You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

1267 lines
42 KiB

/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "HeadSpin.h"
#include "hsWindows.h"
#include <commdlg.h>
#include "max.h"
#include "meshdlib.h"
#include "stdmat.h"
#include "bmmlib.h"
#include "resource.h"
#include "plComponent.h"
#include "plComponentReg.h"
#include "MaxMain/plPlasmaRefMsgs.h"
#include "MaxMain/plMaxNode.h"
#include "MaxExport/plExportProgressBar.h"
#include "MaxExport/plExportErrorMsg.h"
#include "MaxPlasmaMtls/Layers/plLayerTex.h"
#include "hsTypes.h"
#include "MaxConvert/plDistributor.h"
#include "MaxConvert/plDistTree.h"
#include "plDistribComponent.h"
void DummyCodeIncludeFuncDistrib()
{
extern void DummyCodeIncludeFuncDistrib_old();
DummyCodeIncludeFuncDistrib_old();
}
struct plIsoTypeStringValPair
{
plDistributor::IsoType fValue;
const char* fString;
};
static const int kNumSeparations = 4;
static plIsoTypeStringValPair kSeparationStrings[kNumSeparations] =
{
{ plDistributor::kIsoNone, "None" },
{ plDistributor::kIsoLow, "Low" },
{ plDistributor::kIsoMedium, "Medium" },
{ plDistributor::kIsoHigh, "High" }
};
struct plConformTypeStringValPair
{
plDistributor::ConformType fValue;
const char* fString;
};
static const int kNumConforms = 5;
static plConformTypeStringValPair kConformStrings[kNumConforms] =
{
{ plDistributor::kConformNone, "None" },
{ plDistributor::kConformCheck, "Check" },
{ plDistributor::kConformAll, "All Verts" },
{ plDistributor::kConformHeight, "Bottom" },
{ plDistributor::kConformBase, "Base" }
};
struct plColorChanStringValPair
{
plDistributor::ColorChan fValue;
const char* fString;
};
static const int kNumColorChanOptions = 13;
static plColorChanStringValPair kProbColorChanStrings[kNumColorChanOptions] =
{
{ plDistributor::kRed, "Red" },
{ plDistributor::kGreen, "Green" },
{ plDistributor::kBlue, "Blue" },
{ plDistributor::kAlpha, "Alpha" },
{ plDistributor::kAverageRedGreen, "Avg(R,G)" },
{ plDistributor::kAverageRedGreenTimesAlpha, "Avg(R,G)xA" },
{ plDistributor::kAverage, "Avg(R,G,B)" },
{ plDistributor::kAverageTimesAlpha, "Avg(R,G,B)xA" },
{ plDistributor::kMax, "Max(R,G,B)" },
{ plDistributor::kMaxColor, "Max(R,G,B)" },
{ plDistributor::kMaxColorTimesAlpha, "Max(R,G,B)xA" },
{ plDistributor::kMaxRedGreen, "Max(R,G)" },
{ plDistributor::kMaxRedGreenTimesAlpha, "Max(R,G)xA" }
};
/////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////
#define WM_ROLLOUT_OPEN WM_USER+1
class plRollupMgrProc : public ParamMap2UserDlgProc
{
public:
plRollupMgrProc(int iRoll) : fRollup(iRoll), fGotState(false) {}
protected:
int fIdx;
BOOL fGotState;
int fRollup;
BOOL IHandleRollupState(IParamMap2* map, HWND hWnd, UINT msg)
{
return false;
char buff[256];
IRollupWindow *rollup = GetCOREInterface()->GetCommandPanelRollup();
sprintf(buff, "%d\t%x\t%x\n", fRollup, rollup->GetPanelIndex(hWnd), msg);
hsStatusMessage(buff);
if( msg == 0x18 )
{
if( msg == WM_CLOSE )
{
fGotState = false;
}
else
if( !fGotState )
{
fGotState = ISetRollupState(map, hWnd);
}
else
{
IRecordRollupState(map, hWnd);
}
}
return FALSE;
}
void IRecordRollupState(IParamMap2* map, HWND hWnd)
{
IRollupWindow *rollup = GetCOREInterface()->GetCommandPanelRollup();
int idx = rollup->GetPanelIndex(hWnd);
if( idx >= 0 )
{
int state = map->GetParamBlock()->GetInt(plDistribComponent::kRollupState);
if( rollup->IsPanelOpen(idx) )
state |= (1 << fRollup);
else
state &= ~(1 << fRollup);
map->GetParamBlock()->SetValue(plDistribComponent::kRollupState, TimeValue(0), state);
}
}
BOOL ISetRollupState(IParamMap2* map, HWND hWnd)
{
IRollupWindow *rollup = GetCOREInterface()->GetCommandPanelRollup();
int idx = rollup->GetPanelIndex(hWnd);
if( idx >= 0 )
{
int state = map->GetParamBlock()->GetInt(plDistribComponent::kRollupState);
rollup->SetPanelOpen(idx, 0 != (state & (1 << fRollup)));
return true;
}
return false;
}
};
class plDistCompNilProc : public plRollupMgrProc
{
public:
plDistCompNilProc(int iRoll) : plRollupMgrProc(iRoll) {}
BOOL DlgProc(TimeValue t, IParamMap2* map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
IHandleRollupState(map, hWnd, msg);
return FALSE;
}
void DeleteThis() {}
};
class plDistCompActionProc : public plRollupMgrProc
{
public:
