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122 lines
3.4 KiB
122 lines
3.4 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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///////////////////////////////////////////////////////////////////////////////
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// //
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// plCubicRenderTarget Class Header //
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// Derived renderTarget class representing a collection of render targets //
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// to be used for DYNAMIC cubic environment mapping. //
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// Cyan, Inc. //
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// //
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//// Version History //////////////////////////////////////////////////////////
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// //
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// 6.7.2001 mcn - Created. //
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// //
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _plCubicRenderTarget_h
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#define _plCubicRenderTarget_h
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#include "plRenderTarget.h"
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#include "hsMatrix44.h"
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//// Class Definition /////////////////////////////////////////////////////////
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class plCubicRenderTarget : public plRenderTarget
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{
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protected:
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//// Protected Members ////
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plRenderTarget *fFaces[6];
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hsMatrix44 fWorldToCameras[6];
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hsMatrix44 fCameraToWorlds[6];
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public:
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//// Public Data ////
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enum Faces
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{
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kLeftFace = 0,
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kRightFace,
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kFrontFace,
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kBackFace,
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kTopFace,
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kBottomFace
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};
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//// Public Members ////
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CLASSNAME_REGISTER( plCubicRenderTarget );
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GETINTERFACE_ANY( plCubicRenderTarget, plRenderTarget );
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plCubicRenderTarget()
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{
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fFaces[0] = fFaces[1] = fFaces[2] = fFaces[3] = fFaces[4] = fFaces[5] = nil;
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}
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plCubicRenderTarget( UInt16 flags, UInt16 width, UInt16 height, UInt8 bitDepth, UInt8 zDepth = -1, UInt8 sDepth = -1 )
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: plRenderTarget( flags, width, height, bitDepth, zDepth, sDepth )
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{
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int i;
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for( i = 0; i < 6; i++ )
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{
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fFaces[i] = TRACKED_NEW plRenderTarget( flags, width, height, bitDepth, zDepth, sDepth );
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fFaces[i]->fParent = this;
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fWorldToCameras[i].Reset();
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fCameraToWorlds[i].Reset();
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}
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}
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virtual ~plCubicRenderTarget()
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{
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int i;
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for( i = 0; i < 6; i++ )
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delete fFaces[i];
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}
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// Get the total size in bytes
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virtual UInt32 GetTotalSize( void ) const;
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virtual void SetCameraMatrix(const hsPoint3& pos);
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virtual const hsMatrix44& GetWorldToCamera(UInt8 face) const { return fWorldToCameras[face]; }
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virtual const hsMatrix44& GetCameraToWorld(UInt8 face) const { return fCameraToWorlds[face]; }
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plRenderTarget *GetFace(UInt8 face) const { return fFaces[face]; }
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virtual UInt32 Read(hsStream *s);
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virtual UInt32 Write(hsStream *s);
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};
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#endif // _plCubicRenderTarget_h
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