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482 lines
19 KiB
482 lines
19 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plConfigInfo_h_inc
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#define plConfigInfo_h_inc
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#include "plKeysAndValues.h"
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#include "hsStlUtils.h"
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#include <stdarg.h>
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/////////////////////////////////////////////////
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typedef std::vector<std::string> plStringList;
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typedef std::vector<std::wstring> plWStringList;
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/////////////////////////////////////////////////
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class plConfigSource;
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class plConfigInfo
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{
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public:
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typedef plKeysAndValues::Keys
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Keys;
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typedef plKeysAndValues::Values
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Values;
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typedef std::map<xtl::istring, plKeysAndValues>
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Sections;
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static const std::string& GlobalSection();
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private:
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mutable Sections fSections;
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public:
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plConfigInfo();
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plConfigInfo(const plConfigInfo & src);
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virtual ~plConfigInfo() {}
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plConfigInfo & operator =(const plConfigInfo & src);
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// REMOVE
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// remove all sections
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void Clear();
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// remove section
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void RemoveSection(const std::string & section);
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// remove key from section
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void RemoveKey(const std::string & section, const std::string & key);
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// QUERY
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// does this section exist?
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bool HasSection(const std::string & section) const;
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// does the given section contain this key?
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bool HasKey(const std::string & section, const std::string & key);
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// does any section contain this key?
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bool HasKeyAny(const std::string & key);
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// does any of the given sections contain this key?
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bool HasKeyIn(const std::string & key, const char * section1, ... /*, nil*/);
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bool HasKeyIn(const std::string & key, const std::vector<std::string> & sections );
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// does key in section have this value?
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bool KeyHasValue(const std::string & section, const std::string & key, const std::string & value);
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bool KeyHasValue(const std::string & section, const std::string & key, int value);
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bool KeyHasValue(const std::string & section, const std::string & key, double value);
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// ADD
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// add key=value to the section
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bool AddValue(const std::string & section, const std::string & key, const std::string & value, KAddValueMode mode=kAlwaysAdd);
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bool AddValue(const std::string & section, const std::string & key, int value, KAddValueMode mode=kAlwaysAdd);
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bool AddValue(const std::string & section, const std::string & key, double value, KAddValueMode mode=kAlwaysAdd);
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bool AddValues(const std::string & section, const std::string & key, const std::vector<std::string> & values, KAddValueMode mode=kAlwaysAdd);
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// GET
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plKeysAndValues GetSection(const std::string & section, bool & found);
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std::vector<std::string> GetSectionNames();
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// get value for key from given section
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std::string GetValue(const std::string & section, const std::string & key, const std::string & defval="", bool * outFound=nil) const;
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int GetValue(const std::string & section, const std::string & key, int defval, bool * outFound=nil) const;
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double GetValue(const std::string & section, const std::string & key, double defval, bool * outFound=nil) const;
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std::vector<std::string> GetAllValues(const std::string & section, const std::string & key) const;
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// get value for key from any section
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std::string GetValueAny(const std::string & key, const std::string & defval="", bool * outFound=nil) const;
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int GetValueAny(const std::string & key, int defval, bool * outFound=nil) const;
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double GetValueAny(const std::string & key, double defval, bool * outFound=nil) const;
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std::vector<std::string> GetAllValuesAny(const std::string & key) const;
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// get value for key from one of the given sections
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std::string GetValueIn(const std::string & key, const std::string & defval, bool * outFound, const char * section1, ... /*, nil*/) const;
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std::string GetValueIn(const std::string & key, const std::string & defval, bool * outFound, const std::vector<std::string> & sections ) const;
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int GetValueIn(const std::string & key, int defval, bool * outFound, const char * section1, ... /*, nil*/) const;
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int GetValueIn(const std::string & key, int defval, bool * outFound, const std::vector<std::string> & sections ) const;
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double GetValueIn(const std::string & key, double defval, bool * outFound, const char * section1, ... /*, nil*/) const;
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double GetValueIn(const std::string & key, double defval, bool * outFound, const std::vector<std::string> & sections ) const;
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std::vector<std::string> GetAllValuesIn(const std::string & key, const char * section1, ... /*, nil*/);
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// ITERATORS
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bool GetSectionIterators(Sections::const_iterator & iter, Sections::const_iterator & end) const;
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bool GetKeyIterators(const xtl::istring & section, Keys::const_iterator & iter, Keys::const_iterator & end) const;
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bool GetValueIterators(const xtl::istring & section, const xtl::istring & key, Values::const_iterator & iter, Values::const_iterator & end) const;
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// CONFIG SOURCE
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virtual bool ReadFrom(plConfigSource * src, KAddValueMode mode=kAlwaysAdd);
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virtual bool WriteTo(plConfigSource * src);
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};
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class plConfigInfoLogging
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{
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private:
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plConfigInfo fConfigInfo;
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plConfigInfo fLog;
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public:
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plConfigInfoLogging();
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~plConfigInfoLogging();
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plConfigInfo* GetConfigInfo() { return &fConfigInfo; }
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plConfigInfo* GetConfigInfoLog() { return &fLog; }
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bool GetValue(std::string& retval, const std::string & section, const std::string & key, const std::string & desc, const std::string& defval = "");
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bool GetValue(int& retval, const std::string & section, const std::string & key, const std::string & desc, int defval);
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bool GetValue(bool& retval, const std::string & section, const std::string & key, const std::string & desc, bool defval);
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bool GetValue(float& retval, const std::string & section, const std::string & key, const std::string & desc, float defval);
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bool GetValue(double& retval, const std::string & section, const std::string & key, const std::string & desc, double defval);
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bool GetAllValues(std::vector<std::string>& values, const std::string & section, const std::string & key, const std::string & desc);
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#if USE_MULT_SECTIONS
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// get value for key from any section
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bool GetValueAny(std::string& retval, const std::string & key, const std::string & desc, const std::string & defval);
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bool GetValueAny(int &retval, const std::string & key, const std::string & desc, int defval);
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bool GetValueAny(bool& retval, const std::string & key, const std::string & desc, bool defval);
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bool GetValueAny(float& retval, const std::string & key, const std::string & desc, float defval);
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bool GetValueAny(double& retval, const std::string & key, const std::string & desc, double defval);
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bool GetAllValuesAny(std::vector<std::string>& values, const std::string & key, const std::string & desc);
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// get value for key from one of the given sections
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bool GetValueIn(std::string& retval, const std::string & key, const std::string & desc, const std::string & defval, const char * section1, ... /*, nil*/);
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bool GetValueIn(std::string& retval, const std::string & key, const std::string & desc, const std::string & defval, std::vector<std::string> & sections );
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bool GetValueIn(int& retval, const std::string & key, const std::string & desc, int defval, const char * section1, ... /*, nil*/);
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bool GetValueIn(int& retval, const std::string & key, const std::string & desc, int defval, std::vector<std::string> & sections );
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bool GetValueIn(bool& retval, const std::string & key, const std::string & desc, bool defval, const char * section1, ... /*, nil*/);
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bool GetValueIn(bool& retval, const std::string & key, const std::string & desc, bool defval, std::vector<std::string> & sections );
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bool GetValueIn(float& retval, const std::string & key, const std::string & desc, double defval, const char * section1, ... /*, nil*/);
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bool GetValueIn(float& retval, const std::string & key, const std::string & desc, double defval, std::vector<std::string> & sections );
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bool GetValueIn(double& retval, const std::string & key, const std::string & desc, double defval, const char * section1, ... /*, nil*/);
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bool GetValueIn(double& retval, const std::string & key, const std::string & desc, double defval, std::vector<std::string> & sections );
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#endif
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};
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/////////////////////////////////////////////////
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class plConfigSource
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{
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protected:
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std::string fCurrSection; // used in parsing
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std::string fEffectiveSection; // used in parsing
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KAddValueMode fAddMode; // used in parsing
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plConfigInfo * fConfigInfo;
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void SplitAt(std::string & key, std::string & value, char splitter, std::string & in);
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virtual bool ReadString(const std::string & in);
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virtual bool ReadPair(std::string & key, std::string & value);
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virtual bool ReadList(char ** list);
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virtual bool ReadSubSource( const char * name ) { return true; }
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protected:
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virtual bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
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virtual bool WriteOutOf(plConfigInfo & configInfo);
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public:
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plConfigSource() {}
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virtual ~plConfigSource() {}
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friend class plConfigInfo;
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};
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/////////////////////////////////////////////////
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class plCmdLineConfigSource : public plConfigSource
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{
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int fArgc;
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char ** fArgv;
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std::string fMySection;
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protected:
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bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
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public:
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plCmdLineConfigSource(int argc, char ** argv, const char * mySection="CmdLine");
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};
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/////////////////////////////////////////////////
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class plEnvConfigSource : public plConfigSource
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{
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char ** fEnvp;
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std::string fMySection;
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protected:
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bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
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public:
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plEnvConfigSource(char ** envp, const char * mySection="Environment");
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};
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/////////////////////////////////////////////////
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class plIniConfigSource : public plConfigSource
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{
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protected:
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std::string fFileName;
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bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
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bool WriteOutOf(plConfigInfo & configInfo);
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public:
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plIniConfigSource(const char * iniFileName);
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};
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/////////////////////////////////////////////////
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// just like above, but works with hsStream-derived classes
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class hsStream;
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class plIniStreamConfigSource : public plConfigSource
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{
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protected:
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hsStream * fStream;
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bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
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bool WriteOutOf(plConfigInfo & configInfo);
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public:
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plIniStreamConfigSource(hsStream * stream);
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};
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/////////////////////////////////////////////////
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// an ini file reader/writer that ignores section headers and puts all
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// data in an unnamed section, or more accurately, in a section named "".
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class plIniNoSectionsConfigSource : public plConfigSource
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{
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std::string fFileName;
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protected:
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bool ReadString(const std::string & in);
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bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
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bool WriteOutOf(plConfigInfo & configInfo);
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public:
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plIniNoSectionsConfigSource(const char * iniFileName);
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};
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/////////////////////////////////////////////////
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// an ini file reader that only reads specified sections
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class plIniSectionConfigSource : public plIniConfigSource
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{
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typedef std::vector<xtl::istring>
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Sections;
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protected:
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Sections fSections;
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bool ReadPair(std::string & key, std::string & value);
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bool ReadSubSource( const char * name );
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public:
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plIniSectionConfigSource(const char * iniFileName, std::vector<std::string> & sections);
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};
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/////////////////////////////////////////////////
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// TODO: This would be a cool thing. not needed right now though.
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class plDatabaseConfigSource : public plConfigSource
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{
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protected:
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bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
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bool WriteOutOf(plConfigInfo & configInfo);
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public:
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plDatabaseConfigSource(const char * connectString);
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};
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/////////////////////////////////////////////////
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class plDebugConfigSource : public plConfigSource
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{
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protected:
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std::string fFileName;
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bool WriteOutOf(plConfigInfo & configInfo);
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public:
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plDebugConfigSource(){}
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};
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/////////////////////////////////////////////////
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class plWWWAuthenticateConfigSource : public plConfigSource
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{
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const std::string& fAuth;
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protected:
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bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
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public:
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plWWWAuthenticateConfigSource(const std::string& auth);
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};
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////////////////////////////////////////////////////////////////////
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// NOTE: plClass _must_ appear first in a multiple-inheritance list.
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class plClass
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{
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public:
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virtual void Unused(){}
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};
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////////////////////////////////////////////////////////////////////
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typedef bool (plClass::*TEvaluate)();
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typedef bool (plClass::*TEvaluateConst)() const;
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struct plEvaluate
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{
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plClass * fTarget;
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bool (plClass::*fEvaluate)();
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bool (plClass::*fEvaluateConst)() const;
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plEvaluate( plClass * target=nil, TEvaluate evaluate=nil )
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: fTarget(target)
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, fEvaluate(evaluate)
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, fEvaluateConst(nil)
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{}
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plEvaluate( plClass * target, TEvaluateConst evaluate )
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: fTarget(target)
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, fEvaluateConst(evaluate)
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, fEvaluate(nil)
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{}
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bool operator()()
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{
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if (fEvaluate)
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return (fTarget)?(fTarget->*fEvaluate)():true;
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else
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if (fEvaluateConst)
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return (fTarget)?(fTarget->*fEvaluateConst)():true;
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else
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return true;
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}
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};
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////////////////////////////////////////////////////////////////////
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typedef std::string (plClass::*TModify)(const std::string & value);
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struct plModify
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{
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plClass * fTarget;
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std::string (plClass::*fModify)(const std::string & value);
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plModify( plClass * target=nil, TModify modify=nil )
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: fTarget(target)
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, fModify(modify)
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{}
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std::string operator()(const std::string & value) { return (fTarget)?(fTarget->*fModify)(value):value;}
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std::string operator()(const std::string & value) const { return (fTarget)?(fTarget->*fModify)(value):value;}
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};
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////////////////////////////////////////////////////////////////////
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class plConfigValueBase
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{
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public:
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std::string fConfigName;
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std::string fConfigGroup;
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plEvaluate fReadEvaluate; // returns true if we want to read this value from options
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plEvaluate fWriteEvaluate; // returns true if we want to write this value to options
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plModify fReadModify; // may modify the value being read from options
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plModify fWriteModify; // may modify the value being written to options
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plModify fGetModify; // may modify the value when being assigned
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plModify fSetModify; // may modify the value when being accessed
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plConfigValueBase( const char * configName="", const char * configGroup="" )
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: fConfigName(configName)
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, fConfigGroup(configGroup)
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{}
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void SetConfigName(const char * name) { fConfigName=(name)?name:"";}
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std::string GetConfigName() const { return fConfigName;}
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void SetConfigGroup(const char * group) { fConfigGroup=group;}
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std::string GetConfigGroup() const { return fConfigGroup;}
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bool HasConfigName() { return fConfigName.length()>0;}
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bool HasConfigGroup() { return fConfigGroup.length()>0;}
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virtual void ConfigRead(plConfigInfo * opts);
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virtual void ConfigWrite(plConfigInfo * opts);
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void SetValue(const char * value);
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std::string GetValue() const;
|
||
|
virtual void ISetValue(const char * value) = 0;
|
||
|
virtual std::string IGetValue() const = 0;
|
||
|
|
||
|
void SetReadEvaluate(plClass * targetObj, TEvaluate evalFunc);
|
||
|
void SetWriteEvaluate(plClass * targetObj, TEvaluate evalFunc);
|
||
|
void SetWriteEvaluate(plClass * targetObj, TEvaluateConst evalFunc);
|
||
|
void SetReadModify(plClass * targetObj, TModify modifyFunc);
|
||
|
void SetWriteModify(plClass * targetObj, TModify modifyFunc);
|
||
|
void SetGetModify(plClass * targetObj, TModify modifyFunc);
|
||
|
void SetSetModify(plClass * targetObj, TModify modifyFunc);
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plConfigValue : public plConfigValueBase
|
||
|
{
|
||
|
public:
|
||
|
plConfigValue( const char * configName="", const char * configGroup="" )
|
||
|
: plConfigValueBase(configName, configGroup)
|
||
|
{}
|
||
|
std::string fConfigValue;
|
||
|
void ISetValue(const char * value) { fConfigValue=value;}
|
||
|
std::string IGetValue() const { return fConfigValue;}
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plConfigAggregateValue : public plConfigValueBase
|
||
|
{
|
||
|
public:
|
||
|
std::vector<plConfigValueBase*> fItems;
|
||
|
plConfigAggregateValue(
|
||
|
const char * name=nil,
|
||
|
// A vararg here would not work because of a
|
||
|
// multiple inheritance issue. Classes that are
|
||
|
// plConfigValueBase are likely to be derived from
|
||
|
// plClass also. Since plClass must be first in
|
||
|
// the inheritance list, the vararg would not
|
||
|
// point to the plConfigValueBase vtable that we
|
||
|
// need to access.
|
||
|
plConfigValueBase * item1=nil,
|
||
|
plConfigValueBase * item2=nil,
|
||
|
plConfigValueBase * item3=nil,
|
||
|
plConfigValueBase * item4=nil,
|
||
|
plConfigValueBase * item5=nil,
|
||
|
plConfigValueBase * item6=nil,
|
||
|
plConfigValueBase * item7=nil);
|
||
|
void ISetValue(const char * value);
|
||
|
std::string IGetValue() const;
|
||
|
void AddItem(plConfigValueBase * item);
|
||
|
void AddItems(
|
||
|
plConfigValueBase * item1=nil,
|
||
|
plConfigValueBase * item2=nil,
|
||
|
plConfigValueBase * item3=nil,
|
||
|
plConfigValueBase * item4=nil,
|
||
|
plConfigValueBase * item5=nil,
|
||
|
plConfigValueBase * item6=nil,
|
||
|
plConfigValueBase * item7=nil);
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plConfigValueProxy : public plConfigValueBase
|
||
|
{
|
||
|
plConfigValueBase * fConfigurable;
|
||
|
public:
|
||
|
plConfigValueProxy(plConfigValueBase * item=nil)
|
||
|
: fConfigurable(item)
|
||
|
{}
|
||
|
void Set(plConfigValueBase * item) { fConfigurable=item;}
|
||
|
void ISetValue(const char * value) { fConfigurable->ISetValue(value);}
|
||
|
std::string IGetValue() const { return fConfigurable->IGetValue();}
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plConfigGroup
|
||
|
{
|
||
|
public:
|
||
|
plConfigInfo fOpts;
|
||
|
std::string fGroupName;
|
||
|
std::vector<plConfigValueBase*> fItems;
|
||
|
plConfigGroup(const char * groupName="");
|
||
|
bool Read(plConfigSource * src);
|
||
|
bool Write(plConfigSource * src);
|
||
|
void AddItem(plConfigValueBase * item, const char * name=nil);
|
||
|
};
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
#endif // plConfigInfo_h_inc
|