plDistCompActionProc() : plRollupMgrProc(plDistribComponent::kRollAction) {}
BOOL DlgProc(TimeValue t, IParamMap2* map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
IHandleRollupState(map, hWnd, msg);
HWND cbox = NULL;
switch (msg)
{
case WM_INITDIALOG:
PostMessage(hWnd, WM_ROLLOUT_OPEN, 0, 0);
break;
case WM_COMMAND:
if( (HIWORD(wParam) == BN_CLICKED) && (LOWORD(wParam) == IDC_DISTRIB_CLEAR) )
{
plDistribComponent* dc = (plDistribComponent*)map->GetParamBlock()->GetOwner();
dc->Clear();
return TRUE;
}
if( (HIWORD(wParam) == BN_CLICKED) && (LOWORD(wParam) == IDC_DISTRIB_PREVIEW) )
{
plDistribComponent* dc = (plDistribComponent*)map->GetParamBlock()->GetOwner();
dc->Preview();
return TRUE;
}
}
return FALSE;
}
void DeleteThis() {}
};
static plDistCompActionProc gDistCompActionProc;
class plDistCompSpaceProc : public plRollupMgrProc
{
private:
public:
plDistCompSpaceProc() : plRollupMgrProc(plDistribComponent::kRollSpacing) {}
BOOL DlgProc(TimeValue t, IParamMap2* map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
IHandleRollupState(map, hWnd, msg);
HWND cbox = NULL;
switch (msg)
{
case WM_INITDIALOG:
PostMessage(hWnd, WM_ROLLOUT_OPEN, 0, 0);
cbox = GetDlgItem(hWnd, IDC_COMP_DISTRIB_SEPARATION);
int i;
for( i = 0; i < kNumSeparations; i++ )
{
SendMessage(cbox, CB_ADDSTRING, 0, (LPARAM)kSeparationStrings[i].fString);
}
SendMessage(cbox, CB_SETCURSEL, map->GetParamBlock()->GetInt(plDistribComponent::kSeparation), 0);
return TRUE;
case WM_COMMAND:
switch( LOWORD(wParam) )
{
case IDC_COMP_DISTRIB_SEPARATION:
{
map->GetParamBlock()->SetValue(plDistribComponent::kSeparation, t, SendMessage(GetDlgItem(hWnd, LOWORD(wParam)), CB_GETCURSEL, 0, 0));
return TRUE;
}
break;
}
break;
}
return FALSE;
}
void DeleteThis() {}
};
static plDistCompSpaceProc gDistCompSpaceProc;
class plDistCompConformProc : public plRollupMgrProc
{
private:
public:
plDistCompConformProc() : plRollupMgrProc(plDistribComponent::kRollConform) {}
BOOL DlgProc(TimeValue t, IParamMap2* map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
IHandleRollupState(map, hWnd, msg);
HWND cbox = NULL;
switch (msg)
{
case WM_INITDIALOG:
PostMessage(hWnd, WM_ROLLOUT_OPEN, 0, 0);
cbox = GetDlgItem(hWnd, IDC_COMP_DISTRIB_CONFORMTYPE);
int i;
for( i = 0; i < kNumConforms; i++ )
{
SendMessage(cbox, CB_ADDSTRING, 0, (LPARAM)kConformStrings[i].fString);
}
SendMessage(cbox, CB_SETCURSEL, map->GetParamBlock()->GetInt(plDistribComponent::kConformType), 0);
return TRUE;
case WM_COMMAND:
switch( LOWORD(wParam) )
{
case IDC_COMP_DISTRIB_CONFORMTYPE:
{
map->GetParamBlock()->SetValue(plDistribComponent::kConformType, t, SendMessage(GetDlgItem(hWnd, LOWORD(wParam)), CB_GETCURSEL, 0, 0));
return TRUE;
}
break;
}
break;
}
return FALSE;
}
void DeleteThis() {}
};
static plDistCompConformProc gDistCompConformProc;
class plDistCompScaleProc : public plRollupMgrProc
{
private:
void ISetupScaleLock(IParamMap2* map, BOOL onInit=false)
{
IParamBlock2 *pb = map->GetParamBlock();
if( pb->GetInt(plDistribComponent::kLockScaleXYZ) )
{
map->Enable(plDistribComponent::kLockScaleXY, FALSE);
map->Enable(plDistribComponent::kScaleLoY, FALSE);
map->Enable(plDistribComponent::kScaleHiY, FALSE);
map->Enable(plDistribComponent::kScaleLoZ, FALSE);
map->Enable(plDistribComponent::kScaleHiZ, FALSE);
}
else if( pb->GetInt(plDistribComponent::kLockScaleXY) )
{
map->Enable(plDistribComponent::kLockScaleXY, TRUE);
map->Enable(plDistribComponent::kScaleLoY, FALSE);
map->Enable(plDistribComponent::kScaleHiY, FALSE);
map->Enable(plDistribComponent::kScaleLoZ, TRUE);
map->Enable(plDistribComponent::kScaleHiZ, TRUE);
}
else
{
map->Enable(plDistribComponent::kLockScaleXY, TRUE);
map->Enable(plDistribComponent::kScaleLoY, TRUE);
map->Enable(plDistribComponent::kScaleHiY, TRUE);
map->Enable(plDistribComponent::kScaleLoZ, TRUE);
map->Enable(plDistribComponent::kScaleHiZ, TRUE);
}
if( onInit )
{
map->SetTooltip(plDistribComponent::kLockScaleXY, TRUE, "Lock scale in X and Y" );
map->SetTooltip(plDistribComponent::kLockScaleXYZ, TRUE, "Lock scale in X, Y and Z (uniform scale)" );
}
}
public:
plDistCompScaleProc() : plRollupMgrProc(plDistribComponent::kRollScale) {}
BOOL DlgProc(TimeValue t, IParamMap2* map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
