You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

341 lines
9.9 KiB

/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "HeadSpin.h"
#include "plLogicModBase.h"
#include "plgDispatch.h"
#include "hsResMgr.h"
#include "hsTimer.h"
#include "pnSceneObject/plSceneObject.h"
#include "pnNetCommon/plGenericVar.h"
#include "pnNetCommon/plNetApp.h"
#include "pnNetCommon/plNetSharedState.h"
#include "plNetMessage/plNetMessage.h" // breaks project dependancy levels
#include "pnMessage/plNotifyMsg.h"
#include "pnMessage/plEnableMsg.h"
#include "pnMessage/plServerReplyMsg.h"
void plLogicModBase::ConsoleTrigger(plKey playerKey)
{
// Setup the event data in case this is a OneShot responder that needs it
proPickedEventData *ed = new proPickedEventData;
ed->fPicker = playerKey;
ed->fPicked = nil;
fNotify->AddEvent(ed);
Trigger(false);
// Whoops, trigger and untrigger use the same message, so if we do this right away
// it will just untrigger twice. So...uhh, we don't untrigger!
// UnTrigger();
}
void plLogicModBase::ConsoleRequestTrigger()
{
RequestTrigger();
}
plLogicModBase::plLogicModBase() :
fCounter(0),
fCounterLimit(0),
fTimer(0.0f),
fNotify(nil),
fDisabled(false)
{
fNotify = new plNotifyMsg;
}
plLogicModBase::~plLogicModBase()
{
int i;
for (i = 0; i < fCommandList.Count(); i++ )
{
hsRefCnt_SafeUnRef(fCommandList[i]);
}
hsRefCnt_SafeUnRef(fNotify);
}
void plLogicModBase::AddTarget(plSceneObject* so)
{
plSingleModifier::AddTarget(so);
}
void plLogicModBase::RegisterForMessageType(uint16_t hClass)
{
plgDispatch::Dispatch()->RegisterForExactType( hClass, GetKey() );
}
//
// Update generic shared state (which reflects trigger state) on server
// by sending TestAndSet request. By locking and unlocking the sharedState,
// we can guarantee that only one logicMod instance can trigger at a time.
// The server will confirm or deny our request to lock and set the state.
//
void plLogicModBase::IUpdateSharedState(bool triggered) const
{
plNetSharedState ss("TrigState");
plGenericVar* sv = new plGenericVar("Triggered");
sv->Value().SetBool(triggered); // attempting to set trig state to true
ss.AddVar(sv);
bool lock = triggered;
// if unlocking, then the server does not need to store this state, since it's back to its default state
ss.SetServerMayDelete(!lock);
plNetMsgTestAndSet ts;
ts.SetNetProtocol(kNetProtocolCli2Game);
ts.CopySharedState(&ss);
ts.ObjectInfo()->SetFromKey(GetKey());
ts.SetLockRequest(lock); // if triggering, lock state, else unlock state
plNetClientApp::GetInstance()->SendMsg(&ts);
plNetClientApp::GetInstance()->DebugMsg("\tLM: Attempting to set logic mod shared lock to %s, t=%f\n",
triggered ? "Triggered" : "UnTriggered", hsTimer::GetSysSeconds());
}
13 years ago
bool plLogicModBase::MsgReceive(plMessage* msg)
{
// read messages:
plServerReplyMsg* pSMsg = plServerReplyMsg::ConvertNoRef(msg);
if (pSMsg)
{
hsAssert(pSMsg->GetType() != plServerReplyMsg::kUnInit, "uninit server reply msg");
#if 1
plNetClientApp::GetInstance()->DebugMsg("LM: LogicModifier %s recvd trigger request reply:%s, wasRequesting=%d, t=%f\n",
GetKeyName().c_str(),
pSMsg->GetType() == plServerReplyMsg::kDeny ? "denied" : "confirmed",
HasFlag(kRequestingTrigger), hsTimer::GetSysSeconds());
#endif
if (pSMsg->GetType() == plServerReplyMsg::kDeny)
{
if (HasFlag(kRequestingTrigger))
{
plNetClientApp::GetInstance()->DebugMsg("\tLM: Denied, clearing requestingTrigger");
ClearFlag(kRequestingTrigger);
}
else
plNetClientApp::GetInstance()->DebugMsg("\tLM: Denied, but not requesting?");
}
else
{
13 years ago
bool netRequest=false; // we're triggering as a result of a local activation
PreTrigger(netRequest);
IUpdateSharedState(false /* untriggering */);
}
return true;
}
plEnableMsg* pEnable = plEnableMsg::ConvertNoRef(msg);
