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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "HeadSpin.h"
#include "plClickDragComponent.h"
#include "resource.h"
#include "plComponent.h"
#include "plComponentReg.h"
#include "plAnimComponent.h"
#include "../pnSceneObject/plSceneObject.h"
#include "../pnKeyedObject/hsKeyedObject.h"
#include "../pnKeyedObject/plKey.h"
#include "../plPhysical/plCollisionDetector.h" // MM
#include "../plModifier/plLogicModifier.h"
#include "../plModifier/plAxisAnimModifier.h"
#include "../../NucleusLib/pnModifier/plConditionalObject.h"
#include "../plPhysical/plPickingDetector.h"
#include "../pfConditional/plActivatorConditionalObject.h"
#include "../pfConditional/plFacingConditionalObject.h"
#include "../pfConditional/plObjectInBoxConditionalObject.h"
#include "../pnMessage/plObjRefMsg.h"
#include "../pnMessage/plNotifyMsg.h"
#include "../pnMessage/plCursorChangeMsg.h"
#include "../pnMessage/plEventCallbackMsg.h"
#include "../plMessage/plAnimCmdMsg.h"
#include "hsResMgr.h"
#include "../MaxMain/plMaxNode.h"
#include "../MaxConvert/plConvert.h"
#include "plResponderComponent.h"
#include "plgDispatch.h"
#include "../MaxMain/plPhysicalProps.h"
#include "plNotetrackAnim.h"
#include "../plPhysical/plSimDefs.h"
void DummyCodeIncludeFuncClickDrag() {}
CLASS_DESC(plClickDragComponent, gClickDragDesc, "Dragable", "Dragable", COMP_TYPE_DETECTOR, CLICK_DRAG_CID)
enum
{
kClickDragDirectional,
kClickDragDegrees,
kClickDragUseProxy,
kClickDragProxy,
kClickDragUseRegion,
kClickDragProxyRegion,
kClickDragUseX,
kClickDragUseY,
kClickDragAnimX,
kClickDragAnimY,
kClickDragUseLoopX,
kClickDragUseLoopY,
kClickDragLoopAnimX,
kClickDragLoopAnimY,
kClickDragToggle,
kClickDragAllOrNothing,
kClickDragOneShot,
kClikDragBoundsType,
kClikDragEnabled,
};
class plClickDragComponentProc;
extern plClickDragComponentProc gClickDragComponentProc;
ParamBlockDesc2 gClickDragBlock
(
plComponent::kBlkComp, _T("ClickDragComp"), 0, &gClickDragDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
IDD_COMP_DETECTOR_CLICK_DRAGGABLE, IDS_COMP_DETECTOR_CLICK_DRAGGABLE, 0, 0, &gClickDragComponentProc,
kClickDragDirectional, _T("directional"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_CLICK_DRAG_OMNI,
end,
kClickDragDegrees, _T("degrees"), TYPE_INT, P_ANIMATABLE, 0,
p_range, 1, 180,
p_default, 180,
p_ui, TYPE_SPINNER, EDITTYPE_POS_INT,
IDC_COMP_CLICK_DRAG_DEG, IDC_COMP_CLICK_DRAG_DEGSPIN, SPIN_AUTOSCALE,
end,
kClickDragUseProxy, _T("useProxy"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_CLICK_DRAG_USEPROXYPHYS,
p_enable_ctrls, 1, kClickDragProxy,
end,
kClickDragProxy, _T("proxyPrimitave"), TYPE_INODE, 0, 0,
p_ui, TYPE_PICKNODEBUTTON, IDC_COMP_CLICK_DRAG_PROXY,
p_sclassID, GEOMOBJECT_CLASS_ID,
p_prompt, IDS_COMP_PHYS_CHOSEN_BASE,
end,
kClickDragProxyRegion, _T("proxyRegion"), TYPE_INODE, 0, 0,
p_ui, TYPE_PICKNODEBUTTON, IDC_COMP_CLICK_DRAG_PROXYREGION,
p_sclassID, GEOMOBJECT_CLASS_ID,
p_prompt, IDS_COMP_PHYS_CHOSEN_BASE,
end,
kClickDragUseX, _T("useXAnim"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_CLICK_DRAG_USEX,
end,
kClickDragAnimX, _T("XanimName"), TYPE_STRING, 0, 0,
end,
kClickDragUseY, _T("useYAnim"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_CLICK_DRAG_USEYANIM,