IHandleRollupState(map, hWnd, msg);
HWND cbox = NULL;
switch (msg)
{
case WM_INITDIALOG:
PostMessage(hWnd, WM_ROLLOUT_OPEN, 0, 0);
ISetupScaleLock(map, true);
return TRUE;
case WM_COMMAND:
switch( LOWORD(wParam) )
{
case IDC_COMP_DISTRIB_LOCKSCALEXY:
case IDC_COMP_DISTRIB_LOCKSCALEXYZ:
ISetupScaleLock(map, false);
return TRUE;
}
break;
}
return FALSE;
}
void DeleteThis() {}
};
static plDistCompScaleProc gDistCompScaleProc;
class plDistCompBitmapProc : public plRollupMgrProc
{
private:
public:
plDistCompBitmapProc() : plRollupMgrProc(plDistribComponent::kRollBitmap) {}
BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
IHandleRollupState(map, hWnd, msg);
HWND cbox = NULL;
switch (msg)
{
case WM_INITDIALOG:
PostMessage(hWnd, WM_ROLLOUT_OPEN, 0, 0);
cbox = GetDlgItem(hWnd, IDC_COMP_DISTRIB_PROBCOLORCHAN);
int i;
for( i = 0; i < kNumColorChanOptions; i++ )
{
SendMessage(cbox, CB_ADDSTRING, 0, (LPARAM)kProbColorChanStrings[i].fString);
}
SendMessage(cbox, CB_SETCURSEL, map->GetParamBlock()->GetInt(plDistribComponent::kProbColorChan), 0);
return TRUE;
case WM_COMMAND:
switch( LOWORD(wParam) )
{
case IDC_COMP_DISTRIB_PROBCOLORCHAN:
{
map->GetParamBlock()->SetValue(plDistribComponent::kProbColorChan, t, SendMessage(GetDlgItem(hWnd, LOWORD(wParam)), CB_GETCURSEL, 0, 0));
return TRUE;
}
break;
}
break;
}
return FALSE;
}
void DeleteThis() {}
};
static plDistCompBitmapProc gDistCompBitmapProc;
class plDistCompFadeProc : public plRollupMgrProc
{
private:
public:
plDistCompFadeProc() : plRollupMgrProc(plDistribComponent::kRollFade) {}
BOOL DlgProc(TimeValue t, IParamMap2* map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
IHandleRollupState(map, hWnd, msg);
HWND cbox = NULL;
switch (msg)
{
case WM_INITDIALOG:
PostMessage(hWnd, WM_ROLLOUT_OPEN, 0, 0);
break;
case WM_COMMAND:
switch( LOWORD(wParam) )
{
case IDC_COMP_DISTRIB_FADEINACTIVE:
case IDC_COMP_DISTRIB_FADEINTRAN:
case IDC_COMP_DISTRIB_FADEINOPAQ:
case IDC_COMP_DISTRIB_FADEOUTTRAN:
case IDC_COMP_DISTRIB_FADEOUTOPAQ:
case IDC_COMP_DISTRIB_FADEINTRAN_SPIN:
case IDC_COMP_DISTRIB_FADEINOPAQ_SPIN:
case IDC_COMP_DISTRIB_FADEOUTTRAN_SPIN:
case IDC_COMP_DISTRIB_FADEOUTOPAQ_SPIN:
{
plDistribComponent* dc = (plDistribComponent*)map->GetParamBlock()->GetOwner();
Box3 fade;
if( !dc->IValidateFade(fade) )
{
map->GetParamBlock()->SetValue(plDistribComponent::kFadeInTran, t, fade.Min()[0]);
map->GetParamBlock()->SetValue(plDistribComponent::kFadeInOpaq, t, fade.Min()[1]);
map->GetParamBlock()->SetValue(plDistribComponent::kFadeOutTran, t, fade.Max()[0]);
map->GetParamBlock()->SetValue(plDistribComponent::kFadeOutOpaq, t, fade.Max()[1]);
map->Invalidate(plDistribComponent::kFadeInTran);
map->Invalidate(plDistribComponent::kFadeInOpaq);
map->Invalidate(plDistribComponent::kFadeOutTran);
map->Invalidate(plDistribComponent::kFadeOutOpaq);
ShowWindow(hWnd, SW_HIDE);
ShowWindow(hWnd, SW_SHOW);
}
return TRUE;
}
break;
}
break;
}
return FALSE;
}
void DeleteThis() {}
};
static plDistCompFadeProc gDistCompFadeProc;
//Max desc stuff necessary below.
CLASS_DESC(plDistribComponent, gDistribCompDesc, "Distributor", "Distributor", COMP_TYPE_DISTRIBUTOR, DISTRIBUTOR_COMP_CID)
class plDistribCompAccessor : public PBAccessor
{
public:
void Set(PB2Value& v, ReferenceMaker* owner, ParamID id, int tabIndex, TimeValue t)
{
if( id == plDistribComponent::kTemplates )
{
plDistribComponent *comp = (plDistribComponent*)owner;
comp->NotifyDependents(FOREVER, PART_ALL, REFMSG_USER_COMP_REF_CHANGED);
}
}
};
plDistribCompAccessor gDistribCompAccessor;
plDistCompNilProc gDistCompTemplatesProc(plDistribComponent::kRollTemplates);
plDistCompNilProc gDistCompOrientProc(plDistribComponent::kRollOrient);
plDistCompNilProc gDistCompAngProbProc(plDistribComponent::kRollAngProb);
plDistCompNilProc gDistCompAltProbProc(plDistribComponent::kRollAltProb);
plDistCompNilProc gDistCompWindProc(plDistribComponent::kRollWind);
plDistCompNilProc gDistCompRandomizeProc(plDistribComponent::kRollRandomize);
//const int kROLLUP_START = 0;
const int kROLLUP_START = APPENDROLL_CLOSED | DONTAUTOCLOSE;
ParamBlockDesc2 gDistributorBk
( // KLUDGE: not the defined block ID, but kept for backwards compat.
