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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////
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//
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// pyKeyMap - a wrapper class all the key mapping functions
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//
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//////////////////////////////////////////////////////////////////////
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#include "pyKeyMap.h"
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#include "../plInputCore/plInputInterfaceMgr.h"
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#include "../pnInputCore/plKeyMap.h"
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// conversion functions
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const char* pyKeyMap::ConvertVKeyToChar( UInt32 vk, UInt32 flags )
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{
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char *key = plKeyMap::ConvertVKeyToChar( vk );
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static char shortKey[ 2 ];
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if( key == nil )
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{
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if( isalnum( vk ) )
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{
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shortKey[ 0 ] = (char)vk;
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shortKey[ 1 ] = 0;
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key = shortKey;
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}
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else
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return "(unmapped)";
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}
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static char newKey[ 16 ];
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strcpy( newKey, key );
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if( flags & kShift )
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strcat( newKey, "_S" );
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if( flags & kCtrl )
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strcat( newKey, "_C" );
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return newKey;
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}
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UInt32 pyKeyMap::ConvertCharToVKey( const char* charVKey )
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{
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char str[ 16 ];
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int i;
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if( strcmp( charVKey, "(unmapped" ) == 0 )
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return KEY_UNMAPPED;
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strcpy( str, charVKey );
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// Get rid of modififers
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for( i = 0; str[ i ] != 0 && str[ i ] != '_'; i++ );
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str[ i ] = 0;
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// Convert raw key and return
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return plKeyMap::ConvertCharToVKey( str );
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}
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UInt32 pyKeyMap::ConvertCharToFlags( const char *charVKey )
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{
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char str[ 16 ];
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strcpy( str, charVKey );
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// Find modifiers to set flags with
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UInt32 keyFlags = 0;
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if( strstr( str, "_S" ) || strstr( str, "_s" ) )
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keyFlags |= plKeyCombo::kShift;
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if( strstr( str, "_C" ) || strstr( str, "_c" ) )
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keyFlags |= plKeyCombo::kCtrl;
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return keyFlags;
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}
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UInt32 pyKeyMap::ConvertCharToControlCode(const char* charCode)
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{
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ControlEventCode code = plInputMap::ConvertCharToControlCode(charCode);
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return (UInt32)code;
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}
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const char* pyKeyMap::ConvertControlCodeToString( UInt32 code )
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{
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return plInputMap::ConvertControlCodeToString((ControlEventCode)code);
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}
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// bind a key to an action
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void pyKeyMap::BindKey( const char* keyStr1, const char* keyStr2, const char* act)
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{
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ControlEventCode code = plKeyMap::ConvertCharToControlCode( act );
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if( code == END_CONTROLS )
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{
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// error.... traceback?
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return;
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}
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if( plInputInterfaceMgr::GetInstance() != nil )
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{
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plKeyCombo key1 = IBindKeyToVKey( keyStr1 );
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if (keyStr2)
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{
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plKeyCombo key2 = IBindKeyToVKey( keyStr2 );
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plInputInterfaceMgr::GetInstance()->BindAction( key1, key2, code );
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}
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else
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plInputInterfaceMgr::GetInstance()->BindAction( key1, code );
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}
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}
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// bind a key to an action
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void pyKeyMap::BindKeyToConsoleCommand( const char* keyStr1, const char* command)
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{
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if( command && plInputInterfaceMgr::GetInstance() != nil )
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{
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plKeyCombo key1;
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if (keyStr1)
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key1 = IBindKeyToVKey( keyStr1 );
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else
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key1 = IBindKeyToVKey( "(unmapped)" );
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plInputInterfaceMgr::GetInstance()->BindConsoleCmd( key1, command, plKeyMap::kFirstAlways);
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}
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}
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plKeyCombo pyKeyMap::IBindKeyToVKey( const char *keyStr )
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{
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char str[ 16 ];
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int i;
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plKeyCombo combo;
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strcpy( str, keyStr );
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// Find modifiers to set flags with
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combo.fFlags = 0;
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if( strstr( str, "_S" ) || strstr( str, "_s" ) )
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combo.fFlags |= plKeyCombo::kShift;
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if( strstr( str, "_C" ) || strstr( str, "_c" ) )
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combo.fFlags |= plKeyCombo::kCtrl;
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// Get rid of modififers
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for( i = 0; str[ i ] != 0 && str[ i ] != '_'; i++ );
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str[ i ] = 0;
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// Convert raw key
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combo.fKey = plKeyMap::ConvertCharToVKey( str );
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if( combo.fKey == KEY_UNMAPPED )
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combo = plKeyCombo::kUnmapped;
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// And return!
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return combo;
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}
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UInt32 pyKeyMap::GetBindingKey1(UInt32 code)
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{
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if( plInputInterfaceMgr::GetInstance() != nil )
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{
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const plKeyBinding* keymap = plInputInterfaceMgr::GetInstance()->FindBinding((ControlEventCode)code);
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if ( keymap )
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{
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plKeyCombo key = keymap->GetKey1();
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return (UInt32)(key.fKey);
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}
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}
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return 0;
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}
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UInt32 pyKeyMap::GetBindingFlags1(UInt32 code)
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{
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if( plInputInterfaceMgr::GetInstance() != nil )
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{
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const plKeyBinding* keymap = plInputInterfaceMgr::GetInstance()->FindBinding((ControlEventCode)code);
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if ( keymap )
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{
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plKeyCombo key = keymap->GetKey1();
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return (UInt32)(key.fFlags);
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}
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}
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return 0;
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}
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UInt32 pyKeyMap::GetBindingKey2(UInt32 code)
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{
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if( plInputInterfaceMgr::GetInstance() != nil )
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{
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const plKeyBinding* keymap = plInputInterfaceMgr::GetInstance()->FindBinding((ControlEventCode)code);
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if ( keymap )
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{
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plKeyCombo key = keymap->GetKey2();
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return (UInt32)(key.fKey);
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}
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}
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return 0;
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}
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UInt32 pyKeyMap::GetBindingFlags2(UInt32 code)
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{
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if( plInputInterfaceMgr::GetInstance() != nil )
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{
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const plKeyBinding* keymap = plInputInterfaceMgr::GetInstance()->FindBinding((ControlEventCode)code);
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if ( keymap )
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{
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plKeyCombo key = keymap->GetKey2();
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return (UInt32)(key.fFlags);
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}
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}
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return 0;
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}
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UInt32 pyKeyMap::GetBindingKeyConsole(const char* command)
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{
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if( plInputInterfaceMgr::GetInstance() != nil )
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{
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const plKeyBinding* keymap = plInputInterfaceMgr::GetInstance()->FindBindingByConsoleCmd(command);
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if ( keymap )
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{
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plKeyCombo key = keymap->GetKey1();
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return (UInt32)(key.fKey);
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}
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}
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return 0;
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}
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UInt32 pyKeyMap::GetBindingFlagsConsole(const char* command)
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{
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if( plInputInterfaceMgr::GetInstance() != nil )
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{
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const plKeyBinding* keymap = plInputInterfaceMgr::GetInstance()->FindBindingByConsoleCmd(command);
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if ( keymap )
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{
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plKeyCombo key = keymap->GetKey1();
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return (UInt32)(key.fFlags);
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}
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}
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return 0;
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}
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void pyKeyMap::WriteKeyMap()
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{
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if( plInputInterfaceMgr::GetInstance() != nil )
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plInputInterfaceMgr::GetInstance()->WriteKeyMap();
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}
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