You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
116 lines
2.8 KiB
116 lines
2.8 KiB
14 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#ifndef PLGRASSSHADERMOD_INC
|
||
|
#define PLGRASSSHADERMOD_INC
|
||
|
|
||
|
#include "../pnModifier/plModifier.h"
|
||
|
|
||
|
class plSceneObject;
|
||
|
class hsGMaterial;
|
||
|
class plShader;
|
||
|
|
||
|
class plGrassWave
|
||
|
{
|
||
|
public:
|
||
|
plGrassWave() : fDistX(0.F), fDistY(0.F), fDistZ(0.F), fDirX(0.F), fDirY(0.F), fSpeed(0.F) {}
|
||
|
|
||
|
hsScalar fDistX;
|
||
|
hsScalar fDistY;
|
||
|
hsScalar fDistZ;
|
||
|
hsScalar fDirX;
|
||
|
hsScalar fDirY;
|
||
|
hsScalar fSpeed;
|
||
|
|
||
|
void Write(hsStream *s);
|
||
|
void Read(hsStream *s);
|
||
|
};
|
||
|
|
||
|
class plGrassShaderMod : public plModifier
|
||
|
{
|
||
|
public:
|
||
|
plGrassShaderMod() : fTarget(nil), fMaterial(nil), fVShader(nil), fPShader(nil) {}
|
||
|
~plGrassShaderMod();
|
||
|
|
||
|
void ResetWaves();
|
||
|
void RefreshWaves();
|
||
|
|
||
|
virtual int GetNumTargets() const { return fTarget ? 1 : 0; }
|
||
|
virtual plSceneObject* GetTarget(int w) const { return fTarget; }
|
||
|
virtual void AddTarget(plSceneObject *object);
|
||
|
virtual void RemoveTarget(plSceneObject *object);
|
||
|
|
||
|
virtual hsBool MsgReceive(plMessage *msg);
|
||
|
|
||
|
virtual void Write(hsStream *stream, hsResMgr *mgr);
|
||
|
virtual void Read(hsStream *stream, hsResMgr *mgr);
|
||
|
|
||
|
CLASSNAME_REGISTER( plGrassShaderMod );
|
||
|
GETINTERFACE_ANY( plGrassShaderMod, plModifier );
|
||
|
|
||
|
enum {
|
||
|
kRefGrassVS,
|
||
|
kRefGrassPS,
|
||
|
kRefMaterial,
|
||
|
};
|
||
|
|
||
|
enum {
|
||
|
kNumWaves = 4,
|
||
|
};
|
||
|
|
||
|
plGrassWave fWaves[kNumWaves];
|
||
|
|
||
|
protected:
|
||
|
virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty);
|
||
|
virtual void IApplyDynamic() {}; // dummy function required by base class
|
||
|
void ISetupShaders();
|
||
|
void IRefreshWaves(plShader *vShader);
|
||
|
|
||
|
plSceneObject *fTarget;
|
||
|
hsGMaterial *fMaterial;
|
||
|
plShader *fVShader;
|
||
|
plShader *fPShader;
|
||
|
};
|
||
|
|
||
|
namespace plGrassVS
|
||
|
{
|
||
|
enum {
|
||
|
kLocalToNDC = 0,
|
||
|
kNumericConsts = 4,
|
||
|
kAppConsts = 5,
|
||
|
kPiConsts = 6,
|
||
|
kSinConsts = 7,
|
||
|
kWaveDistX = 8,
|
||
|
kWaveDistY = 9,
|
||
|
kWaveDistZ = 10,
|
||
|
kWaveDirX = 11,
|
||
|
kWaveDirY = 12,
|
||
|
kWaveSpeed = 13,
|
||
|
|
||
|
kNumConsts = 14,
|
||
|
};
|
||
|
};
|
||
|
|
||
|
#endif // PLGRASSSHADERMOD
|