plComponent::kBlkComp, _T("Distributor"), 0, &gDistribCompDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
// Roll Out the red carpet.
plDistribComponent::kNumRollups,
plDistribComponent::kRollTemplates, IDD_COMP_DIST_TEMPLATES, IDS_COMP_DIST_TEMPLATES, 0, 0, &gDistCompTemplatesProc,
plDistribComponent::kRollSpacing, IDD_COMP_DIST_SPACING, IDS_COMP_DIST_SPACING, 0, kROLLUP_START, &gDistCompSpaceProc,
plDistribComponent::kRollScale, IDD_COMP_DIST_SCALE, IDS_COMP_DIST_SCALE, 0, kROLLUP_START, &gDistCompScaleProc,
plDistribComponent::kRollOrient, IDD_COMP_DIST_ORIENT, IDS_COMP_DIST_ORIENT, 0, kROLLUP_START, &gDistCompOrientProc,
plDistribComponent::kRollAngProb, IDD_COMP_DIST_ANGPROB, IDS_COMP_DIST_ANGPROB, 0, kROLLUP_START, &gDistCompAngProbProc,
plDistribComponent::kRollAltProb, IDD_COMP_DIST_ALTPROB, IDS_COMP_DIST_ALTPROB, 0, kROLLUP_START, &gDistCompAltProbProc,
plDistribComponent::kRollConform, IDD_COMP_DIST_CONFORM, IDS_COMP_DIST_CONFORM, 0, kROLLUP_START, &gDistCompConformProc,
plDistribComponent::kRollBitmap, IDD_COMP_DIST_BITMAP, IDS_COMP_DIST_BITMAP, 0, kROLLUP_START, &gDistCompBitmapProc,
plDistribComponent::kRollFade, IDD_COMP_DIST_FADE, IDS_COMP_DIST_FADE, 0, kROLLUP_START, &gDistCompFadeProc,
plDistribComponent::kRollWind, IDD_COMP_DIST_WIND, IDS_COMP_DIST_WIND, 0, kROLLUP_START, &gDistCompWindProc,
plDistribComponent::kRollRandomize, IDD_COMP_DIST_RANDOMIZE, IDS_COMP_DIST_RANDOMIZE, 0, kROLLUP_START, &gDistCompRandomizeProc,
plDistribComponent::kRollAction, IDD_COMP_DIST_ACTION, IDS_COMP_DIST_ACTION, 0, kROLLUP_START, &gDistCompActionProc,
// TEMPLATES
plDistribComponent::kTemplates, _T("Templates"), TYPE_INODE_TAB, 0, P_CAN_CONVERT, 0,
p_ui, plDistribComponent::kRollTemplates, TYPE_NODELISTBOX, IDC_LIST_TARGS, IDC_ADD_TARGS, 0, IDC_DEL_TARGS,
p_classID, triObjectClassID,
p_accessor, &gDistribCompAccessor,
end,
// SPACING
plDistribComponent::kSpacing, _T("Spacing"), TYPE_FLOAT, 0, 0,
p_default, 10.0,
p_range, 0.1, 100.0,
p_ui, plDistribComponent::kRollSpacing, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_SPACING, IDC_COMP_DISTRIB_SPACING_SPIN, 1.0,
end,
plDistribComponent::kSpaceRnd, _T("Space Randomness"), TYPE_FLOAT, 0, 0,
p_default, 50.0,
p_range, 0.0, 100.0,
p_ui, plDistribComponent::kRollSpacing, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_SPACERND, IDC_COMP_DISTRIB_SPACERND_SPIN, 1.0,
end,
plDistribComponent::kDensity, _T("Density"), TYPE_FLOAT, 0, 0,
p_default, 100.0,
p_range, 1., 100.0,
p_ui, plDistribComponent::kRollSpacing, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_DENSITY, IDC_COMP_DISTRIB_DENSITY_SPIN, 1.0,
end,
plDistribComponent::kSeparation, _T("Separation"), TYPE_INT, 0, 0,
p_range, 0, 3,
p_default, 1,
end,
// SCALE
plDistribComponent::kScaleLoX, _T("ScaleMinX"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 10.0,
p_ui, plDistribComponent::kRollScale, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_SCALELOX, IDC_COMP_DISTRIB_SCALELOX_SPIN, 1.0,
end,
plDistribComponent::kScaleLoY, _T("ScaleMinY"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 10.0,
p_ui, plDistribComponent::kRollScale, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_SCALELOY, IDC_COMP_DISTRIB_SCALELOY_SPIN, 1.0,
end,
plDistribComponent::kScaleLoZ, _T("ScaleMinZ"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 10.0,
p_ui, plDistribComponent::kRollScale, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_SCALELOZ, IDC_COMP_DISTRIB_SCALELOZ_SPIN, 1.0,
end,
plDistribComponent::kScaleHiX, _T("ScaleMaxX"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 10.0,
p_ui, plDistribComponent::kRollScale, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_SCALEHIX, IDC_COMP_DISTRIB_SCALEHIX_SPIN, 1.0,
end,
plDistribComponent::kScaleHiY, _T("ScaleMaxY"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 10.0,
p_ui, plDistribComponent::kRollScale, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_SCALEHIY, IDC_COMP_DISTRIB_SCALEHIY_SPIN, 1.0,
end,
plDistribComponent::kScaleHiZ, _T("ScaleMaxZ"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 10.0,
p_ui, plDistribComponent::kRollScale, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_SCALEHIZ, IDC_COMP_DISTRIB_SCALEHIZ_SPIN, 1.0,
end,
plDistribComponent::kLockScaleXY, _T("LockScaleXY"), TYPE_BOOL, 0, 0,
p_default, FALSE,
p_ui, plDistribComponent::kRollScale, TYPE_SINGLECHEKBOX, IDC_COMP_DISTRIB_LOCKSCALEXY,
end,
plDistribComponent::kLockScaleXYZ, _T("LockScaleXYZ"), TYPE_BOOL, 0, 0,
p_default, FALSE,
p_ui, plDistribComponent::kRollScale, TYPE_SINGLECHEKBOX, IDC_COMP_DISTRIB_LOCKSCALEXYZ,
end,
// ORIENT
plDistribComponent::kAlignWgt, _T("Align Weight"), TYPE_FLOAT, 0, 0,
