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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef PL_COMPONENT_TOOLS_H
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#define PL_COMPONENT_TOOLS_H
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#include "hsTypes.h"
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#include "hsTemplates.h"
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#include "pnKeyedObject/plKey.h"
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class INode;
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class plModifier;
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class plKey;
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class plLocation;
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class plResponderModifier;
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class plComponentBase;
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class plMaxNodeBase;
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typedef plKey (*PAddModFunc) (plMaxNodeBase *, plModifier *);
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typedef plKey (*PGetNewKeyFunc) (const char*, plModifier*, plLocation);
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typedef void (*PSetActivatorKeyFunc) (plMaxNodeBase*, plMaxNodeBase*, plMaxNodeBase*, plResponderModifier*);
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typedef plKey (*PGetAnimModKeyFunc) (plComponentBase*, plMaxNodeBase*);
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typedef const char* (*PGetAnimNameFunc) (plComponentBase*);
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typedef int (*PGetMaterialAnimModKeyFunc) (Mtl* mtl, plMaxNodeBase* node, const char *segName, hsTArray<plKey>& keys);
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typedef int (*PGetSoundNameAndIndex) (plComponentBase*, plMaxNodeBase* node, const char*& name);
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//
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// A "toolbox" for external components to do their conversion with. The idea
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// is to give components the functions they need without pulling in every source
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// file.
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//
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class plComponentTools
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{
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protected:
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PAddModFunc fAddModFunc;
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PGetNewKeyFunc fNewKey;
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PSetActivatorKeyFunc fActivator;
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PGetAnimModKeyFunc fAnimKey;
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// PGetAnimModKeyFunc fAnimLightKey;
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PGetAnimNameFunc fAnimName;
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PGetMaterialAnimModKeyFunc fMatMod;
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PGetSoundNameAndIndex fSndNameAndIdx;
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plComponentTools() {}
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public:
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plComponentTools(PAddModFunc addMod,
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PGetNewKeyFunc NewKey,
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PSetActivatorKeyFunc activator,
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PGetAnimModKeyFunc animKey,
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// PGetAnimModKeyFunc animLightKey,
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PGetAnimNameFunc animName,
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PGetMaterialAnimModKeyFunc matMod,
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PGetSoundNameAndIndex sndNameAndIdx)
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: fAddModFunc(addMod),
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fNewKey(NewKey),
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fActivator(activator),
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fAnimKey(animKey),
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// fAnimLightKey(animLightKey),
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fAnimName(animName),
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fMatMod(matMod),
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fSndNameAndIdx(sndNameAndIdx)
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{}
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plKey AddModifier(plMaxNodeBase *node, plModifier *mod);
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plKey GetNewKey(const char *name, plModifier *mod, plLocation loc);
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void SetActivatorKey(plMaxNodeBase *activatorNode, plMaxNodeBase *responderNode, plMaxNodeBase *convertNode, plResponderModifier *responderLogic);
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const char *GetAnimCompAnimName(plComponentBase *comp);
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plKey GetAnimCompModKey(plComponentBase *comp, plMaxNodeBase *node);
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// plKey GetAnimCompLightModKey(plComponentBase *comp, plMaxNodeBase *node);
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int GetMaterialAnimModKey(Mtl* mtl, plMaxNodeBase* node, const char *segName, hsTArray<plKey>& keys);
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int GetSoundNameAndIndex(plComponentBase* comp, plMaxNodeBase* node, const char*& name);
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};
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#endif //PL_COMPONENT_TOOLS_H
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