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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Str.cpp
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*
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***/
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#include "../../Pch.h"
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#pragma hdrstop
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/*****************************************************************************
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*
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* Exports
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*
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***/
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//===========================================================================
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unsigned StrToAnsi (char * dest, const wchar source[], unsigned destChars) {
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return StrToAnsi(dest, source, destChars, CP_ACP);
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}
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//===========================================================================
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unsigned StrToAnsi (char * dest, const wchar source[], unsigned destChars, unsigned codePage) {
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ASSERT(destChars != (unsigned)-1);
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ASSERT(dest != nil);
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int result = WideCharToMultiByte(codePage, 0, source, -1, dest, destChars, nil, nil);
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if (result)
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return result - 1; // return number of characters not including null terminator
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else if (destChars) {
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dest[destChars - 1] = 0; // null terminate the destination buffer
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return destChars - 1;
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}
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else
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return 0;
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}
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//===========================================================================
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unsigned StrToUnicode (wchar * dest, const char source[], unsigned destChars) {
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return StrToUnicode(dest, source, destChars, CP_ACP);
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}
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//===========================================================================
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unsigned StrToUnicode (wchar * dest, const char source[], unsigned destChars, unsigned codePage) {
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ASSERT(destChars != (unsigned)-1);
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ASSERT(dest != nil);
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int result = MultiByteToWideChar(codePage, 0, source, -1, dest, destChars);
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if (result)
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return result - 1; // return number of characters not including null terminator
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else if (destChars) {
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dest[destChars - 1] = 0; // null terminate the destination buffer
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return destChars - 1;
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}
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else
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return 0;
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}
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