p_default, 50.0,
p_range, 0.0, 100.0,
p_ui, plDistribComponent::kRollOrient, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_ALIGNWGT, IDC_COMP_DISTRIB_ALIGNWGT_SPIN, 1.0,
end,
plDistribComponent::kPolarRange, _T("Normal Range (Deg)"), TYPE_FLOAT, 0, 0,
p_default, 15.0,
p_range, 0.0, 180.0,
p_ui, plDistribComponent::kRollOrient, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_POLARRANGE, IDC_COMP_DISTRIB_POLARRANGE_SPIN, 1.0,
end,
plDistribComponent::kAzimuthRange, _T("Normal Range (Deg)"), TYPE_FLOAT, 0, 0,
p_default, 180.0,
p_range, 0.0, 180.0,
p_ui, plDistribComponent::kRollOrient, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_AZIMUTHRANGE, IDC_COMP_DISTRIB_AZIMUTHRANGE_SPIN, 1.0,
end,
plDistribComponent::kPolarBunch, _T("Normal Bunching"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 100.0,
end,
// ANGPROB
plDistribComponent::kAngProbHi, _T("AngProbHi"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 180.0,
p_ui, plDistribComponent::kRollAngProb, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_ANGPROBHI, IDC_COMP_DISTRIB_ANGPROBHI_SPIN, 1.0,
end,
plDistribComponent::kAngProbLo, _T("AngProbLo"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 180.0,
p_ui, plDistribComponent::kRollAngProb, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_ANGPROBLO, IDC_COMP_DISTRIB_ANGPROBLO_SPIN, 1.0,
end,
plDistribComponent::kAngProbTrans, _T("AngProbTrans"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 180.0,
p_ui, plDistribComponent::kRollAngProb, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_ANGPROBTRANS, IDC_COMP_DISTRIB_ANGPROBTRANS_SPIN, 1.0,
end,
// ALTPROB
plDistribComponent::kAltProbHi, _T("AltProbHi"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, -1000.0, 1000.0,
p_ui, plDistribComponent::kRollAltProb, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_DISTRIB_ALTPROBHI, IDC_COMP_DISTRIB_ALTPROBHI_SPIN, 1.0,
end,
plDistribComponent::kAltProbLo, _T("AltProbLo"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, -1000.0, 1000.0,
p_ui, plDistribComponent::kRollAltProb, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_DISTRIB_ALTPROBLO, IDC_COMP_DISTRIB_ALTPROBLO_SPIN, 1.0,
end,
plDistribComponent::kAltProbTrans, _T("AltProbTrans"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 1000.0,
p_ui, plDistribComponent::kRollAltProb, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_ALTPROBTRANS, IDC_COMP_DISTRIB_ALTPROBTRANS_SPIN, 1.0,
end,
// CONFORM
plDistribComponent::kConformType, _T("ConformType"), TYPE_INT, 0, 0,
p_default, 0,
end,
plDistribComponent::kConformMax, _T("ConformMax"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 1000.0,
p_ui, plDistribComponent::kRollConform, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_CONFORMMAX, IDC_COMP_DISTRIB_CONFORMMAX_SPIN, 1.0,
end,
plDistribComponent::kOffsetMin, _T("OffsetMin"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, -1000.0, 1000.0,
p_ui, plDistribComponent::kRollConform, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_DISTRIB_OFFSETMIN, IDC_COMP_DISTRIB_OFFSETMIN_SPIN, 1.0,
end,
plDistribComponent::kOffsetMax, _T("OffsetMax"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, -1000.0, 1000.0,
p_ui, plDistribComponent::kRollConform, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_DISTRIB_OFFSETMAX, IDC_COMP_DISTRIB_OFFSETMAX_SPIN, 1.0,
end,
// BITMAP
plDistribComponent::kProbTexmap, _T("ProbTexmap"), TYPE_TEXMAP, 0, 0,
p_ui, plDistribComponent::kRollBitmap, TYPE_TEXMAPBUTTON, IDC_COMP_DISTRIB_PROBTEXMAP,
end,
plDistribComponent::kProbColorChan, _T("ProbColorChan"), TYPE_INT, 0, 0,
p_default, 0,
end,
plDistribComponent::kRemapFromLo, _T("RemapFromLo"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 255.0,
p_ui, plDistribComponent::kRollBitmap, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_REMAPFROMLO, IDC_COMP_DISTRIB_REMAPFROMLO_SPIN, 1.0,
end,
plDistribComponent::kRemapFromHi, _T("RemapFromHi"), TYPE_FLOAT, 0, 0,
p_default, 255.0,
p_range, 0.0, 255.0,
p_ui, plDistribComponent::kRollBitmap, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_REMAPFROMHI, IDC_COMP_DISTRIB_REMAPFROMHI_SPIN, 1.0,
end,
plDistribComponent::kRemapToLo, _T("RemapToLo"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 255.0,
p_ui, plDistribComponent::kRollBitmap, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_REMAPTOLO, IDC_COMP_DISTRIB_REMAPTOLO_SPIN, 1.0,
end,
plDistribComponent::kRemapToHi, _T("RemapToHi"), TYPE_FLOAT, 0, 0,
p_default, 255.0,
p_range, 0.0, 255.0,
p_ui, plDistribComponent::kRollBitmap, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_REMAPTOHI, IDC_COMP_DISTRIB_REMAPTOHI_SPIN, 1.0,
end,
// FADE