if (pEnable)
{
if (pEnable->Cmd(plEnableMsg::kDisable))
fDisabled = true;
else
if (pEnable->Cmd(plEnableMsg::kEnable))
{
ClearFlag(kTriggered);
ClearFlag(kRequestingTrigger);
fDisabled = false;
}
return true;
}
return plSingleModifier::MsgReceive(msg);
}
13 years ago
void plLogicModBase::RequestTrigger(bool netRequest)
{
if (HasFlag(kTriggered))
{
#if 1
plNetClientApp::GetInstance()->DebugMsg("LM: %s ignoring RequestTrigger(), already triggered, t=%f\n",
GetKeyName().c_str(), hsTimer::GetSysSeconds());
#endif
return;
}
if (HasFlag(kRequestingTrigger))
{
#if 1
plNetClientApp::GetInstance()->DebugMsg("LM: %s ignoring RequestTrigger(), already requesting trigger, t=%f\n",
GetKeyName().c_str(), hsTimer::GetSysSeconds());
#endif
return;
}
if ( plNetApp::GetInstance()->GetFlagsBit(plNetClientApp::kLocalTriggers))
{
PreTrigger(false);
}
else
{
IUpdateSharedState(true /* triggering */); // request arbitration from server
SetFlag(kRequestingTrigger);
#if 1
plNetClientApp::GetInstance()->DebugMsg("LM: %s Setting RequestingTriggert=%f\n",
GetKeyName().c_str(), hsTimer::GetSysSeconds());
#endif
}
}
//
// return false is counter test fails
//
13 years ago
bool plLogicModBase::IEvalCounter()
{
if (fCounterLimit > 0)
{
fCounter = fCounter + 1;
if (fCounter != fCounterLimit)
{
Reset(false);
return false;
}
}
return true;
}
13 years ago
void plLogicModBase::PreTrigger(bool netRequest)
{
if (fDisabled)
return;
Trigger(netRequest);
}
13 years ago
void plLogicModBase::Trigger(bool netRequest)
{
#if 1
plNetClientApp::GetInstance()->DebugMsg("LogicModifier %s is triggering, activatorType=%d\n",
GetKeyName().c_str(), HasFlag(kTypeActivator));
#endif
ClearFlag(kRequestingTrigger);
if (!HasFlag(kMultiTrigger))
SetFlag(kTriggered);
fNotify->SetSender(this->GetKey());
fNotify->SetState(1.0f);
fNotify->AddActivateEvent(true);
// hsRefCnt_SafeRef(fNotify);
plgDispatch::MsgSend( fNotify );
CreateNotifyMsg();
if (HasFlag(kOneShot))
fDisabled = true;
}
void plLogicModBase::UnTrigger()
{
if (!HasFlag(kTriggered))
return;
#ifdef HS_DEBUGGING
char str[256];
sprintf(str, "LogicModifier %s is Un-triggering, activatorType=%d\n",
GetKeyName().c_str(), HasFlag(kTypeActivator));
plNetClientApp::GetInstance()->DebugMsg(str);
#endif
fNotify->SetSender(this->GetKey());
fNotify->SetState(0.0f);
fNotify->AddActivateEvent(false);
// hsRefCnt_SafeRef(fNotify);
plgDispatch::MsgSend( fNotify );
CreateNotifyMsg();
Reset(true);
}
void plLogicModBase::Reset(bool bCounterReset)
{
ClearFlag(kTriggered);
if (bCounterReset)
fCounter = 0;
}
void plLogicModBase::CreateNotifyMsg()
{
fNotify = new plNotifyMsg;
for (int i = 0; i < fReceiverList.Count(); i++)
fNotify->AddReceiver(fReceiverList[i]);
}
void plLogicModBase::AddNotifyReceiver(plKey receiver)
{
fReceiverList.Append(receiver);
fNotify->AddReceiver(receiver);
}
void plLogicModBase::Read(hsStream* stream, hsResMgr* mgr)
{
plSingleModifier::Read(stream, mgr);
int n = stream->ReadLE32();
fCommandList.SetCountAndZero(n);
for(int i = 0; i < n; i++ )
{
plMessage* pMsg = plMessage::ConvertNoRef(mgr->ReadCreatable(stream));
fCommandList[i] = pMsg;
}
if (fNotify)
delete fNotify;
plNotifyMsg* pNMsg = plNotifyMsg::ConvertNoRef(mgr->ReadCreatable(stream));
fNotify = pNMsg;
fFlags.Read(stream);
13 years ago
fDisabled = stream->ReadBool();
for (int d = 0; d < fNotify->GetNumReceivers(); d++)
fReceiverList.Append(fNotify->GetReceiver(d));
}
void plLogicModBase::Write(hsStream* stream, hsResMgr* mgr)
{
plSingleModifier::Write(stream, mgr);
stream->WriteLE32(fCommandList.GetCount());
for(int i = 0; i < fCommandList.GetCount(); i++ )
mgr->WriteCreatable( stream, fCommandList[i] );
mgr->WriteCreatable( stream, fNotify );
fFlags.Write(stream);
13 years ago
stream->WriteBool(fDisabled);
}