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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "pyImage.h"
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#include "cyMisc.h"
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#ifndef BUILDING_PYPLASMA
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#include "../plGImage/plMipmap.h"
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#endif
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#ifndef BUILDING_PYPLASMA
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plMipmap* pyImage::GetImage()
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{
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if (fMipmap)
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return fMipmap;
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return ( plMipmap::ConvertNoRef(fMipMapKey->ObjectIsLoaded()) );
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}
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// GetPixelColor
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// takes an x and y coord (x and y from 0 to 1) and returns the pixel color at that location
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PyObject* pyImage::GetPixelColor(float x, float y)
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{
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if (x > 1.0) x = 1.0;
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if (x < 0.0) x = 0.0;
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if (y > 1.0) y = 1.0;
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if (y < 0.0) y = 0.0;
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plMipmap* image;
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if (fMipmap)
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image = fMipmap;
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else
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image = plMipmap::ConvertNoRef(fMipMapKey->ObjectIsLoaded());
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if (image)
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{
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UInt32 height = image->GetHeight();
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UInt32 width = image->GetWidth();
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UInt32 iX = (UInt32)((float)width * x);
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UInt32 iY = (UInt32)((float)height * y);
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hsColorRGBA pixColor;
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image->SetCurrLevel(0);
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UInt32 *color = image->GetAddr32(iX,iY);
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pixColor.FromARGB32(*color);
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return pyColor::New(pixColor);
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}
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PYTHON_RETURN_NONE;
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}
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// GetColorLoc
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// takes a color to look for and returns the x and y coord for its location (x and y from 0 to 1), if the
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// color exists in more than one location, then the location with the lowest x and y will be returned.
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// if the color is not found, it trys to return the closest match
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PyObject* pyImage::GetColorLoc(const pyColor &color)
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{
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plMipmap* image;
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if (fMipmap)
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image = fMipmap;
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else
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image = plMipmap::ConvertNoRef(fMipMapKey->ObjectIsLoaded());
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if (image)
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{
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UInt32 height = image->GetHeight();
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UInt32 width = image->GetWidth();
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double minSqrDist = 9999999;
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hsPoint3 closestMatch;
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image->SetCurrLevel(0);
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for (int y = 0; y < height; y++)
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{
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for (int x = 0; x < width; x++)
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{
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hsColorRGBA pixColor;
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pixColor.FromARGB32(*(image->GetAddr32(x,y)));
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PyObject* imgColorObj = pyColor::New(pixColor);
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pyColor* imgColor = pyColor::ConvertFrom(imgColorObj);
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if ((*imgColor) == color)
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{
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Py_DECREF(imgColorObj);
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float fX, fY;
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fX = (float)x / (float)width;
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fY = (float)y / (float)height;
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return pyPoint3::New(hsPoint3(fX, fY, 0));
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}
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double dist = pow((imgColor->getRed() - color.getRed()),2) + pow((imgColor->getGreen() - color.getGreen()),2) + pow((imgColor->getBlue() - color.getBlue()),2);
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if (dist < minSqrDist)
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{
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minSqrDist = dist;
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float fX, fY;
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fX = (float)x / (float)width;
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fY = (float)y / (float)height;
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closestMatch.fX = fX;
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closestMatch.fY = fY;
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}
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Py_DECREF(imgColorObj);
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}
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}
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return pyPoint3::New(closestMatch);
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}
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PYTHON_RETURN_NONE;
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}
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// GetWidth
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// returns the width of the image
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UInt32 pyImage::GetWidth()
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{
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plMipmap* image;
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if (fMipmap)
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image = fMipmap;
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else
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image = plMipmap::ConvertNoRef(fMipMapKey->ObjectIsLoaded());
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if (image)
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return image->GetWidth();
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return 0;
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}
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// GetHeight
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// returns the height of the image
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UInt32 pyImage::GetHeight()
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{
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plMipmap* image;
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if (fMipmap)
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image = fMipmap;
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else
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image = plMipmap::ConvertNoRef(fMipMapKey->ObjectIsLoaded());
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if (image)
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return image->GetHeight();
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return 0;
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}
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#include "../plJPEG/plJPEG.h"
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void pyImage::SaveAsJPEG(const wchar* fileName, UInt8 quality)
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{
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if (quality <= 0 || quality > 100)
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{
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quality = 75;
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}
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plJPEG::Instance().SetWriteQuality( quality );
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plJPEG::Instance().WriteToFile( fileName, this->GetImage() );
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}
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#include "hsResMgr.h"
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#include "../pnKeyedObject/plUoid.h"
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PyObject* pyImage::LoadJPEGFromDisk(const wchar* filename, UInt16 width, UInt16 height)
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{
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plMipmap* theMipmap = plJPEG::Instance().ReadFromFile(filename);
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if (theMipmap)
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{
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if (width > 0 && height > 0)
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{
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if (!theMipmap->ResizeNicely(width, height, plMipmap::ScaleFilter::kDefaultFilter))
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{
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delete theMipmap;
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PYTHON_RETURN_NONE;
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}
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}
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// let's create a nice name for this thing based on the filename
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std::string name = "PtImageFromDisk_";
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const wchar* i = filename;
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int charsChecked = 0;
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while (*i != '\\' && *i != '\0' && charsChecked < 1024)
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{
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i++;
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charsChecked++;
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}
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if (*i == '\0')
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{
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i = filename;
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}
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else
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{
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i++;
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}
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char* cName = hsWStringToString(i);
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name = name + cName;
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hsgResMgr::ResMgr()->NewKey(name.c_str(), theMipmap, plLocation::kGlobalFixedLoc);
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return pyImage::New( theMipmap );
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}
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else
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PYTHON_RETURN_NONE;
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}
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#endif
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