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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "pnKeyedObject/plKey.h"
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#include "hsTemplates.h"
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#include "hsStream.h"
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#include "plLinkEffectsMgr.h"
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#include "pnMessage/plEventCallbackMsg.h"
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#include "pnMessage/plTimeMsg.h"
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#include "pnMessage/plPlayerPageMsg.h"
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#include "plMessage/plLinkToAgeMsg.h"
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#include "plMessage/plTransitionMsg.h"
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#include "plgDispatch.h"
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#include "hsResMgr.h"
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#include "hsTimer.h"
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#include "pnNetCommon/plNetApp.h"
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#include "plNetClient/plNetClientMgr.h"
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#include "pnSceneObject/plSceneObject.h"
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#include "plNetTransport/plNetTransportMember.h"
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#include "plVault/plVault.h"
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#include "plNetClient/plNetLinkingMgr.h"
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#include "plAgeLoader/plAgeLoader.h"
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#include "pnSceneObject/plCoordinateInterface.h"
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#include "pnMessage/plWarpMsg.h"
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#include "pnKeyedObject/plFixedKey.h"
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// chronicle var
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#define kCleftSolved L"CleftSolved"
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#include "plAvatar/plArmatureMod.h"
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#include "plAvatar/plAvatarTasks.h"
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#include "plAvatar/plAGAnim.h"
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#include "plMessage/plAvatarMsg.h"
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#include "plMessage/plLoadAgeMsg.h"
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plLinkEffectsMgr::plLinkEffectsMgr()
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{
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}
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plLinkEffectsMgr::~plLinkEffectsMgr()
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{
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int i;
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for( i = 0; i < fLinks.GetCount(); i++ )
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{
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hsRefCnt_SafeUnRef(fLinks[i]);
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}
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for( i = 0; i < fWaitlist.GetCount(); i++ )
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{
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hsRefCnt_SafeUnRef(fWaitlist[i]);
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}
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for( i = 0; i < fDeadlist.GetCount(); i++ )
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{
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hsRefCnt_SafeUnRef(fDeadlist[i]);
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}
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}
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void plLinkEffectsMgr::Init()
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{
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plgDispatch::Dispatch()->RegisterForExactType(plPlayerPageMsg::Index(), GetKey());
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plgDispatch::Dispatch()->RegisterForExactType(plPseudoLinkEffectMsg::Index(), GetKey());
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}
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plLinkEffectsTriggerMsg *plLinkEffectsMgr::IFindLinkTriggerMsg(plKey linkKey)
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{
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int i;
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for (i = 0; i < fLinks.GetCount(); i++)
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{
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if (fLinks[i]->GetLinkKey() == linkKey)
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return fLinks[i];
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}
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return nil;
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}
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void plLinkEffectsMgr::IAddLink(plLinkEffectsTriggerMsg *msg)
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{
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hsRefCnt_SafeRef(msg);
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fLinks.Append(msg);
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}
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void plLinkEffectsMgr::IAddWait(plLinkEffectsTriggerMsg *msg)
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{
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hsRefCnt_SafeRef(msg);
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fWaitlist.Append(msg);
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}
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void plLinkEffectsMgr::IAddDead(plLinkEffectsTriggerMsg *msg)
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{
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hsRefCnt_SafeRef(msg);
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fDeadlist.Append(msg);
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}
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void plLinkEffectsMgr::IAddPsuedo(plPseudoLinkEffectMsg *msg)
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{
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hsRefCnt_SafeRef(msg);
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fPseudolist.Append(msg);
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}
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bool plLinkEffectsMgr::IHuntWaitlist(plLinkEffectsTriggerMsg *msg)
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{
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int i;
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bool found = false;
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for (i = fWaitlist.GetCount() - 1; i >= 0; i--)
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{
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if (fWaitlist[i] == msg)
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{
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found = true;
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hsRefCnt_SafeUnRef(fWaitlist[i]);
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fWaitlist.Remove(i);
