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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plDrawInterface_inc
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#define plDrawInterface_inc
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#include "plObjInterface.h"
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class plDrawable;
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class hsStream;
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class hsResMgr;
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struct hsMatrix44;
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class hsBounds3Ext;
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class hsGMaterial;
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class plParticleEmitter;
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class plDrawInterface : public plObjInterface
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{
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public:
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// Props inc by 1 (bit shift in bitvector).
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enum plDrawProperties {
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kDisable = 0,
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kNumProps // last in the list
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};
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enum {
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kRefVisRegion
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};
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protected:
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hsTArray<plDrawable*> fDrawables;
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hsTArray<UInt32> fDrawableIndices;
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hsTArray<hsKeyedObject*> fRegions;
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void ISetVisRegions(int iDraw);
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void ISetVisRegion(hsKeyedObject* ref, hsBool on);
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void ISetDrawable(UInt8 which, plDrawable* dr);
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void IRemoveDrawable(plDrawable* dr);
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void ISetSceneNode(plKey newNode);
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virtual void ICheckDrawableIndex(UInt8 which);
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friend class plSceneObject;
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public:
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plDrawInterface();
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virtual ~plDrawInterface();
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CLASSNAME_REGISTER( plDrawInterface );
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GETINTERFACE_ANY( plDrawInterface, plObjInterface );
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virtual void Read(hsStream* stream, hsResMgr* mgr);
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virtual void Write(hsStream* stream, hsResMgr* mgr);
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void SetProperty(int prop, hsBool on);
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Int32 GetNumProperties() const { return kNumProps; }
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// Transform settable only, if you want it get it from the coordinate interface.
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void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l);
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// Bounds are gettable only, they are computed on the drawable.
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const hsBounds3Ext GetLocalBounds() const;
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const hsBounds3Ext GetWorldBounds() const;
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const hsBounds3Ext GetMaxWorldBounds() const;
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virtual hsBool MsgReceive(plMessage* msg);
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virtual void ReleaseData( void );
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/// Funky particle system functions
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void SetUpForParticleSystem( UInt32 maxNumEmitters, UInt32 maxNumParticles, hsGMaterial *material, hsTArray<plKey>& lights );
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void ResetParticleSystem( void );
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void AssignEmitterToParticleSystem( plParticleEmitter *emitter );
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/// EXPORT-ONLY
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void SetDrawable(UInt8 which, plDrawable* dr);
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plDrawable* GetDrawable( UInt8 which ) const { return which < fDrawables.GetCount() ? fDrawables[which] : nil; }
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UInt32 GetNumDrawables() const { return fDrawables.GetCount(); }
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// Sets the triMesh index to be used when referring to our spans in the drawable
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void SetDrawableMeshIndex( UInt8 which, UInt32 index );
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UInt32 GetDrawableMeshIndex( UInt8 which ) const { return which < fDrawableIndices.GetCount() ? fDrawableIndices[which] : UInt32(-1); }
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};
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#endif // plDrawInterface_inc
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