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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "plAccessSnapShot.h"
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#include "hsGeometry3.h"
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#include <memory.h>
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void plAccessSnapShot::Clear()
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{
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ClearVerts();
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int i;
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for( i = 0; i < kNumValidChans; i++ )
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fChanSize[i] = 0;
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}
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void plAccessSnapShot::Destroy()
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{
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Clear();
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delete [] fData;
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fRefCnt = 0;
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}
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void plAccessSnapShot::Release()
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{
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hsAssert(fRefCnt, "Releasing a snapshot with no refs. Check matching TakeSnapShot/ReleaseSnapShot calls.");
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if( !--fRefCnt )
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{
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Destroy();
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}
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}
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UInt32 plAccessSnapShot::ICheckAlloc(const plAccessVtxSpan& src, UInt32 chanMask, UInt32 chan, UInt16 chanSize)
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{
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if( ((1 << chan) & chanMask) && src.fStrides[chan] )
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{
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if( fChanSize[chan] )
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{
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// We already have this one
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chanMask &= ~(1 << chan);
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}
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else
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{
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// We'll get this one
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fChanSize[chan] = chanSize;
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}
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}
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else
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{
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// either we haven't been asked for this or src doesn't have it.
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// either way, we're never going to get it.
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chanMask &= ~(1 << chan);
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}
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return chanMask;
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}
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void plAccessSnapShot::IRecordSizes(UInt16 sizes[]) const
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{
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int chan;
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for( chan = 0; chan < kNumValidChans; chan++ )
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sizes[chan] = fChanSize[chan];
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}
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UInt16 plAccessSnapShot::IComputeStride() const
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{
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UInt16 stride = 0;
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int chan;
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for( chan = 0; chan < kNumValidChans; chan++ )
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stride += fChanSize[chan];
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return stride;
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}
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void plAccessSnapShot::ICopyOldData(UInt8* data, const UInt16* const oldSizes, UInt16 oldStride, UInt16 newStride)
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{
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UInt32 oldOffset = 0;
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UInt32 newOffset = 0;
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UInt8* srcChannels[kNumValidChans];
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UInt8* dstChannels[kNumValidChans];
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int chan;
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for( chan = 0; chan < kNumValidChans; chan++ )
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{
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if( oldSizes[chan] )
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{
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hsAssert(fChanSize[chan], "Copying a channel we don't have");
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srcChannels[chan] = data + oldOffset;
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oldOffset += oldSizes[chan];
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}
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if( fChanSize[chan] )
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{
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dstChannels[chan] = fData + newOffset;
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newOffset += fChanSize[chan];
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}
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}
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int i;
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for( i = 0; i < fNumVerts; i++ )
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{
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for( chan = 0; chan < kNumValidChans; chan++ )
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{
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if( oldSizes[chan] )
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{
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memcpy(dstChannels[chan], srcChannels[chan], oldSizes[chan]);
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dstChannels[chan] += newStride;
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srcChannels[chan] += oldStride;
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}
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}
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}
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}
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void plAccessSnapShot::ISetupPointers(UInt16 newStride)
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{
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fData = TRACKED_NEW UInt8[fNumVerts * newStride];
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int size = 0;
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int chan;
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for( chan = 0; chan < kNumValidChans; chan++ )
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{
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if( fChanSize[chan] )
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{
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fStrides[chan] = newStride;
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fChannels[chan] = fData + size;
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size += fChanSize[chan];
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}
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}
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}
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UInt32 plAccessSnapShot::CopyFrom(const plAccessVtxSpan& src, UInt32 chanMask)
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{
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hsAssert(!fNumVerts || (fNumVerts == src.fNumVerts), "Copying from a different sized span");
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fNumVerts = src.fNumVerts;
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UInt16 oldSize[kNumValidChans];
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UInt8* oldData = fData;
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IRecordSizes(oldSize);
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UInt16 oldStride = IComputeStride();
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// First, allocate any storage we need. Kill any requested channels out of the
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// mask that we already have.
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chanMask = ICheckAlloc(src, chanMask, kPosition, sizeof(hsPoint3));
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chanMask = ICheckAlloc(src, chanMask, kWeight, sizeof(hsScalar) * src.fNumWeights);
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if( fChanSize[kWeight] )
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fNumWeights = src.fNumWeights;
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chanMask = ICheckAlloc(src, chanMask, kWgtIndex, sizeof(UInt32));
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chanMask = ICheckAlloc(src, chanMask, kNormal, sizeof(hsVector3));
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chanMask = ICheckAlloc(src, chanMask, kDiffuse, sizeof(UInt32));
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chanMask = ICheckAlloc(src, chanMask, kSpecular, sizeof(UInt32));
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chanMask = ICheckAlloc(src, chanMask, kUVW, sizeof(hsPoint3) * src.fNumUVWsPerVert);
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if( fChanSize[kUVW] )
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fNumUVWsPerVert = src.fNumUVWsPerVert;
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// If our chanMask has gone to zero, we've only been asked to record
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// channels we already have, so there's nothing to do.
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if( !chanMask )
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return 0;
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UInt16 newStride = IComputeStride();
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ISetupPointers(newStride);
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ICopyOldData(oldData, oldSize, oldStride, newStride);
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UInt8* srcChannels[kNumValidChans];
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UInt8* dstChannels[kNumValidChans];
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int chan;
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for( chan = 0; chan < kNumValidChans; chan++ )
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{
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srcChannels[chan] = src.fChannels[chan];
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dstChannels[chan] = fChannels[chan];
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}
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int i;
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for( i = 0; i < src.VertCount(); i++ )
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{
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for( chan = 0; chan < kNumValidChans; chan++ )
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{
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if( (1<< chan) & chanMask )
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{
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memcpy(dstChannels[chan], srcChannels[chan], fChanSize[chan]);
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dstChannels[chan] += fStrides[chan];
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srcChannels[chan] += src.fStrides[chan];
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}
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}
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}
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return chanMask;
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}
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UInt32 plAccessSnapShot::CopyTo(const plAccessVtxSpan& dst, UInt32 chanMask)
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{
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hsAssert(fNumVerts == dst.fNumVerts, "Vertex count mismatch, is this our real source?");
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int chan;
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for( chan = 0; chan < kNumValidChans; chan++ )
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{
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if( !(fChanSize[chan] && dst.fStrides[chan]) )
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chanMask &= ~(1 << chan);
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}
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// If chanMask has gone to zero, either we don't have any of the requested channels
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// recorded, or dst doesn't have them. Both being true is valid, but
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// us having a channel recorded that's not in dst is probably an error.
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if( !chanMask )
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return 0;
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int i;
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for( i = 0; i < fNumVerts; i++ )
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{
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for( chan = 0; chan < kNumValidChans; chan++ )
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{
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if( (1 << chan) & chanMask )
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{
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memcpy(
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dst.fChannels[chan] + dst.fStrides[chan] * i,
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fChannels[chan] + fStrides[chan] * i,
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fChanSize[chan]);
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}
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}
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}
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return chanMask;
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}
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void plAccessSnapShot::SetupChannels(plAccessVtxSpan& dst) const
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{
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int chan;
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for( chan = 0; chan < kNumValidChans; chan++ )
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{
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if( fChanSize[chan] )
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{
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dst.fChannels[chan] = fChannels[chan];
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dst.fStrides[chan] = fStrides[chan];
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dst.fOffsets[chan] = 0;
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}
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}
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}
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