plDistribComponent::kFadeInTran, _T("FadeInTran"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 1000.0,
p_ui, plDistribComponent::kRollFade, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_FADEINTRAN, IDC_COMP_DISTRIB_FADEINTRAN_SPIN, 1.0,
end,
plDistribComponent::kFadeInOpaq, _T("FadeInOpaq"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 1000.0,
p_ui, plDistribComponent::kRollFade, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_FADEINOPAQ, IDC_COMP_DISTRIB_FADEINOPAQ_SPIN, 1.0,
end,
plDistribComponent::kFadeOutTran, _T("FadeOutTran"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 1000.0,
p_ui, plDistribComponent::kRollFade, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_FADEOUTTRAN, IDC_COMP_DISTRIB_FADEOUTTRAN_SPIN, 1.0,
end,
plDistribComponent::kFadeOutOpaq, _T("FadeOutOpaq"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 1000.0,
p_ui, plDistribComponent::kRollFade, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_FADEOUTOPAQ, IDC_COMP_DISTRIB_FADEOUTOPAQ_SPIN, 1.0,
end,
plDistribComponent::kFadeInActive, _T("FadeInActive"), TYPE_BOOL, 0, 0,
p_default, FALSE,
p_ui, plDistribComponent::kRollFade, TYPE_SINGLECHEKBOX, IDC_COMP_DISTRIB_FADEINACTIVE,
p_enable_ctrls, 2, plDistribComponent::kFadeInTran, plDistribComponent::kFadeInOpaq,
end,
// WIND
plDistribComponent::kWindBone, _T("WindBone"), TYPE_INODE, 0, 0,
p_ui, plDistribComponent::kRollWind, TYPE_PICKNODEBUTTON, IDC_COMP_DISTRIB_WINDBONE,
p_prompt, IDS_COMP_CLUSTER_CHOSE_WINDBONE,
end,
plDistribComponent::kWindBoneActive, _T("WindBoneActive"), TYPE_BOOL, 0, 0,
p_default, FALSE,
p_ui, plDistribComponent::kRollWind, TYPE_SINGLECHEKBOX, IDC_COMP_DISTRIB_WINDBONEACTIVE,
p_enable_ctrls, 1, plDistribComponent::kWindBone,
end,
// RANDOMIZE
plDistribComponent::kSeedLocked, _T("Locked"), TYPE_BOOL, 0, 0,
p_default, FALSE,
p_ui, plDistribComponent::kRollRandomize, TYPE_SINGLECHEKBOX, IDC_COMP_DISTRIB_LOCK,
end,
plDistribComponent::kSeed, _T("Seed"), TYPE_INT, 0, 0,
p_default, 1,
p_ui, plDistribComponent::kRollRandomize, TYPE_SPINNER, EDITTYPE_INT,
IDC_COMP_DISTRIB_SEED, IDC_COMP_DISTRIB_SEED_SPIN, 1.0,
p_range, 0x80000000, 0x7fffffff,
end,
plDistribComponent::kNextSeed, _T("NextSeed"), TYPE_INT, 0, 0,
p_default, 1,
end,
// REPLICANTS (non-input)
plDistribComponent::kReplicants, _T("Replicants"), TYPE_INODE_TAB, 0, 0, 0,
p_accessor, &gDistribCompAccessor,
end,
plDistribComponent::kRollupState, _T("RollupState"), TYPE_INT, 0, 0,
p_default, 0,
end,
plDistribComponent::kFaceNormals, _T("FaceNormals"), TYPE_BOOL, 0, 0,
p_default, FALSE,
p_ui, plDistribComponent::kRollOrient, TYPE_SINGLECHEKBOX, IDC_COMP_DISTRIB_FACENORMALS,
end,
end
);
plDistribComponent::plDistribComponent()
{
fClassDesc = &gDistribCompDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
hsBool plDistribComponent::SetupProperties(plMaxNode* node, plErrorMsg* pErrMsg)
{
int numReps = fCompPB->Count(kTemplates);
int i;
for( i = 0; i < numReps; i++ )
{
#if 0
plMaxNodeBase* temp = (plMaxNodeBase*)fCompPB->GetINode(kTemplates, TimeValue(0), i);
if( temp )
temp->SetCanConvert(false);
#else
plMaxNodeBase* temp = (plMaxNodeBase*)fCompPB->GetINode(kTemplates, TimeValue(0), i);
if( temp )
{
temp->SetDrawable(false);
temp->SetPhysical(false);
temp->SetForceLocal(true);
temp->SetRunTimeLight(true);
temp->SetNoPreShade(true);
// temp->SetAlphaTestHigh(true);
}
#endif
}
return true;
}
BOOL plDistribComponent::Distribute(plDistribInstTab& replicants, plErrorMsg* pErrMsg, plExportProgressBar& bar, plDistTree* distTree)
{
plExportErrorMsg exportErrorMsg;
if( !pErrMsg )
pErrMsg = &exportErrorMsg;
BOOL retVal = true;
GetCOREInterface()->DisableSceneRedraw();
Clear();
plDistributor distrib;
distrib.SetTheInterface(GetCOREInterface());
// Spacing
distrib.SetSpacing(fCompPB->GetFloat(kSpacing));
distrib.SetSpacingRange(fCompPB->GetFloat(kSpaceRnd) * 0.01f * distrib.GetSpacing() * 0.5f);
distrib.SetOverallProb(fCompPB->GetFloat(kDensity));
distrib.SetIsolation(GetIsolation());
distrib.SetDistTree(distTree);
// Scale
Point3 scaleLo(fCompPB->GetFloat(kScaleLoX), fCompPB->GetFloat(kScaleLoY), fCompPB->GetFloat(kScaleLoZ));
Point3 scaleHi(fCompPB->GetFloat(kScaleHiX), fCompPB->GetFloat(kScaleHiY), fCompPB->GetFloat(kScaleHiZ));
distrib.SetScaleRange(scaleLo, scaleHi);
ULONG scaleLock = plDistributor::kLockNone;
if( fCompPB->GetInt(kLockScaleXYZ) )
scaleLock = plDistributor::kLockX | plDistributor::kLockY | plDistributor::kLockZ;
else if( fCompPB->GetInt(kLockScaleXY) )
scaleLock = plDistributor::kLockX | plDistributor::kLockY;
distrib.SetScaleLock(scaleLock);
// Orient
// UI offers alignment to surface, distributor wants alignment to UP.