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plNetApp::GetInstance()->DebugMsg("Received backup LinkEffectsTriggerMsg. Never got remote trigger!\n");
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}
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}
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return found || IHuntWaitlist(msg->GetLinkKey());
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}
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bool plLinkEffectsMgr::IHuntWaitlist(plKey linkKey)
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{
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int i;
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bool found = false;
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for (i = fWaitlist.GetCount() - 1; i >= 0; i--)
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{
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if (fWaitlist[i]->GetLinkKey() == linkKey)
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{
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found = true;
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IAddDead(fWaitlist[i]);
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hsRefCnt_SafeUnRef(fWaitlist[i]);
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fWaitlist.Remove(i);
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plNetApp::GetInstance()->DebugMsg("Received remote LinkEffectsTriggerMsg. Awaiting backup.\n");
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}
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}
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return found;
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}
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bool plLinkEffectsMgr::IHuntDeadlist(plLinkEffectsTriggerMsg *msg)
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{
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int i;
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bool found = false;
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for (i = fDeadlist.GetCount() - 1; i >= 0; i--)
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{
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if (fDeadlist[i] == msg)
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{
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found = true;
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hsRefCnt_SafeUnRef(fDeadlist[i]);
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fDeadlist.Remove(i);
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plNetApp::GetInstance()->DebugMsg("Received backup LinkEffectsTriggerMsg. Cleanly ignoring since we received remote trigger.\n");
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}
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}
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return found;
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}
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void plLinkEffectsMgr::ISendAllReadyCallbacks()
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{
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int i;
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for (i = fLinks.GetCount() - 1; i >= 0; i--)
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{
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if (fLinks[i]->fEffects <= 0)
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{
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if (fLinks[i]->IsLeavingAge())
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{
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if (fLinks[i]->GetLinkKey() == plNetClientApp::GetInstance()->GetLocalPlayerKey())
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{
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plLinkOutUnloadMsg* lam = new plLinkOutUnloadMsg; // derived from LoadAgeMsg
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lam->SetAgeFilename( NetCommGetAge()->ageDatasetName );
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lam->AddReceiver(plNetClientMgr::GetInstance()->GetKey());
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lam->SetPlayerID(plNetClientMgr::GetInstance()->GetPlayerID());
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lam->Send();
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}
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}
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else
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{
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plLinkInDoneMsg* lid = new plLinkInDoneMsg;
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lid->AddReceiver(fLinks[i]->GetLinkKey());
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lid->SetBCastFlag(plMessage::kPropagateToModifiers);
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lid->Send();
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if (fLinks[i]->GetLinkKey() == plNetClientApp::GetInstance()->GetLocalPlayerKey())
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{
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plLinkInDoneMsg* lid = new plLinkInDoneMsg;
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lid->AddReceiver(plNetClientMgr::GetInstance()->GetKey());
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lid->Send();
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}
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}
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hsRefCnt_SafeUnRef(fLinks[i]);
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fLinks.Remove(i);
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hsStatusMessage("Done - removing link FX msg\n");
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}
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}
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}
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bool plLinkEffectsMgr::MsgReceive(plMessage *msg)
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{
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plNetClientMgr* nc = plNetClientMgr::GetInstance();
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plNetLinkingMgr* lm = plNetLinkingMgr::GetInstance();
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plPseudoLinkEffectMsg* pSeudoMsg = plPseudoLinkEffectMsg::ConvertNoRef(msg);
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if (pSeudoMsg)
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{
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// verify valid avatar and "link" objects
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if (!pSeudoMsg->fAvatarKey)
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return true;
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if (!pSeudoMsg->fLinkObjKey)
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return true;
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if (!pSeudoMsg->fLinkObjKey->ObjectIsLoaded())
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return true;
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if (!plNetClientMgr::GetInstance()->IsAPlayerKey(pSeudoMsg->fAvatarKey))
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return true;
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// send the trigger message to the avatar...
