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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plRenderGlobalContext_inc
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#define plRenderGlobalContext_inc
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#include "hsTemplates.h"
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#include "plRenderInstance.h"
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class plRenderGlobalContext : public RenderGlobalContext
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{
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protected:
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Interface* fInterface;
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hsTArray<plRenderInstance> fInstList;
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void IMakeRenderInstances(plMaxNode* node, TimeValue t, hsBool isBarney);
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public:
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plRenderGlobalContext(Interface* ip, TimeValue t);
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~plRenderGlobalContext();
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void Update(TimeValue t);
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void MakeRenderInstances(plMaxNode* root, TimeValue t);
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virtual int NumRenderInstances() { return fInstList.GetCount(); }
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virtual RenderInstance* GetRenderInstance( int i ) { return i < fInstList.GetCount() ? &fInstList[i] : nil; }
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virtual void IntersectRay(RenderInstance *inst, Ray& ray, ISect &isct, ISectList &xpList, BOOL findExit);
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virtual BOOL IntersectWorld(Ray &ray, int skipID, ISect &hit, ISectList &xplist, int blurFrame = NO_MOTBLUR);
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};
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#endif // plRenderGlobalContext_inc
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