distrib.SetAlignmentWeight(100.f - fCompPB->GetFloat(kAlignWgt));
distrib.SetPolarRange(fCompPB->GetFloat(kPolarRange));
distrib.SetAzimuthRange(fCompPB->GetFloat(kAzimuthRange));
distrib.SetPolarBunch(fCompPB->GetFloat(kPolarBunch));
distrib.SetFaceNormals(fCompPB->GetInt(kFaceNormals));
// Angle prob
distrib.SetAngleProbHi(fCompPB->GetFloat(kAngProbHi));
distrib.SetAngleProbLo(fCompPB->GetFloat(kAngProbLo));
distrib.SetAngleProbTransition(fCompPB->GetFloat(kAngProbTrans));
// Altitude prob
float minAlt = fCompPB->GetFloat(kAltProbLo);
float maxAlt = fCompPB->GetFloat(kAltProbHi);
if( maxAlt < minAlt )
{
float t = maxAlt;
maxAlt = minAlt;
minAlt = t;
}
distrib.SetMinAltitude(minAlt);
distrib.SetMaxAltitude(maxAlt);
distrib.SetAltitudeTransition(fCompPB->GetFloat(kAltProbTrans));
// Conformity
distrib.SetConformity(GetConformity());
distrib.SetMaxConform(fCompPB->GetFloat(kConformMax));
distrib.SetMinOffset(fCompPB->GetFloat(kOffsetMin));
distrib.SetMaxOffset(fCompPB->GetFloat(kOffsetMax));
// Bitmap
ISetProbTexmap(distrib);
distrib.SetProbabilityChan(GetProbabilityChan());
distrib.SetProbabilityRemapFromLo(fCompPB->GetFloat(kRemapFromLo));
distrib.SetProbabilityRemapFromHi(fCompPB->GetFloat(kRemapFromHi));
distrib.SetProbabilityRemapToLo(fCompPB->GetFloat(kRemapToLo));
distrib.SetProbabilityRemapToHi(fCompPB->GetFloat(kRemapToHi));
// Fade
distrib.SetFade(GetFade());
// Wind
if( fCompPB->GetInt(kWindBoneActive) )
distrib.SetBone(fCompPB->GetINode(kWindBone));
distrib.SetRigid(!IsFlexible());
// Randomization
if( !fCompPB->GetInt(kSeedLocked) )
fCompPB->SetValue(kSeed, TimeValue(0), fCompPB->GetInt(kNextSeed));
distrib.SetRandSeed(fCompPB->GetInt(kSeed));
int numReps = fCompPB->Count(kTemplates);
int i;
for( i = 0; i < numReps; i++ )
{
INode* temp = fCompPB->GetINode(kTemplates, TimeValue(0), i);
if( temp )
distrib.AddReplicateNode(temp);
}
try {
pErrMsg->Set(!distrib.GetNumReplicateNodes(), GetINode()->GetName(), "Distributor %s has nothing to replicate", GetINode()->GetName()).CheckAndAsk();
int numTarg = NumTargets();
for( i = 0; i < numTarg; i++ )
{
if( GetTarget(i) )
{
if( !distrib.Distribute(GetTarget(i), replicants, fDistCache, bar) )
{
break;
}
}
}
}
catch (...)
{
if( pErrMsg->IsBogus() )
pErrMsg->Show();
retVal = false;
}
fCompPB->SetValue(kNextSeed, TimeValue(0), int(distrib.GetRandSeed()));
BOOL redrawDissed = GetCOREInterface()->IsSceneRedrawDisabled();
GetCOREInterface()->EnableSceneRedraw();
GetCOREInterface()->ForceCompleteRedraw(FALSE);
return retVal;
}
void plDistribComponent::Done()
{
int i;
for( i = 0; i < fDistCache.Count(); i++ )
{
delete fDistCache[i].fMesh;
}
fDistCache.ZeroCount();
}
BOOL plDistribComponent::IsFlexible() const
{
int numReps = fCompPB->Count(kTemplates);
int i;
for( i = 0; i < numReps; i++ )
{
plMaxNode* temp = (plMaxNode*)fCompPB->GetINode(kTemplates, TimeValue(0), i);
if( temp )
{
if( temp->GetFlexibility()[0] > 0 )
return true;
}
}
return false;
}
void plDistribComponent::ISetProbTexmap(plDistributor& distrib)
{
distrib.SetProbabilityBitmapTex(nil);
Texmap* tex = fCompPB->GetTexmap(kProbTexmap);
if( tex )
{
BitmapTex* bmt = GetIBitmapTextInterface(tex);
if( bmt )
distrib.SetProbabilityBitmapTex(bmt);
else if( tex->ClassID() == LAYER_TEX_CLASS_ID )
distrib.SetProbabilityLayerTex((plLayerTex*)tex);
}
}
float plDistribComponent::GetIsoPriority() const
{
float pri = fCompPB->GetFloat(kSpacing);
pri *= pri;
pri *= fCompPB->GetFloat(kDensity) * 0.01f;
return pri;
}
plDistributor::ColorChan plDistribComponent::GetProbabilityChan() const
{
return kProbColorChanStrings[fCompPB->GetInt(kProbColorChan)].fValue;
}
plDistributor::ConformType plDistribComponent::GetConformity() const
{
return kConformStrings[fCompPB->GetInt(kConformType)].fValue;
}
plDistributor::IsoType plDistribComponent::GetIsolation() const
{
return kSeparationStrings[fCompPB->GetInt(kSeparation)].fValue;
}
void plDistribComponent::Clear()
{
GetCOREInterface()->DisableSceneRedraw();
// First, clear out any we've already done.
