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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef hsUtils_Defined
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#define hsUtils_Defined
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#include "HeadSpin.h"
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#include <string.h>
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#include <ctype.h>
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#include <stdarg.h>
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int hsStrlen(const char src[]);
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char* hsStrcpy(char dstOrNil[], const char src[]);
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void hsStrcat(char dst[], const char src[]);
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hsBool hsStrEQ(const char s1[], const char s2[]);
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hsBool hsStrCaseEQ(const char* s1, const char* s2);
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char* hsScalarToStr(hsScalar);
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int hsRemove(const char* filename);
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void hsCPathToMacPath(char* dst, char* fname);
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void hsStrLower(char *s);
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char * hsFormatStr(const char * fmt, ...); // You are responsible for returned memory.
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char * hsFormatStrV(const char * fmt, va_list args); // You are responsible for returned memory.
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// Use "correct" stricmp based on the selected compiler / library
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#if HS_BUILD_FOR_WIN32
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# define stricmp _stricmp
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# define strnicmp _strnicmp
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# define wcsicmp _wcsicmp
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# define wcsnicmp _wcsnicmp
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# define strlwr _strlwr
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#else
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# define stricmp strcasecmp
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# define strnicmp strncasecmp
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# define wcsicmp wcscasecmp
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# define wcsnicmp wcsncasecmp
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#endif
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// A pstring has a length byte at the beginning, and no trailing 0
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char* hsP2CString(const UInt8 pstring[], char cstring[]);
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UInt8* hsC2PString(const char cstring[], UInt8 pstring[]);
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inline char* hsStrcpy(const char src[])
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{
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return hsStrcpy(nil, src);
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}
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inline char *hsStrncpy(char *strDest, const char *strSource, size_t count)
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{
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char *temp = strncpy(strDest, strSource, count-1);
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strDest[count-1] = 0;
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return temp;
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}
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wchar_t *hsStringToWString( const char *str );
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char *hsWStringToString( const wchar_t *str );
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enum { // Kind of MessageBox...passed to hsMessageBox
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hsMessageBoxAbortRetyIgnore,
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hsMessageBoxNormal, // Just Ok
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hsMessageBoxOkCancel,
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hsMessageBoxRetryCancel,
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hsMessageBoxYesNo,
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hsMessageBoxYesNoCancel,
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};
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enum {
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hsMessageBoxIconError,
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hsMessageBoxIconQuestion,
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hsMessageBoxIconExclamation,
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hsMessageBoxIconAsterisk,
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};
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enum { // RETURN VALUES FROM hsMessageBox
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hsMBoxOk = 1, // OK button was selected.
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hsMBoxCancel, // Cancel button was selected.
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hsMBoxAbort, // Abort button was selected.
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hsMBoxRetry, // Retry button was selected.
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hsMBoxIgnore, // Ignore button was selected.
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hsMBoxYes, // Yes button was selected.
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hsMBoxNo // No button was selected.
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};
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extern bool hsMessageBox_SuppressPrompts;
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int hsMessageBox(const char message[], const char caption[], int kind, int icon=hsMessageBoxIconAsterisk);
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int hsMessageBox(const wchar_t message[], const wchar_t caption[], int kind, int icon=hsMessageBoxIconAsterisk);
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int hsMessageBoxWithOwner(void* owner, const char message[], const char caption[], int kind, int icon=hsMessageBoxIconAsterisk);
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int hsMessageBoxWithOwner(void* owner, const wchar_t message[], const wchar_t caption[], int kind, int icon=hsMessageBoxIconAsterisk);
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inline hsBool hsCompare(hsScalar a, hsScalar b, hsScalar delta=0.0001)
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{
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return (fabs(a - b) < delta);
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}
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// flag testing / clearing
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#define hsCheckBits(f,c) ((f & c)==c)
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#define hsTestBits(f,b) ( (f) & (b) )
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#define hsSetBits(f,b) ( (f) |= (b) )
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#define hsClearBits(f,b) ( (f) &= ~(b) )
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#define hsToggleBits(f,b) ( (f) ^= (b) )
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#define hsChangeBits(f,b,t) ( t ? hsSetBits(f,b) : hsClearBits(f,b) )
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#if HS_BUILD_FOR_WIN32
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// This is for Windows
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# define hsVsnprintf _vsnprintf
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# define hsVsnwprintf _vsnwprintf
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# define hsSnprintf _snprintf
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# define hsSnwprintf _snwprintf
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# define snprintf _snprintf
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# define snwprintf _snwprintf
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# define swprintf _snwprintf
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# ifndef fileno
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# define fileno(__F) _fileno(__F)
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# endif
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# define hsWFopen(name, mode) _wfopen(name, mode)
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#else
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// This is for Unix, Linux, OSX, etc.
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# define hsVsnprintf vsnprintf
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# define hsVsnwprintf vswprintf
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# define hsSnprintf snprintf
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# define hsSnwprintf swprintf
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# define hsWFopen(name, mode) fopen(hsWStringToString(name), hsWStringToString(mode))
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#endif
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/////////////////////////////
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// Physical memory functions
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/////////////////////////////
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enum MemSpec
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{
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kBlows = 0, // Less than 128
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kAcceptable, // Less than 256
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kOptimal // 256 or greater
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};
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UInt32 hsPhysicalMemory();
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MemSpec hsMemorySpec();
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inline int hsRandMax() { return 32767; }
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inline float hsRandNorm() { return 1.f / 32767.f; } // multiply by hsRand to get randoms ranged [0..1]
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int hsRand(void);
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void hsRandSeed(int seed);
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#if HS_BUILD_FOR_MAC
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FILE* hsFopen(const char name[], const char mode[]); // handles path names with /s
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#elif HS_BUILD_FOR_PS2 // HS_BUILD_FOR_MAC
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int hsPS2Open(const char name[], const char mode[]);
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void hsPS2Close( int file );
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#else // HS_BUILD_FOR_MAC
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#define hsFopen(name, mode) fopen(name, mode)
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#endif // HS_BUILD_FOR_MAC
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char** DisplaySystemVersion();
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#endif // hsUtils_Defined
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