.h"
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//#include "hsTimer.h"
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#include "plUnifiedTime/plUnifiedTime.h"
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#include "plBufferedFileReader.h"
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#include "plCachedFileReader.h"
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#include "plFastWavReader.h"
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#include "plOGGCodec.h"
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#include "plWavFile.h"
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#define kCacheDirName "temp"
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plAudioFileReader* plAudioFileReader::CreateReader(const plFileName& path, plAudioCore::ChannelSelect whichChan, StreamType type)
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{
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plString ext = path.GetFileExt();
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if (type == kStreamWAV)
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{
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bool isWav = (ext.CompareI("wav") == 0);
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// We want to stream a wav off disk, but this is a compressed file.
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// Get the uncompressed path. Ignore the requested channel, since it
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// will have already been split into two files if that is necessary.
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if (!isWav)
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{
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plFileName cachedPath = IGetCachedPath(path, whichChan);
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plAudioFileReader *r = new plCachedFileReader(cachedPath, plAudioCore::kAll);
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if (!r->IsValid()) {
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// So we tried to play a cached file and it didn't exist
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// Oops... we should cache it now
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delete r;
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ICacheFile(path, true, whichChan);
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r = new plCachedFileReader(cachedPath, plAudioCore::kAll);
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}
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return r;
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}
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plAudioFileReader *r = new plFastWAV(path, whichChan);
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return r;
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}
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else if (type == kStreamRAM)
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return new plBufferedFileReader(path, whichChan);
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else if (type == kStreamNative)
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return new plOGGCodec(path, whichChan);
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return nil;
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}
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plAudioFileReader* plAudioFileReader::CreateWriter(const plFileName& path, plWAVHeader& header)
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{
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plAudioFileReader* writer = new plCachedFileReader(path, plAudioCore::kAll);
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writer->OpenForWriting(path, header);
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return writer;
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}
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plFileName plAudioFileReader::IGetCachedPath(const plFileName& path, plAudioCore::ChannelSelect whichChan)
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{
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// Get the file's path and add our streaming cache folder to it
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plFileName cachedPath = plFileName::Join(path.StripFileName(), kCacheDirName);
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// Create the directory first
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plFileSystem::CreateDir(cachedPath);
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const char *suffix = "";
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if (whichChan == plAudioCore::kLeft)
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suffix = "-Left.tmp";
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else if (whichChan == plAudioCore::kRight)
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suffix = "-Right.tmp";
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else if (whichChan == plAudioCore::kAll)
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suffix = ".tmp";
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// Get the path to the cached version of the file, without the extension
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return plFileName::Join(cachedPath, path.GetFileNameNoExt() + suffix);
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}
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void plAudioFileReader::ICacheFile(const plFileName& path, bool noOverwrite, plAudioCore::ChannelSelect whichChan)
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{
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plFileName cachedPath = IGetCachedPath(path, whichChan);
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if (!noOverwrite || !plFileInfo(cachedPath).Exists())
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{
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plAudioFileReader* reader = plAudioFileReader::CreateReader(path, whichChan, kStreamNative);
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if (!reader || !reader->IsValid())
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{
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delete reader;
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return;
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}
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plAudioFileReader* writer = CreateWriter(cachedPath, reader->GetHeader());
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if (!writer || !writer->IsValid())
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{
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delete reader;
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delete writer;
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return;
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}
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uint8_t buffer[4096];
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uint32_t numLeft;
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while ((numLeft = reader->NumBytesLeft()) > 0)
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{
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uint32_t toRead = (numLeft < sizeof(buffer)) ? numLeft : sizeof(buffer);
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reader->Read(toRead, buffer);
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writer->Write(toRead, buffer);
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}
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writer->Close();
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delete writer;
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delete reader;
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}
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}
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void plAudioFileReader::CacheFile(const plFileName& path, bool splitChannels, bool noOverwrite)
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{
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if (splitChannels)
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{
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ICacheFile(path, noOverwrite, plAudioCore::kLeft);
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ICacheFile(path, noOverwrite, plAudioCore::kRight);
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}
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else
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{
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ICacheFile(path, noOverwrite, plAudioCore::kAll);
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}
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}
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