end,
kClickDragAnimY, _T("YanimName"), TYPE_STRING, 0, 0,
end,
kClickDragUseLoopX, _T("useLoopXAnim"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_CLICK_DRAG_USE_LOOPX,
end,
kClickDragUseLoopY, _T("useLoopYAnim"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_CLICK_DRAG_USE_LOOPY,
end,
kClickDragAllOrNothing, _T("allOrNot"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_CLICK_DRAG_ALLORNOT,
end,
kClickDragOneShot, _T("oneshot"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_ONESHOT,
end,
kClikDragBoundsType, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
kClikDragEnabled, _T("enabled"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_ENABLE,
p_default, TRUE,
end,
end
);
plClickDragComponent::plClickDragComponent()
{
fClassDesc = &gClickDragDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
const plClickDragComponent::LogicKeys& plClickDragComponent::GetAxisKeys()
{
return fAxisKeys;
}
plKey plClickDragComponent::GetAxisKey(plMaxNode* node)
{
LogicKeys::const_iterator it = fAxisKeys.find(node);
if (it != fAxisKeys.end())
return(it->second);
return nil;
}
void plClickDragComponent::CollectNonDrawables(INodeTab& nonDrawables)
{
INode* boundsNode = fCompPB->GetINode(kClickDragProxy);
if(boundsNode && fCompPB->GetInt(kClickDragUseProxy))
nonDrawables.Append(1, &boundsNode);
boundsNode = fCompPB->GetINode(kClickDragProxyRegion);
if(boundsNode )
nonDrawables.Append(1, &boundsNode);
}
// Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
hsBool plClickDragComponent::SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg)
{
plActivatorBaseComponent::SetupProperties(node, pErrMsg);
// Phys Props for the Clickable itself.
plMaxNode *boundsNode = nil;
boundsNode = (plMaxNode*)fCompPB->GetINode(kClickDragProxy);
if(boundsNode && fCompPB->GetInt(kClickDragUseProxy))
if(boundsNode->CanConvert())
{
boundsNode->SetDrawable(false);
plPhysicalProps *physProps = boundsNode->GetPhysicalProps();
// only if movable will it have mass (then it will keep track of movements in PhysX)
if ( boundsNode->IsMovable() || boundsNode->IsTMAnimatedRecur() )
physProps->SetMass(1.0, boundsNode, pErrMsg);
physProps->SetGroup( plSimDefs::kGroupStatic, boundsNode, pErrMsg);
// physProps->SetReportGroup( plPhysicsGroups::kLocalAvatars, boundsNode, pErrMsg);
physProps->SetBoundsType(fCompPB->GetInt(kClikDragBoundsType), boundsNode, pErrMsg);
}
else
{
pErrMsg->Set(true, "Clickable Sensor Warning", "The Clickable %s has a Proxy Surface %s that was Ignored.\nThe Sensors geometry will be used instead.", node->GetName(), boundsNode->GetName()).Show();
pErrMsg->Set(false);
}
else
{
plPhysicalProps *physProps = node->GetPhysicalProps();
// only if movable will it have mass (then it will keep track of movements in PhysX)
if ( node->IsMovable() || node->IsTMAnimatedRecur() )
physProps->SetMass(1.0, node, pErrMsg);
physProps->SetGroup( plSimDefs::kGroupStatic, node, pErrMsg);
// physProps->SetReportGroup( plPhysicsGroups::kLocalAvatars, node, pErrMsg);
//node->GetPhysicalProps()->SetAllCollideGroups(0);
physProps->SetBoundsType(fCompPB->GetInt(kClikDragBoundsType), node, pErrMsg);
}
// Phys Properties for the auto-generated Detector Region...
