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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#define PLFACTORY_PRIVATE
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#include "hsTypes.h"
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#include "plFactory.h"
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#include "hsStream.h"
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#include "plCreatable.h"
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#include "plCreator.h"
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#include "hsUtils.h"
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// For class names
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#include "../NucleusLib/inc/plCreatableStrings.h"
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static plFactory* theFactory = nil;
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plFactory::plFactory()
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{
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fCreators.SetCountAndZero(plCreatableIndex::plNumClassIndices);
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}
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plFactory::~plFactory()
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{
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}
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hsBool plFactory::ICreateTheFactory()
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{
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if( theFactory )
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return true;
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theFactory = TRACKED_NEW plFactory;
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return theFactory != nil;
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}
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UInt16 plFactory::IGetNumClasses()
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{
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return plCreatableIndex::plNumClassIndices;
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}
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void plFactory::IForceShutdown()
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{
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int i;
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for( i = 0; i < fCreators.GetCount(); i++ )
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{
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if( fCreators[i] )
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{
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hsRefCnt_SafeUnRef(this);
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fCreators[i] = nil;
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}
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}
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}
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void plFactory::IShutdown()
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{
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delete theFactory;
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theFactory = nil;
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}
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UInt16 plFactory::IRegister(UInt16 hClass, plCreator* worker)
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{
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delete fCreators[hClass];
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fCreators[hClass] = worker;
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return hClass;
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}
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//
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// return true if creator exists
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//
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bool plFactory::CanCreate(UInt16 hClass)
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{
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if( hClass & 0x8000 ) // nil creatable
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return false;
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if( !theFactory && !ICreateTheFactory() ) // no factory
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return false;
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if( hClass >= theFactory->IGetNumClasses() ) // invalid index
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return false;
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return ( theFactory->fCreators[ hClass ] != nil ); // check creator
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}
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plCreatable* plFactory::ICreate(UInt16 hClass)
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{
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if (CanCreate(hClass))
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{
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return fCreators[hClass]->Create();
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}
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if (!(hClass & 0x8000))
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{
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hsAssert( false, "Invalid class index or nil creator : plFactory::Create()" );
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}
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return nil;
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}
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void plFactory::UnRegister(UInt16 hClass, plCreator* worker)
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{
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if( theFactory )
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{
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theFactory->IUnRegister(hClass);
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hsRefCnt_SafeUnRef(theFactory);
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if( theFactory->RefCnt() < 2 )
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IShutdown();
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}
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}
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void plFactory::IUnRegister(UInt16 hClass)
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{
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fCreators[hClass] = nil;
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}
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UInt16 plFactory::Register(UInt16 hClass, plCreator* worker)
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{
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if( !theFactory && !ICreateTheFactory() )
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return nil;
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hsRefCnt_SafeRef(theFactory);
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return theFactory->IRegister(hClass, worker);
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}
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plCreatable* plFactory::Create(UInt16 hClass)
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{
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if( !theFactory && !ICreateTheFactory() )
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return nil;
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return theFactory->ICreate(hClass);
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}
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UInt16 plFactory::GetNumClasses()
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{
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if( !theFactory && !ICreateTheFactory() )
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return 0;
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return theFactory->IGetNumClasses();
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}
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hsBool plFactory::IDerivesFrom(UInt16 hBase, UInt16 hDer)
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{
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if( hDer >= fCreators.GetCount() )
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return false;
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return fCreators[hDer] ? fCreators[hDer]->HasBaseClass(hBase) : false;
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}
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hsBool plFactory::DerivesFrom(UInt16 hBase, UInt16 hDer)
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{
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if( !theFactory && !ICreateTheFactory() )
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return 0;
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return theFactory->IDerivesFrom(hBase, hDer);
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}
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// slow lookup for things like console
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UInt16 plFactory::FindClassIndex(const char* className)
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{
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int numClasses=GetNumClasses();
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if (className && theFactory)
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{
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int i;
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for( i = 0; i < theFactory->fCreators.GetCount(); i++ )
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{
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if( theFactory->fCreators[i] && !_stricmp(className, theFactory->fCreators[i]->ClassName()) )
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{
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return theFactory->fCreators[i]->ClassIndex();
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}
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}
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}
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return numClasses; // err
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}
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hsBool plFactory::IIsValidClassIndex(UInt16 hClass)
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{
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return ( hClass < fCreators.GetCount() );
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}
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hsBool plFactory::IsValidClassIndex(UInt16 hClass)
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{
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return theFactory->IIsValidClassIndex(hClass);
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}
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void plFactory::SetTheFactory(plFactory* fac)
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{
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// There are four cases here.