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plPseudoLinkAnimTriggerMsg* pMsg = new plPseudoLinkAnimTriggerMsg(true, pSeudoMsg->fAvatarKey);
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pMsg->SetSender(GetKey());
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pMsg->Send();
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IAddPsuedo(pSeudoMsg);
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}
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plPseudoLinkAnimCallbackMsg* pSeudoCallback = plPseudoLinkAnimCallbackMsg::ConvertNoRef(msg);
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if (pSeudoCallback)
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{
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// warp the avatar to his new position
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plPseudoLinkEffectMsg* pMsg = IFindPseudo(pSeudoCallback->fAvatarKey);
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if (pMsg)
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{
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plSceneObject* pObj = plSceneObject::ConvertNoRef(pMsg->fLinkObjKey->ObjectIsLoaded());
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if (pObj && pObj->GetCoordinateInterface())
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{
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hsMatrix44 mat = pObj->GetCoordinateInterface()->GetLocalToWorld();
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// create message
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plWarpMsg* pMsg = new plWarpMsg(mat);
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pMsg->SetWarpFlags(plWarpMsg::kFlushTransform);
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pMsg->AddReceiver(pSeudoCallback->fAvatarKey);
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plUoid U(kVirtualCamera1_KEY);
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plKey pCamKey = hsgResMgr::ResMgr()->FindKey(U);
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if (pCamKey)
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{
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pMsg->AddReceiver(pCamKey);
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}
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plgDispatch::MsgSend( pMsg ); // whoosh... off it goes
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// now make him re-appear
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plPseudoLinkAnimTriggerMsg* pTrigMsg = new plPseudoLinkAnimTriggerMsg(false, pSeudoCallback->fAvatarKey);
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pTrigMsg->SetSender(GetKey());
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pTrigMsg->Send();
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IRemovePseudo(pSeudoCallback->fAvatarKey);
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}
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}
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}
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plLinkEffectsTriggerPrepMsg *tpMsg = plLinkEffectsTriggerPrepMsg::ConvertNoRef(msg);
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if (tpMsg)
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{
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plNetApp::GetInstance()->DebugMsg("Received LinkEffectsTriggerPREPMsg\n");
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IAddWait(tpMsg->GetTrigger());
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plLinkEffectPrepBCMsg *bcpMsg = new plLinkEffectPrepBCMsg;
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bcpMsg->fLeavingAge = tpMsg->fLeavingAge;
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bcpMsg->fLinkKey = tpMsg->fLinkKey;
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bcpMsg->Send();
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return true;
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}
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plLinkEffectsTriggerMsg* pTriggerMsg = plLinkEffectsTriggerMsg::ConvertNoRef(msg);
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if (pTriggerMsg)
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{
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plNetApp::GetInstance()->DebugMsg("Received LinkEffectsTriggerMsg, local=%d, linkingIn=%d, stealth=%d",
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!msg->HasBCastFlag(plMessage::kNetNonLocal),
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!pTriggerMsg->IsLeavingAge(), pTriggerMsg->GetInvisLevel());
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plKey linkKey = pTriggerMsg->GetLinkKey();
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if (linkKey == nil)
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return true;
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if ((linkKey != nc->GetLocalPlayerKey()) &&
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(!pTriggerMsg->IsLeavingAge()))
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{
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if (IHuntDeadlist(pTriggerMsg)) // Just an obselete safety trigger
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return true;
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if (!IHuntWaitlist(pTriggerMsg))
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{
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plNetApp::GetInstance()->DebugMsg("Unexpected linkEffectsTriggerMsg. Ignoring\n");
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return true;
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}
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}
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plSceneObject *avatar = plSceneObject::ConvertNoRef(linkKey->ObjectIsLoaded());
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if (avatar == nil)
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{
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plNetApp::GetInstance()->DebugMsg("Can't find avatar, mod=%s\n", linkKey->GetName().c_str());
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return true;
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}
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// This is not the right place to catch this problem.
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// if (IFindLinkTriggerMsg(linkKey) != nil)
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// {
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// hsAssert(false, "Trying to link an Avatar already in the process of linking.");
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// return true;
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// }
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if (pTriggerMsg->GetInvisLevel() && linkKey != nc->GetLocalPlayerKey())
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{
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#ifdef PLASMA_EXTERNAL_RELEASE
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// Verify that the server told us that the invisible avatar is a CCR
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plNetTransportMember* mbr=nc->TransportMgr().GetMember(nc->TransportMgr().FindMember(linkKey));
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if (!mbr || mbr->GetCCRLevel()<pTriggerMsg->GetInvisLevel())
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{
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plNetApp::StaticErrorMsg("Remote Avatar trying to be stealthy - REJECTING since he's not a CCR");
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}
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else
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#endif
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{
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plNetApp::StaticDebugMsg("Remote Avatar is in stealth mode - making invisible");
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nc->MakeCCRInvisible(pTriggerMsg->GetLinkKey(), pTriggerMsg->GetInvisLevel());
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}
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}
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if (pTriggerMsg->IsLeavingAge())
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hsStatusMessage("Starting LinkOut FX\n");
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else
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hsStatusMessage("Starting LinkIn FX\n");
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plLinkEffectBCMsg *BCMsg = new plLinkEffectBCMsg();
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|
|
BCMsg->fLinkKey = linkKey;
|
|
|
|
BCMsg->SetLinkFlag(plLinkEffectBCMsg::kLeavingAge, pTriggerMsg->IsLeavingAge());
|
|
|
|
BCMsg->SetLinkFlag(plLinkEffectBCMsg::kSendCallback, true);
|
|
|
|
|
|
|
|
// Check if you have a Yeesha book, and mute sound if you don't.