boundsNode = nil;
boundsNode = (plMaxNode*)fCompPB->GetINode(kClickDragProxyRegion);
if(boundsNode)
{
if(boundsNode->CanConvert())
{
plPhysicalProps *physPropsDetector = boundsNode->GetPhysicalProps();
// physPropsDetector->SetAllowLOS(true, boundsNode, pErrMsg);
physPropsDetector->SetProxyNode(boundsNode, node, pErrMsg);
physPropsDetector->SetBoundsType(plSimDefs::kHullBounds, boundsNode, pErrMsg);
// only if movable will it have mass (then it will keep track of movements in PhysX)
if ( boundsNode->IsMovable() || boundsNode->IsTMAnimated() )
physPropsDetector->SetMass(1.0, boundsNode, pErrMsg);
physPropsDetector->SetGroup( plSimDefs::kGroupDetector, boundsNode, pErrMsg );
//boundsNode->GetPhysicalProps()->SetAllCollideGroups(0);
physPropsDetector->SetReportGroup( 1<<plSimDefs::kGroupAvatar, boundsNode, pErrMsg );
}
}
else
{
pErrMsg->Set(true, "Clickable Sensor Error", "The Clickable Sensor %s has a Required Region that is missing.\nThe Export will be aborted", node->GetName()).Show();
// pErrMsg->Set(false);
return false;
}
fAxisKeys.clear();
return true;
}
hsBool plClickDragComponent::PreConvert(plMaxNode *node, plErrorMsg *pErrMsg)
{
plActivatorBaseComponent::PreConvert(node, pErrMsg);
plLogicModifier *logic = plLogicModifier::ConvertNoRef(fLogicModKeys[node]->GetObjectPtr());
if (fCompPB->GetInt(kClickDragOneShot))
logic->SetFlag(plLogicModBase::kOneShot);
plLocation loc = node->GetLocation();
plSceneObject *obj = node->GetSceneObject();
// do the same thing for axis animation controllers.
plAxisAnimModifier* pAxis = TRACKED_NEW plAxisAnimModifier;
plKey axisKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), pAxis, loc);
hsgResMgr::ResMgr()->AddViaNotify(axisKey, TRACKED_NEW plObjRefMsg(obj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
logic->AddNotifyReceiver(axisKey);
fAxisKeys[node] = axisKey;
return true;
}
hsBool plClickDragComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
{
plLocation loc = node->GetLocation();
plSceneObject *obj = node->GetSceneObject();
plKey logicKey = fLogicModKeys[node];
plLogicModifier *logic = plLogicModifier::ConvertNoRef(logicKey->GetObjectPtr());
logic->fMyCursor = plCursorChangeMsg::kCursorOpen;
// Create the detector
plDetectorModifier *detector = nil;
detector = TRACKED_NEW plPickingDetector;
// Register the detector
plKey detectorKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), detector, loc);
hsgResMgr::ResMgr()->AddViaNotify(detectorKey, TRACKED_NEW plObjRefMsg(obj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
// set up the axis anim controller
plKey axisKey = fAxisKeys[node];
plAxisAnimModifier* pAxis = plAxisAnimModifier::ConvertNoRef(axisKey->GetObjectPtr());
// attach the animation controller to the animation objects:
// find an animation controller:
hsTArray<plKey> receivers;
IGetReceivers(node, receivers);
int i;
for (i = 0; i < receivers.Count(); i++)
pAxis->GetNotify()->AddReceiver(receivers[i]);
pAxis->SetNotificationKey(logicKey);
UInt32 count = node->NumAttachedComponents();
hsBool bHasAnim = false;
plAnimComponentBase* pAnim = nil;
for (i = 0; i < count; i++)
{
plComponentBase *comp = node->GetAttachedComponent(i);
if (comp->ClassID() == ANIM_COMP_CID || comp->ClassID() == ANIM_GROUP_COMP_CID)
{
pAnim = (plAnimComponentBase*)comp;
break;
}
}
if (!pAnim)
{
pErrMsg->Set(true, "WARNING", "Object %s has click-drag component attached but NO animation component!", ((INode*)node)->GetName()).Show();
pErrMsg->Set(false);
}
else
{
if (fCompPB->GetInt(kClickDragUseX))
{
pAxis->SetXAnim( pAnim->GetModKey(node) );
}
else // take out this else when we support multiple channels
if (fCompPB->GetInt(kClickDragUseY))
{
pAxis->SetYAnim( pAnim->GetModKey(node) );
}
pAxis->SetAllOrNothing(fCompPB->GetInt(kClickDragAllOrNothing));
// add callbacks for beginning and end of animation
plEventCallbackMsg* pCall1 = TRACKED_NEW plEventCallbackMsg;
pCall1->fEvent = kBegin;
pCall1->fRepeats = -1;
pCall1->AddReceiver(axisKey);
plEventCallbackMsg* pCall2 = TRACKED_NEW plEventCallbackMsg;
pCall2->fEvent = kEnd;
pCall2->fRepeats = -1;
pCall2->AddReceiver(axisKey);
plAnimCmdMsg* pMsg = TRACKED_NEW plAnimCmdMsg;
const char *tempAnimName = pAnim->GetAnimName();
if (tempAnimName == nil)
{
//pMsg->SetAnimName(ENTIRE_ANIMATION_NAME);
pMsg->SetAnimName(pAnim->GetModKey(node)->GetName());
pAxis->SetAnimLabel(ENTIRE_ANIMATION_NAME);
}
else
{
//pMsg->SetAnimName(tempAnimName);
pMsg->SetAnimName(pAnim->GetModKey(node)->GetName());
pAxis->SetAnimLabel(tempAnimName);
}
pMsg->SetCmd(plAnimCmdMsg::kAddCallbacks);
pMsg->AddCallback(pCall1);
pMsg->AddCallback(pCall2);
hsRefCnt_SafeUnRef( pCall1 );
hsRefCnt_SafeUnRef( pCall2 );
pMsg->AddReceiver( pAnim->GetModKey(node) );
plgDispatch::MsgSend(pMsg);
}
// is this a using a proxy primitive?
