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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef _pyGUIDialog_h_
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#define _pyGUIDialog_h_
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//////////////////////////////////////////////////////////////////////
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//
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// pyGUIDialog - a wrapper class to provide interface to modifier
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// attached to a GUIDialog
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//
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//////////////////////////////////////////////////////////////////////
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#include "pyGlueHelpers.h"
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#include <vector>
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class pyColor;
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class pyGUIDialog
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{
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private:
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plKey fGCkey;
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protected:
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pyGUIDialog(pyKey& gckey);
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pyGUIDialog(plKey objkey);
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pyGUIDialog();
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public:
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// required functions for PyObject interoperability
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PYTHON_CLASS_NEW_FRIEND(ptGUIDialog);
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PYTHON_CLASS_NEW_DEFINITION;
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static PyObject *New(pyKey& gckey);
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static PyObject *New(plKey objkey);
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGUIDialog object
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGUIDialog); // converts a PyObject to a pyGUIDialog (throws error if not correct type)
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static void AddPlasmaClasses(PyObject *m);
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static void AddPlasmaMethods(std::vector<PyMethodDef> &methods);
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static bool IsGUIDialog(pyKey& gckey);
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void setKey(plKey key) {fGCkey = key;} // used by python glue, do NOT call
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enum // these enums are used in Python so they have to match PlasmaTypes.py
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{
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kDialog=1,
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kButton=2,
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kDraggable=3,
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kListBox=4,
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kTextBox=5,
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kEditBox=6,
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kUpDownPair=7,
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kKnob=8,
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kDragBar=9,
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kCheckBox=10,
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kRadioGroup=11,
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kDynamicText=12,
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kMultiLineEdit=13,
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kPopUpMenu=14,
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kClickMap=15,
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};
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static uint32_t WhatControlType(pyKey& gckey);
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static void GUICursorOff();
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static void GUICursorOn();
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static void GUICursorDimmed();
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// override the equals to operator
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bool operator==(const pyGUIDialog &gdobj) const;
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bool operator!=(const pyGUIDialog &gdobj) const { return !(gdobj == *this); }
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// getter and setters
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virtual plKey getObjKey();
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virtual PyObject* getObjPyKey(); // returns pyKey
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// interface functions
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virtual uint32_t GetTagID();
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virtual void SetEnabled( bool e );
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virtual void Enable() { SetEnabled(true); }
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virtual void Disable() { SetEnabled(false); }
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virtual bool IsEnabled( void );
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virtual const char *GetName( void );
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virtual uint32_t GetVersion(void);
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virtual uint32_t GetNumControls( void );
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virtual PyObject* GetControl( uint32_t idx ); // returns pyKey
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virtual void SetFocus( pyKey& gcKey );
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virtual void NoFocus( );
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virtual void Show( void );
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virtual void ShowNoReset( void );
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virtual void Hide( void );
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virtual PyObject* GetControlFromTag( uint32_t tagID ); // returns pyKey
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// get color schemes
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virtual PyObject* GetForeColor(); // returns pyColor
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virtual PyObject* GetSelColor(); // returns pyColor
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virtual PyObject* GetBackColor(); // returns pyColor
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virtual PyObject* GetBackSelColor(); // returns pyColor
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virtual uint32_t GetFontSize();
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// set color scheme
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virtual void SetForeColor( float r, float g, float b, float a );
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virtual void SetSelColor( float r, float g, float b, float a );
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virtual void SetBackColor( float r, float g, float b, float a );
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virtual void SetBackSelColor( float r, float g, float b, float a );
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virtual void SetFontSize(uint32_t fontsize);
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virtual void UpdateAllBounds( void );
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virtual void RefreshAllControls( void );
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};
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#endif // _pyGUIDialog_h_
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