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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// plTextureExportLog - Lil' utility class for collating and writing out //
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// a log of all textures exported, or rather, in the //
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// resManager, or rather, the ones passed in to this //
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// sucker. //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#ifndef _plTextureExportLog_h
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#define _plTextureExportLog_h
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//// Class Definition ////////////////////////////////////////////////////////
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class plBitmap;
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class hsStream;
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class plTextureExportLog
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{
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protected:
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char *fFileName;
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// Tiny linked list helper
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class plBMapNode
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{
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public:
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UInt32 fRank; // Sort with biggest first
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plBitmap *fBitmap;
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plBMapNode *fNextNode;
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};
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plBMapNode *fNodeList;
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void IAddBMapNode( UInt32 rank, plBitmap *bMap );
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void IWriteTabbedString( hsStream *stream, const char *string, Int8 numTabs );
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public:
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plTextureExportLog( const char *fileName );
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~plTextureExportLog();
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void AddTexture( plBitmap *texture );
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void Write( void );
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};
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#endif //_plTextureExportLog_h
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