plPickingDetector* det2 = nil;
plKey det2Key = nil;
plMaxNode* pProxyNode = (plMaxNode*)fCompPB->GetINode(kClickDragProxy);
if (pProxyNode && fCompPB->GetInt(kClickDragUseProxy))
{
// verify that there is a physical proxy attached to this scene object:
UInt32 count = ((plMaxNodeBase*)pProxyNode)->NumAttachedComponents();
hsBool bHasPhys = false;
// for (UInt32 i = 0; i < count; i++)
// {
// plComponentBase *comp = ((plMaxNodeBase*)pProxyNode)->GetAttachedComponent(i);
// if (comp->ClassID() == Class_ID(0x11e81ee4, 0x36b81450))
// {
// bHasPhys = true;
// break;
// }
// }
// if (!bHasPhys)
// {
// pErrMsg->Set(true, "WARNING", "Object %s listed as draggable component proxy physical for %s but has NO physical component.\n Please attach a proxyTerrain componet!\n Export will continue but this gadget will not function",pProxyNode->GetName(), ((INode*)node)->GetName()).Show();
// pErrMsg->Set(false);
// }
if(pProxyNode->CanConvert())
{
det2 = TRACKED_NEW plPickingDetector;
// Register the detector
det2Key = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), det2, loc);
hsgResMgr::ResMgr()->AddViaNotify(det2Key, TRACKED_NEW plObjRefMsg(((plMaxNode*)pProxyNode)->GetSceneObject()->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
hsgResMgr::ResMgr()->AddViaNotify(logicKey, TRACKED_NEW plObjRefMsg( det2Key, plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
det2->SetProxyKey(node->GetSceneObject()->GetKey());
}
else
{
pErrMsg->Set(true, "Unknown Error", "Invalid proxy physical detector set for draggable %s.", ((INode*)pProxyNode)->GetName()).Show();
pErrMsg->Set(false);
return false;
}
}
// create and register the CONDITIONS for the DETECTOR's Logic Modifier
plActivatorConditionalObject* activatorCond = TRACKED_NEW plActivatorConditionalObject;
plKey activatorKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), activatorCond, loc);
// do we have a required region?
plMaxNode* pProxyRegNode = (plMaxNode*)fCompPB->GetINode(kClickDragProxyRegion);
if (pProxyRegNode)
{
// verify that there is a physical detector attached to this scene object:
UInt32 count = ((plMaxNodeBase*)pProxyRegNode)->NumAttachedComponents();
hsBool bHasPhys = false;
// for (UInt32 i = 0; i < count; i++)
// {
// plComponentBase *comp = ((plMaxNodeBase*)pProxyRegNode)->GetAttachedComponent(i);
// if (comp->ClassID() == Class_ID(0x33b60376, 0x7e5163e0))
// {
// bHasPhys = true;
// break;
// }
// }
// if (!bHasPhys)
// {
// pErrMsg->Set(true, "WARNING", "Object %s listed as draggable component detector region for %s but has NO physical detector component!\n Please attach a detector componet.\n Export will continue but this gadget will not function",((INode*)pProxyRegNode)->GetName(), ((INode*)node)->GetName()).Show();
// pErrMsg->Set(false);
// }
if(pProxyRegNode->CanConvert())
{
// need a player in box condition here...