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// 1) Our factory is nil, and we're being given one to use
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// Just take it and ref it.
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// 2) Our factory is non-nil, and we're being given on to use
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// Ours is bogus, pitch it and use the new one.
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// 3) Our factory is non-nil, and we're being given a nil one
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// Means we're being shut down. Unref the old one. If
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// the refcnt drops to one, we're the last one out, so
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// go ahead and delete it.
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// 4) Our factory is nil and the new one is nil
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// Shouldn't happen, but if it does, just ignore it.
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if( !theFactory && fac )
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{
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hsRefCnt_SafeAssign(theFactory, fac);
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}
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else if( theFactory && fac )
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{
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theFactory->IForceShutdown();
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hsRefCnt_SafeAssign(theFactory, fac);
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}
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else if( theFactory && !fac )
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{
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hsRefCnt_SafeUnRef(theFactory);
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if( theFactory->RefCnt() < 2 )
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delete theFactory;
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theFactory = nil;
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}
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}
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plFactory* plFactory::GetTheFactory()
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{
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if( !theFactory && !ICreateTheFactory() )
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return nil;
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return theFactory;
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}
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// For my own nefarious purposes... hsStatusMessage plCreatableIndex
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const char *plFactory::GetNameOfClass(UInt16 type)
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{
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if( type < GetNumClasses() )
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{
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if( theFactory->fCreators[ type ] )
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return theFactory->fCreators[ type ]->ClassName();
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static int keyedStringsSize = sizeof(plCreatableStrings::fKeyedStrings)/4;
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// If we don't have a creator yet, try falling back on plCreatableStrings
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if( type < KEYED_OBJ_DELINEATOR && type<keyedStringsSize)
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return plCreatableStrings::fKeyedStrings[ type ];
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if (type < plCreatableIndex::kDatabaseStructIndexesStart)
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{
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static int nonKeyedStringsSize = sizeof(plCreatableStrings::fNonKeyedStrings)/4;
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int idx=type - KEYED_OBJ_DELINEATOR;
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if (idx<nonKeyedStringsSize)
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return plCreatableStrings::fNonKeyedStrings[ idx ];
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}
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static int nonKeyedPostDBStringsSize = sizeof(plCreatableStrings::fNonKeyedPostDBStrings)/4;
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int idx=type - plCreatableIndex::kDatabaseStructIndexesEnd -1;
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if (idx<nonKeyedPostDBStringsSize)
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return plCreatableStrings::fNonKeyedPostDBStrings[ idx ];
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}
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hsAssert(type < GetNumClasses() || type==0xffff,"InValid type");
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return nil;
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}
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#ifdef HS_DEBUGGING
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/*
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**
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** Function Name: Validate
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** Input(s): Void
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** Output(s): Void
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** Function Description: This function examines all the Workers in the Factory and compares their Factory
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** index to the Enums found in plCreatableIndex. If they are Keyed objects, and
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** larger than 512 on the Factory index, or non-Keyed objects with a Factory
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** index of less than 512, exit with an Error Message. Otherwise continue through
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** the iteration of Factory Indices.
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**
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**
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*/
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void plFactory::IValidate(UInt16 keyIndex)
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{
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int FactoryIndex = GetNumClasses();
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hsBool bogus = false;
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for(int iter=0; iter < FactoryIndex; iter++)
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{
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if (IDerivesFrom(keyIndex, iter))
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{
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if(iter >= KEYED_OBJ_DELINEATOR && theFactory->fCreators[iter])
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{
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char Buffer[512];
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sprintf(Buffer, "Object %s is a hsKeyedObject, Must appear before 'KEYED_OBJ_DELINEATOR' in plCreatableIndex.h\n",GetNameOfClass(iter));
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hsStatusMessage(Buffer);
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bogus = true;
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}
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}
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else
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{
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if(iter < KEYED_OBJ_DELINEATOR && theFactory->fCreators[iter])
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{
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char Buffer[512];
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sprintf(Buffer, "Object %s is NOT a hsKeyedObject, Must appear after 'KEYED_OBJ_DELINEATOR' in plCreatableIndex.h\n",GetNameOfClass(iter));
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hsStatusMessage(Buffer);
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bogus = true;
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}
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}
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}
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hsAssert(!bogus,"The class(s) you just added to plCreatableIndex.h in wrong spot, see output window");
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}
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void plFactory::Validate(UInt16 keyIndex)
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{
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theFactory->IValidate(keyIndex);
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}
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#endif
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