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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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//
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// plResManagerHelper - The wonderful helper class that can receive messages
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// for the resManager.
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//
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//// History /////////////////////////////////////////////////////////////////
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//
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// 6.7.2002 mcn - Created
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//
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//////////////////////////////////////////////////////////////////////////////
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#ifndef _plResManagerHelper_h
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#define _plResManagerHelper_h
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#include "hsTypes.h"
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#include "hsTemplates.h"
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#include "plRegistryHelpers.h"
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#include "pnKeyedObject/hsKeyedObject.h"
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// Defined as a project setting so we can do this right
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//#define MCN_RESMGR_DEBUGGING
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//// Class Definition ////////////////////////////////////////////////////////
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#ifdef MCN_RESMGR_DEBUGGING
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class plStatusLog;
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class plDebugPrintIterator;
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class plResMgrDebugInterface;
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#endif
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class plResManager;
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class plRegistryPageNode;
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class plResManagerHelper : public hsKeyedObject
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{
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protected:
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plResManager *fResManager;
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static plResManagerHelper *fInstance;
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hsBool fInShutdown;
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#ifdef MCN_RESMGR_DEBUGGING
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friend class plDebugPrintIterator;
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friend class plResMgrDebugInterface;
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plStatusLog *fDebugScreen;
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hsBool fRefreshing, fCurrAgeExpanded;
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int fCurrAge;
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int fDebugDisplayType;
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enum DebugDisplayTypes
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{
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kSizes = 0,
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kPercents,
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kBars,
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kMaxDisplayType
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};
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plResMgrDebugInterface *fDebugInput;
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#endif
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void IUpdateDebugScreen( hsBool force = false );
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public:
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plResManagerHelper( plResManager *resMgr );
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virtual ~plResManagerHelper();
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CLASSNAME_REGISTER( plResManagerHelper );
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GETINTERFACE_ANY( plResManagerHelper, hsKeyedObject );
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virtual hsBool MsgReceive( plMessage *msg );
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virtual void Read( hsStream *s, hsResMgr *mgr );
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virtual void Write( hsStream *s, hsResMgr *mgr );
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void Init( void );
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void Shutdown( void );
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void LoadAndHoldPageKeys( plRegistryPageNode *page );
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void EnableDebugScreen( hsBool enable );
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// Please let the res manager handle telling this.
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void SetInShutdown(hsBool b) { fInShutdown = b; }
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hsBool GetInShutdown() const { return fInShutdown; }
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static plResManagerHelper *GetInstance( void ) { return fInstance; }
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};
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//// Reffer Class ////////////////////////////////////////////////////////////
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class plResPageKeyRefList : public plKeyCollector
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{
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protected:
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hsTArray<plKey> fKeyList;
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public:
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plResPageKeyRefList() : plKeyCollector( fKeyList ) {}
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virtual ~plResPageKeyRefList() { fKeyList.Reset(); }
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};
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#endif // _plResManagerHelper_h
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