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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plNetGroup_h
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#define plNetGroup_h
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#include "pnKeyedObject/plUoid.h"
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#include "hsStream.h"
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#include "hsStlUtils.h"
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class plNetGroupId
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{
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private:
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enum NetGroupConstants
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{
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kNetGroupConstant = 0x01,
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kNetGroupLocal = 0x02,
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};
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plLocation fId;
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UInt8 fFlags;
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std::string fDesc; // description of room
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public:
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plNetGroupId() : fFlags(0) {}
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plNetGroupId(const plLocation& id, const UInt8 flags) : fId(id), fFlags(flags) { }
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plNetGroupId(const plLocation& id) : fId(id), fFlags(0) { }
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hsBool IsConstant() { return (fFlags & kNetGroupConstant) != 0; }
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void SetConstant(hsBool constantGroup) { fFlags &= constantGroup ? kNetGroupConstant : 0; }
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plLocation& Room() { return fId; }
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const char* GetDesc() const { return fDesc.c_str(); }
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void SetDesc(const char* c) { fDesc = c; }
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hsBool operator==(const plNetGroupId& netGroup) const { return fId == netGroup.fId; }
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hsBool operator!=(const plNetGroupId& netGroup) const { return fId != netGroup.fId; }
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bool operator<(const plNetGroupId& netGroup) const { return fId < netGroup.fId; }
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// read and write to hsStream
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void Write(hsStream *s) const { fId.Write(s); s->WriteLE(fFlags); }
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void Read(hsStream *s) { fId.Read(s); s->LogReadLE(&fFlags,"GroupId Flags"); }
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};
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namespace plNetGroup
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{
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extern plNetGroupId kNetGroupLocalPlayer;
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extern plNetGroupId kNetGroupRemotePlayer;
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extern plNetGroupId kNetGroupUnknown;
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extern plNetGroupId kNetGroupLocalPhysicals;
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extern plNetGroupId kNetGroupRemotePhysicals;
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}
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#endif // plNetGroup_h
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