// first a detector-any for the box
plObjectInVolumeDetector* pCDet = TRACKED_NEW plObjectInVolumeDetector(plCollisionDetector::kTypeAny);
plKey cDetKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), pCDet, loc);
hsgResMgr::ResMgr()->AddViaNotify(cDetKey, TRACKED_NEW plObjRefMsg(((plMaxNode*)pProxyRegNode)->GetSceneObject()->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
pCDet->AddLogicObj(logicKey);
// then an object-in-box condition for the logic mod
plObjectInBoxConditionalObject* boxCond = TRACKED_NEW plObjectInBoxConditionalObject;
plKey boxCondKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), boxCond, loc);
logic->AddCondition(boxCond);
}
else
{
pErrMsg->Set(true, "Problem with region", "Can't convert region component on %s. This component will not be exported.\n", ((INode*)pProxyRegNode)->GetName()).Show();
pErrMsg->Set(false);
return false;
}
}
else
{
pErrMsg->Set(true, "Must specify trigger region", "No required trigger region specified for click-drag component on %s. This component will not be exported.\n", ((INode*)node)->GetName()).Show();
pErrMsg->Set(false);
return false;
}
// How do we feel about player facing
plFacingConditionalObject* facingCond = TRACKED_NEW plFacingConditionalObject;
facingCond->SetDirectional(fCompPB->GetInt(kClickDragDirectional));
int deg = fCompPB->GetInt(kClickDragDegrees);
if (deg > 180)
deg = 180;
hsScalar rad = hsScalarDegToRad(deg);
facingCond->SetTolerance(hsCosine(rad));
plKey facingKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), facingCond, loc);
// link everything up:
if (det2) // set up the remote detector (if any)
{
activatorCond->SetActivatorKey(det2Key);
det2->AddLogicObj(logicKey);
}
else
{
detector->AddLogicObj(logicKey); // send messages to this logic component
activatorCond->SetActivatorKey(detectorKey); // Tells the activator condition to look for stimulus from the detector
}
logic->AddCondition(activatorCond); // add this activator condition
logic->AddCondition(facingCond);
logic->SetDisabled(fCompPB->GetInt(kClikDragEnabled) == 0);
// If this is for the SceneViewer, set the local only flag since the read function will never be called
if (plConvert::Instance().IsForSceneViewer())
logic->SetLocalOnly(true);
return true;
}
hsBool plClickDragComponent::DeInit( plMaxNode *node, plErrorMsg *pErrMsg )
{
fAxisKeys.clear();
return plActivatorBaseComponent::DeInit( node, pErrMsg );
}
#include "plNoteTrackDlgComp.h"
class plClickDragComponentProc : public ParamMap2UserDlgProc
{
protected:
plComponentNoteTrackDlg fNoteTrackDlgX;
plComponentNoteTrackDlg fNoteTrackDlgY;
IParamBlock2 *fPB;
public:
BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg)
{
case WM_INITDIALOG:
fPB = map->GetParamBlock();
fNoteTrackDlgX.Init(GetDlgItem(hWnd, IDC_COMP_CLICK_DRAG_ANIMX),
nil,
kClickDragAnimX,
-1,
fPB,
fPB->GetOwner());
fNoteTrackDlgX.Load();
EnableWindow(GetDlgItem(hWnd, IDC_COMP_CLICK_DRAG_ANIMX), true);
fNoteTrackDlgY.Init(GetDlgItem(hWnd, IDC_COMP_CLICK_DRAG_ANIM_Y),
nil,
kClickDragAnimY,
-1,
fPB,
fPB->GetOwner());
fNoteTrackDlgY.Load();
EnableWindow(GetDlgItem(hWnd, IDC_COMP_CLICK_DRAG_ANIM_Y), true);
return TRUE;
case WM_COMMAND:
if (HIWORD(wParam) == CBN_SELCHANGE && LOWORD(wParam) == IDC_COMP_CLICK_DRAG_ANIMX)
{
fNoteTrackDlgX.AnimChanged();
return TRUE;
}
if (HIWORD(wParam) == CBN_SELCHANGE && LOWORD(wParam) == IDC_COMP_CLICK_DRAG_ANIM_Y)
{
fNoteTrackDlgY.AnimChanged();
return TRUE;
}
break;
}
return false;
}
void DeleteThis()
{
fNoteTrackDlgX.DeleteCache();
fNoteTrackDlgY.DeleteCache();
}
};
static plClickDragComponentProc gClickDragComponentProc;