|
|
|
|
// 'CleftSolved' gets set when you click on the linking panel in the cleft,
|
|
|
|
// so we use that instead of checking KILevel.
|
|
|
|
// Also, check if you're going to/from the ACA, or through the fissure, and mute sound if you are.
|
|
|
|
if (linkKey == nc->GetLocalPlayerKey())
|
|
|
|
{
|
|
|
|
if(lm) {
|
|
|
|
const char *ageName = lm->GetAgeLink()->GetAgeInfo()->GetAgeFilename();
|
|
|
|
const char *prevAgeName = lm->GetPrevAgeLink()->GetAgeInfo()->GetAgeFilename();
|
|
|
|
|
|
|
|
bool linkToStartup = ageName && !stricmp(ageName, kStartUpAgeFilename ); // To Startup
|
|
|
|
bool linkFromStartup = prevAgeName && !stricmp(prevAgeName, kStartUpAgeFilename); // Leaving Startup
|
|
|
|
|
|
|
|
bool cleftSolved = VaultHasChronicleEntry( kCleftSolved );
|
|
|
|
|
|
|
|
bool linkToACA = ageName && !stricmp(ageName, kAvCustomizationFilename);
|
|
|
|
bool linkFromACA = prevAgeName && !stricmp(prevAgeName, kAvCustomizationFilename);
|
|
|
|
|
|
|
|
bool linkToFissureDrop = lm &&
|
|
|
|
lm->GetAgeLink()->HasSpawnPt() &&
|
|
|
|
lm->GetAgeLink()->SpawnPoint().GetName() &&
|
|
|
|
!stricmp(lm->GetAgeLink()->SpawnPoint().GetName(), kCleftAgeLinkInPointFissureDrop);
|
|
|
|
bool linkToDsntFromShell = lm &&
|
|
|
|
lm->GetAgeLink()->HasSpawnPt() &&
|
|
|
|
lm->GetAgeLink()->SpawnPoint().GetTitle() &&
|
|
|
|
!stricmp(lm->GetAgeLink()->SpawnPoint().GetTitle(), kDescentLinkFromShell);
|
|
|
|
if ( linkToACA || linkFromACA || linkToStartup || linkFromStartup || linkToFissureDrop || linkToDsntFromShell)
|
|
|
|
{
|
|
|
|
BCMsg->SetLinkFlag(plLinkEffectBCMsg::kMute);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
BCMsg->SetSender(GetKey());
|
|
|
|
if (msg->HasBCastFlag(plMessage::kNetNonLocal))
|
|
|
|
// terminate the remote cascade and start a new (local) cascade, since the rcvr is localOnly and will reject remote msgs
|
|
|
|
BCMsg->SetBCastFlag(plMessage::kNetStartCascade);
|
|
|
|
plgDispatch::MsgSend(BCMsg);
|
|
|
|
|
|
|
|
if (!pTriggerMsg->IsLeavingAge()) // Avatar is currently entering a new age
|
|
|
|
{
|
|
|
|
plATCAnim *linkInAnim = nil;
|
|
|
|
plKey linkInAnimKey = nil;
|
|
|
|
const plArmatureMod *avMod = plArmatureMod::ConvertNoRef(avatar->GetModifierByType(plArmatureMod::Index()));
|
|
|
|
if (pTriggerMsg->HasBCastFlag(plMessage::kNetNonLocal))
|
|
|
|
{
|
|
|
|
// Remote trigger, they should tell us how they linked in.
|
|
|
|
linkInAnimKey = pTriggerMsg->GetLinkInAnimKey();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// this is our backup trigger we send ourselves. We've already received the remote player's SDL.
|
|
|
|
linkInAnimKey = avMod ? avMod->GetLinkInAnimKey() : nil;
|
|
|
|
}
|
|
|
|
linkInAnim = plATCAnim::ConvertNoRef(linkInAnimKey ? linkInAnimKey->ObjectIsLoaded() : nil);
|
|
|
|
|
|
|
|
if (avMod && linkInAnim)
|
|
|
|
{
|
|
|
|
plAvOneShotTask *task = new plAvOneShotTask(linkInAnim->GetName(), false, false, nil);
|
|
|
|
task->fBackwards = true;
|
|
|
|
task->fDisableLooping = true;
|
|
|
|
task->fDisablePhysics = false;
|
|
|
|
(new plAvTaskMsg(GetKey(), avMod->GetKey(), task))->Send();
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
IAddLink(pTriggerMsg); // refs the avatarMod
|
|
|
|
|
|
|
|
// Dummy msg sent after the broadcast. This guarantees we have a callback to actually trigger the
|
|
|
|
// link, plus we know any effect broadcast messages will have processed before this (and therefore
|
|
|
|
// have told us to wait for them.)
|
|
|
|
pTriggerMsg->fEffects++;
|
|
|
|
plLinkCallbackMsg *dummyMsg = new plLinkCallbackMsg();
|
|
|
|
dummyMsg->AddReceiver(GetKey());
|
|
|
|
dummyMsg->fLinkKey = linkKey;
|
|
|
|
plgDispatch::MsgSend(dummyMsg);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// callbacks from linkout events
|
|
|
|
plLinkCallbackMsg* pLinkCallbackMsg = plLinkCallbackMsg::ConvertNoRef(msg);
|
|
|
|
if (pLinkCallbackMsg)
|
|
|
|
{
|
|
|
|
plNetApp::GetInstance()->DebugMsg("Received pLinkCallbackMsg, localmsg=%d\n",
|
|
|
|
!msg->HasBCastFlag(plMessage::kNetNonLocal));
|
|
|
|
|
|
|
|
static char str[ 128 ];
|
|
|
|
plLinkEffectsTriggerMsg *pTriggerMsg = IFindLinkTriggerMsg(pLinkCallbackMsg->fLinkKey);
|
|
|
|
if (pTriggerMsg == nil)
|
|
|
|
{
|
|
|
|
hsAssert(true, "Received a callback for an avatar that isn't linking.");
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (--pTriggerMsg->fEffects == 0)
|
|
|
|
{
|
|
|
|
plNetApp::GetInstance()->DebugMsg("All link callbacks received.\n" );
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plTimeMsg::Index(), GetKey());
|
|
|
|
}
|
|
|
|
else if (pTriggerMsg->fEffects < 0 )
|
|
|
|
{
|
|
|
|
plNetApp::GetInstance()->DebugMsg("Too many link callbacks received for avatar %s. Ignoring extras.\n",
|
|
|
|
pTriggerMsg->GetLinkKey()->GetName().c_str());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
plNetApp::GetInstance()->DebugMsg("%d link callbacks left until avatar %s links...\n",
|
|
|
|
pTriggerMsg->fEffects, pTriggerMsg->GetLinkKey()->GetName().c_str());
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
plTimeMsg *time = plTimeMsg::ConvertNoRef(msg);
|
|
|
|
if (time) // This is how we know we're out of the render function, and it's safe to pageIn/Out nodes
|
|
|
|
{
|
|
|
|
plgDispatch::Dispatch()->UnRegisterForExactType(plTimeMsg::Index(), GetKey());
|
|
|
|
ISendAllReadyCallbacks();
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
plPlayerPageMsg *pageMsg = plPlayerPageMsg::ConvertNoRef(msg);
|
|
|
|
if (pageMsg)
|
|
|
|
{
|
|
|
|
if (pageMsg->fUnload)
|
|
|
|
{
|
|
|
|
IHuntWaitlist(pageMsg->fPlayer);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
const float kMaxTimeForLinkTrigger = 30.f;
|
|
|
|
|
|
|
|
// If we're not loading state, we're in the age. So this avatar coming in must be linking in.
|
|
|
|
// If the player is us, no prep is necessary.
|
|
|
|
if (!plNetClientApp::GetInstance()->IsLoadingInitialAgeState() &&
|
|
|
|
(pageMsg->fPlayer != nc->GetLocalPlayerKey()))
|
|
|
|
{
|
|
|
|
plLinkEffectsTriggerMsg *trigMsg = new plLinkEffectsTriggerMsg;
|
|
|
|
trigMsg->SetLeavingAge(false);
|
|
|
|
trigMsg->SetLinkKey(pageMsg->fPlayer);
|
|
|
|
|
|
|
|
// Send off the prep message right away
|
|
|
|
plLinkEffectsTriggerPrepMsg *trigPrepMsg = new plLinkEffectsTriggerPrepMsg;
|
|
|
|
trigPrepMsg->fLinkKey = pageMsg->fPlayer;
|
|
|
|
trigPrepMsg->SetTrigger(trigMsg);
|
|
|
|
trigPrepMsg->Send(GetKey());
|
|
|
|
|
|
|
|
// Send off a delayed safety trigger. If things are going along properly,
|
|
|
|
// we'll get a trigger from the player linking in before this message is
|
|
|
|
// received, and we'll ignore it.
|
|
|
|
double timeToDeliver = hsTimer::GetSysSeconds() + kMaxTimeForLinkTrigger;
|
|
|
|
trigMsg->SetTimeStamp(timeToDeliver);
|
|
|
|
trigMsg->Send(GetKey());
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return hsKeyedObject::MsgReceive(msg);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLinkEffectsMgr::WaitForEffect(plKey linkKey, float time)
|
|
|
|
{
|
|
|
|
plLinkEffectsTriggerMsg *msg = IFindLinkTriggerMsg(linkKey);
|
|
|
|
if (msg == nil)
|
|
|
|
{
|
|
|
|
hsAssert(true, "Request to wait on an effect for an avatar that isn't linking.");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
msg->fEffects++;
|
|
|
|
plLinkCallbackMsg *callback = new plLinkCallbackMsg();
|
|
|
|
callback->fEvent = kStop;
|
|
|
|
callback->fRepeats = 0;
|
|
|
|
callback->fLinkKey = linkKey;
|
|
|
|
double timeToDeliver = hsTimer::GetSysSeconds() + time;
|
|
|
|
callback->SetTimeStamp( timeToDeliver );
|
|
|
|
callback->Send( GetKey() );
|
|
|
|
}
|
|
|
|
|
|
|
|
plMessage *plLinkEffectsMgr::WaitForEffect(plKey linkKey)
|
|
|
|
{
|
|
|
|
plLinkEffectsTriggerMsg *msg = IFindLinkTriggerMsg(linkKey);
|
|
|
|
if (msg == nil)
|
|
|
|
{
|
|
|
|
hsAssert(true, "Request to wait on an effect for an avatar that isn't linking.");
|
|
|
|
return nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
msg->fEffects++;
|
|
|
|
|
|
|
|
plLinkCallbackMsg *callback = new plLinkCallbackMsg();
|
|
|
|
callback->fEvent = kStop;
|
|
|
|
callback->fRepeats = 0;
|
|
|
|
callback->fLinkKey = linkKey;
|
|
|
|
callback->AddReceiver( GetKey() );
|
|
|
|
return callback;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLinkEffectsMgr::WaitForPseudoEffect(plKey linkKey, float time)
|
|
|
|
{
|
|
|
|
plPseudoLinkEffectMsg* msg = IFindPseudo(linkKey);
|
|
|
|
if (msg == nil)
|
|
|
|
{
|
|
|
|
hsAssert(true, "Request to wait on an fake effect for an avatar that isn't fake linking.");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
plPseudoLinkAnimCallbackMsg* callback = new plPseudoLinkAnimCallbackMsg();
|
|
|
|
callback->fAvatarKey = linkKey;
|
|
|
|
double timeToDeliver = hsTimer::GetSysSeconds() + time;
|
|
|
|
callback->SetTimeStamp( timeToDeliver );
|
|
|
|
callback->Send( GetKey() );
|
|
|
|
}
|
|
|
|
|
|
|
|
plPseudoLinkEffectMsg* plLinkEffectsMgr::IFindPseudo(plKey avatarKey)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < fPseudolist.GetCount(); i++)
|
|
|
|
{
|
|
|
|
if (fPseudolist[i]->fAvatarKey == avatarKey)
|
|
|
|
return fPseudolist[i];
|
|
|
|
}
|
|
|
|
return nil;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void plLinkEffectsMgr::IRemovePseudo(plKey avatarKey)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < fPseudolist.GetCount(); i++)
|
|
|
|
{
|
|
|
|
if (fPseudolist[i]->fAvatarKey == avatarKey)
|
|
|
|
{
|
|
|
|
fPseudolist.Remove(i);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|