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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#if 0
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int ybot, ytop, ylast, i, iy;
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HPEN linePen = (HPEN)GetStockObject(WHITE_PEN);
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HPEN fgPen = CreatePen(PS_SOLID,0,GetSysColor(COLOR_BTNFACE));
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HPEN bgPen = CreatePen(PS_SOLID,0,GetSysColor(COLOR_BTNSHADOW));
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int width = rect.w() - 4;
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int height = rect.h() - 4;
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int miplevel = 0;
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const float depth = 9;
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float detailDropoffStart = theHsMaxLayer->GetDetailDropoffStart(curTime) * depth;
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float detailDropoffStop = theHsMaxLayer->GetDetailDropoffStop(curTime) * depth;
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float detailMax = theHsMaxLayer->GetDetailMax(curTime);
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float detailMin = theHsMaxLayer->GetDetailMin(curTime);
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int nextmip = 1;
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ytop = rect.top + 2;
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ybot = ytop + height;
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ylast = -1;
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for (i=0; i < width; i++) {
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if (i==nextmip) {
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miplevel++;
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nextmip *= 2;
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}
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int ix = i + rect.left + 2;
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float alpha = (miplevel - detailDropoffStart) * (detailMin - detailMax) / (detailDropoffStop - detailDropoffStart)
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+ detailMax;
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if (alpha > detailMax)
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alpha = detailMax;
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if (alpha < detailMin)
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alpha = detailMin;
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iy = (int)(ybot - alpha * height);
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SelectPen(hdc, fgPen);
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VertLine(hdc, ix, ybot, iy);
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if (iy-1 > ytop) {
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// Fill in above curve
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SelectPen(hdc,bgPen);
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VertLine(hdc, ix, ytop, iy-1);
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}
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if (ylast>=0) {
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SelectPen(hdc,linePen);
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VertLine(hdc, ix-1, iy-1, ylast);
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}
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ylast = iy;
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}
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SelectObject( hdc, linePen );
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DeleteObject(fgPen);
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DeleteObject(bgPen);
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WhiteRect3D(hdc, rect, 1);
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#endif
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