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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
///////////////////////////////////////////////////////////////////////////////
// //
// hsCodecManager Class Header //
// Cyan, Inc. //
// //
//// Version History //////////////////////////////////////////////////////////
// //
// 6.7.2001 mcn - Updated for new bitmap classes. //
// //
///////////////////////////////////////////////////////////////////////////////
#ifndef hsCodecManager_inc
#define hsCodecManager_inc
#include "HeadSpin.h"
#include "hsTemplates.h"
class hsCodec;
class plMipmap;
class hsCodecManager
{
private:
hsCodecManager();
public:
~hsCodecManager() { }
static hsCodecManager& Instance();
plMipmap *CreateCompressedMipmap( UInt32 compressionFormat, plMipmap *uncompressed );
plMipmap *CreateUncompressedMipmap( plMipmap *compressed, UInt8 bitDepth = 0 );
hsBool ColorizeCompMipmap( plMipmap *bMap, const UInt8 *colorMask );
hsBool Register(hsCodec *codec, UInt32 compressionFormat, hsScalar priority);
/// Decompression flags
enum {
kBitDepthMask = 0x0003,
kCompOrderMask = 0x0004
};
enum { /// Bit depths
kDontCareDepth = 0x0000,
k16BitDepth = 0x0001,
k32BitDepth = 0x0002
};
enum { /// Byte orders
kNormalCompOrder = 0x0000, // DirectX, Glide
kWeirdCompOrder = 0x0004 // OpenGL
};
private:
struct hsCodecEntry
{
hsCodecEntry() : fPriority(0), fCodec(nil) { }
hsCodecEntry(hsScalar p, hsCodec *c) : fPriority(p), fCodec(c) { }
hsScalar fPriority;
hsCodec *fCodec;
};
struct hsCodecList
{
hsCodecList() : fCompressionFormat(0) { }
hsCodecList(UInt32 f) : fCompressionFormat(f) { }
UInt32 fCompressionFormat;
hsTArray<hsCodecEntry> fCodecList;
};
hsTArray<hsCodecList> fCodecTable;
};
#endif // hsCodecManager_inc