int numReps = fCompPB->Count(kReplicants);
int i;
for( i = 0; i < numReps; i++ )
{
INode* rep = fCompPB->GetINode(kReplicants, TimeValue(0), i);
if( rep )
rep->Delete(TimeValue(0), true);
}
fCompPB->ZeroCount(kReplicants);
GetCOREInterface()->EnableSceneRedraw();
GetCOREInterface()->ForceCompleteRedraw(FALSE);
}
void plDistribComponent::Preview()
{
if( !NumTargets() )
return;
GetCOREInterface()->DisableSceneRedraw();
plDistribInstTab replicants;
plExportProgressBar bar;
bar.Start("Preview", NumTargets() << 4);
plDistTree distTree;
Distribute(replicants, nil, bar, &distTree);
IMakeOne(replicants);
Done();
GetCOREInterface()->EnableSceneRedraw();
GetCOREInterface()->ForceCompleteRedraw(FALSE);
}
INode* plDistribComponent::IMakeOne(plDistribInstTab& nodes)
{
if( !nodes.Count() )
return nil;
int iStartNode = 0;
NameMaker *nn = GetCOREInterface()->NewNameMaker();
while( iStartNode < nodes.Count() )
{
TriObject* triObj = CreateNewTriObject();
Mesh* outMesh = &triObj->mesh;
*outMesh = *nodes[iStartNode].fMesh;
INode *outNode = GetCOREInterface()->CreateObjectNode(triObj);
Matrix3 l2w = nodes[0].fObjectTM;
Matrix3 w2l = Inverse(l2w);
MeshDelta meshDelta(*outMesh);
int i;
for( i = iStartNode; i < nodes.Count(); i++ )
{
Mesh* nextMesh = nodes[i].fMesh;
Matrix3 relativeTransform = nodes[i].fObjectTM * w2l;
meshDelta.AttachMesh(*outMesh, *nextMesh, relativeTransform, 0);
meshDelta.Apply(*outMesh);
const int kFaceCutoff = 1000;
if( outMesh->getNumFaces() > kFaceCutoff )
break;
}
iStartNode = i;
outNode->SetNodeTM(TimeValue(0), l2w);
outNode->CopyProperties(nodes[0].fNode);
outNode->SetMtl(nodes[0].fNode->GetMtl());
outNode->SetObjOffsetPos(Point3(0,0,0));
Quat identQuat;
identQuat.Identity();
outNode->SetObjOffsetRot(identQuat);
outNode->SetObjOffsetScale(ScaleValue(Point3(1.f, 1.f, 1.f)));
TSTR outName(TSTR("Preview"));
nn->MakeUniqueName(outName);
outNode->SetName(outName);
fCompPB->Append(kReplicants, 1, &outNode);
}
return nil;
}
Box3 plDistribComponent::GetFade()
{
Point3 pmin;
if( fCompPB->GetInt(kFadeInActive) )
{
pmin.Set(fCompPB->GetFloat(kFadeInTran), fCompPB->GetFloat(kFadeInOpaq), 0);
if( pmin[0] == pmin[1] )
pmin[2] = 0;
else if( pmin[0] < pmin[1] )
pmin[2] = -1.f;
else
pmin[2] = 1.f;
}
else
{
pmin.Set(0.f,0.f,0.f);
}
Point3 pmax;
pmax.Set(fCompPB->GetFloat(kFadeOutTran), fCompPB->GetFloat(kFadeOutOpaq), 0);
if( pmax[0] == pmax[1] )
pmax[2] = 0;
else if( pmax[0] < pmax[1] )
pmax[2] = -1.f;
else
pmax[2] = 1.f;
return Box3(pmin, pmax);
}
BOOL plDistribComponent::IValidateFade(Box3& fade)
{
BOOL retVal = true;
fade = GetFade();
if( fCompPB->GetInt(kFadeInActive) )
{
if( fade.Max()[0] < fade.Max()[1] )
{
if( fade.Min()[0] > fade.Max()[0] )
{
fade.pmin[0] = fade.Max()[0];
retVal = false;
}
if( fade.Min()[1] > fade.Min()[0] )
{
fade.pmin[1] = fade.Min()[0];
retVal = false;
}
}
else if( fade.Max()[0] > fade.Max()[1] )
{
if( fade.Min()[1] > fade.Max()[1] )
{
fade.pmin[1] = fade.Max()[1];
retVal = false;
}
if( fade.Min()[0] > fade.Min()[1] )
{
fade.pmin[0] = fade.Min()[1];
retVal = false;
}
}
}
return retVal;
}
//////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////