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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////
//
//
///////////////////////////////////////////////
#include "../pfGameGUIMgr/pfGUIControlMod.h"
#include "../pfGameGUIMgr/pfGUIDialogMod.h"
#include "pyKey.h"
#include "pyGUIControl.h"
#include "pyGUIDialog.h"
#include "pyColor.h"
#include "pyGUIControlCheckBox.h"
pyGUIControl::pyGUIControl(pyKey& gckey)
{
fGCkey = gckey.getKey();
}
pyGUIControl::pyGUIControl(plKey objkey)
{
fGCkey = objkey;
}
pyGUIControl& pyGUIControl::operator=(const pyGUIControl& other)
{
return Copy(other);
}
// copy constructor
pyGUIControl::pyGUIControl(const pyGUIControl& other)
{
Copy(other);
}
pyGUIControl& pyGUIControl::Copy(const pyGUIControl& other)
{
fGCkey = other.fGCkey;
return *this;
}
// override the equals to operator
hsBool pyGUIControl::operator==(const pyGUIControl &gcobj) const
{
plKey theirs = ((pyGUIControl&)gcobj).getObjKey();
if ( fGCkey == nil && theirs == nil )
return true;
else if ( fGCkey != nil && theirs != nil )
return (fGCkey->GetUoid()==theirs->GetUoid());
else
return false;
}
// getter and setters
plKey pyGUIControl::getObjKey()
{
return fGCkey;
}
PyObject* pyGUIControl::getObjPyKey()
{
// create the pyKey that Python will manage
return pyKey::New(fGCkey);
}
// interface functions
UInt32 pyGUIControl::GetTagID()
{
if ( fGCkey )
{
// get the pointer to the modifier
pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pbmod )
return pbmod->GetTagID();
}
return 0;
}
void pyGUIControl::SetEnabled( hsBool e )
{
if ( fGCkey )
{
// get the pointer to the modifier
pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pbmod )
{
pbmod->SetEnabled(e);
if ( e )
pbmod->ClearFlag(pfGUIControlMod::kIntangible);
else
pbmod->SetFlag(pfGUIControlMod::kIntangible);
}
}
}
hsBool pyGUIControl::IsEnabled( void )
{
if ( fGCkey )
{
// get the pointer to the modifier
pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pbmod )
return pbmod->IsEnabled();
}
return false;
}
void pyGUIControl::SetFocused( hsBool e )
{
if ( fGCkey )
{
// get the pointer to the modifier
pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pbmod )
pbmod->SetFocused(e);
}
}
hsBool pyGUIControl::IsFocused( void )
{
if ( fGCkey )
{
// get the pointer to the modifier
pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pbmod )
return pbmod->IsFocused();
}
return false;
}
void pyGUIControl::SetVisible( hsBool vis )
{
if ( fGCkey )
{
// get the pointer to the modifier
pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pbmod )
pbmod->SetVisible(vis);
}
}
hsBool pyGUIControl::IsVisible( void )
{
if ( fGCkey )
{
// get the pointer to the modifier
pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pbmod )
return pbmod->IsVisible();
}
return false;
}
hsBool pyGUIControl::IsInteresting( void )
{
if ( fGCkey )
{
// get the pointer to the modifier
pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pbmod )
return pbmod->IsInteresting();
}
return false;
}
void pyGUIControl::SetNotifyOnInteresting( hsBool state )
{
if ( fGCkey )
{
// get the pointer to the modifier
pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pbmod )
pbmod->SetNotifyOnInteresting(state);
}
}
void pyGUIControl::Refresh( void )
{
if ( fGCkey )
{
// get the pointer to the modifier
pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pbmod )
pbmod->Refresh();
}
}
void pyGUIControl::SetObjectCenter( pyPoint3& pt)
{
if ( fGCkey )
{
// get the pointer to the modifier
pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pbmod )
pbmod->SetObjectCenter( pt.fPoint.fX, pt.fPoint.fY );
}
}
PyObject* pyGUIControl::GetObjectCenter()
{
if ( fGCkey )
{
// get the pointer to the modifier
pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pbmod )
return pyPoint3::New(pbmod->GetObjectCenter());
}
return pyPoint3::New(hsPoint3(0,0,0));
}
PyObject* pyGUIControl::GetOwnerDlg( void )
{
if ( fGCkey )
{
// get the pointer to the modifier
pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pbmod )
{
// get the owner dialog modifier pointer
pfGUIDialogMod* pdialog = pbmod->GetOwnerDlg();
if ( pdialog )
{
// create a pythonized Dialog class object
return pyGUIDialog::New(pdialog->GetKey());
}
}
}
PyErr_SetString(PyExc_NameError, "No owner GUIDialog could be found for this control...?");
PYTHON_RETURN_ERROR;
}
// get color schemes
PyObject* pyGUIControl::GetForeColor()
{
if ( fGCkey )
{
pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pdmod )
{
pfGUIColorScheme* color = pdmod->GetColorScheme();
return pyColor::New(color->fForeColor.r,color->fForeColor.g,color->fForeColor.b,color->fForeColor.a);
}
}
PYTHON_RETURN_NONE;
}
PyObject* pyGUIControl::GetSelColor()
{
if ( fGCkey )
{
pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pdmod )
{
pfGUIColorScheme* color = pdmod->GetColorScheme();
return pyColor::New(color->fSelForeColor.r,color->fSelForeColor.g,color->fSelForeColor.b,color->fSelForeColor.a);
}
}
PYTHON_RETURN_NONE;
}
PyObject* pyGUIControl::GetBackColor()
{
if ( fGCkey )
{
pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pdmod )
{
pfGUIColorScheme* color = pdmod->GetColorScheme();
return pyColor::New(color->fBackColor.r,color->fBackColor.g,color->fBackColor.b,color->fBackColor.a);
}
}
PYTHON_RETURN_NONE;
}
PyObject* pyGUIControl::GetBackSelColor()
{
if ( fGCkey )
{
pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pdmod )
{
pfGUIColorScheme* color = pdmod->GetColorScheme();
return pyColor::New(color->fSelBackColor.r,color->fSelBackColor.g,color->fSelBackColor.b,color->fSelBackColor.a);
}
}
PYTHON_RETURN_NONE;
}
UInt32 pyGUIControl::GetFontSize()
{
if ( fGCkey )
{
pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pdmod )
{
pfGUIColorScheme* color = pdmod->GetColorScheme();
return color->fFontSize;
}
}
// create a pyColor that will be managed by Python
return 0;
}
// set color scheme
void pyGUIControl::SetForeColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a )
{
if ( fGCkey )
{
pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pdmod )
{
pfGUIColorScheme* color = pdmod->GetColorScheme();
if ( r >= 0.0 && r <= 1.0 )
color->fForeColor.r = r;
if ( g >= 0.0 && g <= 1.0 )
color->fForeColor.g = g;
if ( b >= 0.0 && g <= 1.0 )
color->fForeColor.b = b;
if ( a >= 0.0 && g <= 1.0 )
color->fForeColor.a = a;
}
}
}
void pyGUIControl::SetSelColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a )
{
if ( fGCkey )
{
pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pdmod )
{
pfGUIColorScheme* color = pdmod->GetColorScheme();
if ( r >= 0.0 && r <= 1.0 )
color->fSelForeColor.r = r;
if ( g >= 0.0 && g <= 1.0 )
color->fSelForeColor.g = g;
if ( b >= 0.0 && g <= 1.0 )
color->fSelForeColor.b = b;
if ( a >= 0.0 && g <= 1.0 )
color->fSelForeColor.a = a;
}
}
}
void pyGUIControl::SetBackColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a )
{
if ( fGCkey )
{
pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pdmod )
{
pfGUIColorScheme* color = pdmod->GetColorScheme();
if ( r >= 0.0 && r <= 1.0 )
color->fBackColor.r = r;
if ( g >= 0.0 && g <= 1.0 )
color->fBackColor.g = g;
if ( b >= 0.0 && g <= 1.0 )
color->fBackColor.b = b;
if ( a >= 0.0 && g <= 1.0 )
color->fBackColor.a = a;
}
}
}
void pyGUIControl::SetBackSelColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a )
{
if ( fGCkey )
{
pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pdmod )
{
pfGUIColorScheme* color = pdmod->GetColorScheme();
if ( r >= 0.0 && r <= 1.0 )
color->fSelBackColor.r = r;
if ( g >= 0.0 && g <= 1.0 )
color->fSelBackColor.g = g;
if ( b >= 0.0 && g <= 1.0 )
color->fSelBackColor.b = b;
if ( a >= 0.0 && g <= 1.0 )
color->fSelBackColor.a = a;
}
}
}
void pyGUIControl::SetFontSize(UInt32 fontsize)
{
if ( fGCkey )
{
pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
if ( pdmod )
{
pfGUIColorScheme* color = pdmod->GetColorScheme();
color->fFontSize = (UInt8)fontsize;
}
}
}