You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
118 lines
2.9 KiB
118 lines
2.9 KiB
14 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#include "hsGeometry3.h"
|
||
|
#include "hsStream.h"
|
||
|
|
||
|
hsVector3 operator%(const hsVector3& t, const hsVector3& s)
|
||
|
{
|
||
|
hsVector3 result;
|
||
|
|
||
|
return *result.Set( hsScalarMul(t.fY, s.fZ) - hsScalarMul(s.fY, t.fZ),
|
||
|
-hsScalarMul(t.fX, s.fZ) + hsScalarMul(s.fX, t.fZ),
|
||
|
hsScalarMul(t.fX, s.fY) - hsScalarMul(s.fX, t.fY));
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////
|
||
|
/////////////////////////////////
|
||
|
#if HS_SCALAR_IS_FIXED
|
||
|
hsScalar hsScalarTriple::Magnitude() const
|
||
|
{
|
||
|
hsWide result, temp;
|
||
|
|
||
|
result.Mul(fCoord[0], fCoord[0]);
|
||
|
temp.Mul(fCoord[1], fCoord[1]);
|
||
|
result.Add(&temp);
|
||
|
temp.Mul(fCoord[2], fCoord[2]);
|
||
|
result.Add(&temp);
|
||
|
|
||
|
return result.Sqrt();
|
||
|
}
|
||
|
|
||
|
hsScalar hsScalarTriple::MagnitudeSquared() const
|
||
|
{
|
||
|
hsWide result, temp;
|
||
|
|
||
|
result.Mul(fCoord[0], fCoord[0]);
|
||
|
temp.Mul(fCoord[1], fCoord[1]);
|
||
|
result.Add(&temp);
|
||
|
temp.Mul(fCoord[2], fCoord[2]);
|
||
|
result.Add(&temp);
|
||
|
|
||
|
return result.AsFixed();
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
void hsScalarTriple::Read(hsStream *stream)
|
||
|
{
|
||
|
|
||
|
// DANGER for speed read directly into these variables...ASSUMES fX,fY, and fZ are in contiguous order (PBG)
|
||
|
stream->Read12Bytes(&fX);
|
||
|
#if HS_BUILD_FOR_MAC
|
||
|
fX = hsSwapEndianFloat(fX);
|
||
|
fY = hsSwapEndianFloat(fY);
|
||
|
fZ = hsSwapEndianFloat(fZ);
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
|
||
|
void hsScalarTriple::Write(hsStream *stream) const
|
||
|
{
|
||
|
stream->WriteSwapScalar(fX);
|
||
|
stream->WriteSwapScalar(fY);
|
||
|
stream->WriteSwapScalar(fZ);
|
||
|
}
|
||
|
|
||
|
hsPlane3::hsPlane3(const hsPoint3* pt1, const hsPoint3* pt2, const hsPoint3* pt3)
|
||
|
{
|
||
|
// convert into a point with two vectors
|
||
|
hsVector3 v1(pt2, pt1);
|
||
|
hsVector3 v2(pt3, pt1);
|
||
|
|
||
|
// calculate the normal (wedge)
|
||
|
fN.fX = (v1.fY * v2.fZ) - (v2.fY * v1.fZ);
|
||
|
fN.fY = (v1.fZ * v2.fX) - (v2.fZ * v1.fX);
|
||
|
fN.fZ = (v1.fX * v2.fY) - (v2.fX * v1.fY);
|
||
|
fN.Normalize();
|
||
|
|
||
|
fD = -pt1->InnerProduct(&fN);
|
||
|
}
|
||
|
|
||
|
|
||
|
void hsPlane3::Read(hsStream *stream)
|
||
|
{
|
||
|
fN.Read(stream);
|
||
|
fD=stream->ReadSwapScalar();
|
||
|
}
|
||
|
|
||
|
void hsPlane3::Write(hsStream *stream) const
|
||
|
{
|
||
|
fN.Write(stream);
|
||
|
stream->WriteSwapScalar(fD);